#include #include #include #include #include #include #include #include #include #include #include #include #include #if WLR_HAS_XWAYLAND #include #endif #include "list.h" #include "log.h" #include "sway/criteria.h" #include "sway/commands.h" #include "sway/desktop/transaction.h" #include "sway/desktop/idle_inhibit_v1.h" #include "sway/desktop/launcher.h" #include "sway/input/cursor.h" #include "sway/ipc-server.h" #include "sway/output.h" #include "sway/input/seat.h" #include "sway/scene_descriptor.h" #include "sway/server.h" #include "sway/sway_text_node.h" #include "sway/tree/arrange.h" #include "sway/tree/container.h" #include "sway/tree/view.h" #include "sway/tree/workspace.h" #include "sway/config.h" #include "sway/xdg_decoration.h" #include "stringop.h" bool view_init(struct sway_view *view, enum sway_view_type type, const struct sway_view_impl *impl) { bool failed = false; view->scene_tree = alloc_scene_tree(root->staging, &failed); view->content_tree = alloc_scene_tree(view->scene_tree, &failed); if (!failed && !scene_descriptor_assign(&view->scene_tree->node, SWAY_SCENE_DESC_VIEW, view)) { failed = true; } if (failed) { wlr_scene_node_destroy(&view->scene_tree->node); return false; } view->type = type; view->impl = impl; view->executed_criteria = create_list(); view->allow_request_urgent = true; view->shortcuts_inhibit = SHORTCUTS_INHIBIT_DEFAULT; view->tearing_mode = TEARING_WINDOW_HINT; wl_signal_init(&view->events.unmap); return true; } void view_destroy(struct sway_view *view) { if (!sway_assert(view->surface == NULL, "Tried to free mapped view")) { return; } if (!sway_assert(view->destroying, "Tried to free view which wasn't marked as destroying")) { return; } if (!sway_assert(view->container == NULL, "Tried to free view which still has a container " "(might have a pending transaction?)")) { return; } wl_list_remove(&view->events.unmap.listener_list); list_free(view->executed_criteria); view_assign_ctx(view, NULL); wlr_scene_node_destroy(&view->scene_tree->node); if (view->impl->destroy) { view->impl->destroy(view); } else { free(view); } } void view_begin_destroy(struct sway_view *view) { if (!sway_assert(view->surface == NULL, "Tried to destroy a mapped view")) { return; } view->destroying = true; if (!view->container) { view_destroy(view); } } const char *view_get_title(struct sway_view *view) { if (view->impl->get_string_prop) { return view->impl->get_string_prop(view, VIEW_PROP_TITLE); } return NULL; } const char *view_get_app_id(struct sway_view *view) { if (view->impl->get_string_prop) { return view->impl->get_string_prop(view, VIEW_PROP_APP_ID); } return NULL; } const char *view_get_class(struct sway_view *view) { if (view->impl->get_string_prop) { return view->impl->get_string_prop(view, VIEW_PROP_CLASS); } return NULL; } const char *view_get_instance(struct sway_view *view) { if (view->impl->get_string_prop) { return view->impl->get_string_prop(view, VIEW_PROP_INSTANCE); } return NULL; } #if WLR_HAS_XWAYLAND uint32_t view_get_x11_window_id(struct sway_view *view) { if (view->impl->get_int_prop) { return view->impl->get_int_prop(view, VIEW_PROP_X11_WINDOW_ID); } return 0; } uint32_t view_get_x11_parent_id(struct sway_view *view) { if (view->impl->get_int_prop) { return view->impl->get_int_prop(view, VIEW_PROP_X11_PARENT_ID); } return 0; } #endif const char *view_get_window_role(struct sway_view *view) { if (view->impl->get_string_prop) { return view->impl->get_string_prop(view, VIEW_PROP_WINDOW_ROLE); } return NULL; } uint32_t view_get_window_type(struct sway_view *view) { if (view->impl->get_int_prop) { return view->impl->get_int_prop(view, VIEW_PROP_WINDOW_TYPE); } return 0; } const char *view_get_shell(struct sway_view *view) { switch(view->type) { case SWAY_VIEW_XDG_SHELL: return "xdg_shell"; #if WLR_HAS_XWAYLAND case SWAY_VIEW_XWAYLAND: return "xwayland"; #endif } return "unknown"; } void view_get_constraints(struct sway_view *view, double *min_width, double *max_width, double *min_height, double *max_height) { if (view->impl->get_constraints) { view->impl->get_constraints(view, min_width, max_width, min_height, max_height); } else { *min_width = 1; *max_width = DBL_MAX; *min_height = 1; *max_height = DBL_MAX; } } uint32_t view_configure(struct sway_view *view, double lx, double ly, int width, int height) { if (view->impl->configure) { return view->impl->configure(view, lx, ly, width, height); } return 