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#include <assert.h>
#include <limits.h>
#include <strings.h>
#include <wlr/config.h>
#include <wlr/backend/multi.h>
#include <wlr/interfaces/wlr_keyboard.h>
#include <wlr/types/wlr_keyboard.h>
#include <wlr/types/wlr_keyboard_group.h>
#include <xkbcommon/xkbcommon-names.h>
#include "sway/commands.h"
#include "sway/input/input-manager.h"
#include "sway/input/keyboard.h"
#include "sway/input/seat.h"
#include "sway/input/cursor.h"
#include "sway/ipc-server.h"
#include "sway/server.h"
#include "log.h"
#if WLR_HAS_SESSION
#include <wlr/backend/session.h>
#endif
static struct modifier_key {
char *name;
uint32_t mod;
} modifiers[] = {
{ XKB_MOD_NAME_SHIFT, WLR_MODIFIER_SHIFT },
{ XKB_MOD_NAME_CAPS, WLR_MODIFIER_CAPS },
{ XKB_MOD_NAME_CTRL, WLR_MODIFIER_CTRL },
{ "Ctrl", WLR_MODIFIER_CTRL },
{ XKB_MOD_NAME_ALT, WLR_MODIFIER_ALT },
{ "Alt", WLR_MODIFIER_ALT },
{ XKB_MOD_NAME_NUM, WLR_MODIFIER_MOD2 },
{ "Mod3", WLR_MODIFIER_MOD3 },
{ XKB_MOD_NAME_LOGO, WLR_MODIFIER_LOGO },
{ "Super", WLR_MODIFIER_LOGO },
{ "Mod5", WLR_MODIFIER_MOD5 },
};
uint32_t get_modifier_mask_by_name(const char *name) {
int i;
for (i = 0; i < (int)(sizeof(modifiers) / sizeof(struct modifier_key)); ++i) {
if (strcasecmp(modifiers[i].name, name) == 0) {
return modifiers[i].mod;
}
}
return 0;
}
const char *get_modifier_name_by_mask(uint32_t modifier) {
int i;
for (i = 0; i < (int)(sizeof(modifiers) / sizeof(struct modifier_key)); ++i) {
if (modifiers[i].mod == modifier) {
return modifiers[i].name;
}
}
return NULL;
}
int get_modifier_names(const char **names, uint32_t modifier_masks) {
int length = 0;
int i;
for (i = 0; i < (int)(sizeof(modifiers) / sizeof(struct modifier_key)); ++i) {
if ((modifier_masks & modifiers[i].mod) != 0) {
names[length] = modifiers[i].name;
++length;
modifier_masks ^= modifiers[i].mod;
}
}
return length;
}
/**
* Remove all key ids associated to a keycode from the list of pressed keys
*/
static bool state_erase_key(struct sway_shortcut_state *state,
uint32_t keycode) {
bool found = false;
size_t j = 0;
for (size_t i = 0; i < state->npressed; ++i) {
if (i > j) {
state->pressed_keys[j] = state->pressed_keys[i];
state->pressed_keycodes[j] = state->pressed_keycodes[i];
}
if (state->pressed_keycodes[i] != keycode) {
++j;
} else {
found = true;
}
}
while(state->npressed > j) {
--state->npressed;
state->pressed_keys[state->npressed] = 0;
state->pressed_keycodes[state->npressed] = 0;
}
state->current_key = 0;
return found;
}
/**
* Add a key id (with associated keycode) to the list of pressed keys,
* if the list is not full.
*/
static void state_add_key(struct sway_shortcut_state *state,
uint32_t keycode, uint32_t key_id) {
if (state->npressed >= SWAY_KEYBOARD_PRESSED_KEYS_CAP) {
return;
}
size_t i = 0;
while (i < state->npressed && state->pressed_keys[i] < key_id) {
++i;
}
size_t j = state->npressed;
while (j > i) {
state->pressed_keys[j] = state->pressed_keys[j - 1];
state->pressed_keycodes[j] = state->pressed_keycodes[j - 1];
--j;
}
state->pressed_keys[i] = key_id;
state->pressed_keycodes[i] = keycode;
state->npressed++;
state->current_key = key_id;
}
/**
* Update the shortcut model state in response to new input
*/
static bool update_shortcut_state(struct sway_shortcut_state *state,
uint32_t keycode, enum wl_keyboard_key_state keystate, uint32_t new_key,
uint32_t raw_modifiers) {
bool last_key_was_a_modifier = raw_modifiers != state->last_raw_modifiers;
state->last_raw_modifiers = raw_modifiers;
if (last_key_was_a_modifier && state->last_keycode) {
// Last pressed key before this one was a modifier
state_erase_key(state, state->last_keycode);
}
if (keystate == WL_KEYBOARD_KEY_STATE_PRESSED) {
// Add current key to set; there may be duplicates
state_add_key(state, keycode, new_key);
state->last_keycode = keycode;
} else {
return state_erase_key(state, keycode);
}
return false;
}
/**
* If one exists, finds a binding which matches the shortcut model state,
* current modifiers, release state, and locked state.
