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#define _XOPEN_SOURCE 700
#include <math.h>
#ifdef __linux__
#include <linux/input-event-codes.h>
#elif __FreeBSD__
#include <dev/evdev/input-event-codes.h>
#endif
#include <wlr/types/wlr_cursor.h>
#include <wlr/types/wlr_xcursor_manager.h>
#include <wlr/types/wlr_idle.h>
#include "list.h"
#include "log.h"
#include "sway/input/cursor.h"
#include "sway/layers.h"
#include "sway/output.h"
#include "sway/tree/view.h"
#include "sway/tree/workspace.h"
#include "wlr-layer-shell-unstable-v1-protocol.h"
static uint32_t get_current_time_msec() {
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
return now.tv_nsec / 1000;
}
static struct wlr_surface *layer_surface_at(struct sway_output *output,
struct wl_list *layer, double ox, double oy, double *sx, double *sy) {
struct sway_layer_surface *sway_layer;
wl_list_for_each_reverse(sway_layer, layer, link) {
struct wlr_surface *wlr_surface =
sway_layer->layer_surface->surface;
double _sx = ox - sway_layer->geo.x;
double _sy = oy - sway_layer->geo.y;
// TODO: Test popups/subsurfaces
if (wlr_surface_point_accepts_input(wlr_surface, _sx, _sy)) {
*sx = _sx;
*sy = _sy;
return wlr_surface;
}
}
return NULL;
}
/**
* Returns the container at the cursor's position. If there is a surface at that
* location, it is stored in **surface (it may not be a view).
*/
static struct sway_container *container_at_coords(
struct sway_seat *seat, double x, double y,
struct wlr_surface **surface, double *sx, double *sy) {
// check for unmanaged views first
struct wl_list *unmanaged = &root_container.sway_root->xwayland_unmanaged;
struct sway_xwayland_unmanaged *unmanaged_surface;
wl_list_for_each_reverse(unmanaged_surface, unmanaged, link) {
struct wlr_xwayland_surface *xsurface =
unmanaged_surface->wlr_xwayland_surface;
double _sx = x - unmanaged_surface->lx;
double _sy = y - unmanaged_surface->ly;
if (wlr_surface_point_accepts_input(xsurface->surface, _sx, _sy)) {
*surface = xsurface->surface;
*sx = _sx;
*sy = _sy;
return NULL;
}
}
// find the output the cursor is on
struct wlr_output_layout *output_layout =
root_container.sway_root->output_layout;
struct wlr_output *wlr_output = wlr_output_layout_output_at(
output_layout, x, y);
if (wlr_output == NULL) {
return NULL;
}
struct sway_output *output = wlr_output->data;
double ox = x, oy = y;
wlr_output_layout_output_coords(output_layout, wlr_output, &ox, &oy);
// find the focused workspace on the output for this seat
struct sway_container *ws = seat_get_focus_inactive(seat, output->swayc);
if (ws && ws->type != C_WORKSPACE) {
ws = container_parent(ws, C_WORKSPACE);
}
if (!ws) {
return output->swayc;
}
if ((*surface = layer_surface_at(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
ox, oy, sx, sy))) {
return ws;
}
if (ws->sway_workspace->fullscreen) {
struct wlr_surface *wlr_surface = ws->sway_workspace->fullscreen->surface;
if (wlr_surface_point_accepts_input(wlr_surface, ox, oy)) {
*sx = ox;
*sy = oy;
*surface = wlr_surface;
return ws->sway_workspace->fullscreen->swayc;
}
return NULL;
}
if ((*surface = layer_surface_at(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
ox, oy, sx, sy))) {
return ws;
}
struct sway_container *c;
if ((c = container_at(ws, ox, oy, surface, sx, sy))) {
return c;
}
if ((*surface = layer_surface_at(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
ox, oy, sx, sy))) {
return ws;
}
if ((*surface = layer_surface_at(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
ox, oy, sx, sy))) {
return ws;
}
c = seat_get_focus_inactive(seat, output->swayc);
if (c) {
return c;
}
if (!c && output->swayc->children->length) {
c = output->swayc->children->items[0];
return c;
}
return output->swayc;
}
void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
bool allow_refocusing) {
if (time_msec == 0) {
time_msec = get_current_time_msec();
}
struct wlr_seat *seat = cursor->seat->wlr_seat;
struct wlr_surface *surface = NULL;
double sx, sy;
// Find the container the pointer was previously over
struct sway_container *prev_c = container_at_coords(cursor->seat,
cursor->previous->x, cursor->previous->y, &surface, &sx, &sy);
// Update the stored previous position
cursor->previous->x = cursor->cursor->x;
cursor->previous->y = cursor->cursor->y;
struct sway_container *c = container_at_coords(cursor->seat,
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
if (c && config->focus_follows_mouse && allow_refocusing) {
struct sway_container *focus = seat_get_focus(cursor->seat);
if (focus && c->type == C_WORKSPACE) {
// Only follow the mouse if it would move to a new output
// Otherwise we'll focus the workspace, which is probably wrong
if (focus->type != C_OUTPUT) {
focus = container_parent(focus, C_OUTPUT);
}
struct sway_container *output = c;
if (output->type != C_OUTPUT) {
output = container_parent(c, C_OUTPUT);
}
if (output != focus) {
seat_set_focus_warp(cursor->seat, c, false);
}
} else if (c->type == C_VIEW) {
bool do_mouse_focus = true;
// Don't switch focus if either of the following is true:
// - the cursor is over the same container as before. i.e. hasn't crossed
// a window boundary; or
// - the view is not visible. i.e. in a stack or tab.
