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384 lines
11 KiB
384 lines
11 KiB
4 years ago
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#include <assert.h>
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#include <drm_fourcc.h>
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#include <pixman.h>
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#include <stdlib.h>
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#include <wayland-server.h>
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#include <wlr/render/interface.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/util/log.h>
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#include "render/pixman.h"
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#include "types/wlr_buffer.h"
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static const struct wlr_renderer_impl renderer_impl;
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static struct wlr_pixman_renderer *get_renderer(
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struct wlr_renderer *wlr_renderer) {
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assert(wlr_renderer->impl == &renderer_impl);
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return (struct wlr_pixman_renderer *)wlr_renderer;
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}
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static struct wlr_pixman_buffer *get_buffer(
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struct wlr_pixman_renderer *renderer, struct wlr_buffer *wlr_buffer) {
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struct wlr_pixman_buffer *buffer;
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wl_list_for_each(buffer, &renderer->buffers, link) {
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if (buffer->buffer == wlr_buffer) {
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return buffer;
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}
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}
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return NULL;
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}
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static const struct wlr_texture_impl texture_impl;
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static struct wlr_pixman_texture *get_texture(
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struct wlr_texture *wlr_texture) {
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assert(wlr_texture->impl == &texture_impl);
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return (struct wlr_pixman_texture *)wlr_texture;
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}
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static bool texture_is_opaque(struct wlr_texture *wlr_texture) {
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struct wlr_pixman_texture *texture = get_texture(wlr_texture);
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return texture->format->has_alpha;
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}
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static void texture_destroy(struct wlr_texture *wlr_texture) {
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if (wlr_texture == NULL) {
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return;
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}
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struct wlr_pixman_texture *texture = get_texture(wlr_texture);
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pixman_image_unref(texture->image);
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free(texture->data);
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free(texture);
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}
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static const struct wlr_texture_impl texture_impl = {
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.is_opaque = texture_is_opaque,
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.destroy = texture_destroy,
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};
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struct wlr_pixman_texture *pixman_create_texture(
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struct wlr_texture *wlr_texture, struct wlr_pixman_renderer *renderer);
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static void handle_destroy_buffer(struct wl_listener *listener, void *data) {
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struct wlr_pixman_buffer *buffer =
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wl_container_of(listener, buffer, buffer_destroy);
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wl_list_remove(&buffer->link);
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wl_list_remove(&buffer->buffer_destroy.link);
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pixman_image_unref(buffer->image);
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free(buffer);
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}
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static struct wlr_pixman_buffer *create_buffer(
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struct wlr_pixman_renderer *renderer, struct wlr_buffer *wlr_buffer) {
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struct wlr_pixman_buffer *buffer = calloc(1, sizeof(*buffer));
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if (buffer == NULL) {
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wlr_log_errno(WLR_ERROR, "Allocation failed");
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return NULL;
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}
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buffer->buffer = wlr_buffer;
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buffer->renderer = renderer;
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uint32_t drm_format;
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struct wlr_dmabuf_attributes dmabuf = {0};
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struct wlr_shm_attributes shm = {0};
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if (wlr_buffer_get_dmabuf(wlr_buffer, &dmabuf)) {
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drm_format = dmabuf.format;
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} else if (wlr_buffer_get_shm(wlr_buffer, &shm)) {
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drm_format = shm.format;
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} else {
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goto error_buffer;
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}
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uint32_t format = get_pixman_format_from_drm(drm_format);
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void *data = NULL;
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size_t stride;
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if (!buffer_get_data_ptr(wlr_buffer, &data, &stride)) {
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wlr_log(WLR_ERROR, "Failed to get buffer data");
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goto error_buffer;
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}
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buffer->image = pixman_image_create_bits(format, wlr_buffer->width,
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wlr_buffer->height, data, stride);
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if (!buffer->image) {
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wlr_log(WLR_ERROR, "Failed to allocate pixman image");
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goto error_buffer;
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}
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buffer->buffer_destroy.notify = handle_destroy_buffer;
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wl_signal_add(&wlr_buffer->events.destroy, &buffer->buffer_destroy);
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wl_list_insert(&renderer->buffers, &buffer->link);
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wlr_log(WLR_DEBUG, "Created pixman buffer %dx%d",
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wlr_buffer->width, wlr_buffer->height);
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return buffer;
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error_buffer:
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free(buffer);
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return NULL;
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}
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static void pixman_begin(struct wlr_renderer *wlr_renderer, uint32_t width,
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uint32_t height) {
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struct wlr_pixman_renderer *renderer = get_renderer(wlr_renderer);
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renderer->width = width;