*/
static void get_active_binding(const struct sway_shortcut_state *state,
list_t *bindings, struct sway_binding **current_binding,
uint32_t modifiers, bool release, bool locked, bool inhibited,
const char *input, bool exact_input, xkb_layout_index_t group) {
for (int i = 0; i < bindings->length; ++i) {
struct sway_binding *binding = bindings->items[i];
bool binding_locked = (binding->flags & BINDING_LOCKED) != 0;
bool binding_inhibited = (binding->flags & BINDING_INHIBITED) != 0;
bool binding_release = binding->flags & BINDING_RELEASE;
if (modifiers ^ binding->modifiers ||
release != binding_release ||
locked > binding_locked ||
inhibited > binding_inhibited ||
(binding->group != XKB_LAYOUT_INVALID &&
binding->group != group) ||
(strcmp(binding->input, input) != 0 &&
(strcmp(binding->input, "*") != 0 || exact_input))) {
continue;
}
bool match = false;
if (state->npressed == (size_t)binding->keys->length) {
match = true;
for (size_t j = 0; j < state->npressed; j++) {
uint32_t key = *(uint32_t *)binding->keys->items[j];
if (key != state->pressed_keys[j]) {
match = false;
break;
}
}
} else if (binding->keys->length == 1) {
/*
* If no multiple-key binding has matched, try looking for
* single-key bindings that match the newly-pressed key.
*/
match = state->current_key == *(uint32_t *)binding->keys->items[0];
}
if (!match) {
continue;
}
if (*current_binding) {
if (*current_binding == binding) {
continue;
}
bool current_locked =
((*current_binding)->flags & BINDING_LOCKED) != 0;
bool current_inhibited =
((*current_binding)->flags & BINDING_INHIBITED) != 0;
bool current_input = strcmp((*current_binding)->input, input) == 0;
bool current_group_set =
(*current_binding)->group != XKB_LAYOUT_INVALID;
bool binding_input = strcmp(binding->input, input) == 0;
bool binding_group_set = binding->group != XKB_LAYOUT_INVALID;
if (current_input == binding_input
&& current_locked == binding_locked
&& current_inhibited == binding_inhibited
&& current_group_set == binding_group_set) {
sway_log(SWAY_DEBUG,
"Encountered conflicting bindings %d and %d",
(*current_binding)->order, binding->order);
continue;
}
if (current_input && !binding_input) {
continue; // Prefer the correct input
}
if (current_input == binding_input &&
(*current_binding)->group == group) {
continue; // Prefer correct group for matching inputs
}
if (current_input == binding_input &&
current_group_set == binding_group_set &&
current_locked == locked) {
continue; // Prefer correct lock state for matching input+group
}
if (current_input == binding_input &&
current_group_set == binding_group_set &&
current_locked == binding_locked &&
current_inhibited == inhibited) {
// Prefer correct inhibition state for matching
// input+group+locked
continue;
}
}
*current_binding = binding;
if (strcmp((*current_binding)->input, input) == 0 &&
(((*current_binding)->flags & BINDING_LOCKED) == locked) &&
(((*current_binding)->flags & BINDING_INHIBITED) == inhibited) &&
(*current_binding)->group == group) {
return; // If a perfect match is found, quit searching
}
}
}
/**
* Execute a built-in, hardcoded compositor binding. These are triggered from a
* single keysym.
*
* Returns true if the keysym was handled by a binding and false if the event
* should be propagated to clients.
*/
static bool keyboard_execute_compositor_binding(struct sway_keyboard *keyboard,
const xkb_keysym_t *pressed_keysyms, uint32_t modifiers, size_t keysyms_len) {
for (size_t i = 0; i < keysyms_len; ++i) {
xkb_keysym_t keysym = pressed_keysyms[i];
if (keysym >= XKB_KEY_XF86Switch_VT_1 &&
keysym <= XKB_KEY_XF86Switch_VT_12) {
#if WLR_HAS_SESSION
if (server.session) {
unsigned vt = keysym - XKB_KEY_XF86Switch_VT_1 + 1;
wlr_session_change_vt(server.session, vt);
}
#endif
return true;
}
}
return false;
}
/**
* Get keysyms and modifiers from the keyboard as xkb sees them.
*
* This uses the xkb keysyms translation based on pressed modifiers and clears
* the consumed modifiers from the list of modifiers passed to keybind
* detection.
*
* On US layout, pressing Alt+Shift+2 will trigger Alt+@.
*/
static size_t keyboard_keysyms_translated(struct sway_keyboard *keyboard,
xkb_keycode_t keycode, const xkb_keysym_t **keysyms,
uint32_t *modifiers) {
*modifiers = wlr_keyboard_get_modifiers(keyboard->wlr);
xkb_mod_mask_t consumed = xkb_state_key_get_consumed_mods2(
keyboard->wlr->xkb_state, keycode, XKB_CONSUMED_MODE_XKB);
*modifiers = *modifiers & ~consumed;
return xkb_state_key_get_syms(keyboard->wlr->xkb_state,
keycode, keysyms);
}
/**
* Get keysyms and modifiers from the keyboard as if modifiers didn't change
* keysyms.
*
* This avoids the xkb keysym translation based on modifiers considered pressed
* in the state.
*
* This will trigger keybinds such as Alt+Shift+2.
