#define _POSIX_C_SOURCE 200809L #include #include #include #include #include #include #include #include "sway/debug.h" #include "sway/tree/container.h" #include "sway/tree/layout.h" #include "sway/output.h" #include "sway/tree/workspace.h" #include "sway/tree/view.h" #include "sway/input/seat.h" #include "sway/ipc-server.h" #include "list.h" #include "log.h" struct sway_container root_container; static void output_layout_handle_change(struct wl_listener *listener, void *data) { struct wlr_output_layout *output_layout = root_container.sway_root->output_layout; const struct wlr_box *layout_box = wlr_output_layout_get_box(output_layout, NULL); root_container.x = layout_box->x; root_container.y = layout_box->y; root_container.width = layout_box->width; root_container.height = layout_box->height; for (int i = 0 ; i < root_container.children->length; ++i) { struct sway_container *output_container = root_container.children->items[i]; if (output_container->type != C_OUTPUT) { continue; } struct sway_output *output = output_container->sway_output; const struct wlr_box *output_box = wlr_output_layout_get_box(output_layout, output->wlr_output); if (!output_box) { continue; } output_container->x = output_box->x; output_container->y = output_box->y; output_container->width = output_box->width; output_container->height = output_box->height; } arrange_windows(&root_container, -1, -1); } struct sway_container *container_set_layout(struct sway_container *container, enum sway_container_layout layout) { if (container->type == C_WORKSPACE) { container->workspace_layout = layout; if (layout == L_HORIZ || layout == L_VERT) { container->layout = layout; } } else { container->layout = layout; } return container; } void layout_init(void) { root_container.id = 0; // normally assigned in new_swayc() root_container.type = C_ROOT; root_container.layout = L_NONE; root_container.name = strdup("root"); root_container.children = create_list(); wl_signal_init(&root_container.events.destroy); root_container.sway_root = calloc(1, sizeof(*root_container.sway_root)); root_container.sway_root->output_layout = wlr_output_layout_create(); wl_list_init(&root_container.sway_root->xwayland_unmanaged); wl_signal_init(&root_container.sway_root->events.new_container); root_container.sway_root->output_layout_change.notify = output_layout_handle_change; wl_signal_add(&root_container.sway_root->output_layout->events.change, &root_container.sway_root->output_layout_change); } static int index_child(const struct sway_container *child) { // TODO handle floating struct sway_container *parent = child->parent; int i, len; len = parent->children->length; for (i = 0; i < len; ++i) { if (parent->children->items[i] == child) { break; } } if (!sway_assert(i < len, "Stray container")) { return -1; } return i; } void container_insert_child(struct sway_container *parent, struct sway_container *child, int i) { struct sway_container *old_parent = child->parent; if (old_parent) { container_remove_child(child); } wlr_log(L_DEBUG, "Inserting id:%zd at index %d", child->id, i); list_insert(parent->children, i, child); child->parent = parent; wl_signal_emit(&child->events.reparent, old_parent); } struct sway_container *container_add_sibling(struct sway_container *fixed, struct sway_container *active) { // TODO handle floating struct sway_container *old_parent = NULL; if (active->parent) { old_parent = active->parent; container_remove_child(active); } struct sway_container *parent = fixed->parent; int i = index_child(fixed); list_insert(parent->children, i + 1, active); active->parent = parent; wl_signal_emit(&active->events.reparent, old_parent); return active->parent; } void container_add_child(struct sway_container *parent, struct sway_container *child) { wlr_log(L_DEBUG, "Adding %p (%d, %fx%f) to %p (%d, %fx%f)", child, child->type, child->width, child->height, parent, parent->type, parent->width, parent->height); list_add(parent->children, child); child->parent = parent; } struct sway_container *container_remove_child(struct