#include #include #include #include #include #include "handlers.h" #include "log.h" #include "layout.h" #include "config.h" #include "commands.h" #include "stringop.h" #include "workspace.h" #include "container.h" #include "focus.h" uint32_t keys_pressed[32]; uint32_t key_modifiers; int keys_pressed_length = 0; static struct wlc_origin mouse_origin; static bool m1_held = false; static bool dragging = false; static bool m2_held = false; static bool resizing = false; static bool lock_left, lock_right, lock_top, lock_bottom = false; static bool floating_mod_pressed(void) { return key_modifiers & config->floating_mod; } static bool pointer_test(swayc_t *view, void *_origin) { const struct wlc_origin *origin = _origin; // Determine the output that the view is under swayc_t *parent = view; while (parent->type != C_OUTPUT) { parent = parent->parent; } if (origin->x >= view->x && origin->y >= view->y && origin->x < view->x + view->width && origin->y < view->y + view->height && view->visible && parent == root_container.focused) { return true; } return false; } swayc_t *container_under_pointer(void) { // root.output->workspace if (!root_container.focused || !root_container.focused->focused) { return NULL; } swayc_t *lookup = root_container.focused->focused; // Case of empty workspace if (lookup->children == 0) { return NULL; } while (lookup->type != C_VIEW) { int i; int len; // if tabbed/stacked go directly to focused container, otherwise search // children if (lookup->layout == L_TABBED || lookup->layout == L_STACKED) { lookup = lookup->focused; continue; } // if workspace, search floating if (lookup->type == C_WORKSPACE) { i = len = lookup->floating->length; bool got_floating = false; while (--i > -1) { if (pointer_test(lookup->floating->items[i], &mouse_origin)) { lookup = lookup->floating->items[i]; got_floating = true; break; } } if (got_floating) { continue; } } // search children len = lookup->children->length; for (i = 0; i < len; ++i) { if (pointer_test(lookup->children->items[i], &mouse_origin)) { lookup = lookup->children->items[i]; break; } } // when border and titles are done, this could happen if (i == len) { break; } } return lookup; } static bool handle_output_created(wlc_handle output) { swayc_t *op = new_output(output); //Switch to workspace if we need to if (active_workspace == NULL) { swayc_t *ws = op->children->items[0]; workspace_switch(ws); } return true; } static void handle_output_destroyed(wlc_handle output) { int i; list_t *list = root_container.children; for (i = 0; i < list->length; ++i) { if (((swayc_t *)list->items[i])->handle == output) { break; } } if (i < list->length) { destroy_output(list->items[i]); } if (list->length == 0) { active_workspace = NULL; } else { //switch to other outputs active workspace workspace_switch(((swayc_t *)root_container.children->items[0])->focused); } } static void handle_output_resolution_change(wlc_handle output, const struct wlc_size *from, const struct wlc_size *to) { sway_log(L_DEBUG, "Output %u resolution changed to %d x %d", (unsigned int)output, to->w, to->h); swayc_t *c = get_swayc_for_handle(output, &root_container); if (!c) return; c->width = to->w; c->height = to->h; arrange_windows(&root_container, -1, -1); } static void handle_output_focused(wlc_handle output, bool focus) { swayc_t *c = get_swayc_for_handle(output, &root_container); // if for some reason this output doesnt exist, create it. if (!c) { handle_output_created(output); } if (focus) { set_focused_container(c); } } static bool handle_view_created(wlc_handle handle) { // if view is child of another view, the use that as focused container wlc_handle parent = wlc_view_get_parent(handle); swayc_t *focused = NULL; swayc_t *newview = NULL; // Get parent container, to add view in if (parent) { focused = get_swayc_for_handle(parent, &root_container); } if (!focused || focused->type == C_OUTPUT) { focused = get_focused_container(&root_container); } sway_log(L_DEBUG, "creating view %ld with type %x, state %x, with parent %ld", handle, wlc_view_get_type(handle), wlc_view_get_state(handle), parent); // TODO properly figure out how each window should be handled. switch (wlc_view_get_type(handle)) { // regular view created regularly case 0: newview = new_view(focused, handle); wlc_view_set_state(handle, WLC_BIT_MAXIMIZED, true); break; // Dmenu keeps viewfocus, but others with this flag dont, for now simulate // dmenu case WLC_BIT_OVERRIDE_REDIRECT: // locked_view_focus = true; wlc_view_focus(handle); wlc_view_set_state(handle, WLC_BIT_ACTIVATED, true); wlc_view_bring_to_front(handle); break; // Firefox popups have this flag set. case WLC_BIT_OVERRIDE_REDIRECT|WLC_BIT_UNMANAGED: wlc_view_bring_to_front(handle); locked_container_focus = true; break; // Modals, get focus, popups do not case WLC_BIT_MODAL: wlc_view_focus(handle); wlc_view_bring_to_front(handle); newview = new_floating_view(handle); case WLC_BIT_POPUP: wlc_view_bring_to_front(handle); break; } if (newview) { set_focused_container(newview); swayc_t *output = newview->parent; while (output && output->type != C_OUTPUT) { output = output->parent; } arrange_windows(output, -1, -1); } return true; } static void handle_view_destroyed(wlc_handle handle) { sway_log(L_DEBUG, "Destroying window %lu", handle); swayc_t *view = get_swayc_for_handle(handle, &root_container); switch (wlc_view_get_type(handle)) { // regular view created regularly case 0: case WLC_BIT_MODAL: case WLC_BIT_POPUP: if (view) { swayc_t *parent = destroy_view(view); arrange_windows(parent, -1, -1); } break; // DMENU has this flag, and takes view_focus, but other things with this // flag dont case WLC_BIT_OVERRIDE_REDIRECT: // locked_view_focus = false; break; case WLC_BIT_OVERRIDE_REDIRECT|WLC_BIT_UNMANAGED: locked_container_focus = false; break; } set_focused_container(get_focused_view(&root_container)); } static void handle_view_focus(wlc_handle view, bool focus) { return; } static void handle_view_geometry_request(wlc_handle handle, const struct wlc_geometry *geometry) { sway_log(L_DEBUG, "geometry request %d x %d : %d x %d", geometry->origin.x, geometry->origin.y, geometry->size.w,geometry->size.h); // If the view is floating, then apply the geometry. // Otherwise save the desired width/height for the view. // This will not do anything for the time being as WLC improperly sends geometry requests swayc_t *view = get_swayc_for_handle(handle, &root_container); if (view) { view->desired_width = geometry->size.w; view->desired_height = geometry->size.h; if (view->is_floating) { view->width = view->desired_width; view->height = view->desired_height; view->x = geometry->origin.x; view->y = geometry->origin.y; arrange_windows(view->parent, -1, -1); } } } static void handle_view_state_request(wlc_handle view, enum wlc_view_state_bit state, bool toggle) { swayc_t *c = NULL; switch(state) { case WLC_BIT_FULLSCREEN: // i3 just lets it become fullscreen wlc_view_set_state(view, state, toggle); c = get_swayc_for_handle(view, &root_container); sway_log(L_DEBUG, "setting view %ld %s, fullscreen %d",view,c->name,toggle); if (c) { arrange_windows(c->parent, -1, -1); // Set it as focused window for that workspace if its going fullscreen if (toggle) { swayc_t *ws = c; while (ws->type != C_WORKSPACE) { ws = ws->parent; } // Set ws focus to c