|  |  |  | @ -170,15 +170,10 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec, | 
			
		
	
		
			
				
					|  |  |  |  | 				seat_set_focus_warp(cursor->seat, c, false); | 
			
		
	
		
			
				
					|  |  |  |  | 			} | 
			
		
	
		
			
				
					|  |  |  |  | 		} else if (c->type == C_VIEW) { | 
			
		
	
		
			
				
					|  |  |  |  | 			bool do_mouse_focus = true; | 
			
		
	
		
			
				
					|  |  |  |  | 			// Don't switch focus if either of the following is true:
 | 
			
		
	
		
			
				
					|  |  |  |  | 			// - the cursor is over the same container as before. i.e. hasn't crossed
 | 
			
		
	
		
			
				
					|  |  |  |  | 			//   a window boundary; or
 | 
			
		
	
		
			
				
					|  |  |  |  | 			// - the view is not visible. i.e. in a stack or tab.
 | 
			
		
	
		
			
				
					|  |  |  |  | 			if (c == prev_c || !view_is_visible(c->sway_view)) { | 
			
		
	
		
			
				
					|  |  |  |  | 				do_mouse_focus = false; | 
			
		
	
		
			
				
					|  |  |  |  | 			} | 
			
		
	
		
			
				
					|  |  |  |  | 			if (do_mouse_focus) { | 
			
		
	
		
			
				
					|  |  |  |  | 			// Focus c if both of the following are true:
 | 
			
		
	
		
			
				
					|  |  |  |  | 			// - cursor is over a new view, i.e. entered a new window; and
 | 
			
		
	
		
			
				
					|  |  |  |  | 			// - the new view is visible, i.e. not hidden in a stack or tab.
 | 
			
		
	
		
			
				
					|  |  |  |  | 			if (c != prev_c && view_is_visible(c->sway_view)) { | 
			
		
	
		
			
				
					|  |  |  |  | 				seat_set_focus_warp(cursor->seat, c, false); | 
			
		
	
		
			
				
					|  |  |  |  | 			} else { | 
			
		
	
		
			
				
					|  |  |  |  | 				struct sway_container *next_focus = | 
			
		
	
	
		
			
				
					|  |  |  | 
 |