#ifndef _SWAY_INPUT_CURSOR_H #define _SWAY_INPUT_CURSOR_H #include #include #include #include #include #include "sway/input/seat.h" #include "config.h" #define SWAY_CURSOR_PRESSED_BUTTONS_CAP 32 #define SWAY_SCROLL_UP KEY_MAX + 1 #define SWAY_SCROLL_DOWN KEY_MAX + 2 #define SWAY_SCROLL_LEFT KEY_MAX + 3 #define SWAY_SCROLL_RIGHT KEY_MAX + 4 struct sway_cursor { struct sway_seat *seat; struct wlr_cursor *cursor; struct { double x, y; struct sway_node *node; } previous; struct wlr_xcursor_manager *xcursor_manager; struct wl_list tablets; struct wl_list tablet_pads; const char *image; struct wl_client *image_client; struct wlr_surface *image_surface; int hotspot_x, hotspot_y; struct wlr_pointer_constraint_v1 *active_constraint; pixman_region32_t confine; // invalid if active_constraint == NULL bool active_confine_requires_warp; struct wlr_pointer_gestures_v1 *pointer_gestures; struct wl_listener pinch_begin; struct wl_listener pinch_update; struct wl_listener pinch_end; struct wl_listener swipe_begin; struct wl_listener swipe_update; struct wl_listener swipe_end; struct wl_listener motion; struct wl_listener motion_absolute; struct wl_listener button; struct wl_listener axis; struct wl_listener frame; struct wl_listener touch_down; struct wl_listener touch_up; struct wl_listener touch_motion; bool simulating_pointer_from_touch; int32_t pointer_touch_id; struct wl_listener tool_axis; struct wl_listener tool_tip; struct wl_listener tool_proximity; struct wl_listener tool_button; bool simulating_pointer_from_tool_tip; uint32_t tool_buttons; struct wl_listener request_set_cursor; struct wl_listener image_surface_destroy; struct wl_listener constraint_commit; struct wl_event_source *hide_source; bool hidden; // This field is just a cache of the field in seat_config in order to avoid // costly seat_config lookups on every keypress. HIDE_WHEN_TYPING_DEFAULT // indicates that there is no cached value. enum seat_config_hide_cursor_when_typing hide_when_typing; size_t pressed_button_count; }; struct sway_node; struct sway_node *node_at_coords( struct sway_seat *seat, double lx, double ly, struct wlr_surface **surface, double *sx, double *sy); void sway_cursor_destroy(struct sway_cursor *cursor); struct sway_cursor *sway_cursor_create(struct sway_seat *seat); /** * "Rebase" a cursor on top of whatever view is underneath it. * * This chooses a cursor icon and sends a motion event to the surface. */ void cursor_rebase(struct sway_cursor *cursor); void cursor_rebase_all(void); void cursor_update_image(struct sway_cursor *cursor, struct sway_node *node); void cursor_handle_activity(struct sway_cursor *cursor, struct wlr_input_device *device); void cursor_unhide(struct sway_cursor *cursor); int cursor_get_timeout(struct sway_cursor *cursor); void cursor_notify_key_press(struct sway_cursor *cursor); void dispatch_cursor_button(struct sway_cursor *cursor, struct wlr_input_device *device, uint32_t time_msec, uint32_t button, enum wlr_button_state state); void dispatch_cursor_axis(struct sway_cursor *cursor, struct wlr_event_pointer_axis *event); void cursor_set_image(struct sway_cursor *cursor, const char *image, struct wl_client *client); void cursor_set_image_surface(struct sway_cursor *cursor, struct wlr_surface *surface, int32_t hotspot_x, int32_t hotspot_y, struct wl_client *client); void cursor_warp_to_container(struct sway_cursor *cursor, struct sway_container *container); void cursor_warp_to_workspace(struct sway_cursor *cursor, struct sway_workspace *workspace); void sway_cursor_constrain(struct sway_cursor *cursor, struct wlr_pointer_constraint_v1 *constraint); uint32_t get_mouse_bindsym(const char *name, char **error); uint32_t get_mouse_bindcode(const char *name, char **error); // Considers both bindsym and bindcode uint32_t get_mouse_button(const char *name, char **error); const char *get_mouse_button_name(uint32_t button); #endif