#define _POSIX_C_SOURCE 199309L #include #include #include #include #include "sway/tree/container.h" #include "sway/tree/layout.h" #include "sway/server.h" #include "sway/tree/view.h" #include "sway/input/seat.h" #include "sway/input/input-manager.h" #include "log.h" static bool assert_xdg(struct sway_view *view) { return sway_assert(view->type == SWAY_XDG_SHELL_V6_VIEW, "Expected xdg shell v6 view!"); } static const char *get_prop(struct sway_view *view, enum sway_view_prop prop) { if (!assert_xdg(view)) { return NULL; } switch (prop) { case VIEW_PROP_TITLE: return view->wlr_xdg_surface_v6->toplevel->title; case VIEW_PROP_APP_ID: return view->wlr_xdg_surface_v6->toplevel->app_id; default: return NULL; } } static void set_size(struct sway_view *view, int width, int height) { if (!assert_xdg(view)) { return; } view->sway_xdg_surface_v6->pending_width = width; view->sway_xdg_surface_v6->pending_height = height; wlr_xdg_toplevel_v6_set_size(view->wlr_xdg_surface_v6, width, height); } static void set_position(struct sway_view *view, double ox, double oy) { if (!assert_xdg(view)) { return; } view->swayc->x = ox; view->swayc->y = oy; } static void set_activated(struct sway_view *view, bool activated) { if (!assert_xdg(view)) { return; } struct wlr_xdg_surface_v6 *surface = view->wlr_xdg_surface_v6; if (surface->role == WLR_XDG_SURFACE_V6_ROLE_TOPLEVEL) { wlr_xdg_toplevel_v6_set_activated(surface, activated); } } static void close(struct sway_view *view) { if (!assert_xdg(view)) { return; } struct wlr_xdg_surface_v6 *surface = view->wlr_xdg_surface_v6; if (surface->role == WLR_XDG_SURFACE_V6_ROLE_TOPLEVEL) { wlr_xdg_surface_v6_send_close(surface); } } static void handle_commit(struct wl_listener *listener, void *data) { struct sway_xdg_surface_v6 *sway_surface = wl_container_of(listener, sway_surface, commit); struct sway_view *view = sway_surface->view; // NOTE: We intentionally discard the view's desired width here // TODO: Store this for restoration when moving to floating plane // TODO: Let floating views do whatever view->width = sway_surface->pending_width; view->height = sway_surface->pending_height; } static void handle_destroy(struct wl_listener *listener, void *data) { struct sway_xdg_surface_v6 *sway_xdg_surface = wl_container_of(listener, sway_xdg_surface, destroy); wl_list_remove(&sway_xdg_surface->commit.link); wl_list_remove(&sway_xdg_surface->destroy.link); struct sway_container *parent = container_view_destroy(sway_xdg_surface->view->swayc); free(sway_xdg_surface->view); free(sway_xdg_surface); arrange_windows(parent, -1, -1); } void handle_xdg_shell_v6_surface(struct wl_listener *listener, void *data) { struct sway_server *server = wl_container_of( listener, server, xdg_shell_v6_surface); struct wlr_xdg_surface_v6 *xdg_surface = data; if (xdg_surface->role == WLR_XDG_SURFACE_V6_ROLE_POPUP) { // TODO: popups return; } wlr_log(L_DEBUG, "New xdg_shell_v6 toplevel title='%s' app_id='%s'", xdg_surface->toplevel->title, xdg_surface->toplevel->app_id); wlr_xdg_surface_v6_ping(xdg_surface); struct sway_xdg_surface_v6 *sway_surface = calloc(1, sizeof(struct sway_xdg_surface_v6)); if (!sway_assert(sway_surface, "Failed to allocate surface!")) { return; } struct sway_view *sway_view = calloc(1, sizeof(struct sway_view)); if (!sway_assert(sway_view, "Failed to allocate view!")) { return; } sway_view->type = SWAY_XDG_SHELL_V6_VIEW; sway_view->iface.get_prop = get_prop; sway_view->iface.set_size = set_size; sway_view->iface.set_position = set_position; sway_view->iface.set_activated = set_activated; sway_view->iface.close = close; sway_view->wlr_xdg_surface_v6 = xdg_surface; sway_view->sway_xdg_surface_v6 = sway_surface; sway_view->surface = xdg_surface->surface; sway_surface->view = sway_view; // TODO: // - Look up pid and open on appropriate workspace // - Set new view to maximized so it behaves nicely // - Criteria sway_surface->commit.notify = handle_commit; wl_signal_add(&xdg_surface->surface->events.commit, &sway_surface->commit); sway_surface->destroy.notify = handle_destroy; wl_signal_add(&xdg_surface->events.destroy, &sway_surface->destroy); struct sway_seat *seat = input_manager_current_seat(input_manager); struct sway_container *focus = sway_seat_get_focus_inactive(seat, &root_container); struct sway_container *cont = container_view_create(focus, sway_view); sway_view->swayc = cont; arrange_windows(cont->parent, -1, -1); sway_input_manager_set_focus(input_manager, cont); }