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#include "render.h"
#include <cairo.h>
#include <stdlib.h>
cairo_t *create_cairo_context(int width, int height, int channels,
cairo_surface_t **surf, unsigned char **buf) {
cairo_t *cr;
*buf = calloc(channels * width * height, sizeof(unsigned char));
if (!*buf) {
return NULL;
}
*surf = cairo_image_surface_create_for_data(*buf, CAIRO_FORMAT_ARGB32,
width, height, channels * width);
if (cairo_surface_status(*surf) != CAIRO_STATUS_SUCCESS) {
free(*buf);
return NULL;
}
cr = cairo_create(*surf);
if (cairo_status(cr) != CAIRO_STATUS_SUCCESS) {
free(*buf);
return NULL;
}
return cr;
}
void render_view_borders(wlc_handle view) {
unsigned char *surf_data;
cairo_surface_t *surf;
int texture_id;
const struct wlc_geometry *geo = wlc_view_get_geometry(view);
cairo_t *cr = create_cairo_context(geo->size.w, geo->size.h, 4, &surf, &surf_data);
// TODO
cairo_destroy(cr);
free(surf_data);
}