diff --git a/types/scene/wlr_scene.c b/types/scene/wlr_scene.c index d1b44e14..80122ba3 100644 --- a/types/scene/wlr_scene.c +++ b/types/scene/wlr_scene.c @@ -335,33 +335,43 @@ static void transform_output_box(struct wlr_box *box, const struct render_data * static void scene_output_damage(struct wlr_scene_output *scene_output, const pixman_region32_t *region) { - if (wlr_damage_ring_add(&scene_output->damage_ring, region)) { - int width, height; - wlr_output_transformed_resolution(scene_output->output, &width, &height); + int width, height; + wlr_output_transformed_resolution(scene_output->output, &width, &height); - wlr_output_schedule_frame(scene_output->output); + pixman_region32_t clipped; + pixman_region32_init(&clipped); + pixman_region32_intersect_rect(&clipped, region, 0, 0, width, height); - struct wlr_output *output = scene_output->output; - enum wl_output_transform transform = - wlr_output_transform_invert(scene_output->output->transform); + if (!pixman_region32_not_empty(&clipped)) { + pixman_region32_fini(&clipped); + return; + } - pixman_region32_t frame_damage; - pixman_region32_init(&frame_damage); - wlr_region_transform(&frame_damage, region, transform, width, height); + wlr_damage_ring_add(&scene_output->damage_ring, &clipped); + pixman_region32_fini(&clipped); + wlr_output_schedule_frame(scene_output->output); - pixman_region32_union(&scene_output->pending_commit_damage, - &scene_output->pending_commit_damage, &frame_damage); - pixman_region32_intersect_rect(&scene_output->pending_commit_damage, - &scene_output->pending_commit_damage, 0, 0, output->width, output->height); - pixman_region32_fini(&frame_damage); - } + struct wlr_output *output = scene_output->output; + enum wl_output_transform transform = + wlr_output_transform_invert(scene_output->output->transform); + + pixman_region32_t frame_damage; + pixman_region32_init(&frame_damage); + wlr_region_transform(&frame_damage, region, transform, width, height); + + pixman_region32_union(&scene_output->pending_commit_damage, + &scene_output->pending_commit_damage, &frame_damage); + pixman_region32_intersect_rect(&scene_output->pending_commit_damage, + &scene_output->pending_commit_damage, 0, 0, output->width, output->height); + pixman_region32_fini(&frame_damage); } static void scene_output_damage_whole(struct wlr_scene_output *scene_output) { - struct wlr_damage_ring *ring = &scene_output->damage_ring; + int width, height; + wlr_output_transformed_resolution(scene_output->output, &width, &height); pixman_region32_t damage; - pixman_region32_init_rect(&damage, 0, 0, ring->width, ring->height); + pixman_region32_init_rect(&damage, 0, 0, width, height); scene_output_damage(scene_output, &damage); pixman_region32_fini(&damage); }