*/
static size_t keyboard_keysyms_raw(struct sway_keyboard *keyboard,
xkb_keycode_t keycode, const xkb_keysym_t **keysyms,
uint32_t *modifiers) {
*modifiers = wlr_keyboard_get_modifiers(keyboard->wlr);
xkb_layout_index_t layout_index = xkb_state_key_get_layout(
keyboard->wlr->xkb_state, keycode);
return xkb_keymap_key_get_syms_by_level(keyboard->wlr->keymap,
keycode, layout_index, 0, keysyms);
}
void sway_keyboard_disarm_key_repeat(struct sway_keyboard *keyboard) {
if (!keyboard) {
return;
}
keyboard->repeat_binding = NULL;
if (wl_event_source_timer_update(keyboard->key_repeat_source, 0) < 0) {
sway_log(SWAY_DEBUG, "failed to disarm key repeat timer");
}
}
struct key_info {
uint32_t keycode;
uint32_t code_modifiers;
const xkb_keysym_t *raw_keysyms;
uint32_t raw_modifiers;
size_t raw_keysyms_len;
const xkb_keysym_t *translated_keysyms;
uint32_t translated_modifiers;
size_t translated_keysyms_len;
};
static void update_keyboard_state(struct sway_keyboard *keyboard,
uint32_t raw_keycode, enum wl_keyboard_key_state keystate,
struct key_info *keyinfo) {
// Identify new keycode, raw keysym(s), and translated keysym(s)
keyinfo->keycode = raw_keycode + 8;
keyinfo->raw_keysyms_len = keyboard_keysyms_raw(keyboard, keyinfo->keycode,
&keyinfo->raw_keysyms, &keyinfo->raw_modifiers);
keyinfo->translated_keysyms_len = keyboard_keysyms_translated(keyboard,
keyinfo->keycode, &keyinfo->translated_keysyms,
&keyinfo->translated_modifiers);
keyinfo->code_modifiers = wlr_keyboard_get_modifiers(keyboard->wlr);
// Update shortcut model keyinfo
update_shortcut_state(&keyboard->state_keycodes, raw_keycode, keystate,
keyinfo->keycode, keyinfo->code_modifiers);
for (size_t i = 0; i < keyinfo->raw_keysyms_len; ++i) {
update_shortcut_state(&keyboard->state_keysyms_raw,
raw_keycode, keystate, keyinfo->raw_keysyms[i],
keyinfo->code_modifiers);
}
for (size_t i = 0; i < keyinfo->translated_keysyms_len; ++i) {
update_shortcut_state(&keyboard->state_keysyms_translated,
raw_keycode, keystate, keyinfo->translated_keysyms[i],
keyinfo->code_modifiers);
}
}
/**
* Get keyboard grab of the seat from sway_keyboard if we should forward events
* to it.
*
* Returns NULL if the keyboard is not grabbed by an input method,
* or if event is from virtual keyboard of the same client as grab.
* TODO: see swaywm/wlroots#2322
*/
static struct wlr_input_method_keyboard_grab_v2 *keyboard_get_im_grab(
struct sway_keyboard *keyboard) {
struct wlr_input_method_v2 *input_method = keyboard->seat_device->
sway_seat->im_relay.input_method;
struct wlr_virtual_keyboard_v1 *virtual_keyboard =
wlr_input_device_get_virtual_keyboard(keyboard->seat_device->input_device->wlr_device);
if (!input_method || !input_method->keyboard_grab || (virtual_keyboard &&
wl_resource_get_client(virtual_keyboard->resource) ==
wl_resource_get_client(input_method->keyboard_grab->resource))) {
return NULL;
}
return input_method->keyboard_grab;
}
static void handle_key_event(struct sway_keyboard *keyboard,
struct wlr_keyboard_key_event *event) {
struct sway_seat *seat = keyboard->seat_device->sway_seat;
struct wlr_seat *wlr_seat = seat->wlr_seat;
struct wlr_input_device *wlr_device =
keyboard->seat_device->input_device->wlr_device;
char *device_identifier = input_device_get_identifier(wlr_device);
bool exact_identifier = keyboard->wlr->group != NULL;
seat_idle_notify_activity(seat, IDLE_SOURCE_KEYBOARD);
bool locked = server.session_lock.lock;
struct sway_keyboard_shortcuts_inhibitor *sway_inhibitor =
keyboard_shortcuts_inhibitor_get_for_focused_surface(seat);
bool shortcuts_inhibited = sway_inhibitor && sway_inhibitor->inhibitor->active;
if (event->state == WL_KEYBOARD_KEY_STATE_PRESSED) {
cursor_notify_key_press(seat->cursor);
}
// Identify new keycode, raw keysym(s), and translated keysym(s)
struct key_info keyinfo;
update_keyboard_state(keyboard, event->keycode, event->state, &keyinfo);
bool handled = false;
// Identify active release binding
struct sway_binding *binding_released = NULL;
get_active_binding(&keyboard->state_keycodes,
config->current_mode->keycode_bindings, &binding_released,
keyinfo.code_modifiers, true, locked,
