diff --git a/include/wlr/types/wlr_box.h b/include/wlr/types/wlr_box.h index fc86f0ac..0e586a18 100644 --- a/include/wlr/types/wlr_box.h +++ b/include/wlr/types/wlr_box.h @@ -27,7 +27,7 @@ void wlr_box_transform(const struct wlr_box *box, struct wlr_box *dest); /** - * Creates the smallest box that contains a rotated box. + * Creates the smallest box that contains the box rotated about its center. */ void wlr_box_rotated_bounds(const struct wlr_box *box, float rotation, struct wlr_box *dest); diff --git a/include/wlr/util/region.h b/include/wlr/util/region.h index 7883af97..c0fe6063 100644 --- a/include/wlr/util/region.h +++ b/include/wlr/util/region.h @@ -26,4 +26,11 @@ void wlr_region_transform(pixman_region32_t *dst, pixman_region32_t *src, void wlr_region_expand(pixman_region32_t *dst, pixman_region32_t *src, int distance); +/* + * Builds the smallest possible region that contains the region rotated about + * the point (ox, oy). + */ +void wlr_region_rotated_bounds(pixman_region32_t *dst, pixman_region32_t *src, + float rotation, int ox, int oy); + #endif diff --git a/rootston/output.c b/rootston/output.c index 1284c928..c4e5cc7c 100644 --- a/rootston/output.c +++ b/rootston/output.c @@ -486,6 +486,9 @@ static void render_output(struct roots_output *output) { goto renderer_end; } + // Uncomment this line to debug damage tracking + //wlr_renderer_clear(renderer, (float[]){1, 1, 0, 0}); + int nrects; pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects); for (int i = 0; i < nrects; ++i) { @@ -667,32 +670,23 @@ static void damage_from_surface(struct wlr_surface *surface, surface_intersect_output(surface, output->desktop->layout, wlr_output, lx, ly, rotation, &box); - if (rotation == 0) { - pixman_region32_t damage; - pixman_region32_init(&damage); - pixman_region32_copy(&damage, &surface->current->surface_damage); - wlr_region_scale(&damage, &damage, wlr_output->scale); - if (ceil(wlr_output->scale) > surface->current->scale) { - // When scaling up a surface, it'll become blurry so we need to - // expand the damage region - wlr_region_expand(&damage, &damage, - ceil(wlr_output->scale) - surface->current->scale); - } - pixman_region32_translate(&damage, box.x, box.y); - wlr_output_damage_add(output->damage, &damage); - pixman_region32_fini(&damage); - } else { - pixman_box32_t *extents = - pixman_region32_extents(&surface->current->surface_damage); - struct wlr_box damage_box = { - .x = box.x + extents->x1 * wlr_output->scale, - .y = box.y + extents->y1 * wlr_output->scale, - .width = (extents->x2 - extents->x1) * wlr_output->scale, - .height = (extents->y2 - extents->y1) * wlr_output->scale, - }; - wlr_box_rotated_bounds(&damage_box, rotation, &damage_box); - wlr_output_damage_add_box(output->damage, &damage_box); - } + int center_x = box.x + box.width/2; + int center_y = box.y + box.height/2; + + pixman_region32_t damage; + pixman_region32_init(&damage); + pixman_region32_copy(&damage, &surface->current->surface_damage); + wlr_region_scale(&damage, &damage, wlr_output->scale); + if (ceil(wlr_output->scale) > surface->current->scale) { + // When scaling up a surface, it'll become blurry so we need to + // expand the damage region + wlr_region_expand(&damage, &damage, + ceil(wlr_output->scale) - surface->current->scale); + } + pixman_region32_translate(&damage, box.x, box.y); + wlr_region_rotated_bounds(&damage, &damage, rotation, center_x, center_y); + wlr_output_damage_add(output->damage, &damage); + pixman_region32_fini(&damage); } void output_damage_from_view(struct roots_output *output, diff --git a/util/region.c b/util/region.c index 88e38fd2..38f84c5e 100644 --- a/util/region.c +++ b/util/region.c @@ -128,3 +128,52 @@ void wlr_region_expand(pixman_region32_t *dst, pixman_region32_t *src, pixman_region32_init_rects(dst, dst_rects, nrects); free(dst_rects); } + +void wlr_region_rotated_bounds(pixman_region32_t *dst, pixman_region32_t *src, + float rotation, int ox, int oy) { + if (rotation == 0) { + pixman_region32_copy(dst, src); + return; + } + + int nrects; + pixman_box32_t *src_rects = pixman_region32_rectangles(src, &nrects); + + pixman_box32_t *dst_rects = malloc(nrects * sizeof(pixman_box32_t)); + if (dst_rects == NULL) { + return; + } + + for (int i = 0; i < nrects; ++i) { + double x1 = src_rects[i].x1 - ox; + double y1 = src_rects[i].y1 - oy; + double x2 = src_rects[i].x2 - ox; + double y2 = src_rects[i].y2 - oy; + + double rx1 = x1 * cos(rotation) - y1 * sin(rotation); + double ry1 = x1 * sin(rotation) + y1 * cos(rotation); + + double rx2 = x2 * cos(rotation) - y1 * sin(rotation); + double ry2 = x2 * sin(rotation) + y1 * cos(rotation); + + double rx3 = x2 * cos(rotation) - y2 * sin(rotation); + double ry3 = x2 * sin(rotation) + y2 * cos(rotation); + + double rx4 = x1 * cos(rotation) - y2 * sin(rotation); + double ry4 = x1 * sin(rotation) + y2 * cos(rotation); + + x1 = fmin(fmin(rx1, rx2), fmin(rx3, rx4)); + y1 = fmin(fmin(ry1, ry2), fmin(ry3, ry4)); + x2 = fmax(fmax(rx1, rx2), fmax(rx3, rx4)); + y2 = fmax(fmax(ry1, ry2), fmax(ry3, ry4)); + + dst_rects[i].x1 = floor(ox + x1); + dst_rects[i].x2 = ceil(ox + x2); + dst_rects[i].y1 = floor(oy + y1); + dst_rects[i].y2 = ceil(oy + y2); + } + + pixman_region32_fini(dst); + pixman_region32_init_rects(dst, dst_rects, nrects); + free(dst_rects); +}