if (c == prev_c || !view_is_visible(c->sway_view)) {
do_mouse_focus = false;
}
if (do_mouse_focus) {
seat_set_focus_warp(cursor->seat, c, false);
} else {
struct sway_container *next_focus =
seat_get_focus_inactive(cursor->seat, &root_container);
if (next_focus) {
if (!sway_assert(next_focus->type == C_VIEW,
"focus inactive container is not a view")) {
return;
}
if (view_is_visible(next_focus->sway_view)) {
seat_set_focus_warp(cursor->seat, next_focus, false);
}
}
}
}
}
// reset cursor if switching between clients
struct wl_client *client = NULL;
if (surface != NULL) {
client = wl_resource_get_client(surface->resource);
}
if (client != cursor->image_client) {
wlr_xcursor_manager_set_cursor_image(cursor->xcursor_manager,
"left_ptr", cursor->cursor);
cursor->image_client = client;
}
// send pointer enter/leave
if (surface != NULL) {
if (seat_is_input_allowed(cursor->seat, surface)) {
wlr_seat_pointer_notify_enter(seat, surface, sx, sy);
wlr_seat_pointer_notify_motion(seat, time_msec, sx, sy);
}
} else {
wlr_seat_pointer_clear_focus(seat);
}
}
static void handle_cursor_motion(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, motion);
wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
struct wlr_event_pointer_motion *event = data;
wlr_cursor_move(cursor->cursor, event->device,
event->delta_x, event->delta_y);
cursor_send_pointer_motion(cursor, event->time_msec, true);
}
static void handle_cursor_motion_absolute(
struct wl_listener *listener, void *data) {
struct sway_cursor *cursor =
wl_container_of(listener, cursor, motion_absolute);
wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
struct wlr_event_pointer_motion_absolute *event = data;
wlr_cursor_warp_absolute(cursor->cursor, event->device, event->x, event->y);
cursor_send_pointer_motion(cursor, event->time_msec, true);
}
void dispatch_cursor_button(struct sway_cursor *cursor,
uint32_t time_msec, uint32_t button, enum wlr_button_state state) {
if (time_msec == 0) {
time_msec = get_current_time_msec();
}
struct wlr_surface *surface = NULL;
double sx, sy;
struct sway_container *cont = container_at_coords(cursor->seat,
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
if (surface && wlr_surface_is_layer_surface(surface)) {
struct wlr_layer_surface *layer =
wlr_layer_surface_from_wlr_surface(surface);
if (layer->current.keyboard_interactive) {
seat_set_focus_layer(cursor->seat, layer);
return;
}
}
// Avoid moving keyboard focus from a surface that accepts it to one
// that does not unless the change would move us to a new workspace.