sway_container *child) { struct sway_container *parent = child->parent; for (int i = 0; i < parent->children->length; ++i) { if (parent->children->items[i] == child) { list_del(parent->children, i); break; } } child->parent = NULL; return parent; } void container_move_to(struct sway_container *container, struct sway_container *destination) { if (container == destination || container_has_anscestor(container, destination)) { return; } struct sway_container *old_parent = container_remove_child(container); container->width = container->height = 0; struct sway_container *new_parent; if (destination->type == C_VIEW) { new_parent = container_add_sibling(destination, container); } else { new_parent = destination; container_add_child(destination, container); } wl_signal_emit(&container->events.reparent, old_parent); if (container->type == C_WORKSPACE) { struct sway_seat *seat = input_manager_get_default_seat( input_manager); if (old_parent->children->length == 0) { char *ws_name = workspace_next_name(old_parent->name); struct sway_container *ws = workspace_create(old_parent, ws_name); free(ws_name); seat_set_focus(seat, ws); } container_sort_workspaces(new_parent); seat_set_focus(seat, new_parent); } if (old_parent) { arrange_windows(old_parent, -1, -1); } arrange_windows(new_parent, -1, -1); } static bool sway_dir_to_wlr(enum movement_direction dir, enum wlr_direction *out) { switch (dir) { case MOVE_UP: *out = WLR_DIRECTION_UP; break; case MOVE_DOWN: *out = WLR_DIRECTION_DOWN; break; case MOVE_LEFT: *out = WLR_DIRECTION_LEFT; break; case MOVE_RIGHT: *out = WLR_DIRECTION_RIGHT; break; default: return false; } return true; } static bool is_parallel(enum sway_container_layout layout, enum movement_direction dir) { switch (layout) { case L_TABBED: case L_STACKED: case L_HORIZ: return dir == MOVE_LEFT || dir == MOVE_RIGHT; case L_VERT: return dir == MOVE_UP || dir == MOVE_DOWN; default: return false; } } static enum movement_direction invert_movement(enum movement_direction dir) { switch (dir) { case MOVE_LEFT: return MOVE_RIGHT; case MOVE_RIGHT: return MOVE_LEFT; case MOVE_UP: return MOVE_DOWN; case MOVE_DOWN: return MOVE_UP; default: sway_assert(0, "This function expects left|right|up|down"); return MOVE_LEFT; } } static int move_offs(enum movement_direction move_dir) { return move_dir == MOVE_LEFT || move_dir == MOVE_UP ? -1 : 1; } /* Gets the index of the most extreme member based on the movement offset */ static int container_limit(struct sway_container *container, enum movement_direction move_dir) { return move_offs(move_dir) < 0 ? 0 : container->children->length; } /* Takes one child, sets it aside, wraps the rest of the children in a new * container, switches the layout of the workspace, and drops the child back in. * In other words, rejigger it. */ static void workspace_rejigger(struct sway_container *ws, struct sway_container *child, enum movement_direction move_dir) { struct sway_container *original_parent = child->parent; struct sway_container *new_parent = container_split(ws, ws->layout); container_remove_child(child); for (int i = 0; i < ws->children->length; ++i) { struct sway_container *_child = ws->children->items[i]; container_move_to(new_parent, _child); } int index = move_offs(move_dir); container_insert_child(ws, child, index < 0 ? 0 : 1); container_set_layout(ws, move_dir == MOVE_LEFT || move_dir == MOVE_RIGHT ? L_HORIZ : L_VERT); container_flatten(ws); container_reap_empty_recursive(original_parent); wl_signal_emit(&child->events.reparent, original_parent); arrange_windows(ws, -1, -1); } void container_move(struct sway_container *container, enum movement_direction move_dir, int move_amt) { if (!sway_assert( container->type != C_CONTAINER || container->type != C_VIEW, "Can only move containers and views")) { return; } int offs = move_offs(move_dir); struct sway_container *sibling = NULL; struct sway_container *current = container; struct sway_container *parent = current->parent; if (parent != container_flatten(parent)) { // Special case: we