#include #include #include #include #include #include "backend/wayland.h" #include "pointer-gestures-unstable-v1-client-protocol.h" #include "relative-pointer-unstable-v1-client-protocol.h" static struct wlr_wl_pointer *output_get_pointer(struct wlr_wl_output *output, const struct wl_pointer *wl_pointer) { struct wlr_wl_seat *seat; wl_list_for_each(seat, &output->backend->seats, link) { if (seat->wl_pointer != wl_pointer) { continue; } struct wlr_wl_pointer *pointer; wl_list_for_each(pointer, &seat->pointers, link) { if (pointer->output == output) { return pointer; } } } return NULL; } static void pointer_handle_enter(void *data, struct wl_pointer *wl_pointer, uint32_t serial, struct wl_surface *surface, wl_fixed_t sx, wl_fixed_t sy) { struct wlr_wl_seat *seat = data; if (surface == NULL) { return; } struct wlr_wl_output *output = get_wl_output_from_surface(seat->backend, surface); if (output == NULL) { return; } struct wlr_wl_pointer *pointer = output_get_pointer(output, wl_pointer); seat->active_pointer = pointer; // Manage cursor icon/rendering on output struct wlr_wl_pointer *current = output->cursor.pointer; if (current && current != pointer) { wlr_log(WLR_INFO, "Ignoring seat '%s' pointer in favor of seat '%s'", seat->name, current->seat->name); return; } output->enter_serial = serial; output->cursor.pointer = pointer; update_wl_output_cursor(output); } static void pointer_handle_leave(void *data, struct wl_pointer *wl_pointer, uint32_t serial, struct wl_surface *surface) { struct wlr_wl_seat *seat = data; if (surface == NULL) { return; } struct wlr_wl_output *output = get_wl_output_from_surface(seat->backend, surface); if (output == NULL) { return; } if (seat->active_pointer != NULL && seat->active_pointer->output == output) { seat->active_pointer = NULL; } if (output->cursor.pointer == seat->active_pointer) { output->enter_serial = 0; output->cursor.pointer = NULL; } } static void pointer_handle_motion(void *data, struct wl_pointer *wl_pointer, uint32_t time, wl_fixed_t sx, wl_fixed_t sy) { struct wlr_wl_seat *seat = data; struct wlr_wl_pointer *pointer = seat->active_pointer; if (pointer == NULL) { return; } struct wlr_output *wlr_output = &pointer->output->wlr_output; struct wlr_pointer_motion_absolute_event event = { .pointer = &pointer->wlr_pointer, .time_msec = time, .x = wl_fixed_to_double(sx) / wlr_output->width, .y = wl_fixed_to_double(sy) / wlr_output->height, }; wl_signal_emit_mutable(&pointer->wlr_pointer.events.motion_absolute, &event); } static void pointer_handle_button(void *data, struct wl_pointer *wl_pointer, uint32_t serial, uint32_t time, uint32_t button, uint32_t state) { struct wlr_wl_seat *seat = data; struct wlr_wl_pointer *pointer = seat->active_pointer; if (pointer == NULL) { return; } struct wlr_pointer_button_event event = { .pointer = &pointer->wlr_pointer, .button = button, .state = state, .time_msec = time, }; wlr_pointer_notify_button(&pointer->wlr_pointer, &event); } static void pointer_handle_axis(void *data, struct wl_pointer *wl_pointer, uint32_t time, uint32_t axis, wl_fixed_t value) { struct wlr_wl_seat *seat = data; struct wlr_wl_pointer *pointer = seat->active_pointer; if (pointer == NULL) { return; } struct wlr_pointer_axis_event event = { .pointer = &pointer->wlr_pointer, .delta = wl_fixed_to_double(value), .delta_discrete = pointer->axis_discrete, .orientation = axis, .time_msec = time, .source = pointer->axis_source, .relative_direction = pointer->axis_relative_direction, }; wl_signal_emit_mutable(&pointer->wlr_pointer.events.axis, &event); pointer->axis_discrete = 0; } static void pointer_handle_frame(void *data, struct wl_pointer *wl_pointer) { struct wlr_wl_seat *seat = data; struct wlr_wl_pointer *pointer = seat->active_pointer; if (pointer == NULL) { return; } wl_signal_emit_mutable(&pointer->wlr_pointer.events.frame, &pointer->wlr_pointer); } static void pointer_handle_axis_source(void *data, struct wl_pointer *wl_pointer, uint32_t axis_source) { struct wlr_wl_seat *seat = data; struct wlr_wl_pointer *pointer = seat->active_pointer; if (pointer == NULL) { return; } pointer->axis_source = axis_source; } static void pointer_handle_axis_stop(void *data, struct wl_pointer *wl_pointer, uint32_t time, uint32_t axis) { struct wlr_wl_seat *seat = data; struct wlr_wl_pointer *pointer = seat->active_pointer; if (pointer == NULL) { return; } struct wlr_pointer_axis_event event = { .pointer = &pointer->wlr_pointer, .delta = 0, .delta_discrete = 0, .orientation = axis, .time_msec = time, .source = pointer->axis_source, }; wl_signal_emit_mutable(&pointer->wlr_pointer.events.axis, &event); } static void pointer_handle_axis_discrete(void *data, struct wl_pointer *wl_pointer, uint32_t axis, int32_t discrete) { struct wlr_wl_seat *seat = data; struct wlr_wl_pointer *pointer = seat->active_pointer; if (pointer == NULL) { return; } pointer->axis_discrete = discrete * WLR_POINTER_AXIS_DISCRETE_STEP; } static void pointer_handle_axis_value120(void *data, struct wl_pointer *wl_pointer, uint32_t axis, int32_t value120) { struct wlr_wl_seat *seat = data; struct wlr_wl_pointer *pointer = seat->active_pointer; if (pointer == NULL) { return; } pointer->axis_discrete = value120; } static void pointer_handle_axis_relative_direction(void *data, struct wl_pointer *wl_pointer, uint32_t axis, uint32_t direction) { struct wlr_wl_seat *seat = data; struct wlr_wl_pointer *pointer = seat->active_pointer; if (pointer == NULL) { return; } pointer->axis_relative_direction = direction; } static const struct wl_pointer_listener pointer_listener = { .enter = pointer_handle_enter, .leave = pointer_handle_leave, .motion = pointer_handle_motion, .button = pointer_handle_button, .axis = pointer_handle_axis, .frame = pointer_handle_frame, .axis_source = pointer_handle_axis_source, .axis_stop = pointer_handle_axis_stop, .axis_discrete = pointer_handle_axis_discrete, .axis_value120 = pointer_handle_axis_value120, .axis_relative_direction = pointer_handle_axis_relative_direction, }; static void gesture_swipe_begin(void *data, struct zwp_pointer_gesture_swipe_v1 *zwp_pointer_gesture_swipe_v1, uint32_t serial, uint32_t time, struct wl_surface *surface, uint32_t fingers) { struct wlr_wl_seat *seat = data; struct wlr_wl_pointer *pointer = seat->active_pointer; if (pointer == NULL) { return; } pointer->fingers = fingers; struct wlr_pointer_swipe_begin_event wlr_event = { .pointer = &pointer->wlr_pointer, .time_msec = time, .fingers = fingers, }; wl_signal_emit_mutable(&pointer->wlr_pointer.events.swipe_begin, &wlr_event); } static void gesture_swipe_update(void *data, struct zwp_pointer_gesture_swipe_v1 *zwp_pointer_gesture_swipe_v1, uint32_t time, wl_fixed_t dx, wl_fixed_t dy) { struct wlr_wl_seat *seat = data; struct wlr_wl_pointer *pointer = seat->active_pointer; if (pointer == NULL) { return; } struct wlr_pointer_swipe_update_event wlr_event = { .pointer = &pointer->wlr_pointer, .time_msec = time, .fingers = pointer->fingers, .dx = wl_fixed_to_double(dx), .dy = wl_fixed_to_double(dy), }; wl_signal_emit_mutable(&pointer->wlr_pointer.events.swipe_update, &wlr_event); } static void gesture_swipe_end(void *data, struct zwp_pointer_gesture_swipe_v1 *zwp_pointer_gesture_swipe_v1, uint32_t serial, uint32_t time, int32_t cancelled) { struct wlr_wl_seat *seat = data; struct wlr_wl_pointer *pointer = seat->active_pointer; if (pointer == NULL) { return; } struct wlr_pointer_swipe_end_event wlr_event = { .pointer = &pointer->wlr_pointer, .time_msec = time, .cancelled = cancelled, }; wl_signal_emit_mutable(&pointer->wlr_pointer.events.swipe_end, &wlr_event); } static const struct zwp_pointer_gesture_swipe_v1_listener gesture_swipe_impl = { .begin = gesture_swipe_begin, .update = gesture_swipe_update, .end = gesture_swipe_end, }; static void gesture_pinch_begin(void *data, struct zwp_pointer_gesture_pinch_v1 *zwp_pointer_gesture_pinch_v1, uint32_t serial, uint32_t time, struct wl_surface *surface, uint32_t fingers) { struct wlr_wl_seat *seat = data; struct wlr_wl_pointer *pointer = seat->active_pointer; if (pointer == NULL) { return; } pointer->fingers = fingers; struct wlr_pointer_pinch_begin_event wlr_event = { .pointer = &pointer->wlr_pointer, .time_msec = time, .fingers = pointer->fingers, }; wl_signal_emit_mutable(&pointer->wlr_pointer.events.pinch_begin, &wlr_event); } static void gesture_pinch_update(void *data, struct zwp_pointer_gesture_pinch_v1 *zwp_pointer_gesture_pinch_v1, uint32_t time, wl_fixed_t dx, wl_fixed_t dy, wl_fixed_t scale, wl_fixed_t rotation) { struct wlr_wl_seat *seat = data; struct wlr_wl_pointer *pointer = seat->active_pointer; if (pointer == NULL) { return; } struct wlr_pointer_pinch_update_event wlr_event = { .pointer = &pointer->wlr_pointer, .time_msec = time, .fingers = pointer->fingers, .dx = wl_fixed_to_double(dx), .dy = wl_fixed_to_double(dy), .scale = wl_fixed_to_double(scale), .rotation = wl_fixed_to_double(rotation), }; wl_signal_emit_mutable(&pointer->wlr_pointer.events.pinch_update, &wlr_event); } static void gesture_pinch_end(void *data, struct zwp_pointer_gesture_pinch_v1 *zwp_pointer_gesture_pinch_v1, uint32_t serial, uint32_t time, int32_t cancelled) { struct wlr_wl_seat *seat = data; struct wlr_wl_pointer *pointer = seat->active_pointer; if (pointer == NULL) { return; } struct wlr_pointer_pinch_end_event wlr_event = { .pointer = &pointer->wlr_pointer, .time_msec = time, .cancelled = cancelled, }; wl_signal_emit_mutable(&pointer->wlr_pointer.events.pinch_end, &wlr_event); } static const struct zwp_pointer_gesture_pinch_v1_listener gesture_pinch_impl = { .begin = gesture_pinch_begin, .update = gesture_pinch_update, .end = gesture_pinch_end, }; static void gesture_hold_begin(void *data, struct zwp_pointer_gesture_hold_v1 *zwp_pointer_gesture_hold_v1, uint32_t serial, uint32_t time, struct wl_surface *surface, uint32_t fingers) { struct wlr_wl_seat *seat = data; struct wlr_wl_pointer *pointer = seat->active_pointer; if (pointer == NULL) { return; } pointer->fingers = fingers; struct wlr_pointer_hold_begin_event wlr_event = { .pointer = &pointer->wlr_pointer, .time_msec = time, .fingers = fingers, }; wl_signal_emit_mutable(&pointer->wlr_pointer.events.hold_begin, &wlr_event); } static void gesture_hold_end(void *data, struct zwp_pointer_gesture_hold_v1 *zwp_pointer_gesture_hold_v1, uint32_t serial, uint32_t time, int32_t cancelled) { struct wlr_wl_seat *seat = data; struct wlr_wl_pointer *pointer = seat->active_pointer; if (pointer == NULL) { return; } struct wlr_pointer_hold_end_event wlr_event = { .pointer = &pointer->wlr_pointer, .time_msec = time, .cancelled = cancelled, }; wl_signal_emit_mutable(&pointer->wlr_pointer.events.hold_end, &wlr_event); } static const struct zwp_pointer_gesture_hold_v1_listener gesture_hold_impl = { .begin = gesture_hold_begin, .end = gesture_hold_end, }; static void relative_pointer_handle_relative_motion(void *data, struct zwp_relative_pointer_v1 *relative_pointer, uint32_t utime_hi, uint32_t utime_lo, wl_fixed_t dx, wl_fixed_t dy, wl_fixed_t dx_unaccel, wl_fixed_t dy_unaccel) { struct wlr_wl_seat *seat = data; struct wlr_wl_pointer *pointer = seat->active_pointer; if (pointer == NULL) { return; } uint64_t time_usec = (uint64_t)utime_hi << 32 | utime_lo; struct wlr_pointer_motion_event wlr_event = { .pointer = &pointer->wlr_pointer, .time_msec = (uint32_t)(time_usec / 1000), .delta_x = wl_fixed_to_double(dx), .delta_y = wl_fixed_to_double(dy), .unaccel_dx = wl_fixed_to_double(dx_unaccel), .unaccel_dy = wl_fixed_to_double(dy_unaccel), }; wl_signal_emit_mutable(&pointer->wlr_pointer.events.motion, &wlr_event); } static const struct zwp_relative_pointer_v1_listener relative_pointer_listener = { .relative_motion = relative_pointer_handle_relative_motion, }; const struct wlr_pointer_impl wl_pointer_impl = { .name = "wl-pointer", }; static void destroy_pointer(struct wlr_wl_pointer *pointer) { if (pointer->output->cursor.pointer == pointer) { pointer->output->cursor.pointer = NULL; } if (pointer->seat->active_pointer == pointer) { pointer->seat->active_pointer = NULL; } wlr_pointer_finish(&pointer->wlr_pointer); wl_list_remove(&pointer->output_destroy.link); wl_list_remove(&pointer->link); free(pointer); } static void pointer_output_destroy(struct wl_listener *listener, void *data) { struct wlr_wl_pointer *pointer = wl_container_of(listener, pointer, output_destroy); destroy_pointer(pointer); } void create_pointer(struct wlr_wl_seat *seat, struct wlr_wl_output *output) { assert(seat->wl_pointer); if (output_get_pointer(output, seat->wl_pointer)) { wlr_log(WLR_DEBUG, "pointer for output '%s' from seat '%s' already exists", output->wlr_output.name, seat->name); return; } wlr_log(WLR_DEBUG, "creating pointer for output '%s' from seat '%s'", output->wlr_output.name, seat->name); struct wlr_wl_pointer *pointer = calloc(1, sizeof(*pointer)); if (pointer == NULL) { wlr_log(WLR_ERROR, "failed to allocate wlr_wl_pointer"); return; } char name[64] = {0}; snprintf(name, sizeof(name), "wayland-pointer-%s", seat->name); wlr_pointer_init(&pointer->wlr_pointer, &wl_pointer_impl, name); pointer->wlr_pointer.output_name = strdup(output->wlr_output.name); pointer->seat = seat; pointer->output = output; wl_signal_add(&output->wlr_output.events.destroy, &pointer->output_destroy); pointer->output_destroy.notify = pointer_output_destroy; wl_signal_emit_mutable(&seat->backend->backend.events.new_input, &pointer->wlr_pointer.base); wl_list_insert(&seat->pointers, &pointer->link); } void init_seat_pointer(struct wlr_wl_seat *seat) { assert(seat->wl_pointer); struct wlr_wl_backend *backend = seat->backend; wl_list_init(&seat->pointers); struct wlr_wl_output *output; wl_list_for_each(output, &backend->outputs, link) { create_pointer(seat, output); } if (backend->zwp_pointer_gestures_v1) { uint32_t version = zwp_pointer_gestures_v1_get_version( backend->zwp_pointer_gestures_v1); seat->gesture_swipe = zwp_pointer_gestures_v1_get_swipe_gesture( backend->zwp_pointer_gestures_v1, seat->wl_pointer); zwp_pointer_gesture_swipe_v1_add_listener(seat->gesture_swipe, &gesture_swipe_impl, seat); seat->gesture_pinch = zwp_pointer_gestures_v1_get_pinch_gesture( backend->zwp_pointer_gestures_v1, seat->wl_pointer); zwp_pointer_gesture_pinch_v1_add_listener(seat->gesture_pinch, &gesture_pinch_impl, seat); if (version >= ZWP_POINTER_GESTURES_V1_GET_HOLD_GESTURE) { seat->gesture_hold = zwp_pointer_gestures_v1_get_hold_gesture( backend->zwp_pointer_gestures_v1, seat->wl_pointer); zwp_pointer_gesture_hold_v1_add_listener(seat->gesture_hold, &gesture_hold_impl, seat); } } if (backend->zwp_relative_pointer_manager_v1) { seat->relative_pointer = zwp_relative_pointer_manager_v1_get_relative_pointer( backend->zwp_relative_pointer_manager_v1, seat->wl_pointer); zwp_relative_pointer_v1_add_listener(seat->relative_pointer, &relative_pointer_listener, seat); } wl_pointer_add_listener(seat->wl_pointer, &pointer_listener, seat); } void finish_seat_pointer(struct wlr_wl_seat *seat) { assert(seat->wl_pointer); wl_pointer_release(seat->wl_pointer); struct wlr_wl_pointer *pointer, *tmp; wl_list_for_each_safe(pointer, tmp, &seat->pointers, link) { destroy_pointer(pointer); } if (seat->gesture_swipe != NULL) { zwp_pointer_gesture_swipe_v1_destroy(seat->gesture_swipe); } if (seat->gesture_pinch != NULL) { zwp_pointer_gesture_pinch_v1_destroy(seat->gesture_pinch); } if (seat->gesture_hold != NULL) { zwp_pointer_gesture_hold_v1_destroy(seat->gesture_hold); } if (seat->relative_pointer != NULL) { zwp_relative_pointer_v1_destroy(seat->relative_pointer); } seat->wl_pointer = NULL; seat->active_pointer = NULL; }