shortcuts_inhibited, device_identifier,
exact_identifier, keyboard->effective_layout);
get_active_binding(&keyboard->state_keysyms_raw,
config->current_mode->keysym_bindings, &binding_released,
keyinfo.raw_modifiers, true, locked,
shortcuts_inhibited, device_identifier,
exact_identifier, keyboard->effective_layout);
get_active_binding(&keyboard->state_keysyms_translated,
config->current_mode->keysym_bindings, &binding_released,
keyinfo.translated_modifiers, true, locked,
shortcuts_inhibited, device_identifier,
exact_identifier, keyboard->effective_layout);
// Execute stored release binding once no longer active
if (keyboard->held_binding && binding_released != keyboard->held_binding &&
event->state == WL_KEYBOARD_KEY_STATE_RELEASED) {
seat_execute_command(seat, keyboard->held_binding);
handled = true;
}
if (binding_released != keyboard->held_binding) {
keyboard->held_binding = NULL;
}
if (binding_released && event->state == WL_KEYBOARD_KEY_STATE_PRESSED) {
keyboard->held_binding = binding_released;
}
// Identify and execute active pressed binding
struct sway_binding *binding = NULL;
if (event->state == WL_KEYBOARD_KEY_STATE_PRESSED) {
get_active_binding(&keyboard->state_keycodes,
config->current_mode->keycode_bindings, &binding,
keyinfo.code_modifiers, false, locked,
shortcuts_inhibited, device_identifier,
exact_identifier, keyboard->effective_layout);
get_active_binding(&keyboard->state_keysyms_raw,
config->current_mode->keysym_bindings, &binding,
keyinfo.raw_modifiers, false, locked,
shortcuts_inhibited, device_identifier,
exact_identifier, keyboard->effective_layout);
get_active_binding(&keyboard->state_keysyms_translated,
config->current_mode->keysym_bindings, &binding,
keyinfo.translated_modifiers, false, locked,
shortcuts_inhibited, device_identifier,
exact_identifier, keyboard->effective_layout);
}
// Set up (or clear) keyboard repeat for a pressed binding. Since the
// binding may remove the keyboard, the timer needs to be updated first
if (binding && !(binding->flags & BINDING_NOREPEAT) &&
keyboard->wlr->repeat_info.delay > 0) {
keyboard->repeat_binding = binding;
if (wl_event_source_timer_update(keyboard->key_repeat_source,
keyboard->wlr->repeat_info.delay) < 0) {
sway_log(SWAY_DEBUG, "failed to set key repeat timer");
}
} else if (keyboard->repeat_binding) {
sway_keyboard_disarm_key_repeat(keyboard);
}
if (binding) {
seat_execute_command(seat, binding);
handled = true;
}
if (!handled && keyboard->wlr->group) {
// Only handle device specific bindings for keyboards in a group
free(device_identifier);
return;
}
// Compositor bindings
if (!handled && event->state == WL_KEYBOARD_KEY_STATE_PRESSED) {
handled = keyboard_execute_compositor_binding(
keyboard, keyinfo.translated_keysyms,
keyinfo.translated_modifiers, keyinfo.translated_keysyms_len);
}
if (!handled && event->state == WL_KEYBOARD_KEY_STATE_PRESSED) {
handled = keyboard_execute_compositor_binding(
keyboard, keyinfo.raw_keysyms, keyinfo.raw_modifiers,
keyinfo.raw_keysyms_len);
}
if (event->state == WL_KEYBOARD_KEY_STATE_RELEASED) {
// If the pressed event was sent to a client and we have a focused
// surface immediately before this event, also send the released
// event. In particular, don't send the released event to the IM grab.
bool pressed_sent = update_shortcut_state(
&keyboard->state_pressed_sent, event->keycode,
event->state, keyinfo.keycode, 0);
if (pressed_sent && seat->wlr_seat->keyboard_state.focused_surface) {
wlr_seat_set_keyboard(wlr_seat, keyboard->wlr);
wlr_seat_keyboard_notify_key(wlr_seat, event->time_msec,
event->keycode, event->state);
handled = true;
}
}
if (!handled) {
struct wlr_input_method_keyboard_grab_v2 *kb_grab = keyboard_get_im_grab(keyboard);
if (kb_grab) {
wlr_input_method_keyboard_grab_v2_set_keyboard(kb_grab, keyboard->wlr);
wlr_input_method_keyboard_grab_v2_send_key(kb_grab,
event->time_msec, event->keycode, event->state);
handled = true;
}
}
if (!handled && event->state != WL_KEYBOARD_KEY_STATE_RELEASED) {
// If a released event failed pressed sent test, and not in sent to
// keyboard grab, it is still not handled. Don't handle released here.
