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#define _XOPEN_SOURCE 500
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#ifdef __linux__
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#include <linux/input-event-codes.h>
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#elif __FreeBSD__
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#include <dev/evdev/input-event-codes.h>
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#endif
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#include <xkbcommon/xkbcommon.h>
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#include <xkbcommon/xkbcommon-names.h>
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#include <string.h>
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#include <strings.h>
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#include "sway/commands.h"
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#include "sway/config.h"
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#include "sway/ipc-server.h"
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#include "list.h"
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#include "log.h"
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#include "stringop.h"
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#include "util.h"
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int binding_order = 0;
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void free_sway_binding(struct sway_binding *binding) {
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if (!binding) {
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return;
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}
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if (binding->keys) {
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free_flat_list(binding->keys);
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}
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free(binding->command);
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free(binding);
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}
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static struct sway_binding *sway_binding_dup(struct sway_binding *sb) {
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struct sway_binding *new_sb = calloc(1, sizeof(struct sway_binding));
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if (!new_sb) {
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return NULL;
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}
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new_sb->type = sb->type;
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new_sb->order = sb->order;
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new_sb->flags = sb->flags;
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new_sb->modifiers = sb->modifiers;
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new_sb->command = strdup(sb->command);
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new_sb->keys = create_list();
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int i;
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for (i = 0; i < sb->keys->length; ++i) {
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xkb_keysym_t *key = malloc(sizeof(xkb_keysym_t));
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if (!key) {
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free_sway_binding(new_sb);
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return NULL;
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}
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*key = *(xkb_keysym_t *)sb->keys->items[i];
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list_add(new_sb->keys, key);
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}
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return new_sb;
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}
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/**
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* Returns true if the bindings have the same key and modifier combinations.
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* Note that keyboard layout is not considered, so the bindings might actually
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* not be equivalent on some layouts.
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*/
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static bool binding_key_compare(struct sway_binding *binding_a,
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struct sway_binding *binding_b) {
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Parse mouse binding options
First, the existing sway_binding structure is given an
enumerated type code. As all flags to bindsym/bindcode
are boolean, a single uint32 is used to hold all flags.
The _BORDER, _CONTENTS, _TITLEBAR flags, when active,
indicate in which part of a container the binding can
trigger; to localize complexity, they do not overlap
with the command line arguments, which center around
_TITLEBAR being set by default.
The keyboard handling code is adjusted for this change,
as is binding_key_compare; note that BINDING_LOCKED
is *not* part of the key portion of the binding.
Next, list of mouse bindings is introduced and cleaned up.
Finally, the binding command parsing code is extended
to handle the case where bindsym is used to describe
a mouse binding rather than a keysym binding; the
difference between the two may be detected as late as
when the first key/button is parsed, or as early as
the first flag. As bindings can have multiple
keycodes/keysyms/buttons, mixed keysym/button sequences
are prohibited.
7 years ago
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if (binding_a->type != binding_b->type) {
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return false;
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}
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Parse mouse binding options
First, the existing sway_binding structure is given an
enumerated type code. As all flags to bindsym/bindcode
are boolean, a single uint32 is used to hold all flags.
The _BORDER, _CONTENTS, _TITLEBAR flags, when active,
indicate in which part of a container the binding can
trigger; to localize complexity, they do not overlap
with the command line arguments, which center around
_TITLEBAR being set by default.
The keyboard handling code is adjusted for this change,
as is binding_key_compare; note that BINDING_LOCKED
is *not* part of the key portion of the binding.
Next, list of mouse bindings is introduced and cleaned up.
Finally, the binding command parsing code is extended
to handle the case where bindsym is used to describe
a mouse binding rather than a keysym binding; the
difference between the two may be detected as late as
when the first key/button is parsed, or as early as
the first flag. As bindings can have multiple
keycodes/keysyms/buttons, mixed keysym/button sequences
are prohibited.
