introduce next/prev as a direction for focus/move commands.

master
wil 8 years ago
parent bc3dc97026
commit 0ff9fe9a7a

@ -6,7 +6,9 @@ enum movement_direction {
MOVE_UP,
MOVE_DOWN,
MOVE_PARENT,
MOVE_CHILD
MOVE_CHILD,
MOVE_NEXT,
MOVE_PREV
};
#include "container.h"
@ -40,4 +42,3 @@ extern bool suspend_workspace_cleanup;
bool move_focus(enum movement_direction direction);
#endif

@ -46,6 +46,10 @@ struct cmd_results *cmd_focus(int argc, char **argv) {
move_focus(MOVE_PARENT);
} else if (strcasecmp(argv[0], "child") == 0) {
move_focus(MOVE_CHILD);
} else if (strcasecmp(argv[0], "next") == 0) {
move_focus(MOVE_NEXT);
} else if (strcasecmp(argv[0], "prev") == 0) {
move_focus(MOVE_PREV);
} else if (strcasecmp(argv[0], "mode_toggle") == 0) {
int i;
swayc_t *workspace = swayc_active_workspace();

@ -49,7 +49,8 @@ struct cmd_results *cmd_layout(int argc, char **argv) {
} else if (strcasecmp(argv[0], "splitv") == 0) {
swayc_change_layout(parent, L_VERT);
} else if (strcasecmp(argv[0], "toggle") == 0 && argc == 2 && strcasecmp(argv[1], "split") == 0) {
if (parent->layout == L_HORIZ && (parent->workspace_layout == L_NONE || parent->workspace_layout == L_HORIZ)) {
if (parent->layout == L_HORIZ && (parent->workspace_layout == L_NONE ||
parent->workspace_layout == L_HORIZ)) {
swayc_change_layout(parent, L_VERT);
} else {
swayc_change_layout(parent, L_HORIZ);

@ -13,7 +13,7 @@ struct cmd_results *cmd_move(int argc, char **argv) {
if ((error = checkarg(argc, "move", EXPECTED_AT_LEAST, 1))) {
return error;
}
const char* expected_syntax = "Expected 'move <left|right|up|down>' or "
const char* expected_syntax = "Expected 'move <left|right|up|down|next|prev>' or "
"'move <container|window> to workspace <name>' or "
"'move <container|window|workspace> to output <name|direction>' or "
"'move position mouse'";
@ -27,6 +27,10 @@ struct cmd_results *cmd_move(int argc, char **argv) {
move_container(view, MOVE_UP);
} else if (strcasecmp(argv[0], "down") == 0) {
move_container(view, MOVE_DOWN);
} else if (strcasecmp(argv[0], "next") == 0) {
move_container(view, MOVE_NEXT);
} else if (strcasecmp(argv[0], "prev") == 0) {
move_container(view, MOVE_PREV);
} else if (strcasecmp(argv[0], "container") == 0 || strcasecmp(argv[0], "window") == 0) {
// "move container ...
if ((error = checkarg(argc, "move container/window", EXPECTED_AT_LEAST, 4))) {

