input/tablet: focus appropriate node on tip down

This commit makes tablet input more usable when `focus_follows_mouse` is
set to `no`.

Previously, tapping down on surfaces that bound tablet input would not
switch focus, whereas tapping on surfaces that didn't (and hence went
through pointer emulation) did.
master
Tudor Brindus 5 years ago committed by Simon Ser
parent 33aa59d4c6
commit 20deb8ec16

@ -220,7 +220,14 @@ static void handle_tablet_tool_tip(struct sway_seat *seat,
struct sway_container *cont = node && node->type == N_CONTAINER ?
node->sway_container : NULL;
if (cont) {
if (wlr_surface_is_layer_surface(surface)) {
// Handle tapping a layer surface
struct wlr_layer_surface_v1 *layer =
wlr_layer_surface_v1_from_wlr_surface(surface);
if (layer->current.keyboard_interactive) {
seat_set_focus_layer(seat, layer);
}
} else if (cont) {
bool is_floating_or_child = container_is_floating_or_child(cont);
bool is_fullscreen_or_child = container_is_fullscreen_or_child(cont);
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
@ -242,8 +249,23 @@ static void handle_tablet_tool_tip(struct sway_seat *seat,
return;
}
// Handle tapping on a container surface
seat_set_focus_container(seat, cont);
seatop_begin_down(seat, node->sway_container, time_msec, sx, sy);
}
#if HAVE_XWAYLAND
// Handle tapping on an xwayland unmanaged view
else if (wlr_surface_is_xwayland_surface(surface)) {
struct wlr_xwayland_surface *xsurface =
wlr_xwayland_surface_from_wlr_surface(surface);
if (xsurface->override_redirect &&
wlr_xwayland_or_surface_wants_focus(xsurface)) {
struct wlr_xwayland *xwayland = server.xwayland.wlr_xwayland;
wlr_xwayland_set_seat(xwayland, seat->wlr_seat);
seat_set_focus_surface(seat, xsurface->surface, false);
}
}
#endif
wlr_tablet_v2_tablet_tool_notify_down(tool->tablet_v2_tool);
wlr_tablet_tool_v2_start_implicit_grab(tool->tablet_v2_tool);

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