#include #include #include "log.h" #include "sway/input/seat.h" #include "sway/input/text_input.h" static struct sway_text_input *relay_get_focusable_text_input( struct sway_input_method_relay *relay) { struct sway_text_input *text_input = NULL; wl_list_for_each(text_input, &relay->text_inputs, link) { if (text_input->pending_focused_surface) { return text_input; } } return NULL; } static struct sway_text_input *relay_get_focused_text_input( struct sway_input_method_relay *relay) { struct sway_text_input *text_input = NULL; wl_list_for_each(text_input, &relay->text_inputs, link) { if (text_input->input->focused_surface) { return text_input; } } return NULL; } static void handle_im_commit(struct wl_listener *listener, void *data) { struct sway_input_method_relay *relay = wl_container_of(listener, relay, input_method_commit); struct sway_text_input *text_input = relay_get_focused_text_input(relay); if (!text_input) { return; } struct wlr_input_method_v2 *context = data; assert(context == relay->input_method); if (context->current.preedit.text) { wlr_text_input_v3_send_preedit_string(text_input->input, context->current.preedit.text, context->current.preedit.cursor_begin, context->current.preedit.cursor_end); } if (context->current.commit_text) { wlr_text_input_v3_send_commit_string(text_input->input, context->current.commit_text); } if (context->current.delete.before_length || context->current.delete.after_length) { wlr_text_input_v3_send_delete_surrounding_text(text_input->input, context->current.delete.before_length, context->current.delete.after_length); } wlr_text_input_v3_send_done(text_input->input); } static void text_input_set_pending_focused_surface( struct sway_text_input *text_input, struct wlr_surface *surface) { wl_list_remove(&text_input->pending_focused_surface_destroy.link); text_input->pending_focused_surface = surface; wl_signal_add(&surface->events.destroy, &text_input->pending_focused_surface_destroy); } static void text_input_clear_pending_focused_surface( struct sway_text_input *text_input) { wl_list_remove(&text_input->pending_focused_surface_destroy.link); wl_list_init(&text_input->pending_focused_surface_destroy.link); text_input->pending_focused_surface = NULL; } static void handle_im_destroy(struct wl_listener *listener, void *data) { struct sway_input_method_relay *relay = wl_container_of(listener, relay, input_method_destroy); struct wlr_input_method_v2 *context = data; assert(context == relay->input_method); relay->input_method = NULL; struct sway_text_input *text_input = relay_get_focused_text_input(relay); if (text_input) { // keyboard focus is still there, so keep the surface at hand in case // the input method returns text_input_set_pending_focused_surface(text_input, text_input->input->focused_surface); wlr_text_input_v3_send_leave(text_input->input); } } static void relay_send_im_state(struct sway_input_method_relay *relay, struct wlr_text_input_v3 *input) { struct wlr_input_method_v2 *input_method = relay->input_method; if (!input_method) { sway_log(SWAY_INFO, "Sending IM_DONE but im is gone"); return; } // TODO: only send each of those if they were modified wlr_input_method_v2_send_surrounding_text(input_method, input->current.surrounding.text, input->current.surrounding.cursor, input->current.surrounding.anchor); wlr_input_method_v2_send_text_change_cause(input_method, input->current.text_change_cause); wlr_input_method_v2_send_content_type(input_method, input->current.content_type.hint, input->current.content_type.purpose); wlr_input_method_v2_send_done(input_method); // TODO: pass intent, display popup size } static void handle_text_input_enable(struct wl_listener *listener, void *data) { struct sway_text_input *text_input = wl_container_of(listener, text_input, text_input_enable); if (text_input->relay->input_method == NULL) { sway_log(SWAY_INFO, "Enabling text input when input method is gone"); return; } wlr_input_method_v2_send_activate(text_input->relay->input_method); relay_send_im_state(text_input->relay, text_input->input); } static void handle_text_input_commit(struct wl_listener *listener, void *data) { struct sway_text_input *text_input = wl_container_of(listener, text_input, text_input_commit); if (!text_input->input->current_enabled) { sway_log(SWAY_INFO, "Inactive text input tried to commit an update"); return; } sway_log(SWAY_DEBUG, "Text input committed update"); if (text_input->relay->input_method == NULL) { sway_log(SWAY_INFO, "Text input committed, but input method is gone"); return; } relay_send_im_state(text_input->relay, text_input->input); } static void relay_disable_text_input(struct sway_input_method_relay *relay, struct sway_text_input *text_input) { if (relay->input_method == NULL) { sway_log(SWAY_DEBUG, "Disabling text input, but input method is gone"); return; } wlr_input_method_v2_send_deactivate(relay->input_method); relay_send_im_state(relay, text_input->input); } static void handle_text_input_disable(struct wl_listener *listener, void *data) { struct sway_text_input *text_input = wl_container_of(listener, text_input, text_input_disable); relay_disable_text_input(text_input->relay, text_input); } static void handle_text_input_destroy(struct wl_listener *listener, void *data) { struct sway_text_input *text_input = wl_container_of(listener, text_input, text_input_destroy); if (text_input->input->current_enabled) { relay_disable_text_input(text_input->relay, text_input); } text_input_clear_pending_focused_surface(text_input); wl_list_remove(&text_input->text_input_commit.link); wl_list_remove(&text_input->text_input_destroy.link); wl_list_remove(&text_input->text_input_disable.link); wl_list_remove(&text_input->text_input_enable.link); wl_list_remove(&text_input->link); text_input->input = NULL; free(text_input); } static void handle_pending_focused_surface_destroy(struct wl_listener *listener, void *data) { struct sway_text_input *text_input = wl_container_of(listener, text_input, pending_focused_surface_destroy); struct wlr_surface *surface = data; assert(text_input->pending_focused_surface == surface); text_input->pending_focused_surface = NULL; wl_list_remove(&text_input->pending_focused_surface_destroy.link); wl_list_init(&text_input->pending_focused_surface_destroy.link); } struct sway_text_input *sway_text_input_create( struct sway_input_method_relay *relay, struct wlr_text_input_v3 *text_input) { struct sway_text_input *input = calloc(1, sizeof(struct sway_text_input)); if (!input) { return NULL; } input->input = text_input; input->relay = relay; input->text_input_enable.notify = handle_text_input_enable; wl_signal_add(&text_input->events.enable, &input->text_input_enable); input->text_input_commit.notify = handle_text_input_commit; wl_signal_add(&text_input->events.commit, &input->text_input_commit); input->text_input_disable.notify = handle_text_input_disable; wl_signal_add(&text_input->events.disable, &input->text_input_disable); input->text_input_destroy.notify = handle_text_input_destroy; wl_signal_add(&text_input->events.destroy, &input->text_input_destroy); input->pending_focused_surface_destroy.notify = handle_pending_focused_surface_destroy; wl_list_init(&input->pending_focused_surface_destroy.link); return input; } static void relay_handle_text_input(struct wl_listener *listener, void *data) { struct sway_input_method_relay *relay = wl_container_of(listener, relay, text_input_new); struct wlr_text_input_v3 *wlr_text_input = data; if (relay->seat->wlr_seat != wlr_text_input->seat) { return; } struct sway_text_input *text_input = sway_text_input_create(relay, wlr_text_input); if (!text_input) { return; } wl_list_insert(&relay->text_inputs, &text_input->link); } static void relay_handle_input_method(struct wl_listener *listener, void *data) { struct sway_input_method_relay *relay = wl_container_of(listener, relay, input_method_new); struct wlr_input_method_v2 *input_method = data; if (relay->seat->wlr_seat != input_method->seat) { return; } if (relay->input_method != NULL) { sway_log(SWAY_INFO, "Attempted to connect second input method to a seat"); wlr_input_method_v2_send_unavailable(input_method); return; } relay->input_method = input_method; wl_signal_add(&relay->input_method->events.commit, &relay->input_method_commit); relay->input_method_commit.notify = handle_im_commit; wl_signal_add(&relay->input_method->events.destroy, &relay->input_method_destroy); relay->input_method_destroy.notify = handle_im_destroy; struct sway_text_input *text_input = relay_get_focusable_text_input(relay); if (text_input) { wlr_text_input_v3_send_enter(text_input->input, text_input->pending_focused_surface); text_input_clear_pending_focused_surface(text_input); } } void sway_input_method_relay_init(struct sway_seat *seat, struct sway_input_method_relay *relay) { relay->seat = seat; wl_list_init(&relay->text_inputs); relay->text_input_new.notify = relay_handle_text_input; wl_signal_add(&server.text_input->events.text_input, &relay->text_input_new); relay->input_method_new.notify = relay_handle_input_method; wl_signal_add( &server.input_method->events.input_method, &relay->input_method_new); } void sway_input_method_relay_set_focus(struct sway_input_method_relay *relay, struct wlr_surface *surface) { struct sway_text_input *text_input; wl_list_for_each(text_input, &relay->text_inputs, link) { if (text_input->pending_focused_surface) { assert(text_input->input->focused_surface == NULL); if (surface != text_input->pending_focused_surface) { text_input_clear_pending_focused_surface(text_input); } } else if (text_input->input->focused_surface) { assert(text_input->pending_focused_surface == NULL); if (surface != text_input->input->focused_surface) { relay_disable_text_input(relay, text_input); wlr_text_input_v3_send_leave(text_input->input); } else { sway_log(SWAY_DEBUG, "IM relay set_focus already focused"); continue; } } if (surface && wl_resource_get_client(text_input->input->resource) == wl_resource_get_client(surface->resource)) { if (relay->input_method) { wlr_text_input_v3_send_enter(text_input->input, surface); } else { text_input_set_pending_focused_surface(text_input, surface); } } } }