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#ifndef _SWAY_SCRATCHPAD_H
#define _SWAY_SCRATCHPAD_H
#include "tree/container.h"
/**
* Move a container to the scratchpad.
*/
void scratchpad_add_container(struct sway_container *con);
/**
* Remove a container from the scratchpad.
*/
void scratchpad_remove_container(struct sway_container *con);
/**
* Show or hide the next container on the scratchpad.
*/
void scratchpad_toggle_auto(void);
/**
* Show or hide a specific container on the scratchpad.
*/
void scratchpad_toggle_container(struct sway_container *con);
#endif