Remove WLR_SWITCH_STATE_TOGGLE usage

Ref [1].

[1]: 4792446ee8
master
Simon Ser 3 years ago committed by Simon Zeni
parent 9f98c38d3e
commit 04676936e7

@ -70,12 +70,18 @@ struct sway_mouse_binding {
char *command;
};
enum sway_switch_trigger {
SWAY_SWITCH_TRIGGER_OFF,
SWAY_SWITCH_TRIGGER_ON,
SWAY_SWITCH_TRIGGER_TOGGLE,
};
/**
* A laptop switch binding and an associated command.
*/
struct sway_switch_binding {
enum wlr_switch_type type;
enum wlr_switch_state state;
enum sway_switch_trigger trigger;
uint32_t flags;
char *command;
};

@ -47,7 +47,7 @@ static bool binding_switch_compare(struct sway_switch_binding *binding_a,
if (binding_a->type != binding_b->type) {
return false;
}
if (binding_a->state != binding_b->state) {
if (binding_a->trigger != binding_b->trigger) {
return false;
}
if ((binding_a->flags & BINDING_LOCKED) !=
@ -551,11 +551,11 @@ struct cmd_results *cmd_bind_or_unbind_switch(int argc, char **argv,
"unknown switch %s)", bindtype, split->items[0]);
}
if (strcmp(split->items[1], "on") == 0) {
binding->state = WLR_SWITCH_STATE_ON;
binding->trigger = SWAY_SWITCH_TRIGGER_ON;
} else if (strcmp(split->items[1], "off") == 0) {
binding->state = WLR_SWITCH_STATE_OFF;
binding->trigger = SWAY_SWITCH_TRIGGER_OFF;
} else if (strcmp(split->items[1], "toggle") == 0) {
binding->state = WLR_SWITCH_STATE_TOGGLE;
binding->trigger = SWAY_SWITCH_TRIGGER_TOGGLE;
} else {
free_switch_binding(binding);
return cmd_results_new(CMD_FAILURE,

@ -19,6 +19,19 @@ struct sway_switch *sway_switch_create(struct sway_seat *seat,
return switch_device;
}
static bool sway_switch_trigger_test(enum sway_switch_trigger trigger,
enum wlr_switch_state state) {
switch (trigger) {
case SWAY_SWITCH_TRIGGER_ON:
return state == WLR_SWITCH_STATE_ON;
case SWAY_SWITCH_TRIGGER_OFF:
return state == WLR_SWITCH_STATE_OFF;
case SWAY_SWITCH_TRIGGER_TOGGLE:
return true;
}
abort(); // unreachable
}
static void execute_binding(struct sway_switch *sway_switch) {
struct sway_seat* seat = sway_switch->seat_device->sway_seat;
bool input_inhibited = seat->exclusive_client != NULL;
@ -30,11 +43,10 @@ static void execute_binding(struct sway_switch *sway_switch) {
if (binding->type != sway_switch->type) {
continue;
}
if (binding->state != WLR_SWITCH_STATE_TOGGLE &&
binding->state != sway_switch->state) {
if (!sway_switch_trigger_test(binding->trigger, sway_switch->state)) {
continue;
}
if (config->reloading && (binding->state == WLR_SWITCH_STATE_TOGGLE
if (config->reloading && (binding->trigger == SWAY_SWITCH_TRIGGER_TOGGLE
|| (binding->flags & BINDING_RELOAD) == 0)) {
continue;
}

Loading…
Cancel
Save