//
// This prevents, for example, losing focus when clicking on swaybar.
if (surface && cont && cont->type != C_VIEW) {
struct sway_container *new_ws = cont;
if (new_ws && new_ws->type != C_WORKSPACE) {
new_ws = container_parent(new_ws, C_WORKSPACE);
}
struct sway_container *old_ws = seat_get_focus(cursor->seat);
if (old_ws && old_ws->type != C_WORKSPACE) {
old_ws = container_parent(old_ws, C_WORKSPACE);
}
if (new_ws != old_ws) {
seat_set_focus(cursor->seat, cont);
}
} else {
seat_set_focus(cursor->seat, cont);
}
wlr_seat_pointer_notify_button(cursor->seat->wlr_seat,
time_msec, button, state);
}
static void handle_cursor_button(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, button);
wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
struct wlr_event_pointer_button *event = data;
dispatch_cursor_button(cursor,
event->time_msec, event->button, event->state);
}
static void handle_cursor_axis(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, axis);
wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
struct wlr_event_pointer_axis *event = data;
wlr_seat_pointer_notify_axis(cursor->seat->wlr_seat, event->time_msec,
event->orientation, event->delta, event->delta_discrete, event->source);
}
static void handle_touch_down(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, touch_down);
wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
struct wlr_event_touch_down *event = data;
struct wlr_seat *seat = cursor->seat->wlr_seat;
struct wlr_surface *surface = NULL;
double lx, ly;
wlr_cursor_absolute_to_layout_coords(cursor->cursor, event->device,
event->x, event->y, &lx, &ly);
double sx, sy;
container_at_coords(cursor->seat, lx, ly, &surface, &sx, &sy);
if (!surface) {
return;
}
// TODO: fall back to cursor simulation if client has not bound to touch
if (seat_is_input_allowed(cursor->seat, surface)) {
wlr_seat_touch_notify_down(seat, surface, event->time_msec,
event->touch_id, sx, sy);
cursor->image_client = NULL;
wlr_cursor_set_image(cursor->cursor, NULL, 0, 0, 0, 0, 0, 0);
}
}
static void handle_touch_up(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, touch_up);
wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
struct wlr_event_touch_up *event = data;
struct wlr_seat *seat = cursor->seat->wlr_seat;
// TODO: fall back to cursor simulation if client has not bound to touch
wlr_seat_touch_notify_up(seat, event->time_msec, event->touch_id);
}
static void handle_touch_motion(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor =
wl_container_of(listener, cursor, touch_motion);
wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
struct wlr_event_touch_motion *event = data;
struct wlr_seat *seat = cursor->seat->wlr_seat;
struct wlr_surface *surface = NULL;
double lx, ly;
wlr_cursor_absolute_to_layout_coords(cursor->cursor, event->device,
event->x, event->y, &lx, &ly);
double sx, sy;
container_at_coords(cursor->seat, lx, ly, &surface, &sx, &sy);
if (!surface) {
return;
}
// TODO: fall back to cursor simulation if client has not bound to touch
if (seat_is_input_allowed(cursor->seat, surface)) {
wlr_seat_touch_notify_motion(
seat, event->time_msec, event->touch_id, sx, sy);
}
}
static double apply_mapping_from_coord(double low, double high, double value) {
if (isnan(value)) {
return value;
}
return (value - low) / (high - low);
}
static void apply_mapping_from_region(struct wlr_input_device *device,
struct input_config_mapped_from_region *region, double *x, double *y) {
double x1 = region->x1, x2 = region->x2;
double y1 = region->y1, y2 = region->y2;
if (region->mm) {
if (device->width_mm == 0 || device->height_mm == 0) {
return;
}
x1 /= device->width_mm;
x2 /= device->width_mm;
y1 /= device->height_mm;
y2 /= device->height_mm;
}
*x = apply_mapping_from_coord(x1, x2, *x);
*y = apply_mapping_from_coord(y1, y2, *y);
}
static void handle_tool_axis(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, tool_axis);
wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
struct wlr_event_tablet_tool_axis *event = data;
struct sway_input_device *input_device = event->device->data;
double x = NAN, y = NAN;
if ((event->updated_axes & WLR_TABLET_TOOL_AXIS_X)) {
x = event->x;
}
if ((event->updated_axes & WLR_TABLET_TOOL_AXIS_Y)) {
y = event->y;
}
struct input_config *ic = input_device_get_config(input_device);
if (ic != NULL && ic->mapped_from_region != NULL) {
apply_mapping_from_region(event->device, ic->mapped_from_region, &x, &y);
}
wlr_cursor_warp_absolute(cursor->cursor, event->device, x, y);
cursor_send_pointer_motion(cursor, event->time_msec, true);
}
static void handle_tool_tip(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, tool_tip);
wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
struct wlr_event_tablet_tool_tip *event = data;
dispatch_cursor_button(cursor, event->time_msec,
BTN_LEFT, event->state == WLR_TABLET_TOOL_TIP_DOWN ?
