From 89390bf054d5b174877c6bbf3d11418d0cee2235 Mon Sep 17 00:00:00 2001 From: itycodes Date: Wed, 5 Mar 2025 14:50:19 +0100 Subject: [PATCH] Use .xy instead of vec2() for extracting the vec2 from the vec4 --- frag.frag | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/frag.frag b/frag.frag index 7270d55..5d86449 100644 --- a/frag.frag +++ b/frag.frag @@ -3,5 +3,5 @@ layout(location = 0) out vec4 outColor; void main() { - outColor = vec4(vec2(gl_FragCoord)/vec2(1920., 1080.), 1.0, 1.0); + outColor = vec4(gl_FragCoord.xy/vec2(1920., 1080.), 1.0, 1.0); }