#define _XOPEN_SOURCE 700 #include #ifdef __linux__ #include #elif __FreeBSD__ #include #endif #include #include #include #include #include "list.h" #include "log.h" #include "sway/desktop.h" #include "sway/desktop/transaction.h" #include "sway/input/cursor.h" #include "sway/input/keyboard.h" #include "sway/layers.h" #include "sway/output.h" #include "sway/tree/arrange.h" #include "sway/tree/view.h" #include "sway/tree/workspace.h" #include "wlr-layer-shell-unstable-v1-protocol.h" static uint32_t get_current_time_msec() { struct timespec now; clock_gettime(CLOCK_MONOTONIC, &now); return now.tv_nsec / 1000; } static struct wlr_surface *layer_surface_at(struct sway_output *output, struct wl_list *layer, double ox, double oy, double *sx, double *sy) { struct sway_layer_surface *sway_layer; wl_list_for_each_reverse(sway_layer, layer, link) { struct wlr_surface *wlr_surface = sway_layer->layer_surface->surface; double _sx = ox - sway_layer->geo.x; double _sy = oy - sway_layer->geo.y; // TODO: Test popups/subsurfaces if (wlr_surface_point_accepts_input(wlr_surface, _sx, _sy)) { *sx = _sx; *sy = _sy; return wlr_surface; } } return NULL; } /** * Returns the container at the cursor's position. If there is a surface at that * location, it is stored in **surface (it may not be a view). */ static struct sway_container *container_at_coords( struct sway_seat *seat, double lx, double ly, struct wlr_surface **surface, double *sx, double *sy) { // check for unmanaged views first struct wl_list *unmanaged = &root_container.sway_root->xwayland_unmanaged; struct sway_xwayland_unmanaged *unmanaged_surface; wl_list_for_each_reverse(unmanaged_surface, unmanaged, link) { struct wlr_xwayland_surface *xsurface = unmanaged_surface->wlr_xwayland_surface; double _sx = lx - unmanaged_surface->lx; double _sy = ly - unmanaged_surface->ly; if (wlr_surface_point_accepts_input(xsurface->surface, _sx, _sy)) { *surface = xsurface->surface; *sx = _sx; *sy = _sy; return NULL; } } // find the output the cursor is on struct wlr_output_layout *output_layout = root_container.sway_root->output_layout; struct wlr_output *wlr_output = wlr_output_layout_output_at( output_layout, lx, ly); if (wlr_output == NULL) { return NULL; } struct sway_output *output = wlr_output->data; double ox = lx, oy = ly; wlr_output_layout_output_coords(output_layout, wlr_output, &ox, &oy); // find the focused workspace on the output for this seat struct sway_container *ws = seat_get_focus_inactive(seat, output->swayc); if (ws && ws->type != C_WORKSPACE) { ws = container_parent(ws, C_WORKSPACE); } if (!ws) { return output->swayc; } if ((*surface = layer_surface_at(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], ox, oy, sx, sy))) { return ws; } if (ws->sway_workspace->fullscreen) { struct wlr_surface *wlr_surface = ws->sway_workspace->fullscreen->surface; if (wlr_surface_point_accepts_input(wlr_surface, ox, oy)) { *sx = ox; *sy = oy; *surface = wlr_surface; return ws->sway_workspace->fullscreen->swayc; } return NULL; } if ((*surface = layer_surface_at(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP], ox, oy, sx, sy))) { return ws; } struct sway_container *c; if ((c = floating_container_at(lx, ly, surface, sx, sy))) { return c; } if ((c = container_at(ws, lx, ly, surface, sx, sy))) { return c; } if ((*surface = layer_surface_at(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM], ox, oy, sx, sy))) { return ws; } if ((*surface = layer_surface_at(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND], ox, oy, sx, sy))) { return ws; } c = seat_get_active_child(seat, output->swayc); if (c) { return c; } if (!c && output->swayc->children->length) { c = output->swayc->children->items[0]; return c; } return output->swayc; } static enum wlr_edges find_resize_edge(struct sway_container *cont, struct sway_cursor *cursor) { if (cont->type != C_VIEW) { return WLR_EDGE_NONE; } struct sway_view *view = cont->sway_view; if (view->border == B_NONE || !view->border_thickness || view->using_csd) { return WLR_EDGE_NONE; } enum wlr_edges edge = 0; if (cursor->cursor->x < cont->x + view->border_thickness) { edge |= WLR_EDGE_LEFT; } if (cursor->cursor->y < cont->y + view->border_thickness) { edge |= WLR_EDGE_TOP; } if (cursor->cursor->x >= cont->x + cont->width - view->border_thickness) { edge |= WLR_EDGE_RIGHT; } if (cursor->cursor->y >= cont->y + cont->height - view->border_thickness) { edge |= WLR_EDGE_BOTTOM; } return edge; } static void handle_move_motion(struct sway_seat *seat, struct sway_cursor *cursor) { struct sway_container *con = seat->op_container; desktop_damage_whole_container(con); container_floating_translate(con, cursor->cursor->x - cursor->previous.x, cursor->cursor->y - cursor->previous.y); desktop_damage_whole_container(con); } static void calculate_floating_constraints(struct sway_container *con, int *min_width, int *max_width, int *min_height, int *max_height) { if (config->floating_minimum_width == -1) { // no minimum *min_width = 0; } else if (config->floating_minimum_width == 0) { // automatic *min_width = 75; } else { *min_width = config->floating_minimum_width; } if (config->floating_minimum_height == -1) { // no minimum *min_height = 0; } else if (config->floating_minimum_height == 0) { // automatic *min_height = 50; } else { *min_height = config->floating_minimum_height; } if (config->floating_maximum_width == -1) { // no maximum *max_width = INT_MAX; } else if (config->floating_maximum_width == 0) { // automatic struct sway_container *ws = container_parent(con, C_WORKSPACE); *max_width = ws->width; } else { *max_width = config->floating_maximum_width; } if (config->floating_maximum_height == -1) { // no maximum *max_height = INT_MAX; } else if (config->floating_maximum_height == 0) { // automatic struct sway_container *ws = container_parent(con, C_WORKSPACE); *max_height = ws->height; } else { *max_height = config->floating_maximum_height; } } static void handle_resize_motion(struct sway_seat *seat, struct sway_cursor *cursor) { struct sway_container *con = seat->op_container; enum wlr_edges edge = seat->op_resize_edge; // The amount the mouse has moved since the start of the resize operation // Positive is down/right double mouse_move_x = cursor->cursor->x - seat->op_ref_lx; double mouse_move_y = cursor->cursor->y - seat->op_ref_ly; if (edge == WLR_EDGE_TOP || edge == WLR_EDGE_BOTTOM) { mouse_move_x = 0; } if (edge == WLR_EDGE_LEFT || edge == WLR_EDGE_RIGHT) { mouse_move_y = 0; } double grow_width = edge & WLR_EDGE_LEFT ? -mouse_move_x : mouse_move_x; double grow_height = edge & WLR_EDGE_TOP ? -mouse_move_y : mouse_move_y; if (seat->op_resize_preserve_ratio) { double x_multiplier = grow_width / seat->op_ref_width; double y_multiplier = grow_height / seat->op_ref_height; double max_multiplier = fmax(x_multiplier, y_multiplier); grow_width = seat->op_ref_width * max_multiplier; grow_height = seat->op_ref_height * max_multiplier; } // Determine new width/height, and accommodate for floating min/max values double width = seat->op_ref_width + grow_width; double height = seat->op_ref_height + grow_height; int min_width, max_width, min_height, max_height; calculate_floating_constraints(con, &min_width, &max_width, &min_height, &max_height); width = fmax(min_width, fmin(width, max_width)); height = fmax(min_height, fmin(height, max_height)); // Apply the view's min/max size if (con->type == C_VIEW) { double view_min_width, view_max_width, view_min_height, view_max_height; view_get_constraints(con->sway_view, &view_min_width, &view_max_width, &view_min_height, &view_max_height); width = fmax(view_min_width, fmin(width, view_max_width)); height = fmax(view_min_height, fmin(height, view_max_height)); } // Recalculate these, in case we hit a min/max limit grow_width = width - seat->op_ref_width; grow_height = height - seat->op_ref_height; // Determine grow x/y values - these are relative to the container's x/y at // the start of the resize operation. double grow_x = 0, grow_y = 0; if (edge & WLR_EDGE_LEFT) { grow_x = -grow_width; } else if (edge & WLR_EDGE_RIGHT) { grow_x = 0; } else { grow_x = -grow_width / 2; } if (edge & WLR_EDGE_TOP) { grow_y = -grow_height; } else if (edge & WLR_EDGE_BOTTOM) { grow_y = 0; } else { grow_y = -grow_height / 