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#include <assert.h>
#include <stdlib.h>
#include <stdint.h>
#include <wayland-client.h>
#include "backend/wayland.h"
static void wl_output_handle_mode(void *data, struct wl_output *wl_output,
uint32_t flags, int32_t width, int32_t height, int32_t refresh) {
struct wlr_wl_output *output = data;
assert(output->wl_output == wl_output);
struct wlr_wl_output_mode *mode = calloc(sizeof(struct wlr_wl_output_mode), 1);
mode->flags = flags;
mode->width = width;
mode->height = height;
mode->refresh = refresh;
list_add(output->modes, mode);
}
static void wl_output_handle_geometry(void *data, struct wl_output *wl_output,
int32_t x, int32_t y, int32_t physical_width, int32_t physical_height,
int32_t subpixel, const char *make, const char *model, int32_t transform) {
struct wlr_wl_output *output = data;
assert(output->wl_output == wl_output);
output->x = x;
output->y = y;
output->phys_width = physical_width;
output->phys_height = physical_height;
output->subpixel = subpixel;
output->make = make;
output->model = model;
output->transform = transform;
}
static void wl_output_handle_scale(void *data, struct wl_output *wl_output, int32_t factor) {
struct wlr_wl_output *output = data;
assert(output->wl_output == wl_output);
output->scale = factor;
}
static void wl_output_handle_done(void *data, struct wl_output *wl_output) {
// TODO: notify of changes? Probably not necessary for this backend
}
const struct wl_output_listener output_listener = {
.mode = wl_output_handle_mode,
.geometry = wl_output_handle_geometry,
.scale = wl_output_handle_scale,
.done = wl_output_handle_done
};