#include #include #include #include #include "sway/ipc-server.h" #include "sway/layers.h" #include "sway/output.h" #include "sway/tree/arrange.h" #include "sway/tree/workspace.h" #include "sway/server.h" #include "log.h" #include "util.h" enum wlr_direction opposite_direction(enum wlr_direction d) { switch (d) { case WLR_DIRECTION_UP: return WLR_DIRECTION_DOWN; case WLR_DIRECTION_DOWN: return WLR_DIRECTION_UP; case WLR_DIRECTION_RIGHT: return WLR_DIRECTION_LEFT; case WLR_DIRECTION_LEFT: return WLR_DIRECTION_RIGHT; } assert(false); return 0; } static void restore_workspaces(struct sway_output *output) { // Workspace output priority for (int i = 0; i < root->outputs->length; i++) { struct sway_output *other = root->outputs->items[i]; if (other == output) { continue; } for (int j = 0; j < other->workspaces->length; j++) { struct sway_workspace *ws = other->workspaces->items[j]; struct sway_output *highest = workspace_output_get_highest_available(ws, NULL); if (highest == output) { workspace_detach(ws); output_add_workspace(output, ws); ipc_event_workspace(NULL, ws, "move"); j--; } } if (other->workspaces->length == 0) { char *next = workspace_next_name(other->wlr_output->name); struct sway_workspace *ws = workspace_create(other, next); free(next); ipc_event_workspace(NULL, ws, "init"); } } // Saved workspaces while (root->fallback_output->workspaces->length) { struct sway_workspace *ws = root->fallback_output->workspaces->items[0]; workspace_detach(ws); output_add_workspace(output, ws); // If the floater was made floating while on the NOOP output, its width // and height will be zero and it should be reinitialized as a floating // container to get the appropriate size and location. Additionally, if // the floater is wider or taller than the output or is completely // outside of the output's bounds, do the same as the output layout has // likely changed and the maximum size needs to be checked and the // floater re-centered for (int i = 0; i < ws->floating->length; i++) { struct sway_container *floater = ws->floating->items[i]; if (floater->pending.width == 0 || floater->pending.height == 0 || floater->pending.width > output->width || floater->pending.height > output->height || floater->pending.x > output->lx + output->width || floater->pending.y > output->ly + output->height || floater->pending.x + floater->pending.width < output->lx || floater->pending.y + floater->pending.height < output->ly) { container_floating_resize_and_center(floater); } } ipc_event_workspace(NULL, ws, "move"); } output_sort_workspaces(output); } static void destroy_scene_layers(struct sway_output *output) { wlr_scene_node_destroy(&output->fullscreen_background->node); scene_node_disown_children(output->layers.tiling); scene_node_disown_children(output->layers.fullscreen); wlr_scene_node_destroy(&output->layers.shell_background->node); wlr_scene_node_destroy(&output->layers.shell_bottom->node); wlr_scene_node_destroy(&output->layers.tiling->node); wlr_scene_node_destroy(&output->layers.fullscreen->node); wlr_scene_node_destroy(&output->layers.shell_top->node); wlr_scene_node_destroy(&output->layers.shell_overlay->node); wlr_scene_node_destroy(&output->layers.session_lock->node); } struct sway_output *output_create(struct wlr_output *wlr_output) { struct sway_output *output = calloc(1, sizeof(struct sway_output)); node_init(&output->node, N_OUTPUT, output); bool failed = false; output->layers.shell_background = alloc_scene_tree(root->staging, &failed); output->layers.shell_bottom = alloc_scene_tree(root->staging, &failed); output->layers.tiling = alloc_scene_tree(root->staging, &failed); output->layers.fullscreen = alloc_scene_tree(root->staging, &failed); output->layers.shell_top = alloc_scene_tree(root->staging, &failed); output->layers.shell_overlay = alloc_scene_tree(root->staging, &failed); output->layers.session_lock = alloc_scene_tree(root->staging, &failed); if (!failed) { output->fullscreen_background = wlr_scene_rect_create( output->layers.fullscreen, 0, 0, (float[4]){0.f, 0.f, 0.f, 1.f}); if (!output->fullscreen_background) { sway_log(SWAY_ERROR, "Unable to allocate a background rect"); failed = true; } } if (failed) { destroy_scene_layers(output); wlr_scene_output_destroy(output->scene_output); free(output); return NULL; } output->wlr_output = wlr_output; wlr_output->data = output; output->detected_subpixel = wlr_output->subpixel; output->scale_filter = SCALE_FILTER_NEAREST; wl_signal_init(&output->events.disable); wl_list_insert(&root->all_outputs, &output->link); output->workspaces = create_list(); output->current.workspaces = create_list(); return output; } void output_enable(struct sway_output *output) { if (!sway_assert(!output->enabled, "output is already enabled")) { return; } struct wlr_output *wlr_output = output->wlr_output; output->enabled = true; list_add(root->outputs, output); restore_workspaces(output); struct sway_workspace *ws = NULL; if (!output->workspaces->length) { // Create workspace char *ws_name = workspace_next_name(wlr_output->name); sway_log(SWAY_DEBUG, "Creating default workspace %s", ws_name); ws = workspace_create(output, ws_name); // Set each seat's focus if not already set struct sway_seat *seat = NULL; wl_list_for_each(seat, &server.input->seats, link) { if (!seat->has_focus) { seat_set_focus_workspace(seat, ws); } } free(ws_name); ipc_event_workspace(NULL, ws, "init"); } if (ws && config->default_orientation == L_NONE) { // Since the output transformation and resolution could have changed // due to applying the output config, the previously set layout for the // created workspace may not be correct for `default_orientation auto` ws->layout = output_get_default_layout(output); } input_manager_configure_xcursor(); wl_signal_emit_mutable(&root->events.new_node, &output->node); } static void evacuate_sticky(struct sway_workspace *old_ws, struct sway_output *new_output) { struct sway_workspace *new_ws = output_get_active_workspace(new_output); if (!sway_assert(new_ws, "New output does not have a workspace")) { return; } while(old_ws->floating->length) { struct sway_container *sticky = old_ws->floating->items[0]; container_detach(sticky); workspace_add_floating(new_ws, sticky); container_handle_fullscreen_reparent(sticky); container_floating_move_to_center(sticky); ipc_event_window(sticky, "move"); } workspace_detect_urgent(new_ws); } static void output_evacuate(struct sway_output *output) { if (!output->workspaces->length) { return; } struct sway_output *fallback_output = NULL; if (root->outputs->length > 1) { fallback_output = root->outputs->items[0]; if (fallback_output == output) { fallback_output = root->outputs->items[1]; } } while (output->workspaces->length) { struct sway_workspace *workspace = output->workspaces->items[0]; workspace_detach(workspace); struct sway_output *new_output = workspace_output_get_highest_available(workspace, output); if (!new_output) { new_output = fallback_output; } if (!new_output) { new_output = root->fallback_output; } struct sway_workspace *new_output_ws = output_get_active_workspace(new_output); if (workspace_is_empty(workspace)) { // If the new output has an active workspace (the noop output may // not have one), move all sticky containers to it if (new_output_ws && workspace_num_sticky_containers(workspace) > 0) { evacuate_sticky(workspace, new_output); } if (workspace_num_sticky_containers(workspace) == 0) { workspace_begin_destroy(workspace); continue; } } workspace_output_add_priority(workspace, new_output); output_add_workspace(new_output, workspace); output_sort_workspaces(new_output); ipc_event_workspace(NULL, workspace, "move"); // If there is an old workspace (the noop output may not have one), // check to see if it is empty and should be destroyed. if (new_output_ws) { workspace_consider_destroy(new_output_ws); } } } void output_destroy(struct sway_output *output) { if (!sway_assert(output->node.destroying, "Tried to free output which wasn't marked as destroying")) { return; } if (!sway_assert(output->wlr_output == NULL, "Tried to free output which still had a wlr_output")) { return; } if (!sway_assert(output->node.ntxnrefs == 0, "Tried to free output " "which is still referenced by transactions")) { return; } destroy_scene_layers(output); list_free(output->workspaces); list_free(output->current.workspaces); wl_event_source_remove(output->repaint_timer); wlr_color_transform_unref(output->color_transform); free(output); } void output_disable(struct sway_output *output) { if (!sway_assert(output->enabled, "Expected an enabled output")) { return; } int index = list_find(root->outputs, output); if (!sway_assert(index >= 0, "Output not found in root node")) { return; } sway_log(SWAY_DEBUG, "Disabling output '%s'", output->wlr_output->name); wl_signal_emit_mutable(&output->events.disable, output); output_evacuate(output); list_del(root->outputs, index); output->enabled = false; } void output_begin_destroy(struct sway_output *output) { if (!sway_assert(!output->enabled, "Expected a disabled output")) { return; } sway_log(SWAY_DEBUG, "Destroying output '%s'", output->wlr_output->name); wl_signal_emit_mutable(&output->node.events.destroy, &output->node); output->node.destroying = true; node_set_dirty(&output->node); } struct sway_output *output_from_wlr_output(struct wlr_output *output) { return output->data; } struct sway_output *output_get_in_direction(struct sway_output *reference, enum wlr_direction direction) { if (!sway_assert(direction, "got invalid direction: %d", direction)) { return NULL; } struct wlr_box output_box; wlr_output_layout_get_box(root->output_layout, reference->wlr_output, &output_box); int lx = output_box.x + output_box.width / 2; int ly = output_box.y + output_box.height / 2; struct wlr_output *wlr_adjacent = wlr_output_layout_adjacent_output( root->output_layout, direction, reference->wlr_output, lx, ly); if (!wlr_adjacent) { return NULL; } return output_from_wlr_output(wlr_adjacent); } void output_add_workspace(struct sway_output *output, struct sway_workspace *workspace) { if (workspace->output) { workspace_detach(workspace); } list_add(output->workspaces, workspace); workspace->output = output; node_set_dirty(&output->node); node_set_dirty(&workspace->node); } void output_for_each_workspace(struct sway_output *output, void (*f)(struct sway_workspace *ws, void *data), void *data) { for (int i = 0; i < output->workspaces->length; ++i) { struct sway_workspace *workspace = output->workspaces->items[i]; f(workspace, data); } } void output_for_each_container(struct sway_output *output, void (*f)(struct sway_container *con, void *data), void *data) { for (int i = 0; i < output->workspaces->length; ++i) { struct sway_workspace *workspace = output->workspaces->items[i]; workspace_for_each_container(workspace, f, data); } } struct sway_workspace *output_find_workspace(struct sway_output *output, bool (*test)(struct sway_workspace *ws, void *data), void *data) { for (int i = 0; i < output->workspaces->length; ++i) { struct sway_workspace *workspace = output->workspaces->items[i]; if (test(workspace, data)) { return workspace; } } return NULL; } struct sway_container *output_find_container(struct sway_output *output, bool (*test)(struct sway_container *con, void *data), void *data) { struct sway_container *result = NULL; for (int i = 0; i < output->workspaces->length; ++i) { struct sway_workspace *workspace = output->workspaces->items[i]; if ((result = workspace_find_container(workspace, test, data))) { return result; } } return NULL; } static int sort_workspace_cmp_qsort(const void *_a, const void *_b) { struct sway_workspace *a = *(void **)_a; struct sway_workspace *b = *(void **)_b; if (isdigit(a->name[0]) && isdigit(b->name[0])) { int a_num = strtol(a->name, NULL, 10); int b_num = strtol(b->name, NULL, 10); return (a_num < b_num) ? -1 : (a_num > b_num); } else if (isdigit(a->name[0])) { return -1; } else if (isdigit(b->name[0])) { return 1; } return 0; } void output_sort_workspaces(struct sway_output *output) { list_stable_sort(output->workspaces, sort_workspace_cmp_qsort); } void output_get_box(struct sway_output *output, struct wlr_box *box) { box->x = output->lx; box->y = output->ly; box->width = output->width; box->height = output->height; } static void handle_destroy_non_desktop(struct wl_listener *listener, void *data) { struct sway_output_non_desktop *output = wl_container_of(listener, output, destroy); sway_log(SWAY_DEBUG, "Destroying non-desktop output '%s'", output->wlr_output->name); int index = list_find(root->non_desktop_outputs, output); list_del(root->non_desktop_outputs, index); wl_list_remove(&output->destroy.link); free(output); } struct sway_output_non_desktop *output_non_desktop_create( struct wlr_output *wlr_output) { struct sway_output_non_desktop *output = calloc(1, sizeof(struct sway_output_non_desktop)); output->wlr_output = wlr_output; wl_signal_add(&wlr_output->events.destroy, &output->destroy); output->destroy.notify = handle_destroy_non_desktop; return output; } enum sway_container_layout output_get_default_layout( struct sway_output *output) { if (config->default_orientation != L_NONE) { return config->default_orientation; } if (output->height > output->width) { return L_VERT; } return L_HORIZ; }