diff --git a/types/seat/wlr_seat_pointer.c b/types/seat/wlr_seat_pointer.c index 31113c81..defe14e8 100644 --- a/types/seat/wlr_seat_pointer.c +++ b/types/seat/wlr_seat_pointer.c @@ -179,9 +179,6 @@ void wlr_seat_pointer_enter(struct wlr_seat *wlr_seat, seat_client_send_pointer_leave_raw(focused_client, focused_surface); } - // The current surface doesn't know about pressed buttons - wlr_seat->pointer_state.button_count = 0; - // enter the current surface if (client != NULL && surface != NULL) { uint32_t serial = wlr_seat_client_next_serial(client); @@ -433,18 +430,36 @@ void wlr_seat_pointer_end_grab(struct wlr_seat *wlr_seat) { } } +// Switching focus means the new surface doesn't know about the currently +// pressed buttons. This function allows to reset them. +static void reset_buttons(struct wlr_seat *wlr_seat) { + wlr_seat->pointer_state.button_count = 0; +} + void wlr_seat_pointer_notify_enter(struct wlr_seat *wlr_seat, struct wlr_surface *surface, double sx, double sy) { // NULL surfaces are prohibited in the grab-compatible API. Use // wlr_seat_pointer_notify_clear_focus() instead. assert(surface); struct wlr_seat_pointer_grab *grab = wlr_seat->pointer_state.grab; + struct wlr_surface *focused_surface = wlr_seat->pointer_state.focused_surface; + grab->interface->enter(grab, surface, sx, sy); + + if (focused_surface != wlr_seat->pointer_state.focused_surface) { + reset_buttons(wlr_seat); + } } void wlr_seat_pointer_notify_clear_focus(struct wlr_seat *wlr_seat) { struct wlr_seat_pointer_grab *grab = wlr_seat->pointer_state.grab; + struct wlr_surface *focused_surface = wlr_seat->pointer_state.focused_surface; + grab->interface->clear_focus(grab); + + if (focused_surface != wlr_seat->pointer_state.focused_surface) { + reset_buttons(wlr_seat); + } } void wlr_seat_pointer_notify_motion(struct wlr_seat *wlr_seat, uint32_t time,