update_shortcut_state(
&keyboard->state_pressed_sent, event->keycode, event->state,
keyinfo.keycode, 0);
wlr_seat_set_keyboard(wlr_seat, keyboard->wlr);
wlr_seat_keyboard_notify_key(wlr_seat, event->time_msec,
event->keycode, event->state);
}
free(device_identifier);
}
static void handle_keyboard_key(struct wl_listener *listener, void *data) {
struct sway_keyboard *keyboard =
wl_container_of(listener, keyboard, keyboard_key);
handle_key_event(keyboard, data);
}
static void handle_keyboard_group_key(struct wl_listener *listener,
void *data) {
struct sway_keyboard_group *sway_group =
wl_container_of(listener, sway_group, keyboard_key);
handle_key_event(sway_group->seat_device->keyboard, data);
}
static void handle_keyboard_group_enter(struct wl_listener *listener,
void *data) {
struct sway_keyboard_group *sway_group =
wl_container_of(listener, sway_group, enter);
struct sway_keyboard *keyboard = sway_group->seat_device->keyboard;
struct wl_array *keycodes = data;
uint32_t *keycode;
wl_array_for_each(keycode, keycodes) {
struct key_info keyinfo;
update_keyboard_state(keyboard, *keycode, WL_KEYBOARD_KEY_STATE_PRESSED, &keyinfo);
}
}
static void handle_keyboard_group_leave(struct wl_listener *listener,
void *data) {
struct sway_keyboard_group *sway_group =
wl_container_of(listener, sway_group, leave);
struct sway_keyboard *keyboard = sway_group->seat_device->keyboard;
struct wl_array *keycodes = data;
bool pressed_sent = false;
uint32_t *keycode;
wl_array_for_each(keycode, keycodes) {
struct key_info keyinfo;
update_keyboard_state(keyboard, *keycode, WL_KEYBOARD_KEY_STATE_RELEASED, &keyinfo);
pressed_sent |= update_shortcut_state(&keyboard->state_pressed_sent,
*keycode, WL_KEYBOARD_KEY_STATE_RELEASED, keyinfo.keycode, 0);
}
if (!pressed_sent) {
return;
}
// Refocus the focused node, layer surface, or unmanaged surface so that
// it picks up the current keyboard state.
struct sway_seat *seat = keyboard->seat_device->sway_seat;
struct sway_node *focus = seat_get_focus(seat);
if (focus) {
seat_set_focus(seat, NULL);
seat_set_focus(seat, focus);
} else if (seat->focused_layer) {
struct wlr_layer_surface_v1 *layer = seat->focused_layer;
seat_set_focus_layer(seat, NULL);
seat_set_focus_layer(seat, layer);
} else {
struct wlr_surface *unmanaged = seat->wlr_seat->keyboard_state.focused_surface;
seat_set_focus_surface(seat, NULL, false);
seat_set_focus_surface(seat, unmanaged, false);
}
}
static int handle_keyboard_repeat(void *data) {
struct sway_keyboard *keyboard = data;
if (keyboard->repeat_binding) {
if (keyboard->wlr->repeat_info.rate > 0) {
// We queue the next event first, as the command might cancel it
if (wl_event_source_timer_update(keyboard->key_repeat_source,
1000 / keyboard->wlr->repeat_info.rate) < 0) {
sway_log(SWAY_DEBUG, "failed to update key repeat timer");
}
}
seat_execute_command(keyboard->seat_device->sway_seat,
keyboard->repeat_binding);
}
return 0;
}
static void determine_bar_visibility(uint32_t modifiers) {
for (int i = 0; i < config->bars->length; ++i) {
struct bar_config *bar = config->bars->items[i];
if (bar->modifier == 0) {
continue;
}
bool vis_by_mod = (~modifiers & bar->modifier) == 0;
if (bar->visible_by_modifier != vis_by_mod) {
// If visible by modifier is set, send that it is no longer visible
// by modifier (regardless of bar mode and state). Otherwise, only
// send the visible by modifier status if mode and state are hide
if (bar->visible_by_modifier
|| strcmp(bar->mode, bar->hidden_state) == 0) {
bar->visible_by_modifier = vis_by_mod;
ipc_event_bar_state_update(bar);
}
}
}
}
static void handle_modifier_event(struct sway_keyboard *keyboard) {
if (!keyboard->wlr->group) {
struct wlr_input_method_keyboard_grab_v2 *kb_grab = keyboard_get_im_grab(keyboard);
if (kb_grab) {
wlr_input_method_keyboard_grab_v2_set_keyboard(kb_grab, keyboard->wlr);
wlr_input_method_keyboard_grab_v2_send_modifiers(kb_grab,
&keyboard->wlr->modifiers);
} else {
struct wlr_seat *wlr_seat = keyboard->seat_device->sway_seat->wlr_seat;
wlr_seat_set_keyboard(wlr_seat, keyboard->wlr);
wlr_seat_keyboard_notify_modifiers(wlr_seat,
&keyboard->wlr->modifiers);
}
uint32_t modifiers = wlr_keyboard_get_modifiers(keyboard->wlr);
determine_bar_visibility(modifiers);
}
if (keyboard->wlr->modifiers.group != keyboard->effective_layout) {
keyboard->effective_layout = keyboard->wlr->modifiers.group;
if (!wlr_keyboard_group_from_wlr_keyboard(keyboard->wlr)) {
ipc_event_input("xkb_layout", keyboard->seat_device->input_device);
}
}
}
