#include #include #include #include "layout.h" #include "log.h" #include "handlers.h" bool handle_output_created(wlc_handle output) { add_output(output); return true; } void handle_output_destroyed(wlc_handle output) { destroy_output(output); } void handle_output_resolution_change(wlc_handle output, const struct wlc_size *from, const struct wlc_size *to) { sway_log(L_DEBUG, "Output %d resolution changed to %d x %d", output, to->w, to->h); swayc_t *c = get_swayc_for_handle(output, &root_container); if (!c) return; c->width = to->w; c->height = to->h; arrange_windows(&root_container, -1, -1); } bool handle_view_created(wlc_handle view) { add_view(view); return true; } void handle_view_destroyed(wlc_handle view) { destroy_view(get_swayc_for_handle(view, &root_container)); return true; } void handle_view_focus(wlc_handle view, bool focus) { wlc_view_set_state(view, WLC_BIT_ACTIVATED, focus); focus_view(get_swayc_for_handle(view, &root_container)); } void handle_view_geometry_request(wlc_handle view, const struct wlc_geometry* geometry) { // deny that shit }