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#ifndef _SWAY_CONTAINER_H
#define _SWAY_CONTAINER_H
#include <stdint.h>
#include <sys/types.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_surface.h>
#include "list.h"
extern struct sway_container root_container;
struct sway_view;
struct sway_seat;
/**
* Different kinds of containers.
*
* This enum is in order. A container will never be inside of a container below
* it on this list.
*/
enum sway_container_type {
C_ROOT,
C_OUTPUT,
C_WORKSPACE,
C_CONTAINER,
C_VIEW,
// Keep last
C_TYPES,
};
enum sway_container_layout {
L_NONE,
L_HORIZ,
L_VERT,
L_STACKED,
L_TABBED,
L_FLOATING,
};
enum sway_container_border {
B_NONE,
B_PIXEL,
B_NORMAL,
};
struct sway_root;
struct sway_output;
struct sway_view;
struct sway_container {
union {
// TODO: Encapsulate state for other node types as well like C_CONTAINER
struct sway_root *sway_root;
struct sway_output *sway_output;
struct sway_view *sway_view;
};
/**
* A unique ID to identify this container. Primarily used in the
* get_tree JSON output.
*/
size_t id;
char *name;
enum sway_container_type type;
enum sway_container_layout layout;
enum sway_container_layout prev_layout;
enum sway_container_layout workspace_layout;
// For C_ROOT, this has no meaning
// For C_OUTPUT, this is the output position in layout coordinates
// For other types, this is the position in output-local coordinates
double x, y;
// does not include borders or gaps.
double width, height;
list_t *children;
struct sway_container *parent;
list_t *marks; // list of char*
float alpha;
struct {
struct wl_signal destroy;
// Raised after the tree updates, but before arrange_windows
// Passed the previous parent
struct wl_signal reparent;
} events;
};
struct sway_container *container_create(enum sway_container_type type);
const char *container_type_to_str(enum sway_container_type type);
struct sway_container *output_create(struct sway_output *sway_output);
/**
* Create a new container container. A container container can be a a child of
* a workspace container or another container container.
*/
struct sway_container *container_container_create();
/**
* Create a new output. Outputs are children of the root container and have no
* order in the tree structure.
*/
struct sway_container *output_create(struct sway_output *sway_output);
/**
* Create a new workspace container. Workspaces are children of an output
* container and are ordered alphabetically by name.
*/
struct sway_container *workspace_create(struct sway_container *output,
const char *name);
/*
* Create a new view container. A view can be a child of a workspace container
* or a container container and are rendered in the order and structure of
* how they are attached to the tree.
*/
struct sway_container *container_view_create(
struct sway_container *sibling, struct sway_view *sway_view);
struct sway_container *container_destroy(struct sway_container *container);
struct sway_container *container_close(struct sway_container *container);
void container_descendants(struct sway_container *root,
enum sway_container_type type,
void (*func)(struct sway_container *item, void *data), void *data);
/**
* Search a container's descendants a container based on test criteria. Returns
* the first container that passes the test.
*/
struct sway_container *container_find(struct sway_container *container,
bool (*test)(struct sway_container *view, void *data), void *data);
/**
* Finds a parent container with the given struct sway_containerype.
*/
struct sway_container *container_parent(struct sway_container *container,
enum sway_container_type type);
/**
* Find a container at the given coordinates. Returns the the surface and
* surface-local coordinates of the given layout coordinates if the container
* is a view and the view contains a surface at those coordinates.
*/
struct sway_container *container_at(struct sway_container *container,
double lx, double ly, struct wlr_surface **surface,
double *sx, double *sy);
/**
* Apply the function for each descendant of the container breadth first.
*/
void container_for_each_descendant_bfs(struct sway_container *container,
void (*f)(struct sway_container *container, void *data), void *data);
/**
* Apply the function for each child of the container depth first.
*/
void container_for_each_descendant_dfs(struct sway_container *container,
void (*f)(struct sway_container *container, void *data), void *data);
/**
* Returns true if the given container is an ancestor of this container.
*/
bool container_has_anscestor(struct sway_container *container,
struct sway_container *anscestor);
/**
* Returns true if the given container is a child descendant of this container.
*/
bool container_has_child(struct sway_container *con,
struct sway_container *child);
void container_create_notify(struct sway_container *container);
void container_damage_whole(struct sway_container *container);
bool container_reap_empty(struct sway_container *con);
struct sway_container *container_reap_empty_recursive(
struct sway_container *con);
struct sway_container *container_flatten(struct sway_container *container);
#endif