2; } // Determine the amounts we need to bump everything relative to the current // size. int relative_grow_width = width - con->width; int relative_grow_height = height - con->height; int relative_grow_x = (seat->op_ref_con_lx + grow_x) - con->x; int relative_grow_y = (seat->op_ref_con_ly + grow_y) - con->y; // Actually resize stuff con->x += relative_grow_x; con->y += relative_grow_y; con->width += relative_grow_width; con->height += relative_grow_height; if (con->type == C_VIEW) { struct sway_view *view = con->sway_view; view->x += relative_grow_x; view->y += relative_grow_y; view->width += relative_grow_width; view->height += relative_grow_height; } arrange_windows(con); transaction_commit_dirty(); } void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec, bool allow_refocusing) { if (time_msec == 0) { time_msec = get_current_time_msec(); } struct sway_seat *seat = cursor->seat; if (seat->operation != OP_NONE) { if (seat->operation == OP_MOVE) { handle_move_motion(seat, cursor); } else { handle_resize_motion(seat, cursor); } cursor->previous.x = cursor->cursor->x; cursor->previous.y = cursor->cursor->y; return; } struct wlr_seat *wlr_seat = seat->wlr_seat; struct wlr_surface *surface = NULL; double sx, sy; // Find the container beneath the pointer's previous position struct sway_container *prev_c = container_at_coords(seat, cursor->previous.x, cursor->previous.y, &surface, &sx, &sy); // Update the stored previous position cursor->previous.x = cursor->cursor->x; cursor->previous.y = cursor->cursor->y; struct sway_container *c = container_at_coords(seat, cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy); if (c && config->focus_follows_mouse && allow_refocusing) { struct sway_container *focus = seat_get_focus(seat); if (focus && c->type == C_WORKSPACE) { // Only follow the mouse if it would move to a new output // Otherwise we'll focus the workspace, which is probably wrong if (focus->type != C_OUTPUT) { focus = container_parent(focus, C_OUTPUT); } struct sway_container *output = c; if (output->type != C_OUTPUT) { output = container_parent(c, C_OUTPUT); } if (output != focus) { seat_set_focus_warp(seat, c, false); } } else if (c->type == C_VIEW) { // Focus c if the following are true: // - cursor is over a new view, i.e. entered a new window; and // - the new view is visible, i.e. not hidden in a stack or tab; and // - the seat does not have a keyboard grab if (!wlr_seat_keyboard_has_grab(cursor->seat->wlr_seat) && c != prev_c && view_is_visible(c->sway_view)) { seat_set_focus_warp(seat, c, false); } else { struct sway_container *next_focus = seat_get_focus_inactive(seat, &root_container); if (next_focus && next_focus->type == C_VIEW && view_is_visible(next_focus->sway_view)) { seat_set_focus_warp(seat, next_focus, false); } } } } // Handle cursor image if (surface) { // Reset cursor if switching between clients struct wl_client *client = wl_resource_get_client(surface->resource); if (client != cursor->image_client) { cursor_set_image(cursor, "left_ptr", client); } } else if (c && container_is_floating(c)) { // Try a floating container's resize edge enum wlr_edges edge = find_resize_edge(c, cursor); const char *image = edge == WLR_EDGE_NONE ? "left_ptr" : wlr_xcursor_get_resize_name(edge); cursor_set_image(cursor, image, NULL); } else { cursor_set_image(cursor, "left_ptr", NULL); } // send pointer enter/leave if (surface != NULL) { if (seat_is_input_allowed(seat, surface)) { wlr_seat_pointer_notify_enter(wlr_seat, surface, sx, sy); wlr_seat_pointer_notify_motion(wlr_seat, time_msec, sx, sy); } } else { wlr_seat_pointer_clear_focus(wlr_seat); } struct wlr_drag_icon *wlr_drag_icon; wl_list_for_each(wlr_drag_icon, &wlr_seat->drag_icons, link) { struct sway_drag_icon *drag_icon = wlr_drag_icon->data; drag_icon_update_position(drag_icon); } } static void handle_cursor_motion(struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, motion); wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat); struct wlr_event_pointer_motion *event = data; wlr_cursor_move(cursor->cursor, event->device, event->delta_x, event->delta_y); cursor_send_pointer_motion(cursor, event->time_msec, true); transaction_commit_dirty(); } static