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#ifndef _SWAY_CONTAINER_H
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#define _SWAY_CONTAINER_H
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#include <stdint.h>
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#include <sys/types.h>
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#include <wlr/types/wlr_box.h>
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#include <wlr/types/wlr_surface.h>
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#include "list.h"
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extern struct sway_container root_container;
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struct sway_view;
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struct sway_seat;
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/**
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* Different kinds of containers.
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*
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* This enum is in order. A container will never be inside of a container below
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* it on this list.
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*/
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enum sway_container_type {
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C_ROOT,
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C_OUTPUT,
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C_WORKSPACE,
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C_CONTAINER,
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C_VIEW,
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// Keep last
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C_TYPES,
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};
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enum sway_container_layout {
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L_NONE,
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L_HORIZ,
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L_VERT,
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L_STACKED,
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L_TABBED,
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L_FLOATING,
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};
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enum sway_container_border {
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B_NONE,
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B_PIXEL,
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B_NORMAL,
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};
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struct sway_root;
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struct sway_output;
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struct sway_view;
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struct sway_container {
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union {
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// TODO: Encapsulate state for other node types as well like C_CONTAINER
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struct sway_root *sway_root;
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struct sway_output *sway_output;
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struct sway_view *sway_view;
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};
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/**
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* A unique ID to identify this container. Primarily used in the
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* get_tree JSON output.
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*/
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size_t id;
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char *name;
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enum sway_container_type type;
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enum sway_container_layout layout;
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enum sway_container_layout prev_layout;
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enum sway_container_layout workspace_layout;
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// For C_ROOT, this has no meaning
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// For C_OUTPUT, this is the output position in layout coordinates
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// For other types, this is the position in output-local coordinates
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double x, y;
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// does not include borders or gaps.
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double width, height;
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list_t *children;
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struct sway_container *parent;
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list_t *marks; // list of char*
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float alpha;
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struct {
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struct wl_signal destroy;
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// Raised after the tree updates, but before arrange_windows
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// Passed the previous parent
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struct wl_signal reparent;
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} events;
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};
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struct sway_container *container_create(enum sway_container_type type);
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const char *container_type_to_str(enum sway_container_type type);
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struct sway_container *output_create(struct sway_output *sway_output);
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/**
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* Create a new container container. A container container can be a a child of
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* a workspace container or another container container.
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*/
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struct sway_container *container_container_create();
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/**
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* Create a new output. Outputs are children of the root container and have no
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* order in the tree structure.
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*/
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struct sway_container *output_create(struct sway_output *sway_output);
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/**
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* Create a new workspace container. Workspaces are children of an output
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* container and are ordered alphabetically by name.
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*/
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struct sway_container *workspace_create(struct sway_container *output,
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const char *name);
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/*
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* Create a new view container. A view can be a child of a workspace container
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* or a container container and are rendered in the order and structure of
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* how they are attached to the tree.
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*/
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struct sway_container *container_view_create(
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struct sway_container *sibling, struct sway_view *sway_view);
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struct sway_container *container_destroy(struct sway_container *container);
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struct sway_container *container_close(struct sway_container *container);
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void container_descendants(struct sway_container *root,
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enum sway_container_type type,
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void (*func)(struct sway_container *item, void *data), void *data);
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/**
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* Search a container's descendants a container based on test criteria. Returns
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* the first container that passes the test.
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*/
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struct sway_container *container_find(struct sway_container *container,
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bool (*test)(struct sway_container *view, void *data), void *data);
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/**
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* Finds a parent container with the given struct sway_containerype.
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*/
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struct sway_container *container_parent(struct sway_container *container,
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enum sway_container_type type);
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/**
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* Find a container at the given coordinates. Returns the the surface and
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* surface-local coordinates of the given layout coordinates if the container
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* is a view and the view contains a surface at those coordinates.
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*/
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struct sway_container *container_at(struct sway_container *container,
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double lx, double ly, struct wlr_surface **surface,
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double *sx, double *sy);
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/**
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* Apply the function for each descendant of the container breadth first.
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*/
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void container_for_each_descendant_bfs(struct sway_container *container,
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void (*f)(struct sway_container *container, void *data), void *data);
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/**
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* Apply the function for each child of the container depth first.
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*/
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void container_for_each_descendant_dfs(struct sway_container *container,
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void (*f)(struct sway_container *container, void *data), void *data);
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/**
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* Returns true if the given container is an ancestor of this container.
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*/
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bool container_has_anscestor(struct sway_container *container,
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struct sway_container *anscestor);
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/**
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* Returns true if the given container is a child descendant of this container.
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*/
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bool container_has_child(struct sway_container *con,
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struct sway_container *child);
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void container_create_notify(struct sway_container *container);
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void container_damage_whole(struct sway_container *container);
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#endif
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