7 years ago
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uint32_t conflict_generating_flags = BINDING_RELEASE | BINDING_BORDER
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| BINDING_CONTENTS | BINDING_TITLEBAR;
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if ((binding_a->flags & conflict_generating_flags) !=
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(binding_b->flags & conflict_generating_flags)) {
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return false;
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}
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if (binding_a->modifiers ^ binding_b->modifiers) {
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return false;
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}
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if (binding_a->keys->length != binding_b->keys->length) {
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return false;
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}
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// Keys are sorted
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int keys_len = binding_a->keys->length;
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for (int i = 0; i < keys_len; ++i) {
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uint32_t key_a = *(uint32_t *)binding_a->keys->items[i];
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uint32_t key_b = *(uint32_t *)binding_b->keys->items[i];
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if (key_a != key_b) {
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return false;
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}
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}
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return true;
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}
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static int key_qsort_cmp(const void *keyp_a, const void *keyp_b) {
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uint32_t key_a = **(uint32_t **)keyp_a;
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uint32_t key_b = **(uint32_t **)keyp_b;
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return (key_a < key_b) ? -1 : ((key_a > key_b) ? 1 : 0);
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}
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Parse mouse binding options
First, the existing sway_binding structure is given an
enumerated type code. As all flags to bindsym/bindcode
are boolean, a single uint32 is used to hold all flags.
The _BORDER, _CONTENTS, _TITLEBAR flags, when active,
indicate in which part of a container the binding can
trigger; to localize complexity, they do not overlap
with the command line arguments, which center around
_TITLEBAR being set by default.
The keyboard handling code is adjusted for this change,
as is binding_key_compare; note that BINDING_LOCKED
is *not* part of the key portion of the binding.
Next, list of mouse bindings is introduced and cleaned up.
Finally, the binding command parsing code is extended
to handle the case where bindsym is used to describe
a mouse binding rather than a keysym binding; the
difference between the two may be detected as late as
when the first key/button is parsed, or as early as
the first flag. As bindings can have multiple
keycodes/keysyms/buttons, mixed keysym/button sequences
are prohibited.
7 years ago
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/**
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* From a keycode, bindcode, or bindsym name and the most likely binding type,
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* identify the appropriate numeric value corresponding to the key. Return NULL
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* and set *key_val if successful, otherwise return a specific error. Change
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* the value of *type if the initial type guess was incorrect and if this
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* was the first identified key.
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*/
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static struct cmd_results *identify_key(const char* name, bool first_key,
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uint32_t* key_val, enum binding_input_type* type) {
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if (*type == BINDING_KEYCODE) {
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// check for keycode
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xkb_keycode_t keycode = strtol(name, NULL, 10);
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if (!xkb_keycode_is_legal_ext(keycode)) {
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return cmd_results_new(CMD_INVALID, "bindcode",
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"Invalid keycode '%s'", name);
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}
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*key_val = keycode;
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} else {
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// check for keysym
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xkb_keysym_t keysym = xkb_keysym_from_name(name,
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XKB_KEYSYM_CASE_INSENSITIVE);
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// Check for mouse binding
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uint32_t button = 0;
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if (strncasecmp(name, "button", strlen("button")) == 0 &&
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strlen(name) == strlen("button0")) {
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button = name[strlen("button")] - '1' + BTN_LEFT;
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}
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if (*type == BINDING_KEYSYM) {
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if (button) {
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if (first_key) {
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*type = BINDING_MOUSE;
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*key_val = button;
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} else {
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return cmd_results_new(CMD_INVALID, "bindsym",
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"Mixed button '%s' into key sequence", name);
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}
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} else if (keysym) {
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*key_val = keysym;
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} else {
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return cmd_results_new(CMD_INVALID, "bindsym",
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"Unknown key '%s'", name);
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}
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} else {
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if (button) {
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*key_val = button;
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} else if (keysym) {
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return cmd_results_new(CMD_INVALID, "bindsym",
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"Mixed keysym '%s' into button sequence", name);
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} else {
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return cmd_results_new(CMD_INVALID, "bindsym",
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"Unknown button '%s'", name);
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}
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}
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}
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return NULL;
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}
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static struct cmd_results *cmd_bindsym_or_bindcode(int argc, char **argv,
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bool bindcode) {
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const char *bindtype = bindcode ? "bindcode" : "bindsym";
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struct cmd_results *error = NULL;
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if ((error = checkarg(argc, bindtype, EXPECTED_MORE_THAN, 1))) {
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return error;
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}
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struct sway_binding *binding = calloc(1, sizeof(struct sway_binding));
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if (!binding) {
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return cmd_results_new(CMD_FAILURE, bindtype,
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"Unable to allocate binding");
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}
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binding->keys = create_list();
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binding->modifiers = 0;
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Parse mouse binding options
First, the existing sway_binding structure is given an
enumerated type code. As all flags to bindsym/bindcode
are boolean, a single uint32 is used to hold all flags.
