using Noise; using System.IO; long width = 1024; long height = 1024; double scaleX = 128.0; double scaleY = 128.0; byte[] resBytes = new byte[width*height*3]; // Console.WriteLine(PerlinNoise.perlin(3.25 , 0, 0)); // Console.WriteLine(PerlinNoise.perlin(3.25+256, 0, 0)); // Console.WriteLine(PerlinNoise.perlin(3.25+512, 0, 0)); for(int i = 0; i