#define _POSIX_C_SOURCE 200809L #include #include #include #include #include #include #include #include #include #include #include "render/allocator/allocator.h" #include "types/wlr_output.h" #include "util/env.h" #include "util/global.h" #define OUTPUT_VERSION 4 static void send_geometry(struct wl_resource *resource) { struct wlr_output *output = wlr_output_from_resource(resource); const char *make = output->make; if (make == NULL) { make = "Unknown"; } const char *model = output->model; if (model == NULL) { model = "Unknown"; } wl_output_send_geometry(resource, 0, 0, output->phys_width, output->phys_height, output->subpixel, make, model, output->transform); } static void send_current_mode(struct wl_resource *resource) { struct wlr_output *output = wlr_output_from_resource(resource); if (output->current_mode != NULL) { struct wlr_output_mode *mode = output->current_mode; wl_output_send_mode(resource, WL_OUTPUT_MODE_CURRENT, mode->width, mode->height, mode->refresh); } else { // Output has no mode wl_output_send_mode(resource, WL_OUTPUT_MODE_CURRENT, output->width, output->height, output->refresh); } } static void send_scale(struct wl_resource *resource) { struct wlr_output *output = wlr_output_from_resource(resource); uint32_t version = wl_resource_get_version(resource); if (version >= WL_OUTPUT_SCALE_SINCE_VERSION) { wl_output_send_scale(resource, (uint32_t)ceil(output->scale)); } } static void send_name(struct wl_resource *resource) { struct wlr_output *output = wlr_output_from_resource(resource); uint32_t version = wl_resource_get_version(resource); if (version >= WL_OUTPUT_NAME_SINCE_VERSION) { wl_output_send_name(resource, output->name); } } static void send_description(struct wl_resource *resource) { struct wlr_output *output = wlr_output_from_resource(resource); uint32_t version = wl_resource_get_version(resource); if (output->description != NULL && version >= WL_OUTPUT_DESCRIPTION_SINCE_VERSION) { wl_output_send_description(resource, output->description); } } static void send_done(struct wl_resource *resource) { uint32_t version = wl_resource_get_version(resource); if (version >= WL_OUTPUT_DONE_SINCE_VERSION) { wl_output_send_done(resource); } } static void output_handle_resource_destroy(struct wl_resource *resource) { wl_list_remove(wl_resource_get_link(resource)); } static void output_handle_release(struct wl_client *client, struct wl_resource *resource) { wl_resource_destroy(resource); } static const struct wl_output_interface output_impl = { .release = output_handle_release, }; static void output_bind(struct wl_client *wl_client, void *data, uint32_t version, uint32_t id) { // `output` can be NULL if the output global is being destroyed struct wlr_output *output = data; struct wl_resource *resource = wl_resource_create(wl_client, &wl_output_interface, version, id); if (resource == NULL) { wl_client_post_no_memory(wl_client); return; } wl_resource_set_implementation(resource, &output_impl, output, output_handle_resource_destroy); if (output == NULL) { wl_list_init(wl_resource_get_link(resource)); return; } wl_list_insert(&output->resources, wl_resource_get_link(resource)); send_geometry(resource); send_current_mode(resource); send_scale(resource); send_name(resource); send_description(resource); send_done(resource); struct wlr_output_event_bind evt = { .output = output, .resource = resource, }; wl_signal_emit_mutable(&output->events.bind, &evt); } static void handle_display_destroy(struct wl_listener *listener, void *data) { struct wlr_output *output = wl_container_of(listener, output, display_destroy); wlr_output_destroy_global(output); } void wlr_output_create_global(struct wlr_output *output, struct wl_display *display) { if (output->global != NULL) { return; } output->global = wl_global_create(display, &wl_output_interface, OUTPUT_VERSION, output, output_bind); if (output->global == NULL) { wlr_log(WLR_ERROR, "Failed to allocate wl_output global"); return; } wl_list_remove(&output->display_destroy.link); output->display_destroy.notify = handle_display_destroy; wl_display_add_destroy_listener(display, &output->display_destroy); } void