The _BORDER, _CONTENTS, _TITLEBAR flags, when active,
indicate in which part of a container the binding can
trigger; to localize complexity, they do not overlap
with the command line arguments, which center around
_TITLEBAR being set by default.
The keyboard handling code is adjusted for this change,
as is binding_key_compare; note that BINDING_LOCKED
is *not* part of the key portion of the binding.
Next, list of mouse bindings is introduced and cleaned up.
Finally, the binding command parsing code is extended
to handle the case where bindsym is used to describe
a mouse binding rather than a keysym binding; the
difference between the two may be detected as late as
when the first key/button is parsed, or as early as
the first flag. As bindings can have multiple
keycodes/keysyms/buttons, mixed keysym/button sequences
are prohibited.
7 years ago
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binding->flags = 0;
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binding->type = bindcode ? BINDING_KEYCODE : BINDING_KEYSYM;
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bool exclude_titlebar = false;
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// Handle --release and --locked
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while (argc > 0) {
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if (strcmp("--release", argv[0]) == 0) {
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Parse mouse binding options
First, the existing sway_binding structure is given an
enumerated type code. As all flags to bindsym/bindcode
are boolean, a single uint32 is used to hold all flags.
The _BORDER, _CONTENTS, _TITLEBAR flags, when active,
indicate in which part of a container the binding can
trigger; to localize complexity, they do not overlap
with the command line arguments, which center around
_TITLEBAR being set by default.
The keyboard handling code is adjusted for this change,
as is binding_key_compare; note that BINDING_LOCKED
is *not* part of the key portion of the binding.
Next, list of mouse bindings is introduced and cleaned up.
Finally, the binding command parsing code is extended
to handle the case where bindsym is used to describe
a mouse binding rather than a keysym binding; the
difference between the two may be detected as late as
when the first key/button is parsed, or as early as
the first flag. As bindings can have multiple
keycodes/keysyms/buttons, mixed keysym/button sequences
are prohibited.
7 years ago
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binding->flags |= BINDING_RELEASE;
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} else if (strcmp("--locked", argv[0]) == 0) {
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Parse mouse binding options
First, the existing sway_binding structure is given an
enumerated type code. As all flags to bindsym/bindcode
are boolean, a single uint32 is used to hold all flags.
The _BORDER, _CONTENTS, _TITLEBAR flags, when active,
indicate in which part of a container the binding can
trigger; to localize complexity, they do not overlap
with the command line arguments, which center around
_TITLEBAR being set by default.
The keyboard handling code is adjusted for this change,
as is binding_key_compare; note that BINDING_LOCKED
is *not* part of the key portion of the binding.
Next, list of mouse bindings is introduced and cleaned up.
Finally, the binding command parsing code is extended
to handle the case where bindsym is used to describe
a mouse binding rather than a keysym binding; the
difference between the two may be detected as late as
when the first key/button is parsed, or as early as
the first flag. As bindings can have multiple
keycodes/keysyms/buttons, mixed keysym/button sequences
are prohibited.
7 years ago
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binding->flags |= BINDING_LOCKED;
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} else if (strcmp("--whole-window", argv[0]) == 0) {
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binding->flags |= BINDING_BORDER | BINDING_CONTENTS | BINDING_TITLEBAR;
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} else if (strcmp("--border", argv[0]) == 0) {
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binding->flags |= BINDING_BORDER;
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} else if (strcmp("--exclude-titlebar", argv[0]) == 0) {
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exclude_titlebar = true;
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} else {
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break;
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}
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argv++;
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argc--;
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}
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Parse mouse binding options
First, the existing sway_binding structure is given an
enumerated type code. As all flags to bindsym/bindcode
are boolean, a single uint32 is used to hold all flags.
The _BORDER, _CONTENTS, _TITLEBAR flags, when active,
indicate in which part of a container the binding can
trigger; to localize complexity, they do not overlap
with the command line arguments, which center around
_TITLEBAR being set by default.
The keyboard handling code is adjusted for this change,
as is binding_key_compare; note that BINDING_LOCKED
is *not* part of the key portion of the binding.
Next, list of mouse bindings is introduced and cleaned up.
Finally, the binding command parsing code is extended
to handle the case where bindsym is used to describe
a mouse binding rather than a keysym binding; the
difference between the two may be detected as late as
when the first key/button is parsed, or as early as
the first flag. As bindings can have multiple
keycodes/keysyms/buttons, mixed keysym/button sequences
are prohibited.