were the last one in this container, so flatten it // and leave update_debug_tree(); return; } while (!sibling) { if (current->type == C_ROOT) { return; } parent = current->parent; wlr_log(L_DEBUG, "Visiting %p %s '%s'", current, container_type_to_str(current->type), current->name); int index = index_child(current); switch (current->type) { case C_OUTPUT: { enum wlr_direction wlr_dir; sway_dir_to_wlr(move_dir, &wlr_dir); double ref_lx = current->x + current->width / 2; double ref_ly = current->y + current->height / 2; struct wlr_output *next = wlr_output_layout_adjacent_output( root_container.sway_root->output_layout, wlr_dir, current->sway_output->wlr_output, ref_lx, ref_ly); if (!next) { wlr_log(L_DEBUG, "Hit edge of output, nowhere else to go"); return; } struct sway_output *next_output = next->data; current = next_output->swayc; wlr_log(L_DEBUG, "Selected next output (%s)", current->name); // Select workspace and get outta here current = seat_get_focus_inactive( config->handler_context.seat, current); if (current->type != C_WORKSPACE) { current = container_parent(current, C_WORKSPACE); } sibling = current; break; } case C_WORKSPACE: if (!is_parallel(current->layout, move_dir)) { if (current->children->length != 1) { // Special case wlr_log(L_DEBUG, "Rejiggering the workspace (%d kiddos)", current->children->length); workspace_rejigger(current, container, move_dir); } return; } else { wlr_log(L_DEBUG, "Selecting output"); current = current->parent; } break; case C_CONTAINER: case C_VIEW: if (is_parallel(parent->layout, move_dir)) { if ((index == parent->children->length - 1 && offs > 0) || (index == 0 && offs < 0)) { if (current->parent == container->parent) { wlr_log(L_DEBUG, "Hit limit, selecting parent"); current = current->parent; } else { wlr_log(L_DEBUG, "Hit limit, " "promoting descendant to sibling"); // Special case struct sway_container *old_parent = container->parent; container_insert_child(current->parent, container, index + (offs < 0 ? 0 : 1)); container->width = container->height = 0; arrange_windows(current->parent, -1, -1); arrange_windows(old_parent, -1, -1); return; } } else { sibling = parent->children->items[index + offs]; wlr_log(L_DEBUG, "Selecting sibling id:%zd", sibling->id); } } else { wlr_log(L_DEBUG, "Moving up to find a parallel container"); current = current->parent; } break; default: sway_assert(0, "Not expecting to see container of type %s here", container_type_to_str(current->type)); return; } } // Part two: move stuff around int index = index_child(container); struct sway_container *old_parent = container->parent; while (sibling) { switch (sibling->type) { case C_VIEW: if (sibling->parent == container->parent) { wlr_log(L_DEBUG, "Swapping siblings"); sibling->parent->children->items[index + offs] = container; sibling->parent->children->items[index] = sibling; arrange_windows(sibling->parent, -1, -1); } else { wlr_log(L_DEBUG, "Promoting to sibling of cousin"); container_insert_child(sibling->parent, container, index_child(sibling) + (offs > 0 ? 0 : 1)); container->width = container->height = 0; arrange_windows(sibling->parent, -1, -1); arrange_windows(old_parent, -1, -1); } sibling = NULL; break; case C_WORKSPACE: // Note: only in the case of moving between outputs case C_CONTAINER: if (is_parallel(sibling->layout, move_dir)) { int limit = container_limit(sibling, invert_movement(move_dir)); wlr_log(L_DEBUG, "limit: %d", limit); wlr_log(L_DEBUG, "Reparenting container (parallel) to index %d " "(move dir: %d)", limit, move_dir); container_insert_child(sibling, container, limit); container->width = container->height = 0; arrange_windows(sibling, -1, -1); arrange_windows(old_parent, -1, -1); sibling = NULL; } else { wlr_log(L_DEBUG, "Reparenting container (perpendicular)"); container_remove_child(container); struct sway_container *focus_inactive = seat_get_focus_inactive( config->handler_context.seat, sibling); if (focus_inactive) { while (focus_inactive->parent != sibling) { focus_inactive = focus_inactive->parent; } wlr_log(L_DEBUG, "Focus