|  |  |  | @ -180,13 +180,18 @@ static void handle_cursor_button(struct wl_listener *listener, void *data) { | 
			
		
	
		
			
				
					|  |  |  |  | 	double sx, sy; | 
			
		
	
		
			
				
					|  |  |  |  | 	struct sway_container *cont = | 
			
		
	
		
			
				
					|  |  |  |  | 		container_at_cursor(cursor, &surface, &sx, &sy); | 
			
		
	
		
			
				
					|  |  |  |  | 	if (surface && wlr_surface_is_layer_surface(surface)) { | 
			
		
	
		
			
				
					|  |  |  |  | 		struct wlr_layer_surface *layer = | 
			
		
	
		
			
				
					|  |  |  |  | 			wlr_layer_surface_from_wlr_surface(surface); | 
			
		
	
		
			
				
					|  |  |  |  | 		if (layer->current.keyboard_interactive) { | 
			
		
	
		
			
				
					|  |  |  |  | 			seat_set_focus_layer(cursor->seat, layer); | 
			
		
	
		
			
				
					|  |  |  |  | 			return; | 
			
		
	
		
			
				
					|  |  |  |  | 		} | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 	// Avoid moving keyboard focus from a surface that accepts it to one
 | 
			
		
	
		
			
				
					|  |  |  |  | 	// that does not unless the change would move us to a new workspace.
 | 
			
		
	
		
			
				
					|  |  |  |  | 	//
 | 
			
		
	
		
			
				
					|  |  |  |  | 	// This prevents, for example, losing focus when clicking on swaybar.
 | 
			
		
	
		
			
				
					|  |  |  |  | 	//
 | 
			
		
	
		
			
				
					|  |  |  |  | 	// TODO: Replace this condition with something like
 | 
			
		
	
		
			
				
					|  |  |  |  | 	// !surface_accepts_keyboard_input
 | 
			
		
	
		
			
				
					|  |  |  |  | 	if (surface && cont && cont->type != C_VIEW) { | 
			
		
	
		
			
				
					|  |  |  |  | 		struct sway_container *new_ws = cont; | 
			
		
	
		
			
				
					|  |  |  |  | 		if (new_ws && new_ws->type != C_WORKSPACE) { | 
			
		
	
	
		
			
				
					|  |  |  | 
 |