You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

61 lines
2.4 KiB

# Configuration file
##########################################################################################################
# General
#--------------------------------------------------------------------------------------------------------#
# Basic settings
##########################################################################################################
General {
I:moveLimit=2048
}
##########################################################################################################
# Tile Movers
#--------------------------------------------------------------------------------------------------------#
# Used to configure which registered Tile Mover is used for a block. Key-Value pairs are defined using
# the syntax key -> value.
# Most blocks are configurable, but some mods may have opted to lock which handlers can be used for its
# blocks.
# Possible keys:
# 'default' - to assign default handler.
# 'mod:<modID>' - to assign every block from a mod.
# '<modID>:<blockname>' - to assign block from a mod for every meta.
# '<modID>:<blockname>m<meta>' - to assign block from mod for specific meta.
#
# Available tile movers:
# 'saveload' - Saves the tile and then reloads it in the next position. Reliable but CPU intensive.
# 'coordpush' - Physically changes the location of tiles. Works if tiles do not cache their position.
# 'static' - Setting this disables movement for the specified block.
# 'FMP' - Tile mover for Forge Multipart
#
# Movers locked via API:
# mod:ForgeMultipart -> FMP
#
##########################################################################################################
"Tile Movers" {
S:"mover registry" <
default -> saveload
mod:minecraft -> coordpush
mod:Relocation -> coordpush
mod:ComputerCraft -> coordpush
mod:EnderStorage -> coordpush
mod:ChickenChunks -> coordpush
mod:Translocator -> coordpush
mod:ProjRed|Compatibility -> coordpush
mod:ProjRed|Core -> coordpush
mod:ProjRed|Expansion -> coordpush
mod:ProjRed|Exploration -> coordpush
mod:ProjRed|Fabrication -> coordpush
mod:ProjRed|Illumination -> coordpush
mod:ProjRed|Integration -> coordpush
mod:ProjRed|Transmission -> coordpush
mod:ProjRed|Transportation -> coordpush
mod:ForgeMultipart -> FMP
>
}