inactive: id:%zd", focus_inactive->id); sibling = focus_inactive; continue; } else if (sibling->children->length) { wlr_log(L_DEBUG, "No focus-inactive, adding arbitrarily"); container_add_sibling(sibling->children->items[0], container); } else { wlr_log(L_DEBUG, "No kiddos, adding container alone"); container_add_child(sibling, container); } container->width = container->height = 0; arrange_windows(sibling, -1, -1); arrange_windows(old_parent, -1, -1); sibling = NULL; } break; default: sway_assert(0, "Not expecting to see container of type %s here", container_type_to_str(sibling->type)); return; } } if (old_parent) { seat_set_focus(config->handler_context.seat, old_parent); seat_set_focus(config->handler_context.seat, container); } struct sway_container *last_ws = old_parent; struct sway_container *next_ws = container->parent; if (last_ws && last_ws->type != C_WORKSPACE) { last_ws = container_parent(last_ws, C_WORKSPACE); } if (next_ws && next_ws->type != C_WORKSPACE) { next_ws = container_parent(next_ws, C_WORKSPACE); } if (last_ws && next_ws && last_ws != next_ws) { ipc_event_workspace(last_ws, container, "focus"); } } enum sway_container_layout container_get_default_layout( struct sway_container *con) { if (con->type != C_OUTPUT) { con = container_parent(con, C_OUTPUT); } if (!sway_assert(con != NULL, "container_get_default_layout must be called on an attached" " container below the root container")) { return 0; } if (config->default_layout != L_NONE) { return config->default_layout; } else if (config->default_orientation != L_NONE) { return config->default_orientation; } else if (con->width >= con->height) { return L_HORIZ; } else { return L_VERT; } } static int sort_workspace_cmp_qsort(const void *_a, const void *_b) { struct sway_container *a = *(void **)_a; struct sway_container *b = *(void **)_b; int retval = 0; if (isdigit(a->name[0]) && isdigit(b->name[0])) { int a_num = strtol(a->name, NULL, 10); int b_num = strtol(b->name, NULL, 10); retval = (a_num < b_num) ? -1 : (a_num > b_num); } else if (isdigit(a->name[0])) { retval = -1; } else if (isdigit(b->name[0])) { retval = 1; } return retval; } void container_sort_workspaces(struct sway_container *output) { list_stable_sort(output->children, sort_workspace_cmp_qsort); } static void apply_horiz_layout(struct sway_container *container, const double x, const double y, const double width, const double height, const int start, const int end); static void apply_vert_layout(struct sway_container *container, const double x, const double y, const double width, const double height, const int start, const int end); void arrange_windows(struct sway_container *container, double width, double height) { if (config->reloading) { return; } int i; if (width == -1 || height == -1) { width = container->width; height = container->height; } // pixels are indivisible. if we don't round the pixels, then the view // calculations will be off (e.g. 50.5 + 50.5 = 101, but in reality it's // 50 + 50 = 100). doing it here cascades properly to all width/height/x/y. width = floor(width); height = floor(height); wlr_log(L_DEBUG, "Arranging layout for %p %s %fx%f+%f,%f", container, container->name, container->width, container->height, container->x, container->y); double x = 0, y = 0; switch (container->type) { case C_ROOT: for (i = 0; i < container->children->length; ++i) { struct sway_container *output = container->children->items[i]; wlr_log(L_DEBUG, "Arranging output '%s' at %f,%f", output->name, output->x, output->y); arrange_windows(output, -1, -1); } return; case C_OUTPUT: { int _width, _height; wlr_output_effective_resolution( container->sway_output->wlr_output, &_width, &_height); width = container->width = _width; height = container->height = _height; } // arrange all workspaces: for (i = 0; i < container->children->length; ++i) { struct sway_container *child = container->children->items[i]; arrange_windows(child, -1, -1); } return; case C_WORKSPACE: { struct sway_container *output = container_parent(container, C_OUTPUT); struct wlr_box *area = &output->sway_output->usable_area; wlr_log(L_DEBUG, "Usable area for ws: %dx%d@%d,%d", area->width, area->height, area->x, area->y); container->width = width = area->width; container->height = height = area->height; container->x = x = area->x; container->y = y = area->y; wlr_log(L_DEBUG, "Arranging workspace '%s' at %f, %f", container->name, container->x, container->y); } // children are properly handled below break; case C_VIEW: { container->width = width; container->height = height; view_configure(container->sway_view, container->x, container->y, container->width, container->height); wlr_log(L_DEBUG, "Set view to %.f x %.f @ %.f, %.f", container->width, container->height, container->x, container->y); } return; default: container->width = width; container->height = height; x = container->x; y = container->y; break; } switch (container->layout) { case L_HORIZ: apply_horiz_layout(container, x, y, width, height, 0, container->children->length); break; case L_VERT: apply_vert_layout(container, x, y, width, height, 0, container->children->length); break; default: wlr_log(L_DEBUG, "TODO: arrange layout type %d", container->layout); apply_horiz_layout(container, x, y, width, height, 0, container->children->length); break; } container_damage_whole(container); // TODO: Make this less shitty update_debug_tree(); } static void apply_horiz_layout(struct sway_container *container, const double x, const double y, const double width, const double height, const int start, const int end) { double scale = 0; // Calculate total width for (int i = start; i < end; ++i) { double *old_width = &((struct sway_container *)container->children->items[i])->width; if (*old_width <= 0) { if (end - start > 1) { *old_width = width / (end - start - 1); } else { *old_width = width; } } scale += *old_width; } scale = width / scale; // Resize windows double child_x = x; if (scale > 0.1) { wlr_log(L_DEBUG, "Arranging %p horizontally", container); for (int i = start; i < end; ++i) { struct sway_container *child = container->children->items[i]; wlr_log(L_DEBUG, "Calculating arrangement for %p:%d (will scale %f by %f)", child, child->type, width, scale); if (child->type == C_VIEW) { view_configure(child->sway_view, child_x, y, child->width, child->height); } else { child->x = child_x; child->y = y; } if (i == end - 1) { double remaining_width = x + width - child_x; arrange_windows(child, remaining_width, height); } else { arrange_windows(child, child->width * scale, height); } child_x += child->width; } // update focused view border last because it may // depend on the title bar geometry of its siblings. /* TODO WLR if (focused && container->children->length > 1) { update_container_border(focused); } */ } } void apply_vert_layout(struct sway_container *container, const double x, const double y, const double width, const double height, const int start, const int end) { int i; double scale = 0; // Calculate total height for (i = start; i < end; ++i) { double *old_height = &((struct sway_container *)container->children->items[i])->height; if (*old_height <= 0) { if (end - start > 1) { *old_height = height / (end - start - 1); } else { *old_height = height; } } scale += *old_height; } scale = height / scale; // Resize double child_y = y; if (scale > 0.1) { wlr_log(L_DEBUG, "Arranging %p vertically", container); for (i = start; i < end; ++i) { struct sway_container *child = container->children->items[i]; wlr_log(L_DEBUG, "Calculating arrangement for %p:%d (will scale %f by %f)", child, child->type, height, scale); if (child->type == C_VIEW) { view_configure(child->sway_view, x, child_y, child->width, child->height); } else { child->x = x; child->y = child_y; } if (i == end - 1) { double remaining_height = y + height - child_y; arrange_windows(child, width, remaining_height); } else { arrange_windows(child, width, child->height * scale); } child_y += child->height; } // update focused view border last because it may // depend on the title bar geometry of its