wlr_output_destroy_global(struct wlr_output *output) { if (output->global == NULL) { return; } // Make all output resources inert struct wl_resource *resource, *tmp; wl_resource_for_each_safe(resource, tmp, &output->resources) { wl_resource_set_user_data(resource, NULL); wl_list_remove(wl_resource_get_link(resource)); wl_list_init(wl_resource_get_link(resource)); } wl_list_remove(&output->display_destroy.link); wl_list_init(&output->display_destroy.link); wlr_global_destroy_safe(output->global); output->global = NULL; } static void schedule_done_handle_idle_timer(void *data) { struct wlr_output *output = data; output->idle_done = NULL; struct wl_resource *resource; wl_resource_for_each(resource, &output->resources) { send_done(resource); } } void wlr_output_schedule_done(struct wlr_output *output) { if (output->idle_done != NULL) { return; // Already scheduled } output->idle_done = wl_event_loop_add_idle(output->event_loop, schedule_done_handle_idle_timer, output); } struct wlr_output *wlr_output_from_resource(struct wl_resource *resource) { assert(wl_resource_instance_of(resource, &wl_output_interface, &output_impl)); return wl_resource_get_user_data(resource); } static void output_update_matrix(struct wlr_output *output) { wlr_matrix_identity(output->transform_matrix); if (output->transform != WL_OUTPUT_TRANSFORM_NORMAL) { int tr_width, tr_height; wlr_output_transformed_resolution(output, &tr_width, &tr_height); wlr_matrix_translate(output->transform_matrix, output->width / 2.0, output->height / 2.0); wlr_matrix_transform(output->transform_matrix, output->transform); wlr_matrix_translate(output->transform_matrix, - tr_width / 2.0, - tr_height / 2.0); } } void wlr_output_enable(struct wlr_output *output, bool enable) { wlr_output_state_set_enabled(&output->pending, enable); } void wlr_output_set_mode(struct wlr_output *output, struct wlr_output_mode *mode) { wlr_output_state_set_mode(&output->pending, mode); } void wlr_output_set_custom_mode(struct wlr_output *output, int32_t width, int32_t height, int32_t refresh) { // If there is a fixed mode which matches what the user wants, use that struct wlr_output_mode *mode; wl_list_for_each(mode, &output->modes, link) { if (mode->width == width && mode->height == height && mode->refresh == refresh) { wlr_output_set_mode(output, mode); return; } } wlr_output_state_set_custom_mode(&output->pending, width, height, refresh); } void wlr_output_set_transform(struct wlr_output *output, enum wl_output_transform transform) { wlr_output_state_set_transform(&output->pending, transform); } void wlr_output_set_scale(struct wlr_output *output, float scale) { wlr_output_state_set_scale(&output->pending, scale); } void wlr_output_enable_adaptive_sync(struct wlr_output *output, bool enabled) { wlr_output_state_set_adaptive_sync_enabled(&output->pending, enabled); } void wlr_output_set_render_format(struct wlr_output *output, uint32_t format) { wlr_output_state_set_render_format(&output->pending, format); } void wlr_output_set_subpixel(struct wlr_output *output, enum wl_output_subpixel subpixel) { wlr_output_state_set_subpixel(&output->pending, subpixel); } void wlr_output_set_name(struct wlr_output *output, const char *name) { assert(output->global == NULL); free(output->name); output->name = strdup(name); } void wlr_output_set_description(struct wlr_output *output, const char *desc) { if (output->description != NULL && desc != NULL && strcmp(output->description, desc) == 0) { return; } free(output->description); if (desc != NULL) { output->description = strdup(desc); } else { output->description = NULL; } struct wl_resource *resource; wl_resource_for_each(resource, &output->resources) { send_description(resource); } wlr_output_schedule_done(output); wl_signal_emit_mutable(&output->events.description, output); } static void output_state_move(struct wlr_output_state *dst, struct wlr_output_state *src) { *dst = *src; wlr_output_state_init(src); } static void output_apply_state(struct wlr_output *output, const struct wlr_output_state *state) { if (state->committed & WLR_OUTPUT_STATE_RENDER_FORMAT) { output->render_format = state->render_format; } if (state->committed & WLR_OUTPUT_STATE_SUBPIXEL) { output->subpixel = state->subpixel; } if (state->committed & WLR_OUTPUT_STATE_ENABLED) { output->enabled = state->enabled; } bool scale_updated = state->committed & WLR_OUTPUT_STATE_SCALE; if (scale_updated) { output->scale = state->scale; } if (state->committed & WLR_OUTPUT_STATE_TRANSFORM) { output->transform = state->transform; output_update_matrix(output); } bool geometry_updated = state->committed & (WLR_OUTPUT_STATE_MODE | WLR_OUTPUT_STATE_TRANSFORM | WLR_OUTPUT_STATE_SUBPIXEL); // Destroy the swapchains when an output is disabled if ((state->committed & WLR_OUTPUT_STATE_ENABLED) && !state->enabled) { wlr_swapchain_destroy(output->swapchain); output->swapchain = NULL; wlr_swapchain_destroy(output->cursor_swapchain); output->cursor_swapchain = NULL; } if (state->committed & WLR_OUTPUT_STATE_LAYERS) { for (size_t i = 0; i < state->layers_len; i++) { struct wlr_output_layer_state *layer_state = &state->layers[i]; struct wlr_output_layer *layer = layer_state->layer; // Commit layer ordering wl_list_remove(&layer->link); wl_list_insert(output->layers.prev, &layer->link); // Commit layer state layer->src_box = layer_state->src_box; layer->dst_box = layer_state->dst_box; } } if ((state->committed & WLR_OUTPUT_STATE_BUFFER) && output->swapchain != NULL) { wlr_swapchain_set_buffer_submitted(output->swapchain, state->buffer); } bool mode_updated = false; if (state->committed & WLR_OUTPUT_STATE_MODE) { int width = 0, height = 0, refresh = 0; switch (state->mode_type) { case WLR_OUTPUT_STATE_MODE_FIXED:; struct wlr_output_mode *mode = state->mode; output->current_mode = mode; if (mode != NULL) { width = mode->width; height = mode->height; refresh = mode->refresh; } break; case WLR_OUTPUT_STATE_MODE_CUSTOM: output->current_mode = NULL; width = state->custom_mode.width; height = state->custom_mode.height; refresh = state->custom_mode.refresh; break; } if (output->width != width || output->height != height || output->refresh != refresh) { output->width = width; output->height = height; output_update_matrix(output); output->refresh = refresh; if (output->swapchain != NULL && (output->swapchain->width != output->width || output->swapchain->height != output->height)) { wlr_swapchain_destroy(output->swapchain); output->swapchain = NULL; } mode_updated = true; } } if (geometry_updated || scale_updated || mode_updated) { struct wl_resource *resource; wl_resource_for_each(resource, &output->resources) { if (mode_updated) { send_current_mode(resource); } if (geometry_updated) { send_geometry(resource); } if (scale_updated) { send_scale(resource); } } wlr_output_schedule_done(output); } } void wlr_output_init(struct wlr_output *output, struct wlr_backend *backend, const struct wlr_output_impl *impl, struct wl_event_loop *event_loop, const struct wlr_output_state *state) { assert(impl->commit); if (impl->set_cursor || impl->move_cursor) { assert(impl->set_cursor && impl->move_cursor); } *output = (struct wlr_output){ .backend = backend, .impl = impl, .event_loop = event_loop, .render_format = DRM_FORMAT_XRGB8888, .transform = WL_OUTPUT_TRANSFORM_NORMAL, .scale = 1, .commit_seq = 0, }; wl_list_init(&output->modes); wl_list_init(&output->cursors); wl_list_init(&output->layers); wl_list_init(&output->resources); wl_signal_init(&output->events.frame); wl_signal_init(&output->events.damage); wl_signal_init(&output->events.needs_frame); wl_signal_init(&output->events.precommit); wl_signal_init(&output->events.commit); wl_signal_init(&output->events.present); wl_signal_init(&output->events.bind); wl_signal_init(&output->events.description); wl_signal_init(&output->events.request_state); wl_signal_init(&output->events.destroy); wlr_output_state_init(&output->pending); output->software_cursor_locks = env_parse_bool("WLR_NO_HARDWARE_CURSORS"); if (output->software_cursor_locks) { wlr_log(WLR_DEBUG, "WLR_NO_HARDWARE_CURSORS set, forcing software cursors"); } wlr_addon_set_init(&output->addons); wl_list_init(&output->display_destroy.link); if (state) { output_apply_state(output, state); } } void wlr_output_destroy(struct wlr_output *output) { if (!output) { return; } wl_list_remove(&output->display_destroy.link); wlr_output_destroy_global(output); output_clear_back_buffer(output); wl_signal_emit_mutable(&output->events.destroy, output); wlr_addon_set_finish(&output->addons); // The backend is responsible for free-ing the list of modes struct wlr_output_cursor *cursor, *tmp_cursor; wl_list_for_each_safe(cursor, tmp_cursor, &output->cursors, link) { wlr_output_cursor_destroy(cursor); } struct wlr_output_layer *layer, *tmp_layer; wl_list_for_each_safe(layer, tmp_layer, &output->layers, link) { wlr_output_layer_destroy(layer); } wlr_swapchain_destroy(output->cursor_swapchain); wlr_buffer_unlock(output->cursor_front_buffer); wlr_swapchain_destroy(output->swapchain); if (output->idle_frame != NULL) { wl_event_source_remove(output->idle_frame); } if (output->idle_done != NULL) { wl_event_source_remove(output->idle_done); } free(output->name); free(output->description); free(output->make); free(output->model); free(output->serial); wlr_output_state_finish(&output->pending); if (output->impl && output->impl->destroy) { output->impl->destroy(output); } else { free(output); } } void wlr_output_transformed_resolution(struct wlr_output *output, int *width, int *height) { if (output->transform % 2 == 0) { *width = output->width; *height = output->height; } else { *width = output->height; *height = output->width; } } void wlr_output_effective_resolution(struct wlr_output *output, int *width, int *height) { wlr_output_transformed_resolution(output, width, height); *width /= output->scale; *height /= output->scale; } struct wlr_output_mode *wlr_output_preferred_mode(struct wlr_output *output) { if (wl_list_empty(&output->modes)) { return NULL; } struct wlr_output_mode *mode; wl_list_for_each(mode, &output->modes, link) { if (mode->preferred) { return mode; } } // No preferred mode, choose the first one return wl_container_of(output->modes.next, mode, link); } static void output_state_clear_buffer(struct wlr_output_state *state) { if (!(state->committed & WLR_OUTPUT_STATE_BUFFER)) { return; } wlr_buffer_unlock(state->buffer); state->buffer = NULL; state->committed &= ~WLR_OUTPUT_STATE_BUFFER; } void wlr_output_set_damage(struct wlr_output *output, const pixman_region32_t *damage) { pixman_region32_intersect_rect(&output->pending.damage, damage, 0, 0, output->width, output->height); output->pending.committed |= WLR_OUTPUT_STATE_DAMAGE; } void wlr_output_set_layers(struct wlr_output *output, struct wlr_output_layer_state *layers, size_t layers_len) { wlr_output_state_set_layers(&output->pending, layers, layers_len); } static void output_state_clear_gamma_lut(struct wlr_output_state *state) { free(state->gamma_lut); state->gamma_lut = NULL; state->committed &= ~WLR_OUTPUT_STATE_GAMMA_LUT; } static void output_state_clear(struct wlr_output_state *state) { output_state_clear_buffer(state); output_state_clear_gamma_lut(state); pixman_region32_clear(&state->damage); state->committed = 0; } void output_pending_resolution(struct wlr_output *output, const struct wlr_output_state *state, int *width, int *height) { if (state->committed & WLR_OUTPUT_STATE_MODE) { switch (state->mode_type) { case WLR_OUTPUT_STATE_MODE_FIXED: *width = state->mode->width; *height = state->mode->height; return; case WLR_OUTPUT_STATE_MODE_CUSTOM: *width = state->custom_mode.width; *height = state->custom_mode.height; return; } abort(); } else { *width = output->width; *height = output->height; } } bool output_pending_enabled(struct wlr_output *output, const struct wlr_output_state *state) { if (state->committed & WLR_OUTPUT_STATE_ENABLED) { return state->enabled; } return output->enabled; } /** * Compare a struct wlr_output_state with the current state of a struct * wlr_output. * * Returns a bitfield of the unchanged fields. * * Some fields are not checked: damage always changes in-between frames, the * gamma LUT is too expensive to check, the contents of the buffer might have * changed, etc. */ static uint32_t output_compare_state(struct