#ifndef RENDER_EGL_H #define RENDER_EGL_H #include struct wlr_egl { EGLDisplay display; EGLContext context; EGLDeviceEXT device; // may be EGL_NO_DEVICE_EXT struct gbm_device *gbm_device; struct { // Display extensions bool KHR_image_base; bool EXT_image_dma_buf_import; bool EXT_image_dma_buf_import_modifiers; bool IMG_context_priority; bool EXT_create_context_robustness; // Device extensions bool EXT_device_drm; bool EXT_device_drm_render_node; // Client extensions bool EXT_device_query; bool KHR_platform_gbm; bool EXT_platform_device; bool KHR_display_reference; } exts; struct { PFNEGLGETPLATFORMDISPLAYEXTPROC eglGetPlatformDisplayEXT; PFNEGLCREATEIMAGEKHRPROC eglCreateImageKHR; PFNEGLDESTROYIMAGEKHRPROC eglDestroyImageKHR; PFNEGLQUERYDMABUFFORMATSEXTPROC eglQueryDmaBufFormatsEXT; PFNEGLQUERYDMABUFMODIFIERSEXTPROC eglQueryDmaBufModifiersEXT; PFNEGLDEBUGMESSAGECONTROLKHRPROC eglDebugMessageControlKHR; PFNEGLQUERYDISPLAYATTRIBEXTPROC eglQueryDisplayAttribEXT; PFNEGLQUERYDEVICESTRINGEXTPROC eglQueryDeviceStringEXT; PFNEGLQUERYDEVICESEXTPROC eglQueryDevicesEXT; PFNEGLCREATESYNCKHRPROC eglCreateSyncKHR; PFNEGLDESTROYSYNCKHRPROC eglDestroySyncKHR; PFNEGLDUPNATIVEFENCEFDANDROIDPROC eglDupNativeFenceFDANDROID; PFNEGLWAITSYNCKHRPROC eglWaitSyncKHR; } procs; bool has_modifiers; struct wlr_drm_format_set dmabuf_texture_formats; struct wlr_drm_format_set dmabuf_render_formats; }; struct wlr_egl_context { EGLDisplay display; EGLContext context; EGLSurface draw_surface; EGLSurface read_surface; }; /** * Initializes an EGL context for the given DRM FD. * * Will attempt to load all possibly required API functions. */ struct wlr_egl *wlr_egl_create_with_drm_fd(int drm_fd); /** * Frees all related EGL resources, makes the context not-current and * unbinds a bound wayland display. */ void wlr_egl_destroy(struct wlr_egl *egl); /** * Creates an EGL image from the given dmabuf attributes. Check usability * of the dmabuf with wlr_egl_check_import_dmabuf once first. */ EGLImageKHR wlr_egl_create_image_from_dmabuf(struct wlr_egl *egl, struct wlr_dmabuf_attributes *attributes, bool *external_only); /** * Get DMA-BUF formats suitable for sampling usage. */ const struct wlr_drm_format_set *wlr_egl_get_dmabuf_texture_formats( struct wlr_egl *egl); /** * Get DMA-BUF formats suitable for rendering usage. */ const struct wlr_drm_format_set *wlr_egl_get_dmabuf_render_formats( struct wlr_egl *egl); /** * Destroys an EGL image created with the given wlr_egl. */ bool wlr_egl_destroy_image(struct wlr_egl *egl, EGLImageKHR image); int wlr_egl_dup_drm_fd(struct wlr_egl *egl); /** * Restore EGL context that was previously saved using wlr_egl_save_current(). */ bool wlr_egl_restore_context(struct wlr_egl_context *context); /** * Make the EGL context current. * * The old EGL context is saved. Callers are expected to clear the current * context when they are done by calling wlr_egl_restore_context(). */ bool wlr_egl_make_current(struct wlr_egl *egl, struct wlr_egl_context *save_context); bool wlr_egl_unset_current(struct wlr_egl *egl); EGLSyncKHR wlr_egl_create_sync(struct wlr_egl *egl, int fence_fd); void wlr_egl_destroy_sync(struct wlr_egl *egl, EGLSyncKHR sync); int wlr_egl_dup_fence_fd(struct wlr_egl *egl, EGLSyncKHR sync); bool wlr_egl_wait_sync(struct wlr_egl *egl, EGLSyncKHR sync); #endif