#ifndef _SWAY_SERVER_H #define _SWAY_SERVER_H #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "config.h" #include "list.h" #if HAVE_XWAYLAND #include "sway/xwayland.h" #endif struct sway_transaction; struct sway_server { struct wl_display *wl_display; struct wl_event_loop *wl_event_loop; const char *socket; struct wlr_backend *backend; struct wlr_session *session; // secondary headless backend used for creating virtual outputs on-the-fly struct wlr_backend *headless_backend; struct wlr_renderer *renderer; struct wlr_allocator *allocator; struct wlr_compositor *compositor; struct wl_listener compositor_new_surface; struct wlr_linux_dmabuf_v1 *linux_dmabuf_v1; struct wlr_data_device_manager *data_device_manager; struct sway_input_manager *input; struct wl_listener new_output; struct wl_listener output_layout_change; struct wlr_idle *idle; struct wlr_idle_notifier_v1 *idle_notifier_v1; struct sway_idle_inhibit_manager_v1 *idle_inhibit_manager_v1; struct wlr_layer_shell_v1 *layer_shell; struct wl_listener layer_shell_surface; struct wlr_xdg_shell *xdg_shell; struct wl_listener xdg_shell_surface; struct wlr_tablet_manager_v2 *tablet_v2; #if HAVE_XWAYLAND struct sway_xwayland xwayland; struct wl_listener xwayland_surface; struct wl_listener xwayland_ready; #endif struct wlr_relative_pointer_manager_v1 *relative_pointer_manager; struct wlr_server_decoration_manager *server_decoration_manager; struct wl_listener server_decoration; struct wl_list decorations; // sway_server_decoration::link struct wlr_xdg_decoration_manager_v1 *xdg_decoration_manager; struct wl_listener xdg_decoration; struct wl_list xdg_decorations; // sway_xdg_decoration::link struct wlr_drm_lease_v1_manager *drm_lease_manager; struct wl_listener drm_lease_request; struct wlr_presentation *presentation; struct wlr_pointer_constraints_v1 *pointer_constraints; struct wl_listener pointer_constraint; struct wlr_output_manager_v1 *output_manager_v1; struct wl_listener output_manager_apply; struct wl_listener output_manager_test; struct wlr_gamma_control_manager_v1 *gamma_control_manager_v1; struct wl_listener gamma_control_set_gamma; struct { bool locked; struct wlr_session_lock_manager_v1 *manager; struct wlr_session_lock_v1 *lock; struct wlr_surface *focused; struct wl_listener lock_new_surface; struct wl_listener lock_unlock; struct wl_listener lock_destroy; struct wl_listener new_lock; struct wl_listener manager_destroy; } session_lock; struct wlr_output_power_manager_v1 *output_power_manager_v1; struct wl_listener output_power_manager_set_mode; struct wlr_input_method_manager_v2 *input_method; struct wlr_text_input_manager_v3 *text_input; struct wlr_foreign_toplevel_manager_v1 *foreign_toplevel_manager; struct wlr_content_type_manager_v1 *content_type_manager_v1; struct wlr_xdg_activation_v1 *xdg_activation_v1; struct wl_listener xdg_activation_v1_request_activate; struct wl_listener xdg_activation_v1_new_token; struct wl_list pending_launcher_ctxs; // launcher_ctx::link // The timeout for transactions, after which a transaction is applied // regardless of readiness. size_t txn_timeout_ms; // Stores a transaction after it has been committed, but is waiting for // views to ack the new dimensions before being applied. A queued // transaction is frozen and must not have new instructions added to it. struct sway_transaction *queued_transaction; // Stores a pending transaction that will be committed once the existing // queued transaction is applied and freed. The pending transaction can be // updated with new instructions as needed. struct sway_transaction *pending_transaction; // Stores the nodes that have been marked as "dirty" and will be put into // the pending transaction. list_t *dirty_nodes; }; extern struct sway_server server; struct sway_debug { bool noatomic; // Ignore atomic layout updates bool txn_timings; // Log verbose messages about transactions bool txn_wait; // Always wait for the timeout before applying bool noscanout; // Disable direct scan-out enum { DAMAGE_DEFAULT, // Default behaviour DAMAGE_HIGHLIGHT, // Highlight regions of the screen being damaged DAMAGE_RERENDER, // Render the full output when any damage occurs } damage; }; extern struct sway_debug debug; bool server_init(struct sway_server *server); void server_fini(struct sway_server *server); bool server_start(struct sway_server *server); void server_run(struct sway_server *server); void restore_nofile_limit(void); void handle_compositor_new_surface(struct wl_listener *listener, void *data); void handle_new_output(struct wl_listener *listener, void *data); void handle_idle_inhibitor_v1(struct wl_listener *listener, void *data); void handle_layer_shell_surface(struct wl_listener *listener, void *data); void sway_session_lock_init(void); void handle_xdg_shell_surface(struct wl_listener *listener, void *data); #if HAVE_XWAYLAND void handle_xwayland_surface(struct wl_listener *listener, void *data); #endif void handle_server_decoration(struct wl_listener *listener, void *data); void handle_xdg_decoration(struct wl_listener *listener, void *data); void handle_pointer_constraint(struct wl_listener *listener, void *data); void xdg_activation_v1_handle_request_activate(struct wl_listener *listener, void *data); void xdg_activation_v1_handle_new_token(struct wl_listener *listener, void *data); void set_rr_scheduling(void); #endif