static void handle_keyboard_modifiers(struct wl_listener *listener,
void *data) {
struct sway_keyboard *keyboard =
wl_container_of(listener, keyboard, keyboard_modifiers);
handle_modifier_event(keyboard);
}
static void handle_keyboard_group_modifiers(struct wl_listener *listener,
void *data) {
struct sway_keyboard_group *group =
wl_container_of(listener, group, keyboard_modifiers);
handle_modifier_event(group->seat_device->keyboard);
}
struct sway_keyboard *sway_keyboard_create(struct sway_seat *seat,
struct sway_seat_device *device) {
struct sway_keyboard *keyboard =
calloc(1, sizeof(struct sway_keyboard));
if (!sway_assert(keyboard, "could not allocate sway keyboard")) {
return NULL;
}
keyboard->seat_device = device;
keyboard->wlr = wlr_keyboard_from_input_device(device->input_device->wlr_device);
device->keyboard = keyboard;
wl_list_init(&keyboard->keyboard_key.link);
wl_list_init(&keyboard->keyboard_modifiers.link);
keyboard->key_repeat_source = wl_event_loop_add_timer(server.wl_event_loop,
handle_keyboard_repeat, keyboard);
return keyboard;
}
static void handle_xkb_context_log(struct xkb_context *context,
enum xkb_log_level level, const char *format, va_list args) {
char *error = vformat_str(format, args);
size_t len = strlen(error);
if (error[len - 1] == '\n') {
error[len - 1] = '\0';
}
sway_log_importance_t importance = SWAY_DEBUG;
if (level <= XKB_LOG_LEVEL_ERROR) { // Critical and Error
importance = SWAY_ERROR;
} else if (level <= XKB_LOG_LEVEL_INFO) { // Warning and Info
importance = SWAY_INFO;
}
sway_log(importance, "[xkbcommon] %s", error);
char **data = xkb_context_get_user_data(context);
if (importance == SWAY_ERROR && data && !*data) {
*data = error;
} else {
free(error);
}
}
struct xkb_keymap *sway_keyboard_compile_keymap(struct input_config *ic,
char **error) {
struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_SECURE_GETENV);
if (!sway_assert(context, "cannot create XKB context")) {
return NULL;
}
xkb_context_set_user_data(context, error);
xkb_context_set_log_fn(context, handle_xkb_context_log);
struct xkb_keymap *keymap = NULL;
if (ic && ic->xkb_file) {
FILE *keymap_file = fopen(ic->xkb_file, "r");
if (!keymap_file) {
sway_log_errno(SWAY_ERROR, "cannot read xkb file %s", ic->xkb_file);
if (error) {
*error = format_str("cannot read xkb file %s: %s",
ic->xkb_file, strerror(errno));
}
goto cleanup;
}
keymap = xkb_keymap_new_from_file(context, keymap_file,
XKB_KEYMAP_FORMAT_TEXT_V1, XKB_KEYMAP_COMPILE_NO_FLAGS);
if (fclose(keymap_file) != 0) {
sway_log_errno(SWAY_ERROR, "Failed to close xkb file %s",
ic->xkb_file);
}
} else {
struct xkb_rule_names rules = {0};
if (ic) {
input_config_fill_rule_names(ic, &rules);
}
keymap = xkb_keymap_new_from_names(context, &rules,
XKB_KEYMAP_COMPILE_NO_FLAGS);
}
cleanup:
xkb_context_set_user_data(context, NULL);
xkb_context_unref(context);
return keymap;
}
static bool repeat_info_match(struct sway_keyboard *a, struct wlr_keyboard *b) {
return a->repeat_rate == b->repeat_info.rate &&
a->repeat_delay == b->repeat_info.delay;
}
static void destroy_empty_wlr_keyboard_group(void *data) {
wlr_keyboard_group_destroy(data);
}
static void sway_keyboard_group_remove(struct sway_keyboard *keyboard) {
struct sway_input_device *device = keyboard->seat_device->input_device;
struct wlr_keyboard_group *wlr_group = keyboard->wlr->group;
sway_log(SWAY_DEBUG, "Removing keyboard %s from group %p",
device->identifier, wlr_group);
wlr_keyboard_group_remove_keyboard(keyboard->wlr->group, keyboard->wlr);
if (wl_list_empty(&wlr_group->devices)) {
sway_log(SWAY_DEBUG, "Destroying empty keyboard group %p",
wlr_group);
struct sway_keyboard_group *sway_group = wlr_group->data;
wlr_group->data = NULL;
wl_list_remove(&sway_group->link);
wl_list_remove(&sway_group->keyboard_key.link);
wl_list_remove(&sway_group->keyboard_modifiers.link);
wl_list_remove(&sway_group->enter.link);
wl_list_remove(&sway_group->leave.link);
sway_keyboard_destroy(sway_group->seat_device->keyboard);
free(sway_group->seat_device->input_device);
free(sway_group->seat_device);
free(sway_group);
// To prevent use-after-free conditions when handling key events, defer
// freeing the wlr_keyboard_group until idle
wl_event_loop_add_idle(server.wl_event_loop,
destroy_empty_wlr_keyboard_group, wlr_group);
}
}
static void sway_keyboard_group_remove_invalid(struct sway_keyboard *keyboard) {
if (!keyboard->wlr->group) {
return;
}
struct sway_seat *seat = keyboard->seat_device->sway_seat;
struct seat_config *sc = seat_get_config(seat);