wlr_output *output, const struct wlr_output_state *state) { uint32_t fields = 0; if (state->committed & WLR_OUTPUT_STATE_MODE) { bool unchanged = false; switch (state->mode_type) { case WLR_OUTPUT_STATE_MODE_FIXED: unchanged = output->current_mode == state->mode; break; case WLR_OUTPUT_STATE_MODE_CUSTOM: unchanged = output->width == state->custom_mode.width && output->height == state->custom_mode.height && output->refresh == state->custom_mode.refresh; break; } if (unchanged) { fields |= WLR_OUTPUT_STATE_MODE; } } if ((state->committed & WLR_OUTPUT_STATE_ENABLED) && output->enabled == state->enabled) { fields |= WLR_OUTPUT_STATE_ENABLED; } if ((state->committed & WLR_OUTPUT_STATE_SCALE) && output->scale == state->scale) { fields |= WLR_OUTPUT_STATE_SCALE; } if ((state->committed & WLR_OUTPUT_STATE_TRANSFORM) && output->transform == state->transform) { fields |= WLR_OUTPUT_STATE_TRANSFORM; } if (state->committed & WLR_OUTPUT_STATE_ADAPTIVE_SYNC_ENABLED) { bool enabled = output->adaptive_sync_status != WLR_OUTPUT_ADAPTIVE_SYNC_DISABLED; if (enabled == state->adaptive_sync_enabled) { fields |= WLR_OUTPUT_STATE_ADAPTIVE_SYNC_ENABLED; } } if ((state->committed & WLR_OUTPUT_STATE_RENDER_FORMAT) && output->render_format == state->render_format) { fields |= WLR_OUTPUT_STATE_RENDER_FORMAT; } if ((state->committed & WLR_OUTPUT_STATE_SUBPIXEL) && output->subpixel == state->subpixel) { fields |= WLR_OUTPUT_STATE_SUBPIXEL; } return fields; } static bool output_basic_test(struct wlr_output *output, const struct wlr_output_state *state) { if (state->committed & WLR_OUTPUT_STATE_BUFFER) { // If the size doesn't match, reject buffer (scaling is not // supported) int pending_width, pending_height; output_pending_resolution(output, state, &pending_width, &pending_height); if (state->buffer->width != pending_width || state->buffer->height != pending_height) { wlr_log(WLR_DEBUG, "Primary buffer size mismatch"); return false; } } else if (state->tearing_page_flip) { wlr_log(WLR_ERROR, "Trying to commit a tearing page flip without a buffer?"); return false; } if (state->committed & WLR_OUTPUT_STATE_RENDER_FORMAT) { struct wlr_allocator *allocator = output->allocator; assert(allocator != NULL); const struct wlr_drm_format_set *display_formats = wlr_output_get_primary_formats(output, allocator->buffer_caps); struct wlr_drm_format format = {0}; if (!output_pick_format(output, display_formats, &format, state->render_format)) { wlr_log(WLR_ERROR, "Failed to pick primary buffer format for output"); return false; } wlr_drm_format_finish(&format); } bool enabled = output->enabled; if (state->committed & WLR_OUTPUT_STATE_ENABLED) { enabled = state->enabled; } if (enabled && (state->committed & (WLR_OUTPUT_STATE_ENABLED | WLR_OUTPUT_STATE_MODE))) { int pending_width, pending_height; output_pending_resolution(output, state, &pending_width, &pending_height); if (pending_width == 0 || pending_height == 0) { wlr_log(WLR_DEBUG, "Tried to enable an output with a zero mode"); return false; } } if (!enabled && state->committed & WLR_OUTPUT_STATE_BUFFER) { wlr_log(WLR_DEBUG, "Tried to commit a buffer on a disabled output"); return false; } if (!enabled && state->committed & WLR_OUTPUT_STATE_MODE) { wlr_log(WLR_DEBUG, "Tried to modeset a disabled output"); return false; } if (!enabled && state->committed & WLR_OUTPUT_STATE_ADAPTIVE_SYNC_ENABLED) { wlr_log(WLR_DEBUG, "Tried to enable adaptive sync on a disabled output"); return false; } if (!enabled && state->committed & WLR_OUTPUT_STATE_RENDER_FORMAT) { wlr_log(WLR_DEBUG, "Tried to set format for a disabled output"); return false; } if (!enabled && state->committed & WLR_OUTPUT_STATE_GAMMA_LUT) { wlr_log(WLR_DEBUG, "Tried to set the gamma lut on a disabled output"); return false; } if (!enabled && state->committed & WLR_OUTPUT_STATE_SUBPIXEL) { wlr_log(WLR_DEBUG, "Tried to set the subpixel layout on a disabled output"); return false; } if (state->committed & WLR_OUTPUT_STATE_LAYERS) { if (state->layers_len != (size_t)wl_list_length(&output->layers)) { wlr_log(WLR_DEBUG, "All output layers must be specified in