void handle_cursor_motion_absolute( struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, motion_absolute); wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat); struct wlr_event_pointer_motion_absolute *event = data; wlr_cursor_warp_absolute(cursor->cursor, event->device, event->x, event->y); cursor_send_pointer_motion(cursor, event->time_msec, true); transaction_commit_dirty(); } static void dispatch_cursor_button_floating(struct sway_cursor *cursor, uint32_t time_msec, uint32_t button, enum wlr_button_state state, struct wlr_surface *surface, double sx, double sy, struct sway_container *cont) { struct sway_seat *seat = cursor->seat; // Deny moving or resizing a fullscreen view if (cont->type == C_VIEW && cont->sway_view->is_fullscreen) { seat_pointer_notify_button(seat, time_msec, button, state); return; } struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat); bool mod_pressed = keyboard && (wlr_keyboard_get_modifiers(keyboard) & config->floating_mod); enum wlr_edges edge = find_resize_edge(cont, cursor); bool over_title = edge == WLR_EDGE_NONE && !surface; // Check for beginning move if (button == BTN_LEFT && state == WLR_BUTTON_PRESSED && (mod_pressed || over_title)) { seat_begin_move(seat, cont, BTN_LEFT); return; } // Check for beginning resize bool resizing_via_border = button == BTN_LEFT && edge != WLR_EDGE_NONE; bool resizing_via_mod = button == BTN_RIGHT && mod_pressed; if ((resizing_via_border || resizing_via_mod) && state == WLR_BUTTON_PRESSED) { seat_begin_resize(seat, cont, button, edge); return; } // Send event to surface seat_set_focus(seat, cont); seat_pointer_notify_button(seat, time_msec, button, state); } void dispatch_cursor_button(struct sway_cursor *cursor, uint32_t time_msec, uint32_t button, enum wlr_button_state state) { if (cursor->seat->operation != OP_NONE && button == cursor->seat->op_button && state == WLR_BUTTON_RELEASED) { seat_end_mouse_operation(cursor->seat); return; } if (time_msec == 0) { time_msec = get_current_time_msec(); } struct wlr_surface *surface = NULL; double sx, sy; struct sway_container *cont = container_at_coords(cursor->seat, cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy); if (surface && wlr_surface_is_layer_surface(surface)) { struct wlr_layer_surface *layer = wlr_layer_surface_from_wlr_surface(surface); if (layer->current.keyboard_interactive) { seat_set_focus_layer(cursor->seat, layer); } seat_pointer_notify_button(cursor->seat, time_msec, button, state); } else if (cont && container_is_floating(cont)) { dispatch_cursor_button_floating(cursor, time_msec, button, state, surface, sx, sy, cont); } else if (surface && cont && cont->type != C_VIEW) { // Avoid moving keyboard focus from a surface that accepts it to one // that does not unless the change would move us to a new workspace. // // This prevents, for example, losing focus when clicking on swaybar. struct sway_container *new_ws = cont; if (new_ws && new_ws->type != C_WORKSPACE) { new_ws = container_parent(new_ws, C_WORKSPACE); } struct sway_container *old_ws = seat_get_focus(cursor->seat); if (old_ws && old_ws->type != C_WORKSPACE) { old_ws = container_parent(old_ws, C_WORKSPACE); } if (new_ws != old_ws) { seat_set_focus(cursor->seat, cont); } seat_pointer_notify_button(cursor->seat, time_msec, button, state); } else if (cont) { seat_set_focus(cursor->seat, cont); seat_pointer_notify_button(cursor->seat, time_msec, button, state); } else { seat_pointer_notify_button(cursor->seat, time_msec, button, state); } transaction_commit_dirty(); } static void handle_cursor_button(struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, button); wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat); struct wlr_event_pointer_button *event = data; dispatch_cursor_button(cursor, event->time_msec, event->button, event->state); } static void handle_cursor_axis(struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, axis); wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat); struct wlr_event_pointer_axis *event = data; wlr_seat_pointer_notify_axis(cursor->seat->wlr_seat, event->time_msec, event->orientation, event->delta, event->delta_discrete, event->source); } static void handle_touch_down(struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, touch_down); wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat); struct wlr_event_touch_down *event = data; struct sway_seat *seat = cursor->seat; struct wlr_seat *wlr_seat = seat->wlr_seat; struct wlr_surface *surface = NULL; double lx, ly; wlr_cursor_absolute_to_layout_coords(cursor->cursor, event->device, event->x, event->y, &lx, &ly); double sx, sy; container_at_coords(seat, lx, ly, &surface, &sx, &sy); seat->touch_id = event->touch_id; seat->touch_x = lx; seat->touch_y = ly; if (!surface) { return; } // TODO: fall back to cursor simulation if client has not bound to touch if (seat_is_input_allowed(seat, surface)) { wlr_seat_touch_notify_down(wlr_seat, surface, event->time_msec, event->touch_id, sx, sy); cursor->image_client = NULL; wlr_cursor_set_image(cursor->cursor, NULL, 0, 0, 0, 0, 0, 0); } } static void handle_touch_up(struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, touch_up); wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat); struct wlr_event_touch_up *event = data; struct wlr_seat *seat = cursor->seat->wlr_seat; // TODO: fall back to cursor simulation if client has not bound to touch wlr_seat_touch_notify_up(seat, event->time_msec, event->touch_id); } static void handle_touch_motion(struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, touch_motion); wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat); struct wlr_event_touch_motion *event = data; struct sway_seat *seat = cursor->seat; struct wlr_seat *wlr_seat = seat->wlr_seat; struct wlr_surface *surface = NULL; double lx, ly; wlr_cursor_absolute_to_layout_coords(cursor->cursor, event->device, event->x, event->y, &lx, &ly); double sx, sy; container_at_coords(cursor->seat, lx, ly, &surface, &sx, &sy); if (seat->touch_id == event->touch_id) { seat->touch_x = lx; seat->touch_y = ly; struct wlr_drag_icon *wlr_drag_icon; wl_list_for_each(wlr_drag_icon, &wlr_seat->drag_icons, link) { struct sway_drag_icon *drag_icon = wlr_drag_icon->data; drag_icon_update_position(drag_icon); } } if (!surface) { return; } // TODO: fall back to cursor simulation if client has not bound to touch if (seat_is_input_allowed(cursor->seat, surface)) { wlr_seat_touch_notify_motion(wlr_seat, event->time_msec, event->touch_id, sx, sy); } } static double apply_mapping_from_coord(double low, double high, double value) { if (isnan(value)) { return value; } return (value - low) / (high - low); } static void apply_mapping_from_region(struct wlr_input_device *device, struct input_config_mapped_from_region *region, double *x, double *y) { double x1 = region->x1, x2 = region->x2; double y1 = region->y1, y2 = region->y2; if (region->mm) { if (device->width_mm == 0 || device->height_mm == 0) { return; } x1 /= device->width_mm; x2 /= device->width_mm; y1 /= device->height_mm; y2 /= device->height_mm; } *x = apply_mapping_from_coord(x1, x2, *x); *y = apply_mapping_from_coord(y1, y2, *y); } static void handle_tool_axis(struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, tool_axis); wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat); struct wlr_event_tablet_tool_axis *event = data; struct sway_input_device *input_device = event->device->data; double x = NAN, y = NAN; if ((event->updated_axes & WLR_TABLET_TOOL_AXIS_X)) { x = event->x; } if ((event->updated_axes & WLR_TABLET_TOOL_AXIS_Y)) { y = event->y; } struct input_config *ic = input_device_get_config(input_device); if (ic != NULL && ic->mapped_from_region != NULL) { apply_mapping_from_region(event->device, ic->mapped_from_region, &x, &y); } wlr_cursor_warp_absolute(cursor->cursor, event->device, x, y); cursor_send_pointer_motion(cursor, event->time_msec, true); transaction_commit_dirty(); } static void handle_tool_tip(struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, tool_tip); wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat); struct wlr_event_tablet_tool_tip *event = data; dispatch_cursor_button(cursor, event->time_msec, BTN_LEFT, event->state == WLR_TABLET_TOOL_TIP_DOWN ? WLR_BUTTON_PRESSED : WLR_BUTTON_RELEASED); } static void handle_tool_button(struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, tool_button); wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat); struct wlr_event_tablet_tool_button *event = data; // TODO: the user may want to configure which tool buttons are mapped to // which simulated pointer buttons switch (event->state) { case WLR_BUTTON_PRESSED: if (cursor->tool_buttons == 0) { dispatch_cursor_button(cursor, event->time_msec, BTN_RIGHT, event->state); } cursor->tool_buttons++; break; case WLR_BUTTON_RELEASED: if (cursor->tool_buttons == 1) { dispatch_cursor_button(cursor, event->time_msec, BTN_RIGHT, event->state); } cursor->tool_buttons--; break; } } static void handle_request_set_cursor(struct wl_listener *listener, void *data) { struct sway_cursor *cursor = wl_container_of(listener, cursor, request_set_cursor); struct wlr_seat_pointer_request_set_cursor_event *event = data; struct wl_client *focused_client = NULL; struct wlr_surface *focused_surface = cursor->seat->wlr_seat->pointer_state.focused_surface; if (focused_surface != NULL) { focused_client = wl_resource_get_client(focused_surface->resource); } // TODO: check cursor mode if (focused_client == NULL || event->seat_client->client != focused_client) { wlr_log(WLR_DEBUG, "denying request to set cursor from unfocused client"); return; } wlr_cursor_set_surface(cursor->cursor, event->surface, event->hotspot_x, event->hotspot_y); cursor->image_client = focused_client; } void cursor_set_image(struct sway_cursor *cursor, const char *image, struct wl_client *client) { if (!cursor->image || strcmp(cursor->image, image) != 0) { wlr_xcursor_manager_set_cursor_image(cursor->xcursor_manager, image, cursor->cursor); cursor->image = image; } cursor->image_client = client; } void sway_cursor_destroy(struct sway_cursor *cursor) { if (!cursor) { return; } wlr_xcursor_manager_destroy(cursor->xcursor_manager); wlr_cursor_destroy(cursor->cursor); free(cursor); } struct sway_cursor *sway_cursor_create(struct sway_seat *seat) { struct sway_cursor *cursor = calloc(1, sizeof(struct sway_cursor)); if (!sway_assert(cursor, "could not allocate sway cursor")) { return NULL; } struct wlr_cursor *wlr_cursor = wlr_cursor_create(); if (!sway_assert(wlr_cursor, "could not allocate wlr cursor")) { free(cursor); return NULL; } cursor->previous.x = wlr_cursor->x; cursor->previous.y = wlr_cursor->y; cursor->seat = seat; wlr_cursor_attach_output_layout(wlr_cursor, root_container.sway_root->output_layout); // input events wl_signal_add(&wlr_cursor->events.motion, &cursor->motion); cursor->motion.notify = handle_cursor_motion; wl_signal_add(&wlr_cursor->events.motion_absolute, &cursor->motion_absolute); cursor->motion_absolute.notify = handle_cursor_motion_absolute; wl_signal_add(&wlr_cursor->events.button, &cursor->button); cursor->button.notify = handle_cursor_button; wl_signal_add(&wlr_cursor->events.axis, &cursor->axis); cursor->axis.notify = handle_cursor_axis; wl_signal_add(&wlr_cursor->events.touch_down, &cursor->touch_down); cursor->touch_down.notify = handle_touch_down; wl_signal_add(&wlr_cursor->events.touch_up, &cursor->touch_up); cursor->touch_up.notify = handle_touch_up; wl_signal_add(&wlr_cursor->events.touch_motion, &cursor->touch_motion); cursor->touch_motion.notify = handle_touch_motion; // TODO: tablet protocol support // Note: We should emulate pointer events for clients that don't support the // tablet protocol when the time comes wl_signal_add(&wlr_cursor->events.tablet_tool_axis, &cursor->tool_axis); cursor->tool_axis.notify = handle_tool_axis; wl_signal_add(&wlr_cursor->events.tablet_tool_tip, &cursor->tool_tip); cursor->tool_tip.notify = handle_tool_tip; wl_signal_add(&wlr_cursor->events.tablet_tool_button, &cursor->tool_button); cursor->tool_button.notify = handle_tool_button; wl_signal_add(&seat->wlr_seat->events.request_set_cursor, &cursor->request_set_cursor); cursor->request_set_cursor.notify = handle_request_set_cursor; cursor->cursor = wlr_cursor; return cursor; }