@ -251,7 +251,7 @@ void swap_geometry(swayc_t *a, swayc_t *b) {
}
void move_container(swayc_t *container, enum movement_direction dir) {
enum swayc_layouts layout;
enum swayc_layouts layout = L_NONE;
if (container->is_floating
|| (container->type != C_VIEW && container->type != C_CONTAINER)) {
return;
@ -260,7 +260,7 @@ void move_container(swayc_t *container, enum movement_direction dir) {
layout = L_VERT;
} else if (dir == MOVE_LEFT || dir == MOVE_RIGHT) {
layout = L_HORIZ;
} else {
} else if (! (dir == MOVE_NEXT || dir == MOVE_PREV)) {
return;
}
swayc_t *parent = container->parent;
@ -284,18 +284,51 @@ void move_container(swayc_t *container, enum movement_direction dir) {
container,parent,child);
if (parent->layout == layout
|| (parent->layout == L_TABBED && layout == L_HORIZ)
|| (parent->layout == L_STACKED && layout == L_VERT)) {
|| (parent->layout == L_STACKED && layout == L_VERT)
|| is_auto_layout(parent->layout)) {
int diff;
// If it has ascended (parent has moved up), no container is removed
// so insert it at index, or index+1.
// if it has not, the moved container is removed, so it needs to be
// inserted at index-1, or index+1
if (ascended) {
diff = dir == MOVE_LEFT || dir == MOVE_UP ? 0 : 1;
diff = dir == MOVE_LEFT || dir == MOVE_UP || dir == MOVE_PREV ? 0 : 1;
} else {
diff = dir == MOVE_LEFT || dir == MOVE_UP ? -1 : 1;
diff = dir == MOVE_LEFT || dir == MOVE_UP || dir == MOVE_PREV ? -1 : 1;
}
int idx = index_child(child);
int desired = idx + diff;
if (dir == MOVE_NEXT || dir == MOVE_PREV) {
// Next/Prev always wrap.
if (desired < 0) {
desired += parent->children->length;
} else if (desired >= parent->children->length) {
desired = 0;
}
// if move command makes container change from master to slave
// (or the contrary), reset its geometry an the one of the replaced item.
if (parent->nb_master &&
(uint_fast32_t) parent->children->length > parent->nb_master) {
swayc_t *swap_geom = NULL;
// if child is being promoted/demoted, it will swap geometry
// with the sibling being demoted/promoted.
if ((dir == MOVE_NEXT && desired == 0)
|| (dir == MOVE_PREV && (uint_fast32_t) desired == parent->nb_master - 1)) {
swap_geom = parent->children->items[parent->nb_master - 1];
} else if ((dir == MOVE_NEXT && (uint_fast32_t) desired == parent->nb_master)
|| (dir == MOVE_PREV && desired == parent->children->length - 1)) {
swap_geom = parent->children->items[parent->nb_master];
}
if (swap_geom) {
double h = child->height;
double w = child->width;
child->width = swap_geom->width;
child->height = swap_geom->height;
swap_geom->width = w;
swap_geom->height = h;
}
}
}
int desired = index_child(child) + diff;
// when it has ascended, legal insertion position is 0:len
// when it has not, legal insertion position is 0:len-1
if (desired >= 0 && desired - ascended < parent->children->length) {
@ -308,7 +341,8 @@ void move_container(swayc_t *container, enum movement_direction dir) {
// insert it next to focused container
if (parent->layout == layout
|| (parent->layout == L_TABBED && layout == L_HORIZ)
|| (parent->layout == L_STACKED && layout == L_VERT)) {
|| (parent->layout == L_STACKED && layout == L_VERT)
|| is_auto_layout(parent->layout)) {
desired = (diff < 0) * parent->children->length;
} else {
desired = index_child(child->focused) + 1;
@ -325,7 +359,7 @@ void move_container(swayc_t *container, enum movement_direction dir) {
}
}
// Change parent layout if we need to
if (parent->children->length == 1 && parent->layout != layout) {
if (parent->children->length == 1 && parent->layout != layout && layout != L_NONE) {
/* swayc_change_layout(parent, layout); */
parent->layout = layout;
continue;
@ -1310,6 +1344,21 @@ swayc_t *get_swayc_in_direction_under(swayc_t *container, enum movement_directio
return parent;
}
}
if (dir == MOVE_PREV || dir == MOVE_NEXT) {
int focused_idx = index_child(container);
if (focused_idx == -1) {
return NULL;
} else {
int desired = (focused_idx + (dir == MOVE_NEXT ? 1 : -1)) %
parent->children->length;
if (desired < 0) {
desired += parent->children->length;
}
return parent->children->items[desired];
}
}
// If moving to an adjacent output we need a starting position (since this
// output might border to multiple outputs).
struct wlc_point abs_pos;

@ -92,8 +92,10 @@ They are expected to be used with **bindsym** or at runtime through **swaymsg**(
focused container. <n> can be a positive or negative integer. These commands
only have an effect if the focused container uses one of the "auto" layouts.
**move** <left|right|up|down>::
Moves the focused container _left_, _right_, _up_, or _down_.
**move** <left|right|up|down|next|prev>::
Moves the focused container _left_, _right_, _up_, or _down_. Moving
to _prev_ or _next_ swaps the container with its sibling in the same
container.
**move** <container|window> to workspace <name>::
Moves the focused container to the workspace identified by _name_.

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