wlr_output_state.layers"); return false; } for (size_t i = 0; i < state->layers_len; i++) { state->layers[i].accepted = false; } } return true; } bool wlr_output_test_state(struct wlr_output *output, const struct wlr_output_state *state) { uint32_t unchanged = output_compare_state(output, state); // Create a shallow copy of the state with only the fields which have been // changed and potentially a new buffer. struct wlr_output_state copy = *state; copy.committed &= ~unchanged; if (!output_basic_test(output, ©)) { return false; } if (!output->impl->test) { return true; } bool new_back_buffer = false; if (!output_ensure_buffer(output, ©, &new_back_buffer)) { return false; } bool success = output->impl->test(output, ©); if (new_back_buffer) { wlr_buffer_unlock(copy.buffer); } return success; } bool wlr_output_test(struct wlr_output *output) { struct wlr_output_state state = output->pending; if (output->back_buffer != NULL) { assert((state.committed & WLR_OUTPUT_STATE_BUFFER) == 0); state.committed |= WLR_OUTPUT_STATE_BUFFER; state.buffer = output->back_buffer; } return wlr_output_test_state(output, &state); } bool wlr_output_commit_state(struct wlr_output *output, const struct wlr_output_state *state) { uint32_t unchanged = output_compare_state(output, state); // Create a shallow copy of the state with only the fields which have been // changed and potentially a new buffer. struct wlr_output_state pending = *state; pending.committed &= ~unchanged; if (!output_basic_test(output, &pending)) { wlr_log(WLR_ERROR, "Basic output test failed for %s", output->name); return false; } bool new_back_buffer = false; if (!output_ensure_buffer(output, &pending, &new_back_buffer)) { return false; } if ((pending.committed & WLR_OUTPUT_STATE_BUFFER) && output->idle_frame != NULL) { wl_event_source_remove(output->idle_frame); output->idle_frame = NULL; } struct timespec now; clock_gettime(CLOCK_MONOTONIC, &now); struct wlr_output_event_precommit pre_event = { .output = output, .when = &now, .state = &pending, }; wl_signal_emit_mutable(&output->events.precommit, &pre_event); if (!output->impl->commit(output, &pending)) { if (new_back_buffer) { wlr_buffer_unlock(pending.buffer); } return false; } output->commit_seq++; if (output_pending_enabled(output, state)) { output->frame_pending = true; output->needs_frame = false; } output_apply_state(output, &pending); struct wlr_output_event_commit event = { .output = output, .when = &now, .state = &pending, }; wl_signal_emit_mutable(&output->events.commit, &event); if (new_back_buffer) { wlr_buffer_unlock(pending.buffer); } return true; } bool wlr_output_commit(struct wlr_output *output) { // Make sure the pending state is cleared before the output is committed struct wlr_output_state state = {0}; output_state_move(&state, &output->pending); // output_clear_back_buffer detaches the buffer from the renderer. This is // important to do before calling impl->commit(), because this marks an // implicit rendering synchronization point. The backend needs it to avoid // displaying a buffer when asynchronous GPU work isn't finished. if (output->back_buffer != NULL) { wlr_output_state_set_buffer(&state, output->back_buffer); output_clear_back_buffer(output); } bool ok = wlr_output_commit_state(output, &state); wlr_output_state_finish(&state); return ok; } void wlr_output_rollback(struct wlr_output *output) { output_clear_back_buffer(output); output_state_clear(&output->pending); } void wlr_output_attach_buffer(struct wlr_output *output, struct wlr_buffer *buffer) { wlr_output_state_set_buffer(&output->pending, buffer); } void wlr_output_send_frame(struct wlr_output *output) { output->frame_pending = false; if (output->enabled) { wl_signal_emit_mutable(&output->events.frame, output); } } static void schedule_frame_handle_idle_timer(void *data) { struct wlr_output *output = data; output->idle_frame = NULL; if (!output->frame_pending) { wlr_output_send_frame(output); } } void wlr_output_schedule_frame(struct wlr_output *output) { // Make sure the compositor commits a new frame. This is necessary to make // clients which ask for frame