7 years ago
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if (binding->flags & (BINDING_BORDER | BINDING_CONTENTS | BINDING_TITLEBAR)
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|| exclude_titlebar) {
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binding->type = BINDING_MOUSE;
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}
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if (argc < 2) {
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free_sway_binding(binding);
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return cmd_results_new(CMD_FAILURE, bindtype,
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"Invalid %s command "
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"(expected at least 2 non-option arguments, got %d)", bindtype, argc);
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}
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binding->command = join_args(argv + 1, argc - 1);
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if (strcasestr(binding->command, "reload")) {
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binding->flags |= BINDING_RELOAD;
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}
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list_t *split = split_string(argv[0], "+");
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for (int i = 0; i < split->length; ++i) {
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// Check for a modifier key
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uint32_t mod;
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if ((mod = get_modifier_mask_by_name(split->items[i])) > 0) {
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binding->modifiers |= mod;
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continue;
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}
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Parse mouse binding options
First, the existing sway_binding structure is given an
enumerated type code. As all flags to bindsym/bindcode
are boolean, a single uint32 is used to hold all flags.
The _BORDER, _CONTENTS, _TITLEBAR flags, when active,
indicate in which part of a container the binding can
trigger; to localize complexity, they do not overlap
with the command line arguments, which center around
_TITLEBAR being set by default.
The keyboard handling code is adjusted for this change,
as is binding_key_compare; note that BINDING_LOCKED
is *not* part of the key portion of the binding.
Next, list of mouse bindings is introduced and cleaned up.
Finally, the binding command parsing code is extended
to handle the case where bindsym is used to describe
a mouse binding rather than a keysym binding; the
difference between the two may be detected as late as
when the first key/button is parsed, or as early as
the first flag. As bindings can have multiple
keycodes/keysyms/buttons, mixed keysym/button sequences
are prohibited.
7 years ago
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// Identify the key and possibly change binding->type
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uint32_t key_val = 0;
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error = identify_key(split->items[i], binding->keys->length == 0,
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&key_val, &binding->type);
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if (error) {
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free_sway_binding(binding);
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list_free(split);
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return error;
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}
|
Parse mouse binding options
First, the existing sway_binding structure is given an
enumerated type code. As all flags to bindsym/bindcode
are boolean, a single uint32 is used to hold all flags.
The _BORDER, _CONTENTS, _TITLEBAR flags, when active,
indicate in which part of a container the binding can
trigger; to localize complexity, they do not overlap
with the command line arguments, which center around
_TITLEBAR being set by default.
The keyboard handling code is adjusted for this change,
as is binding_key_compare; note that BINDING_LOCKED
is *not* part of the key portion of the binding.
Next, list of mouse bindings is introduced and cleaned up.
Finally, the binding command parsing code is extended
to handle the case where bindsym is used to describe
a mouse binding rather than a keysym binding; the
difference between the two may be detected as late as
when the first key/button is parsed, or as early as
the first flag. As bindings can have multiple
keycodes/keysyms/buttons, mixed keysym/button sequences
are prohibited.
7 years ago
|
|
|
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uint32_t *key = calloc(1, sizeof(uint32_t));
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if (!key) {
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free_sway_binding(binding);
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free_flat_list(split);
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|
return cmd_results_new(CMD_FAILURE, bindtype,
|
Parse mouse binding options
First, the existing sway_binding structure is given an
enumerated type code. As all flags to bindsym/bindcode
are boolean, a single uint32 is used to hold all flags.
The _BORDER, _CONTENTS, _TITLEBAR flags, when active,
indicate in which part of a container the binding can
trigger; to localize complexity, they do not overlap
with the command line arguments, which center around
_TITLEBAR being set by default.
The keyboard handling code is adjusted for this change,
as is binding_key_compare; note that BINDING_LOCKED
is *not* part of the key portion of the binding.
Next, list of mouse bindings is introduced and cleaned up.
Finally, the binding command parsing code is extended
to handle the case where bindsym is used to describe
a mouse binding rather than a keysym binding; the
difference between the two may be detected as late as
when the first key/button is parsed, or as early as
the first flag. As bindings can have multiple
keycodes/keysyms/buttons, mixed keysym/button sequences
are prohibited.