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renderer->height = height;
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}
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static void pixman_clear(struct wlr_renderer *wlr_renderer,
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const float color[static 4]) {
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struct wlr_pixman_renderer *renderer = get_renderer(wlr_renderer);
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struct wlr_pixman_buffer *buffer = renderer->current_buffer;
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const struct pixman_color colour = {
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.red = color[0] * 0xFFFF,
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.green = color[1] * 0xFFFF,
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.blue = color[2] * 0xFFFF,
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.alpha = color[3] * 0xFFFF,
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};
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pixman_image_t *fill = pixman_image_create_solid_fill(&colour);
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pixman_image_composite32(PIXMAN_OP_SRC, fill, NULL, buffer->image, 0, 0, 0,
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0, 0, 0, renderer->width, renderer->height);
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pixman_image_unref(fill);
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}
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static void pixman_scissor(struct wlr_renderer *wlr_renderer,
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struct wlr_box *box) {
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struct wlr_pixman_renderer *renderer = get_renderer(wlr_renderer);
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struct wlr_pixman_buffer *buffer = renderer->current_buffer;
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if (box != NULL) {
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struct pixman_region32 region = {0};
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pixman_region32_init_rect(®ion, box->x, box->y, box->width,
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box->height);
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pixman_image_set_clip_region32(buffer->image, ®ion);
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pixman_region32_fini(®ion);
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} else {
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pixman_image_set_clip_region32(buffer->image, NULL);
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}
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}
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static void matrix_to_pixman_transform(struct pixman_transform *transform,
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const float mat[static 9]) {
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struct pixman_f_transform ftr;
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ftr.m[0][0] = mat[0];
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ftr.m[0][1] = mat[1];
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ftr.m[0][2] = mat[2];
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ftr.m[1][0] = mat[3];
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ftr.m[1][1] = mat[4];
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ftr.m[1][2] = mat[5];
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ftr.m[2][0] = mat[6];
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ftr.m[2][1] = mat[7];
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ftr.m[2][2] = mat[8];
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pixman_transform_from_pixman_f_transform(transform, &ftr);
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}
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static bool pixman_render_subtexture_with_matrix(
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struct wlr_renderer *wlr_renderer, struct wlr_texture *wlr_texture,
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const struct wlr_fbox *fbox, const float matrix[static 9],
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float alpha) {
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struct wlr_pixman_renderer *renderer = get_renderer(wlr_renderer);
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struct wlr_pixman_texture *texture = get_texture(wlr_texture);
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struct wlr_pixman_buffer *buffer = renderer->current_buffer;
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// TODO: don't create a mask if alpha == 1.0
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struct pixman_color mask_colour = {0};
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mask_colour.alpha = 0xFFFF * alpha;
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pixman_image_t *mask = pixman_image_create_solid_fill(&mask_colour);
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float m[9];
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memcpy(m, matrix, sizeof(m));
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wlr_matrix_scale(m, 1.0 / fbox->width, 1.0 / fbox->height);
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struct pixman_transform transform = {0};
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matrix_to_pixman_transform(&transform, m);
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pixman_transform_invert(&transform, &transform);
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pixman_image_set_transform(texture->image, &transform);
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// TODO clip properly with src_x and src_y
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pixman_image_composite32(PIXMAN_OP_OVER, texture->image, mask,
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buffer->image, 0, 0, 0, 0, 0, 0, renderer->width,
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renderer->height);
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pixman_image_unref(mask);
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return true;
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}
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static void pixman_render_quad_with_matrix(struct wlr_renderer *wlr_renderer,
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const float color[static 4], const float matrix[static 9]) {
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struct wlr_pixman_renderer *renderer = get_renderer(wlr_renderer);
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struct wlr_pixman_buffer *buffer = renderer->current_buffer;
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struct pixman_color colour = {
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.red = color[0] * 0xFFFF,
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.green = color[1] * 0xFFFF,
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.blue = color[2] * 0xFFFF,
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.alpha = color[3] * 0xFFFF,
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};
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pixman_image_t *fill = pixman_image_create_solid_fill(&colour);
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float m[9];
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memcpy(m, matrix, sizeof(m));
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// TODO get the width/height from the caller instead of extracting them
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// TODO detect non rotation with matrix[1] == 0 and matrix[4] == 0 to avoid
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// doing the calculation
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float width = sqrt(matrix[0] * matrix[0] + matrix[1] * matrix[1]);
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float height = sqrt(matrix[3] * matrix[3] + matrix[4] * matrix[4]);
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wlr_matrix_scale(m, 1.0 / width, 1.0 / height);
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pixman_image_t *image = pixman_image_create_bits(PIXMAN_a8r8g8b8, width,
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height, NULL, 0);
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// TODO find a way to fill the image without allocating 2 images
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pixman_image_composite32 (PIXMAN_OP_SRC, fill, NULL, image,
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0, 0, 0, 0, 0, 0, width, height);
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pixman_image_unref(fill);
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struct pixman_transform transform = {0};
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matrix_to_pixman_transform(&transform, m);
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pixman_transform_invert(&transform, &transform);
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pixman_image_set_transform(image, &transform);
