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342 lines
10 KiB
342 lines
10 KiB
#define _POSIX_C_SOURCE 200809L
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#include <limits.h>
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#include <wlr/types/wlr_cursor.h>
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#include <wlr/util/edges.h>
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#include "sway/desktop.h"
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#include "sway/input/cursor.h"
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#include "sway/input/seat.h"
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#include "sway/output.h"
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#include "sway/tree/arrange.h"
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#include "sway/tree/node.h"
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#include "sway/tree/view.h"
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#include "sway/tree/workspace.h"
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// Thickness of the dropzone when dragging to the edge of a layout container
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#define DROP_LAYOUT_BORDER 30
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struct seatop_move_tiling_event {
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struct sway_container *con;
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struct sway_node *target_node;
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enum wlr_edges target_edge;
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struct wlr_box drop_box;
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double ref_lx, ref_ly; // cursor's x/y at start of op
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bool threshold_reached;
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};
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static void handle_render(struct sway_seat *seat,
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struct sway_output *output, pixman_region32_t *damage) {
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struct seatop_move_tiling_event *e = seat->seatop_data;
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if (!e->threshold_reached) {
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return;
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}
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if (e->target_node && node_get_output(e->target_node) == output) {
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float color[4];
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memcpy(&color, config->border_colors.focused.indicator,
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sizeof(float) * 4);
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premultiply_alpha(color, 0.5);
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struct wlr_box box;
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memcpy(&box, &e->drop_box, sizeof(struct wlr_box));
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scale_box(&box, output->wlr_output->scale);
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render_rect(output, damage, &box, color);
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}
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}
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static void handle_motion_prethreshold(struct sway_seat *seat) {
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struct seatop_move_tiling_event *e = seat->seatop_data;
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double cx = seat->cursor->cursor->x;
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double cy = seat->cursor->cursor->y;
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double sx = e->ref_lx;
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double sy = e->ref_ly;
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// Get the scaled threshold for the output. Even if the operation goes
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// across multiple outputs of varying scales, just use the scale for the
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// output that the cursor is currently on for simplicity.
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struct wlr_output *wlr_output = wlr_output_layout_output_at(
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root->output_layout, cx, cy);
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double output_scale = wlr_output ? wlr_output->scale : 1;
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double threshold = config->tiling_drag_threshold * output_scale;
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threshold *= threshold;
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// If the threshold has been exceeded, start the actual drag
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if ((cx - sx) * (cx - sx) + (cy - sy) * (cy - sy) > threshold) {
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e->threshold_reached = true;
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cursor_set_image(seat->cursor, "grab", NULL);
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}
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}
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static void resize_box(struct wlr_box *box, enum wlr_edges edge,
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int thickness) {
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switch (edge) {
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case WLR_EDGE_TOP:
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box->height = thickness;
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break;
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case WLR_EDGE_LEFT:
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box->width = thickness;
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break;
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case WLR_EDGE_RIGHT:
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box->x = box->x + box->width - thickness;
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box->width = thickness;
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break;
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case WLR_EDGE_BOTTOM:
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box->y = box->y + box->height - thickness;
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box->height = thickness;
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break;
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case WLR_EDGE_NONE:
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box->x += thickness;
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box->y += thickness;
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box->width -= thickness * 2;
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box->height -= thickness * 2;
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break;
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}
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}
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static void handle_motion_postthreshold(struct sway_seat *seat) {
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struct seatop_move_tiling_event *e = seat->seatop_data;
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struct wlr_surface *surface = NULL;
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double sx, sy;
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struct sway_cursor *cursor = seat->cursor;
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struct sway_node *node = node_at_coords(seat,
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cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
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// Damage the old location
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desktop_damage_box(&e->drop_box);
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if (!node) {
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// Eg. hovered over a layer surface such as swaybar
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e->target_node = NULL;
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e->target_edge = WLR_EDGE_NONE;
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return;
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}
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if (node->type == N_WORKSPACE) {
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// Empty workspace
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e->target_node = node;
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e->target_edge = WLR_EDGE_NONE;
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workspace_get_box(node->sway_workspace, &e->drop_box);
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desktop_damage_box(&e->drop_box);
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return;
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}
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// Deny moving within own workspace if this is the only child
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struct sway_container *con = node->sway_container;
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if (workspace_num_tiling_views(e->con->workspace) == 1 &&
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con->workspace == e->con->workspace) {
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e->target_node = NULL;
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e->target_edge = WLR_EDGE_NONE;
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return;
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}
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// Traverse the ancestors, trying to find a layout container perpendicular
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// to the edge. Eg. close to the top or bottom of a horiz layout.
