#include #include #include #include #include "layout.h" #include "config.h" #include "handlers.h" struct sway_config *config; void load_config() { // TODO: Allow use of more config file locations const char *name = "/.i3/config"; const char *home = getenv("HOME"); char *temp = malloc(strlen(home) + strlen(name) + 1); strcpy(temp, home); strcat(temp, name); FILE *f = fopen(temp, "r"); if (!f) { fprintf(stderr, "Unable to open %s for reading", temp); free(temp); exit(1); } free(temp); config = read_config(f); fclose(f); } int main(int argc, char **argv) { load_config(); init_layout(); static struct wlc_interface interface = { .output = { .created = handle_output_created, .destroyed = handle_output_destroyed, .resolution = handle_output_resolution_change }, .view = { .created = handle_view_created, .destroyed = handle_view_destroyed, .focus = handle_view_focus } }; if (!wlc_init(&interface, argc, argv)) { return 1; } wlc_run(); return 0; }