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#ifndef _SWAY_ARRANGE_H
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#define _SWAY_ARRANGE_H
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#include "sway/desktop/transaction.h"
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struct sway_container;
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/**
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* Arrange layout for all the children of the given container, and add them to
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* the given transaction.
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*
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* Use this function if you need to arrange multiple sections of the tree in one
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* transaction.
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*/
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void arrange_windows(struct sway_container *container,
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struct sway_transaction *transaction);
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/**
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* Arrange layout for the given container and commit the transaction.
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*
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* This function is a wrapper around arrange_windows, and handles creating and
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* committing the transaction for you. Use this function if you're only doing
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* one arrange operation.
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*/
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void arrange_and_commit(struct sway_container *container);
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#endif
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