siblings. /* TODO WLR if (focused && container->children->length > 1) { update_container_border(focused); } */ } } /** * Get swayc in the direction of newly entered output. */ static struct sway_container *get_swayc_in_output_direction( struct sway_container *output, enum movement_direction dir, struct sway_seat *seat) { if (!output) { return NULL; } struct sway_container *ws = seat_get_focus_inactive(seat, output); if (ws->type != C_WORKSPACE) { ws = container_parent(ws, C_WORKSPACE); } if (ws == NULL) { wlr_log(L_ERROR, "got an output without a workspace"); return NULL; } if (ws->children->length > 0) { switch (dir) { case MOVE_LEFT: // get most right child of new output return ws->children->items[ws->children->length-1]; case MOVE_RIGHT: // get most left child of new output return ws->children->items[0]; case MOVE_UP: case MOVE_DOWN: { struct sway_container *focused = seat_get_focus_inactive(seat, ws); if (focused && focused->parent) { struct sway_container *parent = focused->parent; if (parent->layout == L_VERT) { if (dir == MOVE_UP) { // get child furthest down on new output int idx = parent->children->length - 1; return parent->children->items[idx]; } else if (dir == MOVE_DOWN) { // get child furthest up on new output return parent->children->items[0]; } } return focused; } break; } default: break; } } return ws; } static void get_layout_center_position(struct sway_container *container, int *x, int *y) { // FIXME view coords are inconsistently referred to in layout/output systems if (container->type == C_OUTPUT) { *x = container->x + container->width/2; *y = container->y + container->height/2; } else { struct sway_container *output = container_parent(container, C_OUTPUT); if (container->type == C_WORKSPACE) { // Workspace coordinates are actually wrong/arbitrary, but should // be same as output. *x = output->x; *y = output->y; } else { *x = output->x + container->x; *y = output->y + container->y; } } } static struct sway_container *sway_output_from_wlr(struct wlr_output *output) { if (output == NULL) { return NULL; } for (int i = 0; i < root_container.children->length; ++i) { struct sway_container *o = root_container.children->items[i]; if (o->type == C_OUTPUT && o->sway_output->wlr_output == output) { return o; } } return NULL; } struct sway_container *container_get_in_direction( struct sway_container *container, struct sway_seat *seat, enum movement_direction dir) { if (dir == MOVE_CHILD) { return seat_get_focus_inactive(seat, container); } struct sway_container *parent = container->parent; if (dir == MOVE_PARENT) { if (parent->type == C_OUTPUT) { return NULL; } else { return parent; } } // TODO WLR fullscreen /* if (container->type == C_VIEW && swayc_is_fullscreen(container)) { wlr_log(L_DEBUG, "Moving from fullscreen view, skipping to output"); container = container_parent(container, C_OUTPUT); get_layout_center_position(container, &abs_pos); struct sway_container *output = swayc_adjacent_output(container, dir, &abs_pos, true); return get_swayc_in_output_direction(output, dir); } if (container->type == C_WORKSPACE && container->fullscreen) { sway_log(L_DEBUG, "Moving to fullscreen view"); return container->fullscreen; } */ struct sway_container *wrap_candidate = NULL; while (true) { bool can_move = false; int desired; int idx = index_child(container); if (parent->type == C_ROOT) { enum wlr_direction wlr_dir = 0; if (!sway_assert(sway_dir_to_wlr(dir, &wlr_dir), "got invalid direction: %d", dir)) { return NULL; } int lx, ly; get_layout_center_position(container, &lx, &ly); struct wlr_output_layout *layout = root_container.sway_root->output_layout; struct wlr_output *wlr_adjacent = wlr_output_layout_adjacent_output(layout, wlr_dir, container->sway_output->wlr_output, lx, ly); struct sway_container *adjacent = sway_output_from_wlr(wlr_adjacent); if (!adjacent || adjacent == container) { return wrap_candidate; } struct sway_container *next = get_swayc_in_output_direction(adjacent, dir, seat); if (next == NULL) { return NULL; } if (next->children && next->children->length) { // TODO consider floating children as well return seat_get_focus_by_type(seat, next, C_VIEW); } else { return next; } } else { if (dir == MOVE_LEFT || dir == MOVE_RIGHT) { if (parent->layout == L_HORIZ || parent->layout == L_TABBED) { can_move = true; desired = idx + (dir == MOVE_LEFT ? -1 : 1); } } else { if (parent->layout == L_VERT || parent->layout == L_STACKED) { can_move = true; desired = idx + (dir == MOVE_UP ? -1 : 1); } } } if (can_move) { // TODO handle floating if (desired < 0 || desired >= parent->children->length) { can_move = false; int len = parent->children->length; if (!wrap_candidate && len > 1) { if (desired < 0) { wrap_candidate = parent->children->items[len-1]; } else { wrap_candidate = parent->children->items[0]; } if (config->force_focus_wrapping) { return wrap_candidate; } } } else { struct sway_container *desired_con = parent->children->items[desired]; wlr_log(L_DEBUG, "cont %d-%p dir %i sibling %d: %p", idx, container, dir, desired, desired_con); struct sway_container *next = seat_get_focus_by_type(seat, desired_con, C_VIEW); return next; } } if (!can_move) { container = parent; parent = parent->parent; if (!parent) { // wrapping is the last chance return wrap_candidate; } } } } struct sway_container *container_replace_child(struct sway_container *child, struct sway_container *new_child) { struct sway_container *parent = child->parent; if (parent == NULL) { return NULL; } int i = index_child(child); // TODO floating if (new_child->parent) { container_remove_child(new_child); } parent->children->items[i] = new_child; new_child->parent = parent; child->parent = NULL; // Set geometry for new child new_child->x = child->x; new_child->y = child->y; new_child->width = child->width; new_child->height = child->height; // reset geometry for child child->width = 0; child->height = 0; return parent; } struct sway_container *container_split(struct sway_container *child, enum sway_container_layout layout) { // TODO floating: cannot split a floating container if (!sway_assert(child, "child cannot be null")) { return NULL; } if (child->type == C_WORKSPACE && child->children->length == 0) { // Special case: this just behaves like splitt child->prev_layout = child->layout; child->layout = layout; arrange_windows(child, -1, -1); return child; } struct sway_container *cont = container_create(C_CONTAINER); wlr_log(L_DEBUG, "creating container %p around %p", cont, child); cont->prev_layout = L_NONE; cont->width = child->width; cont->height = child->height; cont->x = child->x; cont->y = child->y; if (child->type == C_WORKSPACE) { struct sway_seat *seat = input_manager_get_default_seat(input_manager); struct sway_container *workspace = child; bool set_focus = (seat_get_focus(seat) == workspace); while (workspace->children->length) { struct sway_container *ws_child = workspace->children->items[0]; container_remove_child(ws_child); container_add_child(cont, ws_child); } container_add_child(workspace, cont); enum sway_container_layout old_layout = workspace->layout; container_set_layout(workspace, layout); cont->layout = old_layout; if (set_focus) { seat_set_focus(seat, cont); } } else { cont->layout = layout; container_replace_child(child, cont); container_add_child(cont, child); } return cont; } void container_recursive_resize(struct sway_container *container, double amount, enum resize_edge edge) { bool layout_match = true; wlr_log(L_DEBUG, "Resizing %p with amount: %f", container, amount); if (edge == RESIZE_EDGE_LEFT || edge == RESIZE_EDGE_RIGHT) { container->width += amount; layout_match = container->layout == L_HORIZ; } else if (edge == RESIZE_EDGE_TOP || edge == RESIZE_EDGE_BOTTOM) { container->height += amount; layout_match = container->layout == L_VERT; } if (container->children) { for (int i = 0; i < container->children->length; i++) { struct sway_container *child = container->children->items[i]; double amt = layout_match ? amount / container->children->length : amount; container_recursive_resize(child, amt, edge); } } }