@ -1027,7 +1027,7 @@ void output_render(struct render_context *ctx) {
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						if  ( debug . damage  = =  DAMAGE_HIGHLIGHT )  { 
 
			
		
	
		
			
				
							wlr_render_pass_add_rect ( ctx - > pass ,  & ( struct  wlr_render_rect_options ) { 
 
			
		
	
		
			
				
								. box  =  {  . width  =  - > width ,  . height  =  - > height  } , 
 
			
		
	
		
			
				
								. box  =  {  . width  =  wlr_ output- > width ,  . height  =  wlr_ output- > height  } , 
 
			
		
	
		
			
				
								. color  =  {  . r  =  1 ,  . g  =  1 ,  . b  =  0 ,  . a  =  1  } , 
 
			
		
	
		
			
				
							} ) ; 
 
			
		
	
		
			
				
						} 
 
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -1047,7 +1047,7 @@ void output_render(struct render_context *ctx) {
 
			
		
	
		
			
				
							} 
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							wlr_render_pass_add_rect ( ctx - > pass ,  & ( struct  wlr_render_rect_options ) { 
 
			
		
	
		
			
				
								. box  =  {  . width  =  - > width ,  . height  =  - > height  } , 
 
			
		
	
		
			
				
								. box  =  {  . width  =  wlr_ output- > width ,  . height  =  wlr_ output- > height  } , 
 
			
		
	
		
			
				
								. color  =  clear_color , 
 
			
		
	
		
			
				
								. clip  =  & transformed_damage , 
 
			
		
	
		
			
				
							} ) ; 
 
			
		
	
	
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
				
				@ -1080,7 +1080,7 @@ void output_render(struct render_context *ctx) {
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						if  ( fullscreen_con )  { 
 
			
		
	
		
			
				
							wlr_render_pass_add_rect ( ctx - > pass ,  & ( struct  wlr_render_rect_options ) { 
 
			
		
	
		
			
				
								. box  =  {  . width  =  - > width ,  . height  =  - > height  } , 
 
			
		
	
		
			
				
								. box  =  {  . width  =  wlr_ output- > width ,  . height  =  wlr_ output- > height  } , 
 
			
		
	
		
			
				
								. color  =  {  . r  =  0 ,  . g  =  0 ,  . b  =  0 ,  . a  =  1  } , 
 
			
		
	
		
			
				
								. clip  =  & transformed_damage , 
 
			
		
	
		
			
				
							} ) ; 
 
			
		
	
	
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
				
				@ -1108,7 +1108,7 @@ void output_render(struct render_context *ctx) {
 
			
		
	
		
			
				
					# endif  
			
		
	
		
			
				
						}  else  { 
 
			
		
	
		
			
				
							wlr_render_pass_add_rect ( ctx - > pass ,  & ( struct  wlr_render_rect_options ) { 
 
			
		
	
		
			
				
								. box  =  {  . width  =  - > width ,  . height  =  - > height  } , 
 
			
		
	
		
			
				
								. box  =  {  . width  =  wlr_ output- > width ,  . height  =  wlr_ output- > height  } , 
 
			
		
	
		
			
				
								. color  =  {  . r  =  0.25f ,  . g  =  0.25f ,  . b  =  0.25f ,  . a  =  1  } , 
 
			
		
	
		
			
				
								. clip  =  & transformed_damage , 
 
			
		
	
		
			
				
							} ) ;