7 years ago
|
|
|
"Unable to allocate binding key");
|
|
|
|
}
|
Parse mouse binding options
First, the existing sway_binding structure is given an
enumerated type code. As all flags to bindsym/bindcode
are boolean, a single uint32 is used to hold all flags.
The _BORDER, _CONTENTS, _TITLEBAR flags, when active,
indicate in which part of a container the binding can
trigger; to localize complexity, they do not overlap
with the command line arguments, which center around
_TITLEBAR being set by default.
The keyboard handling code is adjusted for this change,
as is binding_key_compare; note that BINDING_LOCKED
is *not* part of the key portion of the binding.
Next, list of mouse bindings is introduced and cleaned up.
Finally, the binding command parsing code is extended
to handle the case where bindsym is used to describe
a mouse binding rather than a keysym binding; the
difference between the two may be detected as late as
when the first key/button is parsed, or as early as
the first flag. As bindings can have multiple
keycodes/keysyms/buttons, mixed keysym/button sequences
are prohibited.
7 years ago
|
|
|
*key = key_val;
|
|
|
|
list_add(binding->keys, key);
|
|
|
|
}
|
|
|
|
free_flat_list(split);
|
|
|
|
binding->order = binding_order++;
|
|
|
|
|
Parse mouse binding options
First, the existing sway_binding structure is given an
enumerated type code. As all flags to bindsym/bindcode
are boolean, a single uint32 is used to hold all flags.
The _BORDER, _CONTENTS, _TITLEBAR flags, when active,
indicate in which part of a container the binding can
trigger; to localize complexity, they do not overlap
with the command line arguments, which center around
_TITLEBAR being set by default.
The keyboard handling code is adjusted for this change,
as is binding_key_compare; note that BINDING_LOCKED
is *not* part of the key portion of the binding.
Next, list of mouse bindings is introduced and cleaned up.
Finally, the binding command parsing code is extended
to handle the case where bindsym is used to describe
a mouse binding rather than a keysym binding; the
difference between the two may be detected as late as
when the first key/button is parsed, or as early as
the first flag. As bindings can have multiple
keycodes/keysyms/buttons, mixed keysym/button sequences
are prohibited.
7 years ago
|
|
|
// refine region of interest for mouse binding once we are certain
|
|
|
|
// that this is one
|
|
|
|
if (exclude_titlebar) {
|
|
|
|
binding->flags &= ~BINDING_TITLEBAR;
|
|
|
|
} else if (binding->type == BINDING_MOUSE) {
|
|
|
|
binding->flags |= BINDING_TITLEBAR;
|
|
|
|
}
|
|
|
|
|
|
|
|
// sort ascending
|
|
|
|
list_qsort(binding->keys, key_qsort_cmp);
|
|
|
|
|
|
|
|
list_t *mode_bindings;
|
Parse mouse binding options
First, the existing sway_binding structure is given an
enumerated type code. As all flags to bindsym/bindcode
are boolean, a single uint32 is used to hold all flags.
The _BORDER, _CONTENTS, _TITLEBAR flags, when active,
indicate in which part of a container the binding can
trigger; to localize complexity, they do not overlap
with the command line arguments, which center around
_TITLEBAR being set by default.
The keyboard handling code is adjusted for this change,
as is binding_key_compare; note that BINDING_LOCKED
is *not* part of the key portion of the binding.
Next, list of mouse bindings is introduced and cleaned up.
Finally, the binding command parsing code is extended
to handle the case where bindsym is used to describe
a mouse binding rather than a keysym binding; the
difference between the two may be detected as late as
when the first key/button is parsed, or as early as
the first flag. As bindings can have multiple
keycodes/keysyms/buttons, mixed keysym/button sequences
are prohibited.
7 years ago
|
|
|
if (binding->type == BINDING_KEYCODE) {
|
|
|
|
mode_bindings = config->current_mode->keycode_bindings;
|
Parse mouse binding options
First, the existing sway_binding structure is given an
enumerated type code. As all flags to bindsym/bindcode
are boolean, a single uint32 is used to hold all flags.
The _BORDER, _CONTENTS, _TITLEBAR flags, when active,
indicate in which part of a container the binding can
trigger; to localize complexity, they do not overlap
with the command line arguments, which center around
_TITLEBAR being set by default.
The keyboard handling code is adjusted for this change,
as is binding_key_compare; note that BINDING_LOCKED
is *not* part of the key portion of the binding.