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while (con) {
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enum wlr_edges edge = WLR_EDGE_NONE;
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enum sway_container_layout layout = container_parent_layout(con);
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struct wlr_box parent;
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con->parent ? container_get_box(con->parent, &parent) :
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workspace_get_box(con->workspace, &parent);
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if (layout == L_HORIZ || layout == L_TABBED) {
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if (cursor->cursor->y < parent.y + DROP_LAYOUT_BORDER) {
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edge = WLR_EDGE_TOP;
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} else if (cursor->cursor->y > parent.y + parent.height
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- DROP_LAYOUT_BORDER) {
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edge = WLR_EDGE_BOTTOM;
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}
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} else if (layout == L_VERT || layout == L_STACKED) {
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if (cursor->cursor->x < parent.x + DROP_LAYOUT_BORDER) {
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edge = WLR_EDGE_LEFT;
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} else if (cursor->cursor->x > parent.x + parent.width
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- DROP_LAYOUT_BORDER) {
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edge = WLR_EDGE_RIGHT;
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}
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}
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if (edge) {
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e->target_node = node_get_parent(&con->node);
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if (e->target_node == &e->con->node) {
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e->target_node = node_get_parent(e->target_node);
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}
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e->target_edge = edge;
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node_get_box(e->target_node, &e->drop_box);
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resize_box(&e->drop_box, edge, DROP_LAYOUT_BORDER);
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desktop_damage_box(&e->drop_box);
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return;
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}
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con = con->parent;
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}
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// Use the hovered view - but we must be over the actual surface
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con = node->sway_container;
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if (!con->view || !con->view->surface || node == &e->con->node
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|| node_has_ancestor(node, &e->con->node)) {
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e->target_node = NULL;
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e->target_edge = WLR_EDGE_NONE;
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return;
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}
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// Find the closest edge
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size_t thickness = fmin(con->content_width, con->content_height) * 0.3;
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size_t closest_dist = INT_MAX;
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size_t dist;
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e->target_edge = WLR_EDGE_NONE;
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if ((dist = cursor->cursor->y - con->y) < closest_dist) {
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closest_dist = dist;
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e->target_edge = WLR_EDGE_TOP;
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}
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if ((dist = cursor->cursor->x - con->x) < closest_dist) {
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closest_dist = dist;
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e->target_edge = WLR_EDGE_LEFT;
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}
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if ((dist = con->x + con->width - cursor->cursor->x) < closest_dist) {
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closest_dist = dist;
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e->target_edge = WLR_EDGE_RIGHT;
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}
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if ((dist = con->y + con->height - cursor->cursor->y) < closest_dist) {
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closest_dist = dist;
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e->target_edge = WLR_EDGE_BOTTOM;
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}
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if (closest_dist > thickness) {
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e->target_edge = WLR_EDGE_NONE;
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}
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e->target_node = node;
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e->drop_box.x = con->content_x;
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e->drop_box.y = con->content_y;
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e->drop_box.width = con->content_width;
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e->drop_box.height = con->content_height;
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resize_box(&e->drop_box, e->target_edge, thickness);
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desktop_damage_box(&e->drop_box);
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}
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static void handle_motion(struct sway_seat *seat, uint32_t time_msec,
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double dx, double dy) {
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struct seatop_move_tiling_event *e = seat->seatop_data;
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if (e->threshold_reached) {
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handle_motion_postthreshold(seat);
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} else {
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handle_motion_prethreshold(seat);
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}
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}
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static bool is_parallel(enum sway_container_layout layout,
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enum wlr_edges edge) {
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bool layout_is_horiz = layout == L_HORIZ || layout == L_TABBED;
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bool edge_is_horiz = edge == WLR_EDGE_LEFT || edge == WLR_EDGE_RIGHT;
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return layout_is_horiz == edge_is_horiz;
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}
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static void handle_button(struct sway_seat *seat, uint32_t time_msec,
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struct wlr_input_device *device, uint32_t button,
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enum wlr_button_state state) {
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if (seat->cursor->pressed_button_count != 0) {
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return;
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}
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struct seatop_move_tiling_event *e = seat->seatop_data;
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if (!e->target_node) {
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seatop_begin_default(seat);
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return;
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}
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struct sway_container *con = e->con;
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struct sway_container *old_parent = con->parent;
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struct sway_workspace *old_ws = con->workspace;
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struct sway_node *target_node = e->target_node;
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struct sway_workspace *new_ws = target_node->type == N_WORKSPACE ?