callbacks without submitting a new buffer // work. wlr_output_update_needs_frame(output); if (output->frame_pending || output->idle_frame != NULL) { return; } // We're using an idle timer here in case a buffer swap happens right after // this function is called output->idle_frame = wl_event_loop_add_idle(output->event_loop, schedule_frame_handle_idle_timer, output); } void wlr_output_send_present(struct wlr_output *output, struct wlr_output_event_present *event) { assert(event); event->output = output; struct timespec now; if (event->presented && event->when == NULL) { if (clock_gettime(CLOCK_MONOTONIC, &now) != 0) { wlr_log_errno(WLR_ERROR, "failed to send output present event: " "failed to read clock"); return; } event->when = &now; } wl_signal_emit_mutable(&output->events.present, event); } struct deferred_present_event { struct wlr_output *output; struct wl_event_source *idle_source; struct wlr_output_event_present event; struct wl_listener output_destroy; }; static void deferred_present_event_destroy(struct deferred_present_event *deferred) { wl_list_remove(&deferred->output_destroy.link); free(deferred); } static void deferred_present_event_handle_idle(void *data) { struct deferred_present_event *deferred = data; wlr_output_send_present(deferred->output, &deferred->event); deferred_present_event_destroy(deferred); } static void deferred_present_event_handle_output_destroy(struct wl_listener *listener, void *data) { struct deferred_present_event *deferred = wl_container_of(listener, deferred, output_destroy); wl_event_source_remove(deferred->idle_source); deferred_present_event_destroy(deferred); } void output_defer_present(struct wlr_output *output, struct wlr_output_event_present event) { struct deferred_present_event *deferred = calloc(1, sizeof(*deferred)); if (!deferred) { return; } *deferred = (struct deferred_present_event){ .output = output, .event = event, }; deferred->output_destroy.notify = deferred_present_event_handle_output_destroy; wl_signal_add(&output->events.destroy, &deferred->output_destroy); deferred->idle_source = wl_event_loop_add_idle(output->event_loop, deferred_present_event_handle_idle, deferred); } void wlr_output_send_request_state(struct wlr_output *output, const struct wlr_output_state *state) { uint32_t unchanged = output_compare_state(output, state); struct wlr_output_state copy = *state; copy.committed &= ~unchanged; if (copy.committed == 0) { return; } struct wlr_output_event_request_state event = { .output = output, .state = ©, }; wl_signal_emit_mutable(&output->events.request_state, &event); } void wlr_output_set_gamma(struct wlr_output *output, size_t size, const uint16_t *r, const uint16_t *g, const uint16_t *b) { wlr_output_state_set_gamma_lut(&output->pending, size, r, g, b); } size_t wlr_output_get_gamma_size(struct wlr_output *output) { if (!output->impl->get_gamma_size) { return 0; } return output->impl->get_gamma_size(output); } void wlr_output_update_needs_frame(struct wlr_output *output) { if (output->needs_frame) { return; } output->needs_frame = true; wl_signal_emit_mutable(&output->events.needs_frame, output); } const struct wlr_drm_format_set *wlr_output_get_primary_formats( struct wlr_output *output, uint32_t buffer_caps) { if (!output->impl->get_primary_formats) { return NULL; } const struct wlr_drm_format_set *formats = output->impl->get_primary_formats(output, buffer_caps); if (formats == NULL) { wlr_log(WLR_ERROR, "Failed to get primary display formats"); static const struct wlr_drm_format_set empty_format_set = {0}; return &empty_format_set; } return formats; } bool wlr_output_is_direct_scanout_allowed(struct wlr_output *output) { if (output->attach_render_locks > 0) { wlr_log(WLR_DEBUG, "Direct scan-out disabled by lock"); return false; } // If the output has at least one software cursor, reject direct scan-out struct wlr_output_cursor *cursor; wl_list_for_each(cursor, &output->cursors, link) { if (cursor->enabled && cursor->visible && cursor != output->hardware_cursor) { wlr_log(WLR_DEBUG, "Direct scan-out disabled by software cursor"); return false; } } return true; }