#include #include #include #include #include #include #include "handlers.h" #include "log.h" #include "layout.h" #include "config.h" #include "commands.h" #include "stringop.h" #include "workspace.h" #include "container.h" #include "focus.h" #include "input_state.h" #include "resize.h" // Event should be sent to client #define EVENT_PASSTHROUGH false // Event handled by sway and should not be sent to client #define EVENT_HANDLED true static bool pointer_test(swayc_t *view, void *_origin) { const struct mouse_origin *origin = _origin; // Determine the output that the view is under swayc_t *parent = swayc_parent_by_type(view, C_OUTPUT); if (origin->x >= view->x && origin->y >= view->y && origin->x < view->x + view->width && origin->y < view->y + view->height && view->visible && parent == root_container.focused) { return true; } return false; } swayc_t *container_under_pointer(void) { // root.output->workspace if (!root_container.focused || !root_container.focused->focused) { return NULL; } swayc_t *lookup = root_container.focused->focused; // Case of empty workspace if (lookup->children == 0) { return NULL; } while (lookup->type != C_VIEW) { int i; int len; // if tabbed/stacked go directly to focused container, otherwise search // children if (lookup->layout == L_TABBED || lookup->layout == L_STACKED) { lookup = lookup->focused; continue; } // if workspace, search floating if (lookup->type == C_WORKSPACE) { i = len = lookup->floating->length; bool got_floating = false; while (--i > -1) { if (pointer_test(lookup->floating->items[i], &pointer_state.origin)) { lookup = lookup->floating->items[i]; got_floating = true; break; } } if (got_floating) { continue; } } // search children len = lookup->children->length; for (i = 0; i < len; ++i) { if (pointer_test(lookup->children->items[i], &pointer_state.origin)) { lookup = lookup->children->items[i]; break; } } // when border and titles are done, this could happen if (i == len) { break; } } return lookup; } /* Handles */ static bool handle_output_created(wlc_handle output) { swayc_t *op = new_output(output); // Visibility mask to be able to make view invisible wlc_output_set_mask(output, VISIBLE); if (!op) { return false; } // Switch to workspace if we need to if (swayc_active_workspace() == NULL) { swayc_t *ws = op->children->items[0]; workspace_switch(ws); } return true; } static void handle_output_destroyed(wlc_handle output) { int i; list_t *list = root_container.children; for (i = 0; i < list->length; ++i) { if (((swayc_t *)list->items[i])->handle == output) { break; } } if (i < list->length) { destroy_output(list->items[i]); } else { return; } if (list->length > 0) { // switch to other outputs active workspace workspace_switch(((swayc_t *)root_container.children->items[0])->focused); } } static void handle_output_resolution_change(wlc_handle output, const struct wlc_size *from, const struct wlc_size *to) { sway_log(L_DEBUG, "Output %u resolution changed to %d x %d", (unsigned int)output, to->w, to->h); swayc_t *c = swayc_by_handle(output); if (!c) return; c->width = to->w; c->height = to->h; if (config->default_layout == L_NONE && config->default_orientation == L_NONE) { if (c->width >= c->height) { ((swayc_t*)c->children->items[0])->layout = L_HORIZ; } else { ((swayc_t*)c->children->items[0])->layout = L_VERT; } } arrange_windows(&root_container, -1, -1); } static void handle_output_focused(wlc_handle output, bool focus) { swayc_t *c = swayc_by_handle(output); // if for some reason this output doesnt exist, create it. if (!c) { handle_output_created(output); } if (focus) { set_focused_container(c); } } static bool handle_view_created(wlc_handle handle) { // if view is child of another view, the use that as focused container wlc_handle parent = wlc_view_get_parent(handle); swayc_t *focused = NULL; swayc_t *newview = NULL; // Get parent container, to add view in if (parent) { focused = swayc_by_handle(parent); } if (!focused || focused->type == C_OUTPUT) { focused = get_focused_container(&root_container); // Move focus from floating view if (focused->is_floating) { // To workspace if there are no children if (focused->parent->children->length == 0) { focused = focused->parent; } // TODO find a better way of doing this // Or to focused container else { focused = get_focused_container(focused->parent->children->items[0]); } } } sway_log(L_DEBUG, "handle:%ld type:%x state:%x parent:%ld " "mask:%d (x:%d y:%d w:%d h:%d) title:%s " "class:%s appid:%s", handle, wlc_view_get_type(handle), wlc_view_get_state(handle), parent, wlc_view_get_mask(handle), wlc_view_get_geometry(handle)->origin.x, wlc_view_get_geometry(handle)->origin.y,wlc_view_get_geometry(handle)->size.w, wlc_view_get_geometry(handle)->size.h, wlc_view_get_title(handle), wlc_view_get_class(handle), wlc_view_get_app_id(handle)); // TODO properly figure out how each window should be handled. switch (wlc_view_get_type(handle)) { // regular view created regularly case 0: newview = new_view(focused, handle); wlc_view_set_state(handle, WLC_BIT_MAXIMIZED, true); break; // Dmenu keeps viewfocus, but others with this flag dont, for now simulate // dmenu case WLC_BIT_OVERRIDE_REDIRECT: // locked_view_focus = true; wlc_view_focus(handle); wlc_view_set_state(handle, WLC_BIT_ACTIVATED, true); wlc_view_bring_to_front(handle); break; // Firefox popups have this flag set. case WLC_BIT_OVERRIDE_REDIRECT|WLC_BIT_UNMANAGED: wlc_view_bring_to_front(handle); locked_container_focus = true; break; // Modals, get focus, popups do not case WLC_BIT_MODAL: wlc_view_focus(handle); wlc_view_bring_to_front(handle); newview = new_floating_view(handle); case WLC_BIT_POPUP: wlc_view_bring_to_front(handle); break; } if (newview) { set_focused_container(newview); swayc_t *output = swayc_parent_by_type(newview, C_OUTPUT); arrange_windows(output, -1, -1); } return true; } static void handle_view_destroyed(wlc_handle handle) { sway_log(L_DEBUG, "Destroying window %lu", handle); swayc_t *view = swayc_by_handle(handle); switch (wlc_view_get_type(handle)) { // regular view created regularly case 0: case WLC_BIT_MODAL: case WLC_BIT_POPUP: if (view) { swayc_t *parent = destroy_view(view); arrange_windows(parent, -1, -1); } break; // DMENU has this flag, and takes view_focus, but other things with this // flag dont case WLC_BIT_OVERRIDE_REDIRECT: // locked_view_focus = false; break; case WLC_BIT_OVERRIDE_REDIRECT|WLC_BIT_UNMANAGED: locked_container_focus = false; break; } set_focused_container(get_focused_view(&root_container)); } static void handle_view_focus(wlc_handle view, bool focus) { return; } static void handle_view_geometry_request(wlc_handle handle, const struct wlc_geometry *geometry) { sway_log(L_DEBUG, "geometry request %d x %d : %d x %d", geometry->origin.x, geometry->origin.y, geometry->size.w, geometry->size.h); // If the view is floating, then apply the geometry. // Otherwise save the desired width/height for the view. // This will not do anything for the time being as WLC improperly sends geometry requests swayc_t *view = swayc_by_handle(handle); if (view) { view->desired_width = geometry->size.w; view->desired_height = geometry->size.h; if (view->is_floating) { view->width = view->desired_width; view->height = view->desired_height; view->x = geometry->origin.x; view->y = geometry->origin.y; arrange_windows(view->parent, -1, -1); } } } static void handle_view_state_request(wlc_handle view, enum wlc_view_state_bit state, bool toggle) { swayc_t *c = swayc_by_handle(view); switch (state) { case WLC_BIT_FULLSCREEN: // i3 just lets it become fullscreen wlc_view_set_state(view, state, toggle); if (c) { sway_log(L_DEBUG, "setting view %ld %s, fullscreen %d", view, c->name, toggle); arrange_windows(c->parent, -1, -1); // Set it as focused window for that workspace if its going fullscreen if (toggle) { swayc_t *ws = swayc_parent_by_type(c, C_WORKSPACE); // Set ws focus to c set_focused_container_for(ws, c); } } break; case WLC_BIT_MAXIMIZED: case WLC_BIT_RESIZING: case WLC_BIT_MOVING: break; case WLC_BIT_ACTIVATED: sway_log(L_DEBUG, "View %p requested to be activated", c); break; } return; } static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifiers *modifiers, uint32_t key, enum wlc_key_state state) { if (locked_view_focus && state == WLC_KEY_STATE_PRESSED) { return EVENT_PASSTHROUGH; } // reset pointer mode on keypress if (state == WLC_KEY_STATE_PRESSED && pointer_state.mode) { pointer_mode_reset(); } struct sway_mode *mode = config->current_mode; struct wlc_modifiers no_mods = { 0, 0 }; uint32_t sym = tolower(wlc_keyboard_get_keysym_for_key(key, &no_mods)); int i; if (state == WLC_KEY_STATE_PRESSED) { press_key(sym, key); } else { // WLC_KEY_STATE_RELEASED release_key(sym, key); } // TODO: reminder to check conflicts with mod+q+a versus mod+q for (i = 0; i < mode->bindings->length; ++i) { struct sway_binding *binding = mode->bindings->items[i]; if ((modifiers->mods ^ binding->modifiers) == 0) { bool match; int j; for (j = 0; j < binding->keys->length; ++j) { xkb_keysym_t *key = binding->keys->items[j]; if ((match = check_key(*key, 0)) == false) { break; } } if (match) { if (state == WLC_KEY_STATE_PRESSED) { handle_command(config, binding->command); return EVENT_HANDLED; } else if (state == WLC_KEY_STATE_RELEASED) { // TODO: --released } } } } return EVENT_PASSTHROUGH; } static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct wlc_origin *origin) { // Update pointer origin pointer_state.delta.x = origin->x - pointer_state.origin.x; pointer_state.delta.y = origin->y - pointer_state.origin.y; pointer_state.origin.x = origin->x; pointer_state.origin.y = origin->y; // Update view under pointer swayc_t *prev_view = pointer_state.view; pointer_state.view = container_under_pointer(); // If pointer is in a mode, update it if (pointer_state.mode) { pointer_mode_update(); } // Otherwise change focus if config is set an else if (prev_view != pointer_state.view && config->focus_follows_mouse) { if (pointer_state.view && pointer_state.view->type == C_VIEW) { set_focused_container(pointer_state.view); } } return EVENT_PASSTHROUGH; } static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct wlc_modifiers *modifiers, uint32_t button, enum wlc_button_state state, const struct wlc_origin *origin) { // Update view pointer is on pointer_state.view = container_under_pointer(); // Update pointer origin pointer_state.origin.x = origin->x; pointer_state.origin.y = origin->y; // Update pointer_state switch (button) { case M_LEFT_CLICK: if (state == WLC_BUTTON_STATE_PRESSED) { pointer_state.left.held = true; pointer_state.left.x = origin->x; pointer_state.left.y = origin->y; pointer_state.left.view = pointer_state.view; } else { pointer_state.left.held = false; } break; case M_RIGHT_CLICK: if (state == WLC_BUTTON_STATE_PRESSED) { pointer_state.right.held = true; pointer_state.right.x = origin->x; pointer_state.right.y = origin->y; pointer_state.right.view = pointer_state.view; } else { pointer_state.right.held = false; } break; case M_SCROLL_CLICK: if (state == WLC_BUTTON_STATE_PRESSED) { pointer_state.scroll.held = true; pointer_state.scroll.x = origin->x; pointer_state.scroll.y = origin->y; pointer_state.scroll.view = pointer_state.view; } else { pointer_state.scroll.held = false; } break; //TODO scrolling behavior case M_SCROLL_UP: case M_SCROLL_DOWN: break; } // get focused window and check if to change focus on mouse click swayc_t *focused = get_focused_container(&root_container); // dont change focus or mode if fullscreen if (swayc_is_fullscreen(focused)) { return EVENT_PASSTHROUGH; } // set pointer mode only if floating mod has been set if (config->floating_mod) { pointer_mode_set(button, !(modifiers->mods ^ config->floating_mod)); } // Check whether to change focus swayc_t *pointer = pointer_state.view; if (pointer) { if (focused != pointer) { set_focused_container(pointer_state.view); } // Send to front if floating if (pointer->is_floating) { int i; for (i = 0; i < pointer->parent->floating->length; i++) { if (pointer->parent->floating->items[i] == pointer) { list_del(pointer->parent->floating, i); list_add(pointer->parent->floating, pointer); break; } } wlc_view_bring_to_front(pointer->handle); } } // Return if mode has been set if (pointer_state.mode) { return EVENT_HANDLED; } // Always send mouse release if (state == WLC_BUTTON_STATE_RELEASED) { return EVENT_PASSTHROUGH; } // Finally send click return EVENT_PASSTHROUGH; } static void handle_wlc_ready(void) { sway_log(L_DEBUG, "Compositor is ready, executing cmds in queue"); int i; for (i = 0; i < config->cmd_queue->length; ++i) { handle_command(config, config->cmd_queue->items[i]); } free_flat_list(config->cmd_queue); config->active = true; } struct wlc_interface interface = { .output = { .created = handle_output_created, .destroyed = handle_output_destroyed, .resolution = handle_output_resolution_change, .focus = handle_output_focused }, .view = { .created = handle_view_created, .destroyed = handle_view_destroyed, .focus = handle_view_focus, .request = { .geometry = handle_view_geometry_request, .state = handle_view_state_request } }, .keyboard = { .key = handle_key }, .pointer = { .motion = handle_pointer_motion, .button = handle_pointer_button }, .compositor = { .ready = handle_wlc_ready } };