emersion
|
f3f61bed3e
|
Untie wlr_gles2_renderer and wlr_gles2_texture
|
7 years ago |
emersion
|
33a2eb4b77
|
Untie wlr_backend from wlr_renderer
|
7 years ago |
emersion
|
c41de2d1be
|
render: split render.h into wlr_renderer.h and wlr_texture.h
|
7 years ago |
emersion
|
c2e1474010
|
Reformat all #include directives
|
7 years ago |
emersion
|
427bdb5b55
|
Use more consistent include guard names
|
7 years ago |
Dominique Martinet
|
f24b3df980
|
wlr renderer/texture: rename init to create when it does alloc
|
7 years ago |
Drew DeVault
|
c24351681f
|
Refactor EGL handling
|
7 years ago |
nyorain
|
67369173aa
|
Implement drm (egl) buffer attaching
|
7 years ago |
Drew DeVault
|
b18209c904
|
Switch to GLES2
Closes #13
|
8 years ago |