if (!sc) {
sc = seat_get_config_by_name("*");
}
switch (sc ? sc->keyboard_grouping : KEYBOARD_GROUP_DEFAULT) {
case KEYBOARD_GROUP_NONE:
sway_keyboard_group_remove(keyboard);
break;
case KEYBOARD_GROUP_DEFAULT: /* fallthrough */
case KEYBOARD_GROUP_SMART:;
struct wlr_keyboard_group *group = keyboard->wlr->group;
if (!wlr_keyboard_keymaps_match(keyboard->keymap, group->keyboard.keymap) ||
!repeat_info_match(keyboard, &group->keyboard)) {
sway_keyboard_group_remove(keyboard);
}
break;
}
}
static void sway_keyboard_group_add(struct sway_keyboard *keyboard) {
struct sway_input_device *device = keyboard->seat_device->input_device;
struct sway_seat *seat = keyboard->seat_device->sway_seat;
struct seat_config *sc = seat_get_config(seat);
if (device->is_virtual) {
// Virtual devices should not be grouped
return;
}
if (!sc) {
sc = seat_get_config_by_name("*");
}
if (sc && sc->keyboard_grouping == KEYBOARD_GROUP_NONE) {
// Keyboard grouping is disabled for the seat
return;
}
struct sway_keyboard_group *group;
wl_list_for_each(group, &seat->keyboard_groups, link) {
switch (sc ? sc->keyboard_grouping : KEYBOARD_GROUP_DEFAULT) {
case KEYBOARD_GROUP_NONE:
// Nothing to do. This shouldn't even be reached
return;
case KEYBOARD_GROUP_DEFAULT: /* fallthrough */
case KEYBOARD_GROUP_SMART:;
struct wlr_keyboard_group *wlr_group = group->wlr_group;
if (wlr_keyboard_keymaps_match(keyboard->keymap,
wlr_group->keyboard.keymap) &&
repeat_info_match(keyboard, &wlr_group->keyboard)) {
sway_log(SWAY_DEBUG, "Adding keyboard %s to group %p",
device->identifier, wlr_group);
wlr_keyboard_group_add_keyboard(wlr_group, keyboard->wlr);
return;
}
break;
}
}
struct sway_keyboard_group *sway_group =
calloc(1, sizeof(struct sway_keyboard_group));
if (!sway_group) {
sway_log(SWAY_ERROR, "Failed to allocate sway_keyboard_group");
return;
}
sway_group->wlr_group = wlr_keyboard_group_create();
if (!sway_group->wlr_group) {
sway_log(SWAY_ERROR, "Failed to create keyboard group");
goto cleanup;
}
sway_group->wlr_group->data = sway_group;
wlr_keyboard_set_keymap(&sway_group->wlr_group->keyboard, keyboard->keymap);
wlr_keyboard_set_repeat_info(&sway_group->wlr_group->keyboard,
keyboard->repeat_rate, keyboard->repeat_delay);
sway_log(SWAY_DEBUG, "Created keyboard group %p", sway_group->wlr_group);
sway_group->seat_device = calloc(1, sizeof(struct sway_seat_device));
if (!sway_group->seat_device) {
sway_log(SWAY_ERROR, "Failed to allocate sway_seat_device for group");
goto cleanup;
}
sway_group->seat_device->sway_seat = seat;
sway_group->seat_device->input_device =
calloc(1, sizeof(struct sway_input_device));
if (!sway_group->seat_device->input_device) {
sway_log(SWAY_ERROR, "Failed to allocate sway_input_device for group");
goto cleanup;
}
sway_group->seat_device->input_device->wlr_device =
&sway_group->wlr_group->keyboard.base;
if (!sway_keyboard_create(seat, sway_group->seat_device)) {
sway_log(SWAY_ERROR, "Failed to allocate sway_keyboard for group");
goto cleanup;
}
sway_log(SWAY_DEBUG, "Adding keyboard %s to group %p",
device->identifier, sway_group->wlr_group);
wlr_keyboard_group_add_keyboard(sway_group->wlr_group, keyboard->wlr);
wl_list_insert(&seat->keyboard_groups, &sway_group->link);
wl_signal_add(&sway_group->wlr_group->keyboard.events.key,
&sway_group->keyboard_key);
sway_group->keyboard_key.notify = handle_keyboard_group_key;
wl_signal_add(&sway_group->wlr_group->keyboard.events.modifiers,
&sway_group->keyboard_modifiers);
sway_group->keyboard_modifiers.notify = handle_keyboard_group_modifiers;
wl_signal_add(&sway_group->wlr_group->events.enter, &sway_group->enter);
sway_group->enter.notify = handle_keyboard_group_enter;
wl_signal_add(&sway_group->wlr_group->events.leave, &sway_group->leave);
sway_group->leave.notify = handle_keyboard_group_leave;
return;
cleanup:
if (sway_group && sway_group->wlr_group) {
wlr_keyboard_group_destroy(sway_group->wlr_group);
}
free(sway_group->seat_device->keyboard);
free(sway_group->seat_device->input_device);
free(sway_group->seat_device);
free(sway_group);
}
static void sway_keyboard_set_layout(struct sway_keyboard *keyboard,
struct input_config *input_config) {
struct xkb_keymap *keymap = sway_keyboard_compile_keymap(input_config, NULL);
if (!keymap) {
sway_log(SWAY_ERROR, "Failed to compile keymap. Attempting defaults");
keymap = sway_keyboard_compile_keymap(NULL, NULL);
if (!keymap) {
sway_log(SWAY_ERROR,
"Failed to compile default keymap. Aborting configure");
return;
}
}
bool keymap_changed = keyboard->keymap ?
