#define _XOPEN_SOURCE 500 #include #include #include #include #include #include #include "stringop.h" #include "sway/input/input-manager.h" #include "sway/input/seat.h" #include "sway/ipc-server.h" #include "sway/tree/container.h" #include "sway/tree/workspace.h" #include "log.h" #include "util.h" static struct sway_container *get_workspace_initial_output(const char *name) { struct sway_container *parent; // Search for workspace<->output pair int e = config->workspace_outputs->length; for (int i = 0; i < config->workspace_outputs->length; ++i) { struct workspace_output *wso = config->workspace_outputs->items[i]; if (strcasecmp(wso->workspace, name) == 0) { // Find output to use if it exists e = root_container.children->length; for (i = 0; i < e; ++i) { parent = root_container.children->items[i]; if (strcmp(parent->name, wso->output) == 0) { return parent; } } break; } } // Otherwise put it on the focused output struct sway_seat *seat = input_manager_current_seat(input_manager); struct sway_container *focus = seat_get_focus_inactive(seat, &root_container); parent = focus; parent = container_parent(parent, C_OUTPUT); return parent; } struct sway_container *workspace_create(struct sway_container *output, const char *name) { if (output == NULL) { output = get_workspace_initial_output(name); } wlr_log(L_DEBUG, "Added workspace %s for output %s", name, output->name); struct sway_container *workspace = container_create(C_WORKSPACE); workspace->x = output->x; workspace->y = output->y; workspace->width = output->width; workspace->height = output->height; workspace->name = !name ? NULL : strdup(name); workspace->prev_layout = L_NONE; workspace->layout = container_get_default_layout(output); workspace->workspace_layout = workspace->layout; container_add_child(output, workspace); container_sort_workspaces(output); container_create_notify(workspace); return workspace; } char *prev_workspace_name = NULL; struct workspace_by_number_data { int len; const char *cset; const char *name; }; void next_name_map(struct sway_container *ws, void *data) { int *count = data; ++count; } static bool workspace_valid_on_output(const char *output_name, const char *ws_name) { int i; for (i = 0; i < config->workspace_outputs->length; ++i) { struct workspace_output *wso = config->workspace_outputs->items[i]; if (strcasecmp(wso->workspace, ws_name) == 0) { if (strcasecmp(wso->output, output_name) != 0) { return false; } } } return true; } char *workspace_next_name(const char *output_name) { wlr_log(L_DEBUG, "Workspace: Generating new workspace name for output %s", output_name); int l = 1; // Scan all workspace bindings to find the next available workspace name, // if none are found/available then default to a number struct sway_mode *mode = config->current_mode; // TODO: iterate over keycode bindings too int order = INT_MAX; char *target = NULL; for (int i = 0; i < mode->keysym_bindings->length; ++i) { struct sway_binding *binding = mode->keysym_bindings->items[i]; char *cmdlist = strdup(binding->command); char *dup = cmdlist; char *name = NULL; // workspace n char *cmd = argsep(&cmdlist, " "); if (cmdlist) { name = argsep(&cmdlist, ",;"); } if (strcmp("workspace", cmd) == 0 && name) { wlr_log(L_DEBUG, "Got valid workspace command for target: '%s'", name); char *_target = strdup(name); strip_quotes(_target); while (isspace(*_target)) { memmove(_target, _target+1, strlen(_target+1)); } // Make sure that the command references an actual workspace // not a command about workspaces if (strcmp(_target, "next") == 0 || strcmp(_target, "prev") == 0 || strcmp(_target, "next_on_output") == 0 || strcmp(_target, "prev_on_output") == 0 || strcmp(_target, "number") == 0 || strcmp(_target, "back_and_forth") == 0 || strcmp(_target, "current") == 0) { free(_target); free(dup); continue; } // Make sure that the workspace doesn't already exist if (workspace_by_name(_target)) { free(_target); free(dup); continue; } // make sure that the workspace can appear on the given // output if (!workspace_valid_on_output(output_name, _target)) { free(_target); free(dup); continue; } if (binding->order < order) { order = binding->order; free(target); target = _target; wlr_log(L_DEBUG, "Workspace: Found free name %s", _target); } } free(dup); } if (target != NULL) { return target; } // As a fall back, get the current number of active workspaces // and return that + 1 for the next workspace's name int ws_num = root_container.children->length; if (ws_num >= 10) { l = 2; } else if (ws_num >= 100) { l = 3; } char *name = malloc(l + 1); if (!name) { wlr_log(L_ERROR, "Could not allocate workspace name"); return NULL; } sprintf(name, "%d", ws_num++); return name; } static bool _workspace_by_number(struct sway_container *view, void *data) { if (view->type != C_WORKSPACE) { return false; } struct workspace_by_number_data *wbnd = data; int a = strspn(view->name, wbnd->cset); return a == wbnd->len && strncmp(view->name, wbnd->name, a) == 0; } struct sway_container *workspace_by_number(const char* name) { struct workspace_by_number_data wbnd = {0, "1234567890", name}; wbnd.len = strspn(name, wbnd.cset); if (wbnd.len <= 0) { return NULL; } return container_find(&root_container, _workspace_by_number, (void *) &wbnd); } static bool _workspace_by_name(struct sway_container *view, void *data) { return (view->type == C_WORKSPACE) && (strcasecmp(view->name, (char *) data) == 0); } struct sway_container *workspace_by_name(const char *name) { struct sway_seat *seat = input_manager_current_seat(input_manager); struct sway_container *current_workspace = NULL, *current_output = NULL; struct sway_container *focus = seat_get_focus(seat); if (focus) { current_workspace = container_parent(focus, C_WORKSPACE); current_output = container_parent(focus, C_OUTPUT); } if (strcmp(name, "prev") == 0) { return workspace_prev(current_workspace); } else if (strcmp(name, "prev_on_output") == 0) { return workspace_output_prev(current_output); } else if (strcmp(name, "next") == 0) { return workspace_next(current_workspace); } else if (strcmp(name, "next_on_output") == 0) { return workspace_output_next(current_output); } else if (strcmp(name, "current") == 0) { return current_workspace; } else { return container_find(&root_container, _workspace_by_name, (void *)name); } } /** * Get the previous or next workspace on the specified output. Wraps around at * the end and beginning. If next is false, the previous workspace is returned, * otherwise the next one is returned. */ struct sway_container *workspace_output_prev_next_impl( struct sway_container *output, bool next) { if (!sway_assert(output->type == C_OUTPUT, "Argument must be an output, is %d", output->type)) { return NULL; } struct sway_seat *seat = input_manager_current_seat(input_manager); struct sway_container *focus = seat_get_focus_inactive(seat, output); struct sway_container *workspace = (focus->type == C_WORKSPACE ? focus : container_parent(focus, C_WORKSPACE)); int i; for (i = 0; i < output->children->length; i++) { if (output->children->items[i] == workspace) { return output->children->items[ wrap(i + (next ? 1 : -1), output->children->length)]; } } // Doesn't happen, at worst the for loop returns the previously active // workspace return NULL; } /** * Get the previous or next workspace. If the first/last workspace on an output * is active, proceed to the previous/next output's previous/next workspace. If * next is false, the previous workspace is returned, otherwise the next one is * returned. */ struct sway_container *workspace_prev_next_impl( struct sway_container *workspace, bool next) { if (!sway_assert(workspace->type == C_WORKSPACE, "Argument must be a workspace, is %d", workspace->type)) { return NULL; } struct sway_container *current_output = workspace->parent; int offset = next ? 1 : -1; int start = next ? 0 : 1; int end; if (next) { end = current_output->children->length - 1; } else { end = current_output->children->length; } int i; for (i = start; i < end; i++) { if (current_output->children->items[i] == workspace) { return current_output->children->items[i + offset]; } } // Given workspace is the first/last on the output, jump to the // previous/next output int num_outputs = root_container.children->length; for (i = 0; i < num_outputs; i++) { if (root_container.children->items[i] == current_output) { struct sway_container *next_output = root_container.children->items[ wrap(i + offset, num_outputs)]; return workspace_output_prev_next_impl(next_output, next); } } // Doesn't happen, at worst the for loop returns the previously active // workspace on the active output return NULL; } struct sway_container *workspace_output_next(struct sway_container *current) { return workspace_output_prev_next_impl(current, true); } struct sway_container *workspace_next(struct sway_container *current) { return workspace_prev_next_impl(current, true); } struct sway_container *workspace_output_prev(struct sway_container *current) { return workspace_output_prev_next_impl(current, false); } struct sway_container *workspace_prev(struct sway_container *current) { return workspace_prev_next_impl(current, false); } bool workspace_switch(struct sway_container *workspace) { if (!workspace) { return false; } struct sway_seat *seat = input_manager_current_seat(input_manager); struct sway_container *focus = seat_get_focus_inactive(seat, &root_container); if (!seat || !focus) { return false; } struct sway_container *active_ws = focus; if (active_ws->type != C_WORKSPACE) { active_ws = container_parent(focus, C_WORKSPACE); } if (config->auto_back_and_forth && active_ws == workspace && prev_workspace_name) { struct sway_container *new_ws = workspace_by_name(prev_workspace_name); workspace = new_ws ? new_ws : workspace_create(NULL, prev_workspace_name); } if (!prev_workspace_name || (strcmp(prev_workspace_name, active_ws->name) && active_ws != workspace)) { free(prev_workspace_name); prev_workspace_name = malloc(strlen(active_ws->name) + 1); if (!prev_workspace_name) { wlr_log(L_ERROR, "Unable to allocate previous workspace name"); return false; } strcpy(prev_workspace_name, active_ws->name); } // TODO: Deal with sticky containers wlr_log(L_DEBUG, "Switching to workspace %p:%s", workspace, workspace->name); struct sway_container *next = seat_get_focus_inactive(seat, workspace); if (next == NULL) { next = workspace; } seat_set_focus(seat, next); struct sway_container *output = container_parent(workspace, C_OUTPUT); arrange_windows(output, -1, -1); return true; } bool workspace_is_visible(struct sway_container *ws) { struct sway_container *output = container_parent(ws, C_OUTPUT); struct sway_seat *seat = input_manager_current_seat(input_manager); struct sway_container *focus = seat_get_focus_inactive(seat, output); if (focus->type != C_WORKSPACE) { focus = container_parent(focus, C_WORKSPACE); } return focus == ws; }