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61 lines
2.4 KiB
61 lines
2.4 KiB
# Configuration file
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##########################################################################################################
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# General
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#--------------------------------------------------------------------------------------------------------#
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# Basic settings
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##########################################################################################################
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General {
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I:moveLimit=2048
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}
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##########################################################################################################
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# Tile Movers
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#--------------------------------------------------------------------------------------------------------#
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# Used to configure which registered Tile Mover is used for a block. Key-Value pairs are defined using
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# the syntax key -> value.
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# Most blocks are configurable, but some mods may have opted to lock which handlers can be used for its
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# blocks.
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# Possible keys:
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# 'default' - to assign default handler.
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# 'mod:<modID>' - to assign every block from a mod.
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# '<modID>:<blockname>' - to assign block from a mod for every meta.
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# '<modID>:<blockname>m<meta>' - to assign block from mod for specific meta.
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#
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# Available tile movers:
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# 'saveload' - Saves the tile and then reloads it in the next position. Reliable but CPU intensive.
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# 'coordpush' - Physically changes the location of tiles. Works if tiles do not cache their position.
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# 'static' - Setting this disables movement for the specified block.
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# 'FMP' - Tile mover for Forge Multipart
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#
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# Movers locked via API:
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# mod:ForgeMultipart -> FMP
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#
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##########################################################################################################
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"Tile Movers" {
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S:"mover registry" <
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default -> saveload
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mod:minecraft -> coordpush
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mod:Relocation -> coordpush
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mod:ComputerCraft -> coordpush
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mod:EnderStorage -> coordpush
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mod:ChickenChunks -> coordpush
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mod:Translocator -> coordpush
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mod:ProjRed|Compatibility -> coordpush
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mod:ProjRed|Core -> coordpush
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mod:ProjRed|Expansion -> coordpush
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mod:ProjRed|Exploration -> coordpush
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mod:ProjRed|Fabrication -> coordpush
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mod:ProjRed|Illumination -> coordpush
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mod:ProjRed|Integration -> coordpush
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mod:ProjRed|Transmission -> coordpush
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mod:ProjRed|Transportation -> coordpush
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mod:ForgeMultipart -> FMP
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>
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}
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