!wlr_keyboard_keymaps_match(keyboard->keymap, keymap) : true;
bool effective_layout_changed = keyboard->effective_layout != 0;
if (keymap_changed || config->reloading) {
xkb_keymap_unref(keyboard->keymap);
keyboard->keymap = keymap;
keyboard->effective_layout = 0;
sway_keyboard_group_remove_invalid(keyboard);
wlr_keyboard_set_keymap(keyboard->wlr, keyboard->keymap);
if (!keyboard->wlr->group) {
sway_keyboard_group_add(keyboard);
}
xkb_mod_mask_t locked_mods = 0;
if (input_config && input_config->xkb_numlock > 0) {
xkb_mod_index_t mod_index = xkb_map_mod_get_index(keymap,
XKB_MOD_NAME_NUM);
if (mod_index != XKB_MOD_INVALID) {
locked_mods |= (uint32_t)1 << mod_index;
}
}
if (input_config && input_config->xkb_capslock > 0) {
xkb_mod_index_t mod_index = xkb_map_mod_get_index(keymap,
XKB_MOD_NAME_CAPS);
if (mod_index != XKB_MOD_INVALID) {
locked_mods |= (uint32_t)1 << mod_index;
}
}
if (locked_mods) {
wlr_keyboard_notify_modifiers(keyboard->wlr, 0, 0,
locked_mods, 0);
uint32_t leds = 0;
for (uint32_t i = 0; i < WLR_LED_COUNT; ++i) {
if (xkb_state_led_index_is_active(keyboard->wlr->xkb_state,
keyboard->wlr->led_indexes[i])) {
leds |= (1 << i);
}
}
if (keyboard->wlr->group) {
wlr_keyboard_led_update(&keyboard->wlr->group->keyboard, leds);
} else {
wlr_keyboard_led_update(keyboard->wlr, leds);
}
}
} else {
xkb_keymap_unref(keymap);
sway_keyboard_group_remove_invalid(keyboard);
if (!keyboard->wlr->group) {
sway_keyboard_group_add(keyboard);
}
}
// If the seat has no active keyboard, set this one
struct wlr_seat *seat = keyboard->seat_device->sway_seat->wlr_seat;
struct wlr_keyboard *current_keyboard = seat->keyboard_state.keyboard;
if (current_keyboard == NULL) {
wlr_seat_set_keyboard(seat, keyboard->wlr);
}
if (keymap_changed) {
ipc_event_input("xkb_keymap",
keyboard->seat_device->input_device);
} else if (effective_layout_changed) {
ipc_event_input("xkb_layout",
keyboard->seat_device->input_device);
}
}
void sway_keyboard_configure(struct sway_keyboard *keyboard) {
struct input_config *input_config =
input_device_get_config(keyboard->seat_device->input_device);
if (!sway_assert(!wlr_keyboard_group_from_wlr_keyboard(keyboard->wlr),
"sway_keyboard_configure should not be called with a "
"keyboard group's keyboard")) {
return;
}
int repeat_rate = 25;
if (input_config && input_config->repeat_rate != INT_MIN) {
repeat_rate = input_config->repeat_rate;
}
int repeat_delay = 600;
if (input_config && input_config->repeat_delay != INT_MIN) {
repeat_delay = input_config->repeat_delay;
}
bool repeat_info_changed = keyboard->repeat_rate != repeat_rate ||
keyboard->repeat_delay != repeat_delay;
if (repeat_info_changed || config->reloading) {
keyboard->repeat_rate = repeat_rate;
keyboard->repeat_delay = repeat_delay;
wlr_keyboard_set_repeat_info(keyboard->wlr,
keyboard->repeat_rate, keyboard->repeat_delay);
}
if (!keyboard->seat_device->input_device->is_virtual) {
sway_keyboard_set_layout(keyboard, input_config);
}
wl_list_remove(&keyboard->keyboard_key.link);
wl_signal_add(&keyboard->wlr->events.key, &keyboard->keyboard_key);
keyboard->keyboard_key.notify = handle_keyboard_key;
wl_list_remove(&keyboard->keyboard_modifiers.link);
wl_signal_add(&keyboard->wlr->events.modifiers,
&keyboard->keyboard_modifiers);
keyboard->keyboard_modifiers.notify = handle_keyboard_modifiers;
}
void sway_keyboard_destroy(struct sway_keyboard *keyboard) {
if (!keyboard) {
return;
}
if (keyboard->wlr->group) {
sway_keyboard_group_remove(keyboard);
}
struct wlr_seat *wlr_seat = keyboard->seat_device->sway_seat->wlr_seat;
if (wlr_seat_get_keyboard(wlr_seat) == keyboard->wlr) {
wlr_seat_set_keyboard(wlr_seat, NULL);
}
if (keyboard->keymap) {
xkb_keymap_unref(keyboard->keymap);
}
wl_list_remove(&keyboard->keyboard_key.link);
wl_list_remove(&keyboard->keyboard_modifiers.link);
sway_keyboard_disarm_key_repeat(keyboard);
wl_event_source_remove(keyboard->key_repeat_source);
free(keyboard);
}