WLR_BUTTON_PRESSED : WLR_BUTTON_RELEASED);
}
static void handle_tool_button(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, tool_button);
wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
struct wlr_event_tablet_tool_button *event = data;
// TODO: the user may want to configure which tool buttons are mapped to
// which simulated pointer buttons
switch (event->state) {
case WLR_BUTTON_PRESSED:
if (cursor->tool_buttons == 0) {
dispatch_cursor_button(cursor,
event->time_msec, BTN_RIGHT, event->state);
}
cursor->tool_buttons++;
break;
case WLR_BUTTON_RELEASED:
if (cursor->tool_buttons == 1) {
dispatch_cursor_button(cursor,
event->time_msec, BTN_RIGHT, event->state);
}
cursor->tool_buttons--;
break;
}
}
static void handle_request_set_cursor(struct wl_listener *listener,
void *data) {
struct sway_cursor *cursor =
wl_container_of(listener, cursor, request_set_cursor);
struct wlr_seat_pointer_request_set_cursor_event *event = data;
struct wl_client *focused_client = NULL;
struct wlr_surface *focused_surface =
cursor->seat->wlr_seat->pointer_state.focused_surface;
if (focused_surface != NULL) {
focused_client = wl_resource_get_client(focused_surface->resource);
}
// TODO: check cursor mode
if (focused_client == NULL ||
event->seat_client->client != focused_client) {
wlr_log(L_DEBUG, "denying request to set cursor from unfocused client");
return;
}
wlr_cursor_set_surface(cursor->cursor, event->surface, event->hotspot_x,
event->hotspot_y);
cursor->image_client = focused_client;
}
void sway_cursor_destroy(struct sway_cursor *cursor) {
if (!cursor) {
return;
}
wlr_xcursor_manager_destroy(cursor->xcursor_manager);
wlr_cursor_destroy(cursor->cursor);
free(cursor);
}
struct sway_cursor *sway_cursor_create(struct sway_seat *seat) {
struct sway_cursor *cursor = calloc(1, sizeof(struct sway_cursor));
if (!sway_assert(cursor, "could not allocate sway cursor")) {
return NULL;
}
struct cursor_position *previous = calloc(1, sizeof(struct cursor_position));
if (!sway_assert(previous, "could not allocate sway cursor position")) {
free(cursor);
return NULL;
}
struct wlr_cursor *wlr_cursor = wlr_cursor_create();
if (!sway_assert(wlr_cursor, "could not allocate wlr cursor")) {
free(previous);
free(cursor);
return NULL;
}
cursor->seat = seat;
wlr_cursor_attach_output_layout(wlr_cursor,
root_container.sway_root->output_layout);
// input events
wl_signal_add(&wlr_cursor->events.motion, &cursor->motion);
cursor->motion.notify = handle_cursor_motion;
wl_signal_add(&wlr_cursor->events.motion_absolute,
&cursor->motion_absolute);
cursor->motion_absolute.notify = handle_cursor_motion_absolute;
wl_signal_add(&wlr_cursor->events.button, &cursor->button);
cursor->button.notify = handle_cursor_button;
wl_signal_add(&wlr_cursor->events.axis, &cursor->axis);
cursor->axis.notify = handle_cursor_axis;
wl_signal_add(&wlr_cursor->events.touch_down, &cursor->touch_down);
cursor->touch_down.notify = handle_touch_down;
wl_signal_add(&wlr_cursor->events.touch_up, &cursor->touch_up);
cursor->touch_up.notify = handle_touch_up;
wl_signal_add(&wlr_cursor->events.touch_motion,
&cursor->touch_motion);
cursor->touch_motion.notify = handle_touch_motion;
// TODO: tablet protocol support
// Note: We should emulate pointer events for clients that don't support the
// tablet protocol when the time comes
wl_signal_add(&wlr_cursor->events.tablet_tool_axis,
&cursor->tool_axis);
cursor->tool_axis.notify = handle_tool_axis;
wl_signal_add(&wlr_cursor->events.tablet_tool_tip, &cursor->tool_tip);
cursor->tool_tip.notify = handle_tool_tip;
wl_signal_add(&wlr_cursor->events.tablet_tool_button, &cursor->tool_button);
cursor->tool_button.notify = handle_tool_button;
wl_signal_add(&seat->wlr_seat->events.request_set_cursor,
&cursor->request_set_cursor);
cursor->request_set_cursor.notify = handle_request_set_cursor;
cursor->cursor = wlr_cursor;
cursor->previous = previous;
return cursor;
}