@ -247,13 +247,13 @@ static int output_repaint_timer_handler(void *data) {
 
			
		
	
		
			
				
							. color_transform  =  output - > color_transform , 
 
			
		
	
		
			
				
						} ; 
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						if  ( output - > gamma_lut_changed )  { 
 
			
		
	
		
			
				
							struct  wlr_output_state  pending ; 
 
			
		
	
		
			
				
							wlr_output_state_init ( & pending ) ; 
 
			
		
	
		
			
				
							if  ( ! wlr_scene_output_build_state ( output - > scene_output ,  & pending ,  & opts ) )  { 
 
			
		
	
		
			
				
								return  0 ; 
 
			
		
	
		
			
				
							} 
 
			
		
	
		
			
				
						struct  wlr_output_state  pending ; 
 
			
		
	
		
			
				
						wlr_output_state_init ( & pending ) ; 
 
			
		
	
		
			
				
						if  ( ! wlr_scene_output_build_state ( output - > scene_output ,  & pending ,  & opts ) )  { 
 
			
		
	
		
			
				
							return  0 ; 
 
			
		
	
		
			
				
						} 
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						if  ( output - > gamma_lut_changed )  { 
 
			
		
	
		
			
				
							output - > gamma_lut_changed  =  false ; 
 
			
		
	
		
			
				
							struct  wlr_gamma_control_v1  * gamma_control  = 
 
			
		
	
		
			
				
								wlr_gamma_control_manager_v1_get_control ( 
 
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -263,17 +263,16 @@ static int output_repaint_timer_handler(void *data) {
 
			
		
	
		
			
				
								return  0 ; 
 
			
		
	
		
			
				
							} 
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							if  ( ! wlr_output_ commi t_state( output - > wlr_output ,  & pending ) )  { 
 
			
		
	
		
			
				
							if  ( ! wlr_output_ tes t_state( output - > wlr_output ,  & pending ) )  { 
 
			
		
	
		
			
				
								wlr_gamma_control_v1_send_failed_and_destroy ( gamma_control ) ; 
 
			
		
	
		
			
				
								wlr_output_state_finish ( & pending ) ; 
 
			
		
	
		
			
				
								return  0 ; 
 
			
		
	
		
			
				
								wlr_output_state_set_gamma_lut ( & pending ,  0 ,  NULL ,  NULL ,  NULL ) ; 
 
			
		
	
		
			
				
							} 
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							wlr_output_state_finish ( & pending ) ; 
 
			
		
	
		
			
				
							return  0 ; 
 
			
		
	
		
			
				
						} 
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						wlr_scene_output_commit ( output - > scene_output ,  & opts ) ; 
 
			
		
	
		
			
				
						if  ( ! wlr_output_commit_state ( output - > wlr_output ,  & pending ) )  { 
 
			
		
	
		
			
				
							sway_log ( SWAY_ERROR ,  " Page-flip failed on output %s " ,  output - > wlr_output - > name ) ; 
 
			
		
	
		
			
				
						} 
 
			
		
	
		
			
				
						wlr_output_state_finish ( & pending ) ; 
 
			
		
	
		
			
				
						return  0 ; 
 
			
		
	
		
			
				
					}