#include #include #include #include #include #include #include #include "screenshooter-protocol.h" static void copy_bgra_yflip(uint8_t *dst, uint8_t *src, int32_t height, int32_t stride) { uint8_t *end = dst + height * stride; while (dst < end) { memcpy(dst, src, stride); dst += stride; src -= stride; } } struct screenshot_state { int32_t width, height, stride; uint8_t *pixels; struct wl_shm_buffer *shm_buffer; struct wlr_output *output; struct wlr_screenshot *screenshot; struct wl_listener frame_listener; }; static void output_frame_notify(struct wl_listener *listener, void *_data) { struct screenshot_state *state = wl_container_of(listener, state, frame_listener); wlr_output_read_pixels(state->output, state->pixels); void *data = wl_shm_buffer_get_data(state->shm_buffer); wl_shm_buffer_begin_access(state->shm_buffer); copy_bgra_yflip(data, state->pixels + state->stride * (state->height - 1), state->height, state->stride); wl_shm_buffer_end_access(state->shm_buffer); free(state->pixels); wl_list_remove(&listener->link); orbital_screenshot_send_done(state->screenshot->resource); free(state); } static void screenshooter_shoot(struct wl_client *client, struct wl_resource *_screenshooter, uint32_t id, struct wl_resource *_output, struct wl_resource *_buffer) { struct wlr_output *output = wl_resource_get_user_data(_output); if (!wl_shm_buffer_get(_buffer)) { wlr_log(L_ERROR, "Invalid buffer: not a shared memory buffer"); return; } struct wl_shm_buffer *shm_buffer = wl_shm_buffer_get(_buffer); int32_t width = wl_shm_buffer_get_width(shm_buffer); int32_t height = wl_shm_buffer_get_height(shm_buffer); int32_t stride = wl_shm_buffer_get_stride(shm_buffer); if (width < output->width || height < output->height) { wlr_log(L_ERROR, "Invalid buffer: too small"); return; } uint8_t *pixels = malloc(stride * height); if (pixels == NULL) { wl_client_post_no_memory(client); return; } struct wlr_screenshot *screenshot = calloc(1, sizeof(struct wlr_screenshot)); if (!screenshot) { wl_client_post_no_memory(client); return; } screenshot->output = _output; screenshot->resource = wl_resource_create(client, &orbital_screenshot_interface, wl_resource_get_version(_screenshooter), id); wlr_log(L_DEBUG, "new screenshot %p (res %p)", screenshot, screenshot->resource); wl_resource_set_implementation(screenshot->resource, NULL, screenshot, NULL); struct screenshot_state *state = calloc(1, sizeof(struct screenshot_state)); state->width = width; state->height = height; state->stride = stride; state->pixels = pixels; state->shm_buffer = shm_buffer; state->output = output; state->screenshot = screenshot; state->frame_listener.notify = output_frame_notify; wl_signal_add(&output->events.swap_buffers, &state->frame_listener); } static struct orbital_screenshooter_interface screenshooter_impl = { .shoot = screenshooter_shoot, }; static void screenshooter_bind(struct wl_client *wl_client, void *_screenshooter, uint32_t version, uint32_t id) { struct wlr_screenshooter *screenshooter = _screenshooter; assert(wl_client && screenshooter); if (version > 1) { wlr_log(L_ERROR, "Client requested unsupported screenshooter version," "disconnecting"); wl_client_destroy(wl_client); return; } struct wl_resource *wl_resource = wl_resource_create(wl_client, &orbital_screenshooter_interface, version, id); wl_resource_set_implementation(wl_resource, &screenshooter_impl, screenshooter, NULL); } struct wlr_screenshooter *wlr_screenshooter_create(struct wl_display *display) { struct wlr_screenshooter *screenshooter = calloc(1, sizeof(struct wlr_screenshooter)); if (!screenshooter) { return NULL; } struct wl_global *wl_global = wl_global_create(display, &orbital_screenshooter_interface, 1, screenshooter, screenshooter_bind); if (!wl_global) { free(screenshooter); return NULL; } screenshooter->wl_global = wl_global; return screenshooter; } void wlr_screenshooter_destroy(struct wlr_screenshooter *screenshooter) { if (!screenshooter) { return; } // TODO: this segfault (wl_display->registry_resource_list is not init) // wl_global_destroy(screenshooter->wl_global); free(screenshooter); }