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304 lines
8.7 KiB
304 lines
8.7 KiB
#include <strings.h>
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#include <wlr/util/log.h>
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#include "log.h"
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#include "sway/commands.h"
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#include "sway/input/input-manager.h"
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#include "sway/input/cursor.h"
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#include "sway/input/seat.h"
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#include "sway/output.h"
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#include "sway/tree/arrange.h"
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#include "sway/tree/root.h"
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#include "sway/tree/view.h"
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#include "sway/tree/workspace.h"
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#include "stringop.h"
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#include "util.h"
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static bool parse_movement_direction(const char *name,
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enum movement_direction *out) {
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if (strcasecmp(name, "left") == 0) {
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*out = MOVE_LEFT;
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} else if (strcasecmp(name, "right") == 0) {
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*out = MOVE_RIGHT;
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} else if (strcasecmp(name, "up") == 0) {
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*out = MOVE_UP;
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} else if (strcasecmp(name, "down") == 0) {
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*out = MOVE_DOWN;
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} else if (strcasecmp(name, "parent") == 0) {
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*out = MOVE_PARENT;
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} else if (strcasecmp(name, "child") == 0) {
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*out = MOVE_CHILD;
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} else {
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return false;
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}
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return true;
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}
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/**
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* Get node in the direction of newly entered output.
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*/
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static struct sway_node *get_node_in_output_direction(
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struct sway_output *output, enum movement_direction dir) {
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struct sway_seat *seat = config->handler_context.seat;
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struct sway_workspace *ws = output_get_active_workspace(output);
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if (ws->fullscreen) {
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return seat_get_focus_inactive(seat, &ws->fullscreen->node);
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}
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struct sway_container *container = NULL;
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if (ws->tiling->length > 0) {
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switch (dir) {
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case MOVE_LEFT:
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if (ws->layout == L_HORIZ || ws->layout == L_TABBED) {
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// get most right child of new output
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container = ws->tiling->items[ws->tiling->length-1];
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} else {
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container = seat_get_focus_inactive_tiling(seat, ws);
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}
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break;
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case MOVE_RIGHT:
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if (ws->layout == L_HORIZ || ws->layout == L_TABBED) {
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// get most left child of new output
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container = ws->tiling->items[0];
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} else {
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container = seat_get_focus_inactive_tiling(seat, ws);
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}
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break;
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case MOVE_UP:
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if (ws->layout == L_VERT || ws->layout == L_STACKED) {
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// get most bottom child of new output
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container = ws->tiling->items[ws->tiling->length-1];
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} else {
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container = seat_get_focus_inactive_tiling(seat, ws);
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}
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break;
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case MOVE_DOWN: {
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if (ws->layout == L_VERT || ws->layout == L_STACKED) {
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// get most top child of new output
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container = ws->tiling->items[0];
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} else {
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container = seat_get_focus_inactive_tiling(seat, ws);
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}
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break;
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}
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default:
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break;
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}
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}
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if (container) {
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container = seat_get_focus_inactive_view(seat, &container->node);
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return &container->node;
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}
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return &ws->node;
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}
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static struct sway_node *node_get_in_direction(struct sway_container *container,
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struct sway_seat *seat, enum movement_direction dir) {
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if (container->is_fullscreen) {
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if (dir == MOVE_PARENT) {
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return NULL;
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}
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// Fullscreen container with a direction - go straight to outputs
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struct sway_output *output = container->workspace->output;
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struct sway_output *new_output = output_get_in_direction(output, dir);
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if (!new_output) {
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return NULL;
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}
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return get_node_in_output_direction(new_output, dir);
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}
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if (dir == MOVE_PARENT) {
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return node_get_parent(&container->node);
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}
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struct sway_container *wrap_candidate = NULL;
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struct sway_container *current = container;
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while (current) {
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bool can_move = false;
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int desired;
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int idx = container_sibling_index(current);
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enum sway_container_layout parent_layout =
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container_parent_layout(current);
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list_t *siblings = container_get_siblings(current);
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if (dir == MOVE_LEFT || dir == MOVE_RIGHT) {
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if (parent_layout == L_HORIZ || parent_layout == L_TABBED) {
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can_move = true;
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desired = idx + (dir == MOVE_LEFT ? -1 : 1);
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}
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} else {
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if (parent_layout == L_VERT || parent_layout == L_STACKED) {
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can_move = true;
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desired = idx + (dir == MOVE_UP ? -1 : 1);
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}
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}
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if (can_move) {
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if (desired < 0 || desired >= siblings->length) {
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can_move = false;
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int len = siblings->length;
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if (config->focus_wrapping != WRAP_NO && !wrap_candidate
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&& len > 1) {
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if (desired < 0) {
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wrap_candidate = siblings->items[len-1];
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} else {
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wrap_candidate = siblings->items[0];