0; } bool view_inhibit_idle(struct sway_view *view) { struct sway_idle_inhibitor_v1 *user_inhibitor = sway_idle_inhibit_v1_user_inhibitor_for_view(view); struct sway_idle_inhibitor_v1 *application_inhibitor = sway_idle_inhibit_v1_application_inhibitor_for_view(view); if (!user_inhibitor && !application_inhibitor) { return false; } if (!user_inhibitor) { return sway_idle_inhibit_v1_is_active(application_inhibitor); } if (!application_inhibitor) { return sway_idle_inhibit_v1_is_active(user_inhibitor); } return sway_idle_inhibit_v1_is_active(user_inhibitor) || sway_idle_inhibit_v1_is_active(application_inhibitor); } bool view_ancestor_is_only_visible(struct sway_view *view) { bool only_visible = true; struct sway_container *con = view->container; while (con) { enum sway_container_layout layout = container_parent_layout(con); if (layout != L_TABBED && layout != L_STACKED) { list_t *siblings = container_get_siblings(con); if (siblings && siblings->length > 1) { only_visible = false; } } else { only_visible = true; } con = con->pending.parent; } return only_visible; } static bool view_is_only_visible(struct sway_view *view) { struct sway_container *con = view->container; while (con) { enum sway_container_layout layout = container_parent_layout(con); if (layout != L_TABBED && layout != L_STACKED) { list_t *siblings = container_get_siblings(con); if (siblings && siblings->length > 1) { return false; } } con = con->pending.parent; } return true; } static bool gaps_to_edge(struct sway_view *view) { struct side_gaps gaps = view->container->pending.workspace->current_gaps; return gaps.top > 0 || gaps.right > 0 || gaps.bottom > 0 || gaps.left > 0; } void view_autoconfigure(struct sway_view *view) { struct sway_container *con = view->container; struct sway_workspace *ws = con->pending.workspace; if (container_is_scratchpad_hidden(con) && con->pending.fullscreen_mode != FULLSCREEN_GLOBAL) { return; } struct sway_output *output = ws ? ws->output : NULL; if (con->pending.fullscreen_mode == FULLSCREEN_WORKSPACE) { con->pending.content_x = output->lx; con->pending.content_y = output->ly; con->pending.content_width = output->width; con->pending.content_height = output->height; return; } else if (con->pending.fullscreen_mode == FULLSCREEN_GLOBAL) { con->pending.content_x = root->x; con->pending.content_y = root->y; con->pending.content_width = root->width; con->pending.content_height = root->height; return; } con->pending.border_top = con->pending.border_bottom = true; con->pending.border_left = con->pending.border_right = true; double y_offset = 0; if (!container_is_floating_or_child(con) && ws) { if (config->hide_edge_borders == E_BOTH || config->hide_edge_borders == E_VERTICAL) { con->pending.border_left = con->pending.x != ws->x; int right_x = con->pending.x + con->pending.width; con->pending.border_right = right_x != ws->x + ws->width; } if (config->hide_edge_borders == E_BOTH || config->hide_edge_borders == E_HORIZONTAL) { con->pending.border_top = con->pending.y != ws->y; int bottom_y = con->pending.y + con->pending.height; con->pending.border_bottom = bottom_y != ws->y + ws->height; } bool smart = config->hide_edge_borders_smart == ESMART_ON || (config->hide_edge_borders_smart == ESMART_NO_GAPS && !gaps_to_edge(view)); if (smart) { bool show_border = !view_is_only_visible(view); con->pending.border_left &= show_border; con->pending.border_right &= show_border; con->pending.border_top &= show_border; con->pending.border_bottom &= show_border; } } if (!container_is_floating(con)) { // In a tabbed or stacked container, the container's y is the top of the // title area. We have to offset the surface y by the height of the title, // bar, and disable any top border because we'll always have the title bar. list_t *siblings = container_get_siblings(con); bool show_titlebar = (siblings && siblings->length > 1) || !config->hide_lone_tab; if (show_titlebar) { enum sway_container_layout layout = container_parent_layout(con); if (layout == L_TABBED) { y_offset = container_titlebar_height(); con->pending.border_top = false; } else if (layout == L_STACKED) { y_offset = container_titlebar_height() * siblings->length; con->pending.border_top = false; } } } double x, y, width, height; switch (con->pending.border) { default: case B_CSD: case B_NONE: x = con->pending.x; y = con->pending.y + y_offset; width = con->pending.width; height = con->pending.height - y_offset; break; case B_PIXEL: x = con->pending.x + con->pending.border_thickness * con->pending.border_left; y = con->pending.y + con->pending.border_thickness * con->pending.border_top + y_offset; width = con->pending.width - con->pending.border_thickness * con->pending.border_left - con->pending.border_thickness * con->pending.border_right; height = con->pending.height - y_offset - con->pending.border_thickness * con->pending.border_top - con->pending.border_thickness * con->pending.border_bottom; break; case B_NORMAL: // Height is: 1px border + 3px pad + title height + 3px pad + 1px border x = con->pending.x + con->pending.border_thickness * con->pending.border_left; width = con->pending.width - con->pending.border_thickness * con->pending.border_left - con->pending.border_thickness * con->pending.border_right; if (y_offset) { y = con->pending.y + y_offset; height = con->pending.height - y_offset - con->pending.border_thickness * con->pending.border_bottom; } else { y = con->pending.y + container_titlebar_height(); height = con->pending.height - container_titlebar_height() - con->pending.border_thickness * con->pending.border_bottom; } break; } con->pending.content_x = x; con->pending.content_y = y; con->pending.content_width = fmax(width, 1); con->pending.content_height = fmax(height, 1); } void view_set_activated(struct sway_view *view, bool activated) { if (view->impl->set_activated) { view->impl->set_activated(view, activated); } if (view->foreign_toplevel) { wlr_foreign_toplevel_handle_v1_set_activated( view->foreign_toplevel, activated); } } void view_request_activate(struct sway_view *view, struct sway_seat *seat) { struct sway_workspace *ws = view->container->pending.workspace; if (!seat) { seat = input_manager_current_seat(); } switch (config->focus_on_window_activation) { case FOWA_SMART: if (ws && workspace_is_visible(ws)) { seat_set_focus_container(seat, view->container); container_raise_floating(view->container); } else { view_set_urgent(view, true); } break; case FOWA_URGENT: view_set_urgent(view, true); break; case FOWA_FOCUS: if (container_is_scratchpad_hidden_or_child(view->container)) { root_scratchpad_show(view->container); } else { seat_set_focus_container(seat, view->container); container_raise_floating(view->container); } break; case FOWA_NONE: break; } transaction_commit_dirty(); } void view_request_urgent(struct sway_view *view) { if (config->focus_on_window_activation != FOWA_NONE) { view_set_urgent(view, true); } } void view_set_csd_from_server(struct sway_view *view, bool enabled) { sway_log(SWAY_DEBUG, "Telling view %p to set CSD to %i", view, enabled); if (view->xdg_decoration) { uint32_t mode = enabled ? WLR_XDG_TOPLEVEL_DECORATION_V1_MODE_CLIENT_SIDE : WLR_XDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE; wlr_xdg_toplevel_decoration_v1_set_mode( view->xdg_decoration->wlr_xdg_decoration, mode); } view->using_csd = enabled; } void view_update_csd_from_client(struct sway_view *view, bool enabled) { sway_log(SWAY_DEBUG, "View %p updated CSD to %i", view, enabled); struct sway_container *con = view->container; if (enabled && con && con->pending.border != B_CSD) { con->saved_border = con->pending.border; if (container_is_floating(con)) { con->pending.border = B_CSD; } } else if (!enabled && con && con->pending.border == B_CSD) { con->pending.border = con->saved_border; } view->using_csd = enabled; } void view_set_tiled(struct sway_view *view, bool tiled) { if (view->impl->set_tiled) { view->impl->set_tiled(view, tiled); } } void view_close(struct sway_view *view) { if (view->impl->close) { view->impl->close(view); } } void view_murder(struct sway_view *view) { struct wl_client *client = wl_resource_get_client(view->surface->resource); wl_client_destroy(client); } void view_close_popups(struct sway_view *view) { if (view->impl->close_popups) { view->impl->close_popups(view); } } static bool view_has_executed_criteria(struct sway_view *view, struct criteria *criteria) { for (int i = 0; i < view->executed_criteria->length; ++i) { struct criteria *item = view->executed_criteria->items[i]; if (item == criteria) { return true; } } return false; } void view_execute_criteria(struct sway_view *view) { list_t *criterias = criteria_for_view(view, CT_COMMAND); for (int i = 0; i < criterias->length; i++) { struct criteria *criteria = criterias->items[i]; sway_log(SWAY_DEBUG, "Checking criteria %s", criteria->raw); if (view_has_executed_criteria(view, criteria)) { sway_log(SWAY_DEBUG, "Criteria already executed"); continue; } sway_log(SWAY_DEBUG, "for_window '%s' matches view %p, cmd: '%s'", criteria->raw, view, criteria->cmdlist); list_add(view->executed_criteria, criteria); list_t *res_list = execute_command( criteria->cmdlist, NULL, view->container); while (res_list->length) { struct cmd_results *res = res_list->items[0]; free_cmd_results(res); list_del(res_list, 0); } list_free(res_list); } list_free(criterias); } static void view_populate_pid(struct sway_view *view) { pid_t pid; switch (view->type) { #if WLR_HAS_XWAYLAND case SWAY_VIEW_XWAYLAND:; struct wlr_xwayland_surface *surf = wlr_xwayland_surface_try_from_wlr_surface(view->surface); pid = surf->pid; break; #endif case SWAY_VIEW_XDG_SHELL:; struct wl_client *client = wl_resource_get_client(view->surface->resource); wl_client_get_credentials(client, &pid, NULL, NULL); break; } view->pid = pid; } void view_assign_ctx(struct sway_view *view, struct launcher_ctx *ctx) { if (view->ctx) { // This ctx has been replaced launcher_ctx_destroy(view->ctx); view->ctx = NULL; } if (ctx == NULL) { return; } launcher_ctx_consume(ctx); view->ctx = ctx; } static struct sway_workspace *select_workspace(struct sway_view *view) { struct sway_seat *seat = input_manager_current_seat(); // Check if there's any `assign` criteria for the view list_t *criterias = criteria_for_view(view, CT_ASSIGN_WORKSPACE | CT_ASSIGN_WORKSPACE_NUMBER | CT_ASSIGN_OUTPUT); struct sway_workspace *ws = NULL; for (int i = 0; i < criterias->length; ++i) { struct criteria *criteria = criterias->items[i]; if (criteria->type == CT_ASSIGN_OUTPUT) { struct sway_output *output = output_by_name_or_id(criteria->target); if (output) { ws = output_get_active_workspace(output); break; } } else { // CT_ASSIGN_WORKSPACE(_NUMBER) ws = criteria->type == CT_ASSIGN_WORKSPACE_NUMBER ? workspace_by_number(criteria->target) : workspace_by_name(criteria->target); if (!ws) { if (strcasecmp(criteria->target, "back_and_forth") == 0) { if (seat->prev_workspace_name) { ws = workspace_create(NULL, seat->prev_workspace_name); } } else { ws = workspace_create(NULL, criteria->target); } } break; } } list_free(criterias); if (ws) { view_assign_ctx(view, NULL); return ws; } // Check if there's a PID mapping ws = view->ctx ? launcher_ctx_get_workspace(view->ctx) : NULL; if (ws) { view_assign_ctx(view, NULL); return ws; } // Use the focused workspace struct sway_node *node = seat_get_focus_inactive(seat, &root->node); if (node && node->type == N_WORKSPACE) { return node->sway_workspace; } else if (node && node->type == N_CONTAINER) { return node->sway_container->pending.workspace; } // When there's no outputs connected, the above should match a workspace on // the noop output. sway_assert(false, "Expected to find a workspace"); return NULL; } static void update_ext_foreign_toplevel(struct sway_view *view) { struct wlr_ext_foreign_toplevel_handle_v1_state toplevel_state = { .app_id = view_get_app_id(view), .title = view_get_title(view), }; wlr_ext_foreign_toplevel_handle_v1_update_state(view->ext_foreign_toplevel, &toplevel_state); } static bool should_focus(struct sway_view *view) { struct sway_seat *seat = input_manager_current_seat(); struct sway_container *prev_con = seat_get_focused_container(seat); struct sway_workspace *prev_ws = seat_get_focused_workspace(seat); struct sway_workspace *map_ws = view->container->pending.workspace; if (view->container->pending.fullscreen_mode == FULLSCREEN_GLOBAL) { return true; } // View opened "under" fullscreen view should not be given focus. if (root->fullscreen_global || !map_ws || map_ws->fullscreen) { return false; } // Views can only take focus if they are mapped into the active workspace if (prev_ws != map_ws) { return false; } // If the view is the only one in the focused workspace, it'll get focus // regardless of any no_focus criteria. if (!view->container->pending.parent && !prev_con) { size_t num_children = view->container->pending.workspace->tiling->length + view->container->pending.workspace->floating->length; if (num_children == 1) { return true; } } // Check no_focus criteria list_t *criterias = criteria_for_view(view, CT_NO_FOCUS); size_t len = criterias->length; list_free(criterias); return