Next, list of mouse bindings is introduced and cleaned up.
Finally, the binding command parsing code is extended
to handle the case where bindsym is used to describe
a mouse binding rather than a keysym binding; the
difference between the two may be detected as late as
when the first key/button is parsed, or as early as
the first flag. As bindings can have multiple
keycodes/keysyms/buttons, mixed keysym/button sequences
are prohibited.
7 years ago
|
|
|
} else if (binding->type == BINDING_KEYSYM) {
|
|
|
|
mode_bindings = config->current_mode->keysym_bindings;
|
Parse mouse binding options
First, the existing sway_binding structure is given an
enumerated type code. As all flags to bindsym/bindcode
are boolean, a single uint32 is used to hold all flags.
The _BORDER, _CONTENTS, _TITLEBAR flags, when active,
indicate in which part of a container the binding can
trigger; to localize complexity, they do not overlap
with the command line arguments, which center around
_TITLEBAR being set by default.
The keyboard handling code is adjusted for this change,
as is binding_key_compare; note that BINDING_LOCKED
is *not* part of the key portion of the binding.
Next, list of mouse bindings is introduced and cleaned up.
Finally, the binding command parsing code is extended
to handle the case where bindsym is used to describe
a mouse binding rather than a keysym binding; the
difference between the two may be detected as late as
when the first key/button is parsed, or as early as
the first flag. As bindings can have multiple
keycodes/keysyms/buttons, mixed keysym/button sequences
are prohibited.
7 years ago
|
|
|
} else {
|
|
|
|
mode_bindings = config->current_mode->mouse_bindings;
|
|
|
|
}
|
|
|
|
|
|
|
|
// overwrite the binding if it already exists
|
|
|
|
bool overwritten = false;
|
|
|
|
for (int i = 0; i < mode_bindings->length; ++i) {
|
|
|
|
struct sway_binding *config_binding = mode_bindings->items[i];
|
|
|
|
if (binding_key_compare(binding, config_binding)) {
|
|
|
|
wlr_log(WLR_DEBUG, "overwriting old binding with command '%s'",
|
|
|
|
config_binding->command);
|
|
|
|
free_sway_binding(config_binding);
|
|
|
|
mode_bindings->items[i] = binding;
|
|
|
|
overwritten = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!overwritten) {
|
|
|
|
list_add(mode_bindings, binding);
|
|
|
|
}
|
|
|
|
|
|
|
|
wlr_log(WLR_DEBUG, "%s - Bound %s to command %s",
|
|
|
|
bindtype, argv[0], binding->command);
|
|
|
|
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
struct cmd_results *cmd_bindsym(int argc, char **argv) {
|
|
|
|
return cmd_bindsym_or_bindcode(argc, argv, false);
|
|
|
|
}
|
|
|
|
|
|
|
|
struct cmd_results *cmd_bindcode(int argc, char **argv) {
|
|
|
|
return cmd_bindsym_or_bindcode(argc, argv, true);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Execute the command associated to a binding
|
|
|
|
*/
|
|
|
|
void seat_execute_command(struct sway_seat *seat, struct sway_binding *binding) {
|
|
|
|
wlr_log(WLR_DEBUG, "running command for binding: %s",
|
|
|
|
binding->command);
|
|
|
|
|
|
|
|
struct sway_binding *binding_copy = binding;
|
|
|
|
// if this is a reload command we need to make a duplicate of the
|
|
|
|
// binding since it will be gone after the reload has completed.
|
|
|
|
if (binding->flags & BINDING_RELOAD) {
|
|
|
|
binding_copy = sway_binding_dup(binding);
|
|
|
|
if (!binding_copy) {
|
|
|
|
wlr_log(WLR_ERROR, "Failed to duplicate binding during reload");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
config->handler_context.seat = seat;
|
|
|
|
struct cmd_results *results = execute_command(binding->command, NULL);
|
|
|
|
if (results->status == CMD_SUCCESS) {
|
|
|
|
ipc_event_binding(binding_copy);
|
|
|
|
} else {
|
|
|
|
wlr_log(WLR_DEBUG, "could not run command for binding: %s (%s)",
|
|
|
|
binding->command, results->error);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (binding->flags & BINDING_RELOAD) { // free the binding if we made a copy
|
|
|
|
free_sway_binding(binding_copy);
|
|
|
|
}
|
|
|
|
free_cmd_results(results);
|
|
|
|
}
|