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target_node->sway_workspace : target_node->sway_container->workspace;
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enum wlr_edges edge = e->target_edge;
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int after = edge != WLR_EDGE_TOP && edge != WLR_EDGE_LEFT;
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container_detach(con);
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// Moving container into empty workspace
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if (target_node->type == N_WORKSPACE && edge == WLR_EDGE_NONE) {
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workspace_add_tiling(new_ws, con);
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} else if (target_node->type == N_CONTAINER) {
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// Moving container before/after another
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struct sway_container *target = target_node->sway_container;
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enum sway_container_layout layout = container_parent_layout(target);
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if (edge && !is_parallel(layout, edge)) {
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enum sway_container_layout new_layout = edge == WLR_EDGE_TOP ||
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edge == WLR_EDGE_BOTTOM ? L_VERT : L_HORIZ;
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container_split(target, new_layout);
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}
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container_add_sibling(target, con, after);
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} else {
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// Target is a workspace which requires splitting
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enum sway_container_layout new_layout = edge == WLR_EDGE_TOP ||
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edge == WLR_EDGE_BOTTOM ? L_VERT : L_HORIZ;
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workspace_split(new_ws, new_layout);
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workspace_insert_tiling(new_ws, con, after);
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}
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if (old_parent) {
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container_reap_empty(old_parent);
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}
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// This is a bit dirty, but we'll set the dimensions to that of a sibling.
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// I don't think there's any other way to make it consistent without
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// changing how we auto-size containers.
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list_t *siblings = container_get_siblings(con);
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if (siblings->length > 1) {
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int index = list_find(siblings, con);
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struct sway_container *sibling = index == 0 ?
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siblings->items[1] : siblings->items[index - 1];
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con->width = sibling->width;
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con->height = sibling->height;
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}
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arrange_workspace(old_ws);
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if (new_ws != old_ws) {
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arrange_workspace(new_ws);
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}
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seatop_begin_default(seat);
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}
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static void handle_unref(struct sway_seat *seat, struct sway_container *con) {
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struct seatop_move_tiling_event *e = seat->seatop_data;
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if (e->target_node == &con->node) { // Drop target
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e->target_node = NULL;
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}
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if (e->con == con) { // The container being moved
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seatop_begin_default(seat);
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}
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}
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static const struct sway_seatop_impl seatop_impl = {
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.button = handle_button,
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.motion = handle_motion,
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.unref = handle_unref,
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.render = handle_render,
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};
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void seatop_begin_move_tiling_threshold(struct sway_seat *seat,
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struct sway_container *con) {
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seatop_end(seat);
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struct seatop_move_tiling_event *e =
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calloc(1, sizeof(struct seatop_move_tiling_event));
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if (!e) {
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return;
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}
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e->con = con;
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e->ref_lx = seat->cursor->cursor->x;
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e->ref_ly = seat->cursor->cursor->y;
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seat->seatop_impl = &seatop_impl;
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seat->seatop_data = e;
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container_raise_floating(con);
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wlr_seat_pointer_clear_focus(seat->wlr_seat);
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}
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void seatop_begin_move_tiling(struct sway_seat *seat,
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struct sway_container *con) {
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seatop_begin_move_tiling_threshold(seat, con);
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struct seatop_move_tiling_event *e = seat->seatop_data;
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if (e) {
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e->threshold_reached = true;
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cursor_set_image(seat->cursor, "grab", NULL);
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}
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}
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