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#include "log.h"
#include "sway/commands.h"
#include "sway/config.h"
#include "sway/tree/arrange.h"
#include "sway/tree/container.h"
#include "sway/tree/view.h"
#include "sway/tree/layout.h"
#include "util.h"
struct cmd_results *cmd_fullscreen(int argc, char **argv) {
struct cmd_results *error = NULL;
if ((error = checkarg(argc, "fullscreen", EXPECTED_LESS_THAN, 2))) {
return error;
}
struct sway_container *container =
config->handler_context.current_container;
if (container->type == C_WORKSPACE && container->children->length == 0) {
return cmd_results_new(CMD_INVALID, "fullscreen",
"Can't fullscreen an empty workspace");
}
if (container->type == C_WORKSPACE) {
// Wrap the workspace's children in a container so we can fullscreen it
struct sway_container *workspace = container;
container = container_wrap_children(container);
workspace->layout = L_HORIZ;
seat_set_focus(config->handler_context.seat, container);
}
bool enable = !container->is_fullscreen;
if (argc) {
enable = parse_boolean(argv[0], container->is_fullscreen);
}
container_set_fullscreen(container, enable);
struct sway_container *workspace = container_parent(container, C_WORKSPACE);
arrange_windows(workspace->parent);
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}