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117 lines
2.7 KiB
117 lines
2.7 KiB
#include <wayland-client.h>
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#include <cairo/cairo.h>
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#include <pango/pangocairo.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#include <unistd.h>
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#include <errno.h>
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#include <sys/mman.h>
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#include "client/buffer.h"
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#include "list.h"
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#include "log.h"
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static int create_pool_file(size_t size) {
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static const char template[] = "/sway-client-XXXXXX";
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const char *path = getenv("XDG_RUNTIME_DIR");
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if (!path) {
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return -1;
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}
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int ts = (path[strlen(path) - 1] == '/');
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char *name = malloc(
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strlen(template) +
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strlen(path) +
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(ts ? 1 : 0) + 1);
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sprintf(name, "%s%s%s", path, ts ? "" : "/", template);
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int fd = mkstemp(name);
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free(name);
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if (fd < 0) {
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return -1;
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}
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if (ftruncate(fd, size) < 0) {
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close(fd);
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return -1;
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}
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return fd;
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}
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static void buffer_release(void *data, struct wl_buffer *wl_buffer) {
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struct buffer *buffer = data;
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buffer->busy = false;
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}
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static const struct wl_buffer_listener buffer_listener = {
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.release = buffer_release
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};
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static struct buffer *create_buffer(struct client_state *state, struct buffer *buf,
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int32_t width, int32_t height, uint32_t format) {
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uint32_t stride = width * 4;
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uint32_t size = stride * height;
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int fd = create_pool_file(size);
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void *data = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
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struct wl_shm_pool *pool = wl_shm_create_pool(state->shm, fd, size);
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buf->buffer = wl_shm_pool_create_buffer(pool, 0, width, height, stride, format);
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wl_shm_pool_destroy(pool);
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close(fd);
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fd = -1;
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buf->surface = cairo_image_surface_create_for_data(data, CAIRO_FORMAT_ARGB32, width, height, stride);
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buf->cairo = cairo_create(buf->surface);
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buf->pango = pango_cairo_create_context(buf->cairo);
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wl_buffer_add_listener(buf->buffer, &buffer_listener, state);
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return buf;
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}
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static void destroy_buffer(struct buffer *buffer) {
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if (buffer->buffer) {
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wl_buffer_destroy(buffer->buffer);
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}
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if (buffer->cairo) {
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cairo_destroy(buffer->cairo);
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}
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if (buffer->surface) {
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cairo_surface_destroy(buffer->surface);
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}
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memset(buffer, 0, sizeof(struct buffer));
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}
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struct buffer *get_next_buffer(struct client_state *state) {
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struct buffer *buffer = NULL;
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int i;
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for (i = 0; i < 2; ++i) {
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if (state->buffers[i].busy) {
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continue;
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}
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buffer = &state->buffers[i];
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}
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if (!buffer) {
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return NULL;
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}
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if (buffer->width != state->width || buffer->height != state->height) {
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destroy_buffer(buffer);
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}
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if (!buffer->buffer) {
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if (!create_buffer(state, buffer, state->width, state->height, WL_SHM_FORMAT_ARGB8888)) {
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return NULL;
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}
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}
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state->cairo = buffer->cairo;
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state->buffer = buffer;
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return buffer;
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}
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