#ifndef _SWAY_VIEW_H #define _SWAY_VIEW_H #include #include #include #include #include "sway/input/input-manager.h" #include "sway/input/seat.h" struct sway_container; enum sway_view_type { SWAY_VIEW_XDG_SHELL_V6, SWAY_VIEW_XDG_SHELL, SWAY_VIEW_XWAYLAND, }; enum sway_view_prop { VIEW_PROP_TITLE, VIEW_PROP_APP_ID, VIEW_PROP_CLASS, VIEW_PROP_INSTANCE, VIEW_PROP_WINDOW_TYPE, VIEW_PROP_WINDOW_ROLE, VIEW_PROP_X11_WINDOW_ID, }; struct sway_view_impl { const char *(*get_string_prop)(struct sway_view *view, enum sway_view_prop prop); uint32_t (*get_int_prop)(struct sway_view *view, enum sway_view_prop prop); uint32_t (*configure)(struct sway_view *view, double lx, double ly, int width, int height); void (*set_activated)(struct sway_view *view, bool activated); void (*set_tiled)(struct sway_view *view, bool tiled); void (*set_fullscreen)(struct sway_view *view, bool fullscreen); bool (*wants_floating)(struct sway_view *view); void (*for_each_surface)(struct sway_view *view, wlr_surface_iterator_func_t iterator, void *user_data); void (*close)(struct sway_view *view); void (*destroy)(struct sway_view *view); }; struct sway_view { enum sway_view_type type; const struct sway_view_impl *impl; struct sway_container *swayc; // NULL for unmapped views struct wlr_surface *surface; // NULL for unmapped views // Geometry of the view itself (excludes borders) in layout coordinates double x, y; int width, height; double saved_x, saved_y; int saved_width, saved_height; // The size the view would want to be if it weren't tiled. // Used when changing a view from tiled to floating. int natural_width, natural_height; bool is_fullscreen; char *title_format; enum sway_container_border border; int border_thickness; bool border_top; bool border_bottom; bool border_left; bool border_right; bool destroying; list_t *executed_criteria; // struct criteria * list_t *marks; // char * struct wlr_texture *marks_focused; struct wlr_texture *marks_focused_inactive; struct wlr_texture *marks_unfocused; struct wlr_texture *marks_urgent; union { struct wlr_xdg_surface_v6 *wlr_xdg_surface_v6; struct wlr_xdg_surface *wlr_xdg_surface; struct wlr_xwayland_surface *wlr_xwayland_surface; struct wlr_wl_shell_surface *wlr_wl_shell_surface; }; struct { struct wl_signal unmap; } events; struct wl_listener surface_new_subsurface; struct wl_listener container_reparent; }; struct sway_xdg_shell_v6_view { struct sway_view view; struct wl_listener commit; struct wl_listener request_move; struct wl_listener request_resize; struct wl_listener request_maximize; struct wl_listener request_fullscreen; struct wl_listener new_popup; struct wl_listener map; struct wl_listener unmap; struct wl_listener destroy; }; struct sway_xdg_shell_view { struct sway_view view; struct wl_listener commit; struct wl_listener request_move; struct wl_listener request_resize; struct wl_listener request_maximize; struct wl_listener request_fullscreen; struct wl_listener new_popup; struct wl_listener map; struct wl_listener unmap; struct wl_listener destroy; }; struct sway_xwayland_view { struct sway_view view; struct wl_listener commit; struct wl_listener request_move; struct wl_listener request_resize; struct wl_listener request_maximize; struct wl_listener request_configure; struct wl_listener request_fullscreen; struct wl_listener set_title; struct wl_listener set_class; struct wl_listener set_window_type; struct wl_listener map; struct wl_listener unmap; struct wl_listener destroy; }; struct sway_xwayland_unmanaged { struct wlr_xwayland_surface *wlr_xwayland_surface; struct wl_list link; int lx, ly; struct wl_listener request_configure; struct wl_listener request_fullscreen; struct wl_listener commit; struct wl_listener map; struct wl_listener unmap; struct wl_listener destroy; }; struct sway_view_child; struct sway_view_child_impl { void (*destroy)(struct sway_view_child *child); }; /** * A view child is a surface in the view tree, such as a subsurface or a popup. */ struct sway_view_child { const struct sway_view_child_impl *impl; struct sway_view *view; struct wlr_surface *surface; struct wl_listener surface_commit; struct wl_listener surface_new_subsurface; struct wl_listener surface_destroy; struct wl_listener view_unmap; }; struct sway_xdg_popup_v6 { struct sway_view_child child; struct wlr_xdg_surface_v6 *wlr_xdg_surface_v6; struct wl_listener new_popup; struct wl_listener destroy; }; struct sway_xdg_popup { struct sway_view_child child; struct wlr_xdg_surface *wlr_xdg_surface; struct wl_listener new_popup; struct wl_listener destroy; }; const char *view_get_title(struct sway_view *view); const char *view_get_app_id(struct sway_view *view); const char *view_get_class(struct sway_view *view); const char *view_get_instance(struct sway_view *view); uint32_t view_get_x11_window_id(struct sway_view *view); const char *view_get_window_role(struct sway_view *view); uint32_t view_get_window_type(struct sway_view *view); const char *view_get_shell(struct sway_view *view); uint32_t view_configure(struct sway_view *view, double lx, double ly, int width, int height); /** * Center the view in its workspace and build the swayc decorations around it. */ void view_init_floating(struct sway_view *view); /** * Configure the view's position and size based on the swayc's position and * size, taking borders into consideration. */ void view_autoconfigure(struct sway_view *view); void view_set_activated(struct sway_view *view, bool activated); void view_set_tiled(struct sway_view *view, bool tiled); void view_set_fullscreen_raw(struct sway_view *view, bool fullscreen); void view_set_fullscreen(struct sway_view *view, bool fullscreen); void view_close(struct sway_view *view); void view_damage_from(struct sway_view *view); void view_for_each_surface(struct sway_view *view, wlr_surface_iterator_func_t iterator, void *user_data); // view implementation void view_init(struct sway_view *view, enum sway_view_type type, const struct sway_view_impl *impl); void view_free(struct sway_view *view); void view_destroy(struct sway_view *view); void view_map(struct sway_view *view, struct wlr_surface *wlr_surface); void view_unmap(struct sway_view *view); void view_update_position(struct sway_view *view, double lx, double ly); void view_update_size(struct sway_view *view, int width, int height); void view_child_init(struct sway_view_child *child, const struct sway_view_child_impl *impl, struct sway_view *view, struct wlr_surface *surface); void view_child_destroy(struct sway_view_child *child); /** * Re-read the view's title property and update any relevant title bars. * The force argument makes it recreate the title bars even if the title hasn't * changed. */ void view_update_title(struct sway_view *view, bool force); /** * Run any criteria that match the view and haven't been run on this view * before. */ void view_execute_criteria(struct sway_view *view); /** * Find any view that has the given mark and remove the mark from the view. * Returns true if it matched a view. */ bool view_find_and_unmark(char *mark); /** * Remove all marks from the view. */ void view_clear_marks(struct sway_view *view); bool view_has_mark(struct sway_view *view, char *mark); void view_update_marks_textures(struct sway_view *view); /** * Returns true if there's a possibility the view may be rendered on screen. * Intended for damage tracking. */ bool view_is_visible(struct sway_view *view); #endif