#ifndef _SWAY_OUTPUT_H #define _SWAY_OUTPUT_H #include #include #include #include #include #include #include "config.h" #include "sway/tree/node.h" #include "sway/tree/view.h" struct sway_server; struct sway_container; struct sway_output_state { list_t *workspaces; struct sway_workspace *active_workspace; }; struct sway_output { struct sway_node node; struct { struct wlr_scene_tree *shell_background; struct wlr_scene_tree *shell_bottom; struct wlr_scene_tree *tiling; struct wlr_scene_tree *fullscreen; struct wlr_scene_tree *shell_top; struct wlr_scene_tree *shell_overlay; struct wlr_scene_tree *session_lock; } layers; // when a container is fullscreen, in case the fullscreen surface is // translucent (can see behind) we must make sure that the background is a // solid color in order to conform to the wayland protocol. This rect // ensures that when looking through a surface, all that will be seen // is black. struct wlr_scene_rect *fullscreen_background; struct wlr_output *wlr_output; struct wlr_scene_output *scene_output; struct sway_server *server; struct wl_list link; struct wlr_box usable_area; int lx, ly; // layout coords int width, height; // transformed buffer size enum wl_output_subpixel detected_subpixel; enum scale_filter_mode scale_filter; bool enabled; list_t *workspaces; struct sway_output_state current; struct wl_listener layout_destroy; struct wl_listener destroy; struct wl_listener present; struct wl_listener frame; struct wl_listener request_state; struct { struct wl_signal disable; } events; struct wlr_color_transform *color_transform; struct timespec last_presentation; uint32_t refresh_nsec; int max_render_time; // In milliseconds struct wl_event_source *repaint_timer; bool allow_tearing; }; struct sway_output_non_desktop { struct wlr_output *wlr_output; struct wl_listener destroy; }; struct sway_output *output_create(struct wlr_output *wlr_output); void output_destroy(struct sway_output *output); void output_begin_destroy(struct sway_output *output); struct sway_output *output_from_wlr_output(struct wlr_output *output); struct sway_output *output_get_in_direction(struct sway_output *reference, enum wlr_direction direction); void output_add_workspace(struct sway_output *output, struct sway_workspace *workspace); typedef void (*sway_surface_iterator_func_t)(struct sway_output *output, struct sway_view *view, struct wlr_surface *surface, struct wlr_box *box, void *user_data); bool output_match_name_or_id(struct sway_output *output, const char *name_or_id); // this ONLY includes the enabled outputs struct sway_output *output_by_name_or_id(const char *name_or_id); // this includes all the outputs, including disabled ones struct sway_output *all_output_by_name_or_id(const char *name_or_id); void output_sort_workspaces(struct sway_output *output); void output_enable(struct sway_output *output); void output_disable(struct sway_output *output); struct sway_workspace *output_get_active_workspace(struct sway_output *output); void output_for_each_workspace(struct sway_output *output, void (*f)(struct sway_workspace *ws, void *data), void *data); void output_for_each_container(struct sway_output *output, void (*f)(struct sway_container *con, void *data), void *data); struct sway_workspace *output_find_workspace(struct sway_output *output, bool (*test)(struct sway_workspace *ws, void *data), void *data); struct sway_container *output_find_container(struct sway_output *output, bool (*test)(struct sway_container *con, void *data), void *data); void output_get_box(struct sway_output *output, struct wlr_box *box); enum sway_container_layout output_get_default_layout( struct sway_output *output); enum wlr_direction opposite_direction(enum wlr_direction d); void handle_output_manager_apply(struct wl_listener *listener, void *data); void handle_output_manager_test(struct wl_listener *listener, void *data); void handle_output_power_manager_set_mode(struct wl_listener *listener, void *data); struct sway_output_non_desktop *output_non_desktop_create(struct wlr_output *wlr_output); void update_output_manager_config(struct sway_server *server); #endif