set_focused_container_for(ws, c); } } break; case WLC_BIT_MAXIMIZED: case WLC_BIT_RESIZING: case WLC_BIT_MOVING: case WLC_BIT_ACTIVATED: break; } return; } static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifiers *modifiers, uint32_t key, uint32_t sym, enum wlc_key_state state) { enum { QSIZE = 32 }; if (locked_view_focus && state == WLC_KEY_STATE_PRESSED) { return false; } bool cmd_success = false; key_modifiers = modifiers->mods; struct sway_mode *mode = config->current_mode; // Lowercase if necessary sym = tolower(sym); // Find key, if it has been pressed int mid = 0; while (mid < keys_pressed_length && keys_pressed[mid] != sym) { ++mid; } //Add or remove key depending on state if (state == WLC_KEY_STATE_PRESSED && mid == keys_pressed_length && keys_pressed_length + 1 < QSIZE) { keys_pressed[keys_pressed_length++] = sym; } else if (state == WLC_KEY_STATE_RELEASED && mid < keys_pressed_length) { memmove(keys_pressed + mid, keys_pressed + mid + 1, sizeof*keys_pressed * (--keys_pressed_length - mid)); keys_pressed[keys_pressed_length] = 0; } // TODO: reminder to check conflicts with mod+q+a versus mod+q int i; for (i = 0; i < mode->bindings->length; ++i) { struct sway_binding *binding = mode->bindings->items[i]; if ((modifiers->mods & binding->modifiers) == binding->modifiers) { bool match; int j; for (j = 0; j < binding->keys->length; ++j) { match = false; xkb_keysym_t *key = binding->keys->items[j]; uint8_t k; for (k = 0; k < keys_pressed_length; ++k) { if (keys_pressed[k] == *key) { match = true; break; } } if (match == false) { break; } } if (match) { // Remove matched keys from keys_pressed int j; for (j = 0; j < binding->keys->length; ++j) { uint8_t k; for (k = 0; k < keys_pressed_length; ++k) { memmove(keys_pressed + k, keys_pressed + k + 1, sizeof*keys_pressed * (--keys_pressed_length - k)); keys_pressed[keys_pressed_length] = 0; break; } } if (state == WLC_KEY_STATE_PRESSED) { cmd_success = handle_command(config, binding->command); } else if (state == WLC_KEY_STATE_RELEASED) { // TODO: --released } } } } return cmd_success; } static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct wlc_origin *origin) { static struct wlc_origin prev_pos; static wlc_handle prev_handle = 0; mouse_origin = *origin; bool changed_floating = false; if (!active_workspace) { return false; } // Do checks to determine if proper keys are being held swayc_t *view = get_focused_view(active_workspace); uint32_t edge = 0; if (dragging && view) { if (view->is_floating) { int dx = mouse_origin.x - prev_pos.x; int dy = mouse_origin.y - prev_pos.y; view->x += dx; view->y += dy; changed_floating = true; } } else if (resizing && view) { if (view->is_floating) { int dx = mouse_origin.x - prev_pos.x; int dy = mouse_origin.y - prev_pos.y; int min_sane_w = 100; int min_sane_h = 60; // Move and resize the view based on the dx/dy and mouse position int midway_x = view->x + view->width/2; int midway_y = view->y + view->height/2; if (dx < 0) { if (mouse_origin.x > midway_x && !lock_right) { if (view->width > min_sane_w) { lock_left = true; changed_floating = true; view->width += dx; edge += WLC_RESIZE_EDGE_RIGHT; } } else if (mouse_origin.x < midway_x && !lock_left) { lock_right = true; changed_floating = true; view->x += dx; view->width -= dx; edge += WLC_RESIZE_EDGE_LEFT; } } else if (dx > 0){ if (mouse_origin.x > midway_x && !lock_right) { lock_left = true; changed_floating = true; view->width += dx; edge += WLC_RESIZE_EDGE_RIGHT; if (view->width > min_sane_w) { lock_left = false; } } else if (mouse_origin.x < midway_x && !lock_left) { if (view->width > min_sane_w) { lock_right = true; changed_floating = true; view->x += dx; view->width -= dx; edge += WLC_RESIZE_EDGE_LEFT; } } } if (dy < 0) { if (mouse_origin.y > midway_y && !lock_bottom) { if (view->height > min_sane_h) { lock_top = true; changed_floating = true; view->height += dy; edge += WLC_RESIZE_EDGE_BOTTOM; } } else if (mouse_origin.y < midway_y && !lock_top) { lock_bottom = true; changed_floating = true; view->y += dy; view->height -= dy; edge += WLC_RESIZE_EDGE_TOP; } } else if (dy > 0) { if (mouse_origin.y > midway_y && !lock_bottom) { lock_top = true; changed_floating = true; view->height += dy; edge += WLC_RESIZE_EDGE_BOTTOM; } else if (mouse_origin.y < midway_y && !lock_top) { if (view->height > min_sane_h) { lock_bottom = true; changed_floating = true; view->y += dy; view->height -= dy; edge += WLC_RESIZE_EDGE_TOP; } } } } } if (config->focus_follows_mouse && prev_handle != handle) { //Dont change focus if fullscreen swayc_t *focused = get_focused_view(view); if (!(focused->type == C_VIEW && wlc_view_get_state(focused->handle) & WLC_BIT_FULLSCREEN) && !(m1_held || m2_held)) { set_focused_container(container_under_pointer()); } } prev_handle = handle; prev_pos = mouse_origin; if (changed_floating) { struct wlc_geometry geometry = { .origin = { .x = view->x, .y = view->y }, .size = { .w = view->width, .h = view->height } }; wlc_view_set_geometry(view->handle, edge, &geometry); return true; } return false; } static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct wlc_modifiers *modifiers, uint32_t button, enum wlc_button_state state, const struct wlc_origin *origin) { swayc_t *focused = get_focused_container(&root_container); //dont change focus if fullscreen if (focused->type == C_VIEW && wlc_view_get_state(focused->handle) & WLC_BIT_FULLSCREEN) { return false; } if (state == WLC_BUTTON_STATE_PRESSED) { sway_log(L_DEBUG, "Mouse button %u pressed", button); if (button == 272) { m1_held = true; } if (button == 273) { m2_held = true; } swayc_t *pointer = container_under_pointer(); set_focused_container(pointer); if (pointer->is_floating) { int i; for (i = 0; i < pointer->parent->floating->length; i++) { if (pointer->parent->floating->items[i] == pointer) { list_del(pointer->parent->floating, i); list_add(pointer->parent->floating, pointer); break; } } arrange_windows(pointer->parent, -1, -1); if (floating_mod_pressed()) { dragging = m1_held; resizing = m2_held; } //Dont want pointer sent to window while dragging or resizing return (dragging || resizing); } return (pointer && pointer != focused); } else { sway_log(L_DEBUG, "Mouse button %u released", button); if (button == 272) { m1_held = false; dragging = false; lock_top = lock_bottom = lock_left = lock_right = false; } if (button == 273) { m2_held = false; resizing = false; lock_top = lock_bottom = lock_left = lock_right = false; } } return false; } static void handle_wlc_ready(void) { sway_log(L_DEBUG, "Compositor is ready, executing cmds in queue"); int i; for (i = 0; i < config->cmd_queue->length; ++i) { handle_command(config, config->cmd_queue->items[i]); } free_flat_list(config->cmd_queue); config->active = true; } struct wlc_interface interface = { .output = { .created = handle_output_created, .destroyed = handle_output_destroyed, .resolution = handle_output_resolution_change, .focus = handle_output_focused }, .view = { .created = handle_view_created, .destroyed = handle_view_destroyed, .focus = handle_view_focus, .request = { .geometry = handle_view_geometry_request, .state = handle_view_state_request } }, .keyboard = { .key = handle_key }, .pointer = { .motion = handle_pointer_motion, .button = handle_pointer_button }, .compositor = { .ready = handle_wlc_ready } };