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}
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if (config->focus_wrapping == WRAP_FORCE) {
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struct sway_container *c = seat_get_focus_inactive_view(
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seat, &wrap_candidate->node);
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return &c->node;
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}
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}
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} else {
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struct sway_container *desired_con = siblings->items[desired];
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struct sway_container *c = seat_get_focus_inactive_view(
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seat, &desired_con->node);
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return &c->node;
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}
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}
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current = current->parent;
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}
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// Check a different output
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struct sway_output *output = container->workspace->output;
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struct sway_output *new_output = output_get_in_direction(output, dir);
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if (new_output) {
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return get_node_in_output_direction(new_output, dir);
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}
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return NULL;
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}
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static struct cmd_results *focus_mode(struct sway_workspace *ws,
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struct sway_seat *seat, bool floating) {
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struct sway_container *new_focus = NULL;
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if (floating) {
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new_focus = seat_get_focus_inactive_floating(seat, ws);
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} else {
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new_focus = seat_get_focus_inactive_tiling(seat, ws);
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}
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if (new_focus) {
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seat_set_focus_container(seat, new_focus);
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seat_consider_warp_to_focus(seat);
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} else {
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return cmd_results_new(CMD_FAILURE, "focus",
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"Failed to find a %s container in workspace",
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floating ? "floating" : "tiling");
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}
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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static struct cmd_results *focus_output(struct sway_seat *seat,
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int argc, char **argv) {
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if (!argc) {
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return cmd_results_new(CMD_INVALID, "focus",
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"Expected 'focus output <direction|name>'");
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}
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char *identifier = join_args(argv, argc);
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struct sway_output *output = output_by_name(identifier);
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if (!output) {
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enum movement_direction direction;
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if (!parse_movement_direction(identifier, &direction) ||
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direction == MOVE_PARENT || direction == MOVE_CHILD) {
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free(identifier);
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return cmd_results_new(CMD_INVALID, "focus",
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"There is no output with that name");
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}
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struct sway_workspace *ws = seat_get_focused_workspace(seat);
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output = output_get_in_direction(ws->output, direction);
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}
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free(identifier);
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if (output) {
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seat_set_focus(seat, seat_get_focus_inactive(seat, &output->node));
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seat_consider_warp_to_focus(seat);
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}
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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struct cmd_results *cmd_focus(int argc, char **argv) {
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if (config->reading || !config->active) {
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return cmd_results_new(CMD_DEFER, NULL, NULL);
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}
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if (!root->outputs->length) {
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return cmd_results_new(CMD_INVALID, "focus",
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"Can't run this command while there's no outputs connected.");
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}
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struct sway_node *node = config->handler_context.node;
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struct sway_container *container = config->handler_context.container;
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struct sway_workspace *workspace = config->handler_context.workspace;
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struct sway_seat *seat = config->handler_context.seat;
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if (node->type < N_WORKSPACE) {
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return cmd_results_new(CMD_FAILURE, "focus",
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"Command 'focus' cannot be used above the workspace level");
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}
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if (argc == 0 && container) {
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seat_set_focus_container(seat, container);
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seat_consider_warp_to_focus(seat);
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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if (strcmp(argv[0], "floating") == 0) {
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return focus_mode(workspace, seat, true);
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} else if (strcmp(argv[0], "tiling") == 0) {
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return focus_mode(workspace, seat, false);
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} else if (strcmp(argv[0], "mode_toggle") == 0) {
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bool floating = container && container_is_floating_or_child(container);
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return focus_mode(workspace, seat, !floating);
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}
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if (strcmp(argv[0], "output") == 0) {
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argc--; argv++;
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return focus_output(seat, argc, argv);
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}
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enum movement_direction direction = 0;
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if (!parse_movement_direction(argv[0], &direction)) {
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return cmd_results_new(CMD_INVALID, "focus",
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"Expected 'focus <direction|parent|child|mode_toggle|floating|tiling>' "
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"or 'focus output <direction|name>'");
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}
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if (direction == MOVE_CHILD) {
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struct sway_node *focus = seat_get_active_tiling_child(seat, node);
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if (focus) {
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seat_set_focus(seat, focus);
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seat_consider_warp_to_focus(seat);
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}
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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if (node->type == N_WORKSPACE) {
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if (direction == MOVE_PARENT) {
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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// Jump to the next output
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struct sway_output *new_output =
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output_get_in_direction(workspace->output, direction);
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if (!new_output) {
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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struct sway_node *node =
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get_node_in_output_direction(new_output, direction);
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seat_set_focus(seat, node);
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seat_consider_warp_to_focus(seat);
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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struct sway_node *next_focus =
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node_get_in_direction(container, seat, direction);
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if (next_focus) {
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seat_set_focus(seat, next_focus);
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seat_consider_warp_to_focus(seat);
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}
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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