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68 lines
2.1 KiB
68 lines
2.1 KiB
#define _POSIX_C_SOURCE 200112L
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#include <stdlib.h>
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#include <stdbool.h>
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#include <wayland-server.h>
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#include <wlr/backend.h>
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#include <wlr/backend/session.h>
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#include <wlr/render.h>
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#include <wlr/render/gles2.h>
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#include <wlr/types/wlr_compositor.h>
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// TODO WLR: make Xwayland optional
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#include <wlr/xwayland.h>
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#include "sway/server.h"
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#include "log.h"
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bool server_init(struct sway_server *server) {
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sway_log(L_DEBUG, "Initializing Wayland server");
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server->wl_display = wl_display_create();
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server->wl_event_loop = wl_display_get_event_loop(server->wl_display);
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server->backend = wlr_backend_autocreate(server->wl_display);
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server->renderer = wlr_gles2_renderer_create(server->backend);
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wl_display_init_shm(server->wl_display);
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server->compositor = wlr_compositor_create(
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server->wl_display, server->renderer);
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server->data_device_manager =
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wlr_data_device_manager_create(server->wl_display);
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server->output_add.notify = output_add_notify;
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wl_signal_add(&server->backend->events.output_add, &server->output_add);
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server->output_remove.notify = output_remove_notify;
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wl_signal_add(&server->backend->events.output_remove,
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&server->output_remove);
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server->xdg_shell_v6 = wlr_xdg_shell_v6_create(server->wl_display);
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wl_signal_add(&server->xdg_shell_v6->events.new_surface,
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&server->xdg_shell_v6_surface);
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server->xdg_shell_v6_surface.notify = handle_xdg_shell_v6_surface;
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server->socket = wl_display_add_socket_auto(server->wl_display);
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if (!sway_assert(server->socket, "Unable to open wayland socket")) {
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wlr_backend_destroy(server->backend);
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return false;
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}
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return true;
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}
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void server_fini(struct sway_server *server) {
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// TODO WLR: tear down more stuff
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wlr_backend_destroy(server->backend);
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}
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void server_run(struct sway_server *server) {
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sway_log(L_INFO, "Running compositor on wayland display '%s'",
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server->socket);
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setenv("_WAYLAND_DISPLAY", server->socket, true);
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if (!sway_assert(wlr_backend_start(server->backend),
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"Failed to start backend")) {
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wlr_backend_destroy(server->backend);
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return;
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}
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setenv("WAYLAND_DISPLAY", server->socket, true);
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wl_display_run(server->wl_display);
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}
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