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@ -135,15 +135,25 @@ static struct sway_container *container_at_coords(
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return output->swayc;
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}
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void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
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bool allow_refocusing) {
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void cursor_send_pointer_motion(struct sway_cursor *cursor,
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double delta_x, double delta_y, uint32_t time_msec, bool allow_refocusing) {
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struct sway_container *prev_c = NULL;
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struct wlr_surface *surface = NULL;
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double sx, sy;
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if (delta_x != 0 || delta_y != 0) {
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// Use the motion delta to find the container the pointer was previously
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// over.
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prev_c = container_at_coords(cursor->seat,
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cursor->cursor->x - delta_x, cursor->cursor->y - delta_y,
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&surface, &sx, &sy);
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}
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if (time_msec == 0) {
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time_msec = get_current_time_msec();
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}
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struct wlr_seat *seat = cursor->seat->wlr_seat;
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struct wlr_surface *surface = NULL;
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double sx, sy;
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struct sway_container *c = container_at_coords(cursor->seat,
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cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
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if (c && config->focus_follows_mouse && allow_refocusing) {
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@ -162,20 +172,27 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
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seat_set_focus_warp(cursor->seat, c, false);
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}
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} else if (c->type == C_VIEW) {
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// Don't switch focus on title mouseover for
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// stacked and tabbed layouts
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// If pointed container is in nested containers which are
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// inside tabbed/stacked layout we should skip them
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bool do_mouse_focus = true;
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bool is_visible = view_is_visible(c->sway_view);
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struct sway_container *p = c->parent;
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while (p) {
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if ((p->layout == L_TABBED || p->layout == L_STACKED)
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&& !is_visible) {
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do_mouse_focus = false;
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break;
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// Don't switch focus unless we have moved from one container to another.
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if (c && prev_c && c == prev_c) {
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do_mouse_focus = false;
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}
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// Skip check if we already know not to focus.
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if (do_mouse_focus) {
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// Don't switch focus on title mouseover for
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// stacked and tabbed layouts
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// If pointed container is in nested containers which are
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// inside tabbed/stacked layout we should skip them
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bool is_visible = view_is_visible(c->sway_view);
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while (p) {
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if ((p->layout == L_TABBED || p->layout == L_STACKED)
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&& !is_visible) {
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do_mouse_focus = false;
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break;
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}
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p = p->parent;
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}
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p = p->parent;
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}
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if (!do_mouse_focus) {
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struct sway_container *next_focus = seat_get_focus_inactive(
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@ -221,7 +238,8 @@ static void handle_cursor_motion(struct wl_listener *listener, void *data) {
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struct wlr_event_pointer_motion *event = data;
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wlr_cursor_move(cursor->cursor, event->device,
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event->delta_x, event->delta_y);
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cursor_send_pointer_motion(cursor, event->time_msec, true);
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cursor_send_pointer_motion(cursor, event->delta_x, event->delta_y,
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event->time_msec, true);
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}
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static void handle_cursor_motion_absolute(
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@ -231,7 +249,7 @@ static void handle_cursor_motion_absolute(
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wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
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struct wlr_event_pointer_motion_absolute *event = data;
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wlr_cursor_warp_absolute(cursor->cursor, event->device, event->x, event->y);
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cursor_send_pointer_motion(cursor, event->time_msec, true);
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cursor_send_pointer_motion(cursor, 0, 0, event->time_msec, true);
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}
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void dispatch_cursor_button(struct sway_cursor *cursor,
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@ -401,7 +419,7 @@ static void handle_tool_axis(struct wl_listener *listener, void *data) {
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}
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wlr_cursor_warp_absolute(cursor->cursor, event->device, x, y);
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cursor_send_pointer_motion(cursor, event->time_msec, true);
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cursor_send_pointer_motion(cursor, 0, 0, event->time_msec, true);
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}
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static void handle_tool_tip(struct wl_listener *listener, void *data) {
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