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pixman_image_composite32(PIXMAN_OP_OVER, image, NULL, buffer->image,
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0, 0, 0, 0, 0, 0, renderer->width, renderer->height);
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pixman_image_unref(image);
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}
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static const uint32_t *pixman_get_shm_texture_formats(
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struct wlr_renderer *wlr_renderer, size_t *len) {
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return get_pixman_drm_formats(len);
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}
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static const struct wlr_drm_format_set *pixman_get_render_formats(
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struct wlr_renderer *wlr_renderer) {
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struct wlr_pixman_renderer *renderer = get_renderer(wlr_renderer);
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return &renderer->drm_formats;
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}
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static struct wlr_texture *pixman_texture_from_pixels(
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struct wlr_renderer *wlr_renderer, uint32_t drm_format,
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uint32_t stride, uint32_t width, uint32_t height, const void *data) {
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struct wlr_pixman_renderer *renderer = get_renderer(wlr_renderer);
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struct wlr_pixman_texture *texture =
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calloc(1, sizeof(struct wlr_pixman_texture));
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if (texture == NULL) {
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wlr_log(WLR_ERROR, "Failed to allocate pixman texture");
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return NULL;
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}
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wlr_texture_init(&texture->wlr_texture, &texture_impl, width, height);
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texture->renderer = renderer;
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texture->format = drm_get_pixel_format_info(drm_format);
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if (!texture->format) {
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wlr_log(WLR_ERROR, "Unsupported drm format 0x%"PRIX32, drm_format);
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return NULL;
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}
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pixman_format_code_t format = get_pixman_format_from_drm(drm_format);
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if (format == 0) {
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wlr_log(WLR_ERROR, "Unsupported pixman drm format 0x%"PRIX32,
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drm_format);
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free(texture);
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return NULL;
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}
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// TODO: avoid this copy
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texture->data = malloc(stride * height);
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if (texture->data == NULL) {
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wlr_log_errno(WLR_ERROR, "Allocation failed");
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free(texture);
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return NULL;
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}
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memcpy(texture->data, data, stride * height);
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texture->image = pixman_image_create_bits_no_clear(format, width, height,
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texture->data, stride);
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if (!texture->image) {
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wlr_log(WLR_ERROR, "Failed to create pixman image");
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free(texture->data);
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free(texture);
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return NULL;
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}
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return &texture->wlr_texture;
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}
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static bool pixman_bind_buffer(struct wlr_renderer *wlr_renderer,
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struct wlr_buffer *wlr_buffer) {
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struct wlr_pixman_renderer *renderer = get_renderer(wlr_renderer);
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if (renderer->current_buffer != NULL) {
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wlr_buffer_unlock(renderer->current_buffer->buffer);
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renderer->current_buffer = NULL;
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}
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if (wlr_buffer == NULL) {
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return true;
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}
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struct wlr_pixman_buffer *buffer = get_buffer(renderer, wlr_buffer);
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if (buffer == NULL) {
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buffer = create_buffer(renderer, wlr_buffer);
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}
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if (buffer == NULL) {
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return false;
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}
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wlr_buffer_lock(wlr_buffer);
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renderer->current_buffer = buffer;
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return true;
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}
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static const struct wlr_renderer_impl renderer_impl = {
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.begin = pixman_begin,
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.clear = pixman_clear,
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.scissor = pixman_scissor,
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.render_subtexture_with_matrix = pixman_render_subtexture_with_matrix,
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.render_quad_with_matrix = pixman_render_quad_with_matrix,
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.get_shm_texture_formats = pixman_get_shm_texture_formats,
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.get_render_formats = pixman_get_render_formats,
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.texture_from_pixels = pixman_texture_from_pixels,
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.bind_buffer = pixman_bind_buffer,
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};
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struct wlr_renderer *wlr_pixman_renderer_create(void) {
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struct wlr_pixman_renderer *renderer =
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calloc(1, sizeof(struct wlr_pixman_renderer));
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if (renderer == NULL) {
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return NULL;
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}
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wlr_log(WLR_INFO, "Creating pixman renderer");
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wlr_renderer_init(&renderer->wlr_renderer, &renderer_impl);
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wl_list_init(&renderer->buffers);
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size_t len = 0;
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const uint32_t *formats = get_pixman_drm_formats(&len);
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for (size_t i = 0; i < len; ++i) {
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wlr_drm_format_set_add(&renderer->drm_formats, formats[i],
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DRM_FORMAT_MOD_LINEAR);
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}
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return &renderer->wlr_renderer;
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}
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