len == 0; } static void handle_foreign_activate_request( struct wl_listener *listener, void *data) { struct sway_view *view = wl_container_of( listener, view, foreign_activate_request); struct wlr_foreign_toplevel_handle_v1_activated_event *event = data; struct sway_seat *seat; wl_list_for_each(seat, &server.input->seats, link) { if (seat->wlr_seat == event->seat) { if (container_is_scratchpad_hidden_or_child(view->container)) { root_scratchpad_show(view->container); } seat_set_focus_container(seat, view->container); seat_consider_warp_to_focus(seat); container_raise_floating(view->container); break; } } transaction_commit_dirty(); } static void handle_foreign_fullscreen_request( struct wl_listener *listener, void *data) { struct sway_view *view = wl_container_of( listener, view, foreign_fullscreen_request); struct wlr_foreign_toplevel_handle_v1_fullscreen_event *event = data; // Match fullscreen command behavior for scratchpad hidden views struct sway_container *container = view->container; if (!container->pending.workspace) { while (container->pending.parent) { container = container->pending.parent; } } if (event->fullscreen && event->output && event->output->data) { struct sway_output *output = event->output->data; struct sway_workspace *ws = output_get_active_workspace(output); if (ws && !container_is_scratchpad_hidden(view->container)) { if (container_is_floating(view->container)) { workspace_add_floating(ws, view->container); } else { workspace_add_tiling(ws, view->container); } } } container_set_fullscreen(container, event->fullscreen ? FULLSCREEN_WORKSPACE : FULLSCREEN_NONE); if (event->fullscreen) { arrange_root(); } else { if (container->pending.parent) { arrange_container(container->pending.parent); } else if (container->pending.workspace) { arrange_workspace(container->pending.workspace); } } transaction_commit_dirty(); } static void handle_foreign_close_request( struct wl_listener *listener, void *data) { struct sway_view *view = wl_container_of( listener, view, foreign_close_request); view_close(view); } static void handle_foreign_destroy( struct wl_listener *listener, void *data) { struct sway_view *view = wl_container_of( listener, view, foreign_destroy); wl_list_remove(&view->foreign_activate_request.link); wl_list_remove(&view->foreign_fullscreen_request.link); wl_list_remove(&view->foreign_close_request.link); wl_list_remove(&view->foreign_destroy.link); } void view_map(struct sway_view *view, struct wlr_surface *wlr_surface, bool fullscreen, struct wlr_output *fullscreen_output, bool decoration) { if (!sway_assert(view->surface == NULL, "cannot map mapped view")) { return; } view->surface = wlr_surface; view_populate_pid(view); view->container = container_create(view); if (view->ctx == NULL) { struct launcher_ctx *ctx = launcher_ctx_find_pid(view->pid); if (ctx != NULL) { view_assign_ctx(view, ctx); } } // If there is a request to be opened fullscreen on a specific output, try // to honor that request. Otherwise, fallback to assigns, pid mappings, // focused workspace, etc struct sway_workspace *ws = NULL; if (fullscreen_output && fullscreen_output->data) { struct sway_output *output = fullscreen_output->data; ws = output_get_active_workspace(output); } if (!ws) { ws = select_workspace(view); } if (ws && ws->output) { // Once the output is determined, we can notify the client early about // scale to reduce startup jitter. float scale = ws->output->wlr_output->scale; wlr_fractional_scale_v1_notify_scale(wlr_surface, scale); wlr_surface_set_preferred_buffer_scale(wlr_surface, ceil(scale)); } struct sway_seat *seat = input_manager_current_seat(); struct sway_node *node = seat_get_focus_inactive(seat, ws ? &ws->node : &root->node); struct sway_container *target_sibling = NULL; if (node && node->type == N_CONTAINER) { if (container_is_floating(node->sway_container)) { // If we're about to launch the view into the floating container, then // launch it as a tiled view instead. if (ws) { target_sibling = seat_get_focus_inactive_tiling(seat, ws); if (target_sibling) { struct sway_container *con = seat_get_focus_inactive_view(seat, &target_sibling->node); if (con) { target_sibling = con; } } } else { ws = seat_get_last_known_workspace(seat); } } else { target_sibling = node->sway_container; } } struct wlr_ext_foreign_toplevel_handle_v1_state foreign_toplevel_state = { .app_id = view_get_app_id(view), .title = view_get_title(view), }; view->ext_foreign_toplevel = wlr_ext_foreign_toplevel_handle_v1_create(server.foreign_toplevel_list, &foreign_toplevel_state); view->foreign_toplevel = wlr_foreign_toplevel_handle_v1_create(server.foreign_toplevel_manager); view->foreign_activate_request.notify = handle_foreign_activate_request; wl_signal_add(&view->foreign_toplevel->events.request_activate, &view->foreign_activate_request); view->foreign_fullscreen_request.notify = handle_foreign_fullscreen_request; wl_signal_add(&view->foreign_toplevel->events.request_fullscreen, &view->foreign_fullscreen_request); view->foreign_close_request.notify = handle_foreign_close_request; wl_signal_add(&view->foreign_toplevel->events.request_close, &view->foreign_close_request); view->foreign_destroy.notify = handle_foreign_destroy; wl_signal_add(&view->foreign_toplevel->events.destroy, &view->foreign_destroy); struct sway_container *container = view->container; if (target_sibling) { container_add_sibling(target_sibling, container, 1); } else if (ws) { container = workspace_add_tiling(ws, container); } ipc_event_window(view->container, "new"); if (decoration) { view_update_csd_from_client(view, decoration); } if (view->impl->wants_floating && view->impl->wants_floating(view)) { view->container->pending.border = config->floating_border; view->container->pending.border_thickness = config->floating_border_thickness; container_set_floating(view->container, true); } else { view->container->pending.border = config->border; view->container->pending.border_thickness = config->border_thickness; view_set_tiled(view, true); } if (config->popup_during_fullscreen == POPUP_LEAVE && container->pending.workspace && container->pending.workspace->fullscreen && container->pending.workspace->fullscreen->view) { struct sway_container *fs = container->pending.workspace->fullscreen; if (view_is_transient_for(view, fs->view)) { container_set_fullscreen(fs, false); } } view_update_title(view, false); container_update_representation(container); if (fullscreen) { container_set_fullscreen(view->container, true); arrange_workspace(view->container->pending.workspace); } else { if (container->pending.parent) { arrange_container(container->pending.parent); } else if (container->pending.workspace) { arrange_workspace(container->pending.workspace); } } view_execute_criteria(view); bool set_focus = should_focus(view); #if WLR_HAS_XWAYLAND struct wlr_xwayland_surface *xsurface; if ((xsurface = wlr_xwayland_surface_try_from_wlr_surface(wlr_surface))) { set_focus &= wlr_xwayland_surface_icccm_input_model(xsurface) != WLR_ICCCM_INPUT_MODEL_NONE; } #endif if (set_focus) { input_manager_set_focus(&view->container->node); } if (view->ext_foreign_toplevel) { update_ext_foreign_toplevel(view); } const char *app_id; const char *class; if ((app_id = view_get_app_id(view)) != NULL) { wlr_foreign_toplevel_handle_v1_set_app_id(view->foreign_toplevel, app_id); } else if ((class = view_get_class(view)) != NULL) { wlr_foreign_toplevel_handle_v1_set_app_id(view->foreign_toplevel, class); } } void view_unmap(struct sway_view *view) { wl_signal_emit_mutable(&view->events.unmap, view); view->executed_criteria->length = 0; if (view->urgent_timer) { wl_event_source_remove(view->urgent_timer); view->urgent_timer = NULL; } if (view->ext_foreign_toplevel) { wlr_ext_foreign_toplevel_handle_v1_destroy(view->ext_foreign_toplevel); view->ext_foreign_toplevel = NULL; } if (view->foreign_toplevel) { wlr_foreign_toplevel_handle_v1_destroy(view->foreign_toplevel); view->foreign_toplevel = NULL; } struct sway_container *parent = view->container->pending.parent; struct sway_workspace *ws = view->container->pending.workspace; container_begin_destroy(view->container); if (parent) { container_reap_empty(parent); } else if (ws) { workspace_consider_destroy(ws); } if (root->fullscreen_global) { // Container may have been a child of the root fullscreen container arrange_root(); } else if (ws && !ws->node.destroying) { arrange_workspace(ws); workspace_detect_urgent(ws); } struct sway_seat *seat; wl_list_for_each(seat, &server.input->seats, link) { seat->cursor->image_surface = NULL; if (seat->cursor->active_constraint) { struct wlr_surface *constrain_surface = seat->cursor->active_constraint->surface; if (view_from_wlr_surface(constrain_surface) == view) { sway_cursor_constrain(seat->cursor, NULL); } } seat_consider_warp_to_focus(seat); } transaction_commit_dirty(); view->surface = NULL; } void view_update_size(struct sway_view *view) { struct sway_container *con = view->container; con->pending.content_width = view->geometry.width; con->pending.content_height = view->geometry.height; container_set_geometry_from_content(con); } void view_center_and_clip_surface(struct sway_view *view) { struct sway_container *con = view->container; bool clip_to_geometry = true; if (container_is_floating(con)) { // We always center the current coordinates rather than the next, as the // geometry immediately affects the currently active rendering. int x = (int) fmax(0, (con->current.content_width - view->geometry.width) / 2); int y = (int) fmax(0, (con->current.content_height - view->geometry.height) / 2); clip_to_geometry = !view->using_csd; wlr_scene_node_set_position(&view->content_tree->node, x, y); } else { wlr_scene_node_set_position(&view->content_tree->node, 0, 0); } // only make sure to clip the content if there is content to clip if (!wl_list_empty(&con->view->content_tree->children)) { struct wlr_box clip = {0}; if (clip_to_geometry) { clip = (struct wlr_box){ .x = con->view->geometry.x, .y = con->view->geometry.y, .width = con->current.content_width, .height = con->current.content_height, }; } wlr_scene_subsurface_tree_set_clip(&con->view->content_tree->node, &clip); } } struct sway_view *view_from_wlr_surface(struct wlr_surface *wlr_surface) { struct wlr_xdg_surface *xdg_surface; if ((xdg_surface = wlr_xdg_surface_try_from_wlr_surface(wlr_surface))) { return view_from_wlr_xdg_surface(xdg_surface); } #if WLR_HAS_XWAYLAND struct wlr_xwayland_surface *xsurface; if ((xsurface = wlr_xwayland_surface_try_from_wlr_surface(wlr_surface))) { return view_from_wlr_xwayland_surface(xsurface); } #endif struct wlr_subsurface *subsurface; if ((subsurface = wlr_subsurface_try_from_wlr_surface(wlr_surface))) { return view_from_wlr_surface(subsurface->parent); } if (wlr_layer_surface_v1_try_from_wlr_surface(wlr_surface) != NULL) { return NULL; } const char *role = wlr_surface->role ? wlr_surface->role->name : NULL; sway_log(SWAY_DEBUG, "Surface of unknown type (role %s): %p", role, wlr_surface); return NULL; } void view_update_app_id(struct sway_view *view) { const char *app_id = view_get_app_id(view); if (view->foreign_toplevel && app_id) { wlr_foreign_toplevel_handle_v1_set_app_id(view->foreign_toplevel, app_id); } if (view->ext_foreign_toplevel) { update_ext_foreign_toplevel(view); } } void view_update_title(struct sway_view *view, bool force) { const char *title = view_get_title(view); if (!force) { if (title && view->container->title && strcmp(title, view->container->title) == 0) { return; } if (!title && !view->container->title) { return; } } free(view->container->title); free(view->container->formatted_title); size_t len = parse_title_format(view->container, NULL); if (len) { char *buffer = calloc(len + 1, sizeof(char)); if (!sway_assert(buffer, "Unable to allocate title string")) { return; } parse_title_format(view->container, buffer); view->container->formatted_title = buffer; } else { view->container->formatted_title = NULL; } view->container->title = title ? strdup(title) : NULL; // Update title after the global font height is updated if (view->container->title_bar.title_text && len) { sway_text_node_set_text(view->container->title_bar.title_text, view->container->formatted_title); container_arrange_title_bar(view->container); } else { container_update_title_bar(view->container); } ipc_event_window(view->container, "title"); if (view->foreign_toplevel && title) { wlr_foreign_toplevel_handle_v1_set_title(view->foreign_toplevel, title); } if (view->ext_foreign_toplevel) { update_ext_foreign_toplevel(view); } } bool view_is_visible(struct sway_view *view) { if (view->container->node.destroying) { return false; } struct sway_workspace *workspace = view->container->pending.workspace; if (!workspace && view->container->pending.fullscreen_mode != FULLSCREEN_GLOBAL) { bool fs_global_descendant = false; struct sway_container *parent = view->container->pending.parent; while (parent) { if (parent->pending.fullscreen_mode == FULLSCREEN_GLOBAL) { fs_global_descendant = true; } parent = parent->pending.parent; } if (!fs_global_descendant) { return false; } } if (!container_is_sticky_or_child(view->container) && workspace && !workspace_is_visible(workspace)) { return false; } // Check view isn't in a tabbed or stacked container on an inactive tab struct sway_seat *seat = input_manager_current_seat(); struct sway_container *con = view->container; while (con) { enum sway_container_layout layout = container_parent_layout(con); if ((layout == L_TABBED || layout == L_STACKED) && !container_is_floating(con)) { struct sway_node *parent = con->pending.parent ? &con->pending.parent->node : &con->pending.workspace->node; if (seat_get_active_tiling_child(seat, parent) != &con->node) { return false; } } con = con->pending.parent; } // Check view isn't hidden by another fullscreen view struct sway_container *fs = root->fullscreen_global ? root->fullscreen_global : workspace->fullscreen; if (fs && !container_is_fullscreen_or_child(view->container) && !container_is_transient_for(view->container, fs)) { return false; } return true; } void view_set_urgent(struct sway_view *view, bool enable) { if (view_is_urgent(view) == enable) { return; } if (enable) { struct sway_seat *seat = input_manager_current_seat(); if (seat_get_focused_container(seat) == view->container) { return; } clock_gettime(CLOCK_MONOTONIC, &view->urgent); container_update_itself_and_parents(view->container); } else { view->urgent = (struct timespec){ 0 }; if (view->urgent_timer) { wl_event_source_remove(view->urgent_timer); view->urgent_timer = NULL; } } ipc_event_window(view->container, "urgent"); if (!container_is_scratchpad_hidden_or_child(view->container)) { workspace_detect_urgent(view->container->pending.workspace); } } bool view_is_urgent(struct sway_view *view) { return view->urgent.tv_sec || view->urgent.tv_nsec; } void view_remove_saved_buffer(struct sway_view *view) { if (!sway_assert(view->saved_surface_tree, "Expected a saved buffer")) { return; } wlr_scene_node_destroy(&view->saved_surface_tree->node); view->saved_surface_tree = NULL; wlr_scene_node_set_enabled(&view->content_tree->node, true); } static void view_save_buffer_iterator(struct wlr_scene_buffer *buffer, int sx, int sy, void *data) { struct wlr_scene_tree *tree = data; struct wlr_scene_buffer *sbuf = wlr_scene_buffer_create(tree, NULL); if (!sbuf) { sway_log(SWAY_ERROR, "Could not allocate a scene buffer when saving a surface"); return; } wlr_scene_buffer_set_dest_size(sbuf, buffer->dst_width, buffer->dst_height); wlr_scene_buffer_set_opaque_region(sbuf, &buffer->opaque_region); wlr_scene_buffer_set_source_box(sbuf, &buffer->src_box); wlr_scene_node_set_position(&sbuf->node, sx, sy); wlr_scene_buffer_set_transform(sbuf, buffer->transform); wlr_scene_buffer_set_buffer(sbuf, buffer->buffer); } void view_save_buffer(struct sway_view *view) { if (!sway_assert(!view->saved_surface_tree, "Didn't expect saved buffer")) { view_remove_saved_buffer(view); } view->saved_surface_tree = wlr_scene_tree_create(view->scene_tree); if (!view->saved_surface_tree) { sway_log(SWAY_ERROR, "Could not allocate a scene tree node when saving a surface"); return; } // Enable and disable the saved surface tree like so to atomitaclly update // the tree. This will prevent over damaging or other weirdness. wlr_scene_node_set_enabled(&view->saved_surface_tree->node, false); wlr_scene_node_for_each_buffer(&view->content_tree->node, view_save_buffer_iterator, view->saved_surface_tree); wlr_scene_node_set_enabled(&view->content_tree->node, false); wlr_scene_node_set_enabled(&view->saved_surface_tree->node, true); } bool view_is_transient_for(struct sway_view *child, struct sway_view *ancestor) { return child->impl->is_transient_for && child->impl->is_transient_for(child, ancestor); } bool view_can_tear(struct sway_view *view) { switch (view->tearing_mode) { case TEARING_OVERRIDE_FALSE: return false; case TEARING_OVERRIDE_TRUE: return true; case TEARING_WINDOW_HINT: return view->tearing_hint == WP_TEARING_CONTROL_V1_PRESENTATION_HINT_ASYNC; } return false; } static void send_frame_done_iterator(struct wlr_scene_buffer *scene_buffer, int x, int y, void *data) { struct timespec *when = data; wl_signal_emit_mutable(&scene_buffer->events.frame_done, when); } void view_send_frame_done(struct sway_view *view) { struct timespec when; clock_gettime(CLOCK_MONOTONIC, &when); struct wlr_scene_node *node; wl_list_for_each(node, &view->content_tree->children, link) { wlr_scene_node_for_each_buffer(node, send_frame_done_iterator, &when); } }