#include #include #include #include #include #include #include "sway/config.h" #include "sway/input.h" #include "list.h" #include "log.h" struct input_config *new_input_config(const char* identifier) { struct input_config *input = calloc(1, sizeof(struct input_config)); sway_log(L_DEBUG, "new_input_config(%s)", identifier); input->identifier = strdup(identifier); input->tap = INT_MIN; input->drag_lock = INT_MIN; input->dwt = INT_MIN; input->send_events = INT_MIN; input->click_method = INT_MIN; input->middle_emulation = INT_MIN; input->natural_scroll = INT_MIN; input->accel_profile = INT_MIN; input->pointer_accel = FLT_MIN; input->scroll_method = INT_MIN; input->left_handed = INT_MIN; return input; } char *libinput_dev_unique_id(struct libinput_device *device) { int vendor = libinput_device_get_id_vendor(device); int product = libinput_device_get_id_product(device); char *name = strdup(libinput_device_get_name(device)); char *p = name; for (; *p; ++p) { if (*p == ' ') { *p = '_'; } } sway_log(L_DEBUG, "rewritten name %s", name); int len = strlen(name) + sizeof(char) * 6; char *identifier = malloc(len); if (!identifier) { sway_log(L_ERROR, "Unable to allocate unique input device name"); return NULL; } const char *fmt = "%d:%d:%s"; snprintf(identifier, len, fmt, vendor, product, name); free(name); return identifier; } list_t